Server List v2

Splix Server List has been updated with a server selector and now allows a single player to join a team server.

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         Server List v2
// @namespace    http://tampermonkey.net/
// @version      0.2
// @description  Splix Server List has been updated with a server selector and now allows a single player to join a team server.
// @author       The Retired Splixer
// @match        https://splix.io/*
// @license GPLv3
// @grant        none
// ==/UserScript==

(function() {
    'use strict';

    const selNotCreated = ()=>{ return (document.forms[0].childElementCount == 8) };
    function sortServers() {
        window.servers.sort((a,b) => {
            if ( a.loc < b.loc ) return -1;
            if ( a.loc > b.loc ) return 1;
            return 0;
        });
    }
    function renderServerList(gameMode, flag, selectedValue) {
        let mode;
        (gameMode == 'Normal') ? (mode = servers[0].gamemodes[0].gm.startsWith('d') ? 0 : 1) : (mode = servers[0].gamemodes[0].gm.startsWith('t') ? 0 : 1);
        let selectedServerInnerHtml='<option value="" hidden disabled selected>'+(gameMode.startsWith("N")?('Select a server&ensp;(Current: auto)</option><option value="">auto') : 'Possible Servers: ') + '</option>';
        window.servers.forEach((srv,indx)=>{
            let serverDown = false;
            if(typeof(srv.gamemodes[mode].versions[0].lobbies[0]) == 'undefined') serverDown = true;

            if(serverDown) { selectedServerInnerHtml += '<option value="undefined"'+(window.selectedGamemode.startsWith("N")?"":" disabled")+'word-spacing: 30px;>'+'~DOWN~'+'&emsp;('+srv.loc+')</option>';}
            else {selectedServerInnerHtml += '<option value="'+ srv.gamemodes[mode].versions[0].lobbies[0].hash + '"'+(window.selectedGamemode.startsWith("N")?"":" disabled")+'word-spacing: 30px;>'+srv.gamemodes[mode].versions[0].lobbies[0].hash+'&emsp;('+srv.loc+')</option>'; }

            if(indx+1 == window.servers.length){
                window.serverSel.innerHTML=selectedServerInnerHtml;
                if(flag&&[...window.serverSel.options].some(e=>e.value==window.location.hash.slice(1)))window.serverSel.value=window.location.hash.slice(1);
                if(selectedValue == 0) window.serverSel.selectedIndex = 0;
            }
        });
    }
    function createServerSelect(gameMode, flag, selectedValue) {
        setTimeout(()=>{document.getElementById('joinButton').disabled = false;},1000);
        if(selNotCreated()) {
            window.serverSel = document.createElement("SELECT");
            Object.assign(window.serverSel.style, {
                width: '226px',
                background: 'url(/img/arrowD.svg) right center no-repeat #3bad48',
                color: '#fff',
                backgroundSize: '30px',
                fontSize: '14px'
            });
            window.serverSel.onchange = function(){
                if(window.serverSel.value == "") {
                    window.history.replaceState(null,null,' ');
                }else{ window.location.hash = window.serverSel.value; }
            };
            window.serverSel.className="fancyBox inputFancy";
            document.getElementById('joinButton').insertAdjacentElement("afterend", window.serverSel);
            document.getElementById('joinButton').insertAdjacentElement("afterend", document.createElement("BR"));
            sortServers();
            renderServerList(gameMode, flag, selectedValue);
        }
        else {
            while(serverSel.options.length > 0){ serverSel.remove(0); }
            renderServerList(gameMode, flag, selectedValue);
        }
    }
    const selUpd = ()=>{
        if(window.serverSel == null) return;
        var selectedValue = window.serverSel.selectedIndex;
        window.serverSel.outerHTML="";
        setTimeout(async ()=>{
        while(!serversRequestDone) await new window.Promise(r => window.setTimeout(r,1));
        createServerSelect(window.selectedGamemode, true, selectedValue);
        },100);
    };
    /* Server List print in console(Old-code)  */
    var locCountries = {
		"nyc": "USA",
		"sfo": "USA",
		"tor": "Canada",
		"ams": "Netherlands",
		"fra": "Germany",
		"sgp": "Singapore",
		"blr": "India"
	}

    function printServerList(DATA) {
		console.log("%c" + "Location".padEnd(20, " ") + "%c" + "Normal".padEnd(10, " ") + "%c" + "Team".padEnd(10, " "),
			"color:black; font-weight: bold; background: #FFFFFF; font-size: 130%; font-weight: bold;",
			"color: #0086BF;background: #FFFFFF; font-size: 130%; font-weight: bold;",
			"color: #B152B1;background: #FFFFFF;font-size: 130%; font-weight: bold;");
        for (var l = 0; l < DATA.locations.length; l++) {
			var singleServerName = "Unknown";
			var teamServerName = "Unknown";
			if (DATA.locations[l].loc in locCountries) {
				let locString = DATA.locations[l].loc + " (" + locCountries[DATA.locations[l].loc] + ")";
			}
			else {
				let locString = DATA.locations[l].loc + "";
			}
			locString = locString.padEnd(20, " ");
			try {
				for (var gm = 0; gm < DATA.locations[l].gamemodes.length; gm++) {
					for (var ver = 0; ver < DATA.locations[l].gamemodes[gm].versions.length; ver++) {
						for (var lob = 0; lob < DATA.locations[l].gamemodes[gm].versions[ver].lobbies.length; lob++) {
							if (DATA.locations[l].gamemodes[gm].gm == "default") {
								singleServerName = DATA.locations[l].gamemodes[gm].versions[ver].lobbies[lob].hash;
							}
							else {
								teamServerName = DATA.locations[l].gamemodes[gm].versions[ver].lobbies[lob].hash;
							}
						}
					}
				}
				console.log("%c" + locString + "%c" + singleServerName.padEnd(10, " ") + "%c" + teamServerName.padEnd(10, " "),
					"color:black; font-weight: bold; background: #FFFFFF; font-size: 130%;",
					"color: #0086BF;background: #FFFFFF; font-size: 130%;",
					"color: #B152B1;background: #FFFFFF;font-size: 130%;");
			}
			catch (err) {
				console.log("%c" + locString+ "%c" + "Error",
					"color:black; font-weight: bold; background: #FFFFFF; font-size: 130%;",
					"color: #FF4F4F;background: #FFFFFF;font-size: 130%;");
			}
    	}
	}

	function parse(obj) {
		var DATA = JSON.parse(obj);
		printServerList(DATA);
	}
	var request = new XMLHttpRequest();
	request.open('GET', '/json/servers.2.json');
	request.onloadend = function() {
		parse(request.responseText);
	}
	request.send();

    (async ()=>{
        while(!serversRequestDone) await new window.Promise(r=>window.setTimeout(r,1));
        createServerSelect(window.selectedGamemode, false, 0);
    })();
    window.addEventListener("hashchange", function() {
        if(window.serverSel!=null && window.selectedGamemode.startsWith("N") && "#"+window.serverSel.value != window.location.hash) selUpd();
    },false);
    document.querySelector('#gamemodeSelect').addEventListener("change", (e) => createServerSelect(e.target.value, false, 0));
    // Your code here...
})();