First of all, in old time , Street to River show me the way to create some script for Waze.
In the new version of WME, create landmark have change (perhaps due to place)
I have found a workaround for the add landmark problem. In the old manner, we do this //var landmark = new Waze.Feature.Vector.Landmark(polygon,{categories:typeLandmak, name: nameLandmak});
In new WME, this manner work for me var landmark = new WazeFeatureVectorLandmark() ; landmark.geometry = polygon; landmark.attributes.name = nameLandmak; landmark.attributes.categories = typeLandmak;
Waze.Feature.Vector.Landmark
hello,
First of all, in old time , Street to River show me the way to create some script for Waze.
In the new version of WME, create landmark have change (perhaps due to place)
I have found a workaround for the add landmark problem.
In the old manner, we do this
//var landmark = new Waze.Feature.Vector.Landmark(polygon,{categories:typeLandmak, name: nameLandmak});
In new WME, this manner work for me
var landmark = new WazeFeatureVectorLandmark() ;
landmark.geometry = polygon;
landmark.attributes.name = nameLandmak;
landmark.attributes.categories = typeLandmak;
I pretty sure it will work for you
A+