// ==UserScript==
// @name tf2pug.me userscript
// @namespace tf2pug.me
// @include http://www.tf2pug.me/
// @include http://www.tf2pug.me/*
// @version 6.9
// @description makes website dark and spooky like my soul
// @author null
// @grant GM_addStyle
// ==/UserScript==
var pugme =
"@import url(http://fonts.googleapis.com/css?family=Roboto);" +
"body {background: url('http://i.imgur.com/3Nax3vM.png'); color: #fff;}" +
"header {color: #fff; background: rgba(255,255,255,0.1);}" +
"main {background: rgba(255,255,255,0.1);}" +
"footer {color: #fff; background: rgba(255,255,255,0.1); !important}" +
"a, h4, h2, h3, ul, li {color: #fff;}" +
"h1 {font-family: 'Roboto', sans-serif;color:#fff;}" +
"a:link {color: #fff;}" +
"a:visited {color: #fff;}" +
"a:hover {color: #ccc;background: rgba(0,0,0,0);}" +
"a:active {color: #fff;}" +
"#captainlist {color: #fff;}" +
"#playerCount {color: #fff;margin-bottom:5px;}" +
"a.header-button {border:0;}" +
"a.header-button:hover {background:0;}" +
".class-header {color: #fff;background: rgb(27,27,27);border:0;}" +
"#userpanel {border:0;}" +
"#userpanel:hover {background:0;}" +
"a#mumblelink {background:0;}" +
"h4.modal-title, .bootbox-body {color: #000;}" +
"#chat {border: 0;}" +
"#rulesheader.noselect {background: 0;}" +
"#aboutheader.noselect {background: 0;}" +
".message {color: #fff; background: rgb(50,50,50);border:1px rgb(50,50,50);}" +
"div.player.noselect {border:0;color: #fff;background: rgb(50,50,50);}" +
"span.chat-user {border: 0;color: #fff;background: rgb(27,27,27);}" +
"#chat-users {border: 0;color: #fff;background: rgb(27,27,27);}" +
"#chat-users:hover {border: 0;color: #000;background: rgb(27,27,27);}" +
".chat-user:hover {border: 0;color: #ccc;background: rgb(27,27,27);}" +
"#chat-messages {color: #000; background: rgb(27,27,27);}" +
"#chatMessage {color: #fff); background: rgb(27,27,27);border:0;}" +
"pre {color: #fff;margin: 0 auto;margin-bottom: 7px;padding: 30px 0 30px 21px;background: rgba(255,255,255,0.1);border-radius: 2px;width: 800px;min-height: 450px;}}"
GM_addStyle(pugme);