Clicks through battles, with adjustable speed, and provides various insightful statistics. Also includes an automatic gym battler and automatic dungeon explorer with multiple pathfinding modes.
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Everything seems to be working as intended, but I have a question regarding the Auto Dungeon function. When Chest Mode is enabled (and with Fight Mode disabled), the script scouts the entire dungeon before opening chests and fighting the boss, even past the point where all available chests and the boss tile have been discovered. Wouldn't it be better if at that point the script stopped exploring the dungeon and moved on to opening chests and finishing the dungeon?