joust

joust test

此腳本不應該直接安裝,它是一個供其他腳本使用的函式庫。欲使用本函式庫,請在腳本 metadata 寫上: // @require https://update.gf.qytechs.cn/scripts/537047/1594665/joust.js

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// joust.js (Improved Joust Tab with Auto Event)

Tabs.Joust = {
    tabOrder: 2120,
    tabLabel: 'Joust',
    tabColor: 'brown',
    validJoust: false,
    isBusy: false,
    myDiv: null,
    timer: null,
    numJousts: 0,
    numWins: 0,
    autoJoustEnabled: false,
    joustDelay: 9, // Delay between jousts (in seconds)

    init(div) {
        this.myDiv = div;
        this.loadOptions();
        this.checkEvent();
    },

    loadOptions() {
        this.autoJoustEnabled = Options.JoustOptions ? Options.JoustOptions.autoJoustEnabled : false;
        this.joustDelay = Options.JoustOptions ? Options.JoustOptions.joustDelay : 9;
    },

    saveOptions() {
        Options.JoustOptions = Options.JoustOptions || {};
        Options.JoustOptions.autoJoustEnabled = this.autoJoustEnabled;
        Options.JoustOptions.joustDelay = this.joustDelay;
        saveOptions();
    },

    checkEvent() {
        this.validJoust = uW.cm.JoustingModel.getTimeLeft() > 0; // Check if jousting is active
        // Update tab style to indicate active/inactive joust
        // ...

        if (this.autoJoustEnabled && this.validJoust) {
            this.startJousting();
        }
    },

    async doJoust() {
        if (!this.isBusy || !this.validJoust) return; // Added check for validJoust

        const div = $("#pbjoust_info");

        try {
            const params = {
                ...uW.g_ajaxparams,
                ctrl: 'jousting\\JoustingController',
                action: 'opponents'
            };

            const result = await api.apiRequest("_dispatch53.php", params); // Use apiRequest
            if (!result.ok) {
                throw result.error; // Throw the error from apiRequest
            }

            // Joust with each opponent (with delay)
            result.opponents.forEach((opponent, index) => {
                setTimeout(async () => { // Use async here
                    await this.doFight(opponent.id, opponent.serverid);
                }, index * this.joustDelay * 1000);
            });

            // Schedule the next round of jousting (after all fights are done + random delay)
            const randomDelay = Math.floor(Math.random() * 4); // Random delay of 0-3 seconds
            setTimeout(() => this.nextJoust(), (result.opponents.length * this.joustDelay + randomDelay) * 1000); // Use opponents.length for correct delay

        } catch (error) {
            div.prepend(`<span style="color:#800;">${error.message}</span><br>`);
            this.handleError();
        }
    },

    async doFight(opponent, opponentServerId) {
        if (!this.isBusy || !this.validJoust) return; // Added check for validJoust

        const div = $("#pbjoust_info");

        try {
            const params = {
                ...uW.g_ajaxparams,
                ctrl: 'jousting\\JoustingController',
                action: 'fight',
                opponent,
                opponentServerId
            };

            const result = await api.apiRequest("_dispatch53.php", params);
            if (!result.ok) {
                throw result.error; // Throw the error from apiRequest
            }

            this.numJousts++;
            let reward = '';
            if (result.reward) {
                // ... (Handle reward) ...
                reward = ` - ${tx('Awarded')} ${result.reward.quantity} ${uW.itemlist['i' + result.reward.itemId].name}`;
            }

            if (result.report.s1.won) {
                this.numWins++;
                div.prepend(`<span style="color:#080;">${tx('Won against')} ${result.report.s0.nam}${reward}</span><br>`);
            } else {
                div.prepend(`<span style="color:#800;">${tx('Lost against')} ${result.report.s0.nam}${reward}</span><br>`);
            }

            $("#joustHeader").html(`${tx('Jousting Results')}... (${this.numWins}/${this.numJousts})`);

        } catch (error) {
            div.prepend(`<span style="color:#800;">${error.message}</span><br>`);
            this.handleError();
        }
    },

    // ... other functions (startJousting, nextJoust, setPopup, setCurtain, e_Cancel, show)
};


// Options tab (or where you initialize options)
if (!Options.JoustOptions) {
    Options.JoustOptions = {
        JoustRunning: false,
        JoustDelay: 9,
        autoJoustEnabled: false
    };
}

// Add a change option for JoustDelay
ChangeOption('JoustOptions', 'btjoustinterval', 'JoustDelay', function() {
    Tabs.Joust.joustDelay = Options.JoustOptions.JoustDelay;
    Tabs.Joust.saveOptions();
});