moomoo.io esp

gives you magical powers

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         moomoo.io esp
// @description  gives you magical powers
// @version      1
// @author       Wealthy
// @match        *://*.moomoo.io/*
// @grant        none
// @icon         https://moomoo.io/img/animals/cow_1.png
// @namespace https://greasyfork.org/users/1347888
// ==/UserScript==

localStorage.setItem("moofoll", true);

const players = [], animals = [];

const property = "team";

Object.defineProperty(Object.prototype, property, {
    get: function() {
        if(this.isPlayer) {
            const player = players.find(player => player.id === this.id);

            !player && players.push(this);
        } else {
            const animal = animals.find(animal => animal.sid === this.sid && animal.src === this.src);

            !animal && animals.push(this);
        }

        return this[`_${property}`];
    },
    set: function(value) {
        this[`_${property}`] = value;
    },
    configurable: true
});

const check = {
    tribe: (owner, { team, sid }) => (owner.sid !== sid && owner.team && owner.team === team),
    owner: ({ wood, stone, food, points }) => (wood || stone || food || points)
}

let ctx, camX, camY, xOffset, yOffset;

const showHealth = (x, y, health, maxHealth) => {
    const text = `HP:${Math.round(health)}/${maxHealth}`;

    ctx.fillStyle = "#fff";
    ctx.lineJoin = "round";
    ctx.font = "20px Hammersmith One";
    ctx.lineWidth = 6;
    ctx.strokeText(text, x - xOffset, y - yOffset);
    ctx.fillText(text, x - xOffset, y - yOffset);
}

const showLine = (x1, y1, x2,y2, stroke = "black", width = 3) => {
    ctx.lineCap = "round";
    ctx.strokeStyle = stroke;
    ctx.lineWidth = width;
    ctx.beginPath();
    ctx.moveTo(x1 - xOffset, y1 - yOffset);
    ctx.lineTo(x2 - xOffset, y2 - yOffset);
    ctx.stroke();
}

const getDistance = (x1, y1, x2, y2) => Math.hypot(x2 - x1, y2 - y1);
const getDirection = (x1, y1, x2, y2) => Math.atan2(y1 - y2, x1 - x2);

const checked = (name) => document.getElementById(`${name}Box`)?.checked;

let owner, tribe, enemies;

const esp = (delta) => {
    if(!players.length) return;

    if(!ctx) {
        const gameCanvas = document.getElementById("gameCanvas");
        ctx = gameCanvas.getContext("2d");
    }

    if(!ctx) return;

    owner = null;
    tribe = [];
    enemies = [];

    for(let player of players) {
        if(player.visible) {
            if(check.owner(player)) {
                owner = player;
            } else if(owner && check.tribe(owner, player)) {
                tribe.push(player);
            } else enemies.push(player);
        }
    }

    if(!owner) return;

    let tmpDist = getDistance(camX, camY, owner.x, owner.y);
    let tmpDir = getDirection(owner.x, owner.y, camX, camY);
    let camSpd = Math.min(tmpDist * 0.01 * delta, tmpDist);

    if (tmpDist > 0.05) {
        camX += camSpd * Math.cos(tmpDir);
        camY += camSpd * Math.sin(tmpDir);
    } else {
        camX = owner.x;
        camY = owner.y;
    }

    xOffset = camX - (1920 / 2);
    yOffset = camY - (1080 / 2);

    if(checked("health")) {
        showHealth(owner.x, owner.y + owner.scale + 66.5, owner.health, owner.maxHealth);

        for(let animal of animals) animal.visible && showHealth(animal.x, animal.y + animal.scale + 66.5, animal.health, animal.maxHealth);
        for(let enemy of enemies) showHealth(enemy.x, enemy.y + enemy.scale + 66.5, enemy.health, enemy.maxHealth);
    }

    if(checked("animal")) for(let animal of animals) animal.visible && showLine(owner.x, owner.y, animal.x, animal.y, "#221abf");
    if(checked("enemy")) for(let enemy of enemies) showLine(owner.x, owner.y, enemy.x, enemy.y, "#000000");
}

let lastUpdate;

const frame = () => {
    requestAnimationFrame(frame);

    let delta = Date.now() - lastUpdate;
    lastUpdate = Date.now();

    esp(delta);
}

frame()

let html = document.createElement("div");
html.innerHTML = `<div class=modal id=simpleModal><div class=modal-content><div class=modal-header><span class=closeBtn>×</span><h2 style=font-size:17px>Settings</h2></div><div class=modal-body style=font-size:15px><div class=flexControl><label class=container>Enemy Radar <input id=enemyBox type=checkbox> <span class=checkmark></span></label> <label class=container>Animal Radar <input id=animalBox type=checkbox> <span class=checkmark></span></label> <label class=container>Show HP <input id=healthBox type=checkbox> <span class=checkmark></span></label></div></div><div class=modal-footer></div></div></div>`
document.body.appendChild(html);

let style = document.createElement("style");
style.type = "text/css";
style.appendChild(document.createTextNode(`.keyPressLow,.menuPrompt{color:#4a4a4a;text-align:center}.keyPressLow{margin-left:8px;font-size:16px;margin-right:8px;height:25px;width:50px;background-color:#fcfcfc;border-radius:3.5px;border:.5px solid #f2f2f2}.menuPrompt{font-size:17px;font-family:"Hammersmith One";flex:0.2;margin-top:10px;display:inline-block}.modal{display:none;position:fixed;z-index:1;left:0;top:0;overflow:auto;height:100%;width:100%}.container,.container input:checked~.checkmark:after{display:block}.modal-content{margin:10% auto;width:40%;box-shadow:0 5px 8px 0 rgba(0,0,0,.2),0 7px 20px 0 rgba(0,0,0,.17);font-size:14px;line-height:1.6}.modal-footer h3,.modal-header h2{margin:0}.modal-header{background:#000;padding:15px;color:#fff;border-top-left-radius:5px;border-top-right-radius:5px}.modal-body{padding:10px 20px;background:#fff}.modal-footer{background:#000;padding:10px;color:#fff;text-align:center;border-bottom-left-radius:5px;border-bottom-right-radius:5px}.closeBtn{float:right;font-size:30px;color:red}.closeBtn:focus,.closeBtn:hover{color:#000;text-decoration:none;cursor:pointer}.container{position:relative;padding-left:35px;margin-bottom:12px;cursor:pointer;font-size:16px;-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none}.container input{position:absolute;opacity:0;cursor:pointer;height:0;width:0}.checkmark{position:absolute;top:0;left:0;height:25px;width:25px;background-color:#000}.container:hover input~.checkmark{background-color:#ccc}.container input:checked~.checkmark{background-color:#000}.checkmark:after{content:"";position:absolute;display:none}.container .checkmark:after{left:9px;top:5px;width:5px;height:10px;border:solid #fff;border-width:0 3px 3px 0;-webkit-transform:rotate(45deg);-ms-transform:rotate(45deg);transform:rotate(45deg)}`))
document.head.appendChild(style);

document.addEventListener("keydown", function(e) {
    if ([113, 27].includes(e.keyCode)){
        if (modal.style.display === "none") {
            modal.style.display = "block";
        } else modal.style.display = "none";
    }
});

let modal = document.getElementById("simpleModal");
let closeBtn = document.getElementsByClassName("closeBtn")[0];

closeBtn.addEventListener("click", () => {
    modal.style.display = "none";
});

window.addEventListener("click", (event) => {
    if(event.target == modal) modal.style.display = "none";
});