Idlescape - Snippet

collections of snippets

目前為 2022-06-14 提交的版本,檢視 最新版本

// ==UserScript==
// @name         Idlescape - Snippet
// @namespace    test
// @version      0.1.1
// @description  collections of snippets
// @author       snefrukai
// @match        *://*.idlescape.com/*
// @icon         https://www.google.com/s2/favicons?sz=64&domain=idlescape.com
// @grant        none
// ==/UserScript==

;(function () {
  ;('use strict')

  // * Default Page on Load

  // openDefaultPage(setDefaultPage[0]) // ! test

  var setDefaultPage = [
    // ! change and comment out the default page
    'active skill',
    // 'Fighting',
    // 'Mining',
    // 'Foraging',
    // 'Fishing',
    // 'Smithing',
    // 'Farming',
    // 'Cooking',
    // 'Crafting',
    // 'Runecrafting',
    // 'Enchanting',
  ]

  function openDefaultPage(setDefaultPage = 'active skill') {
    var leftNav = document.getElementsByClassName('drawer-item-left')
    // console.log(leftNav)

    var idlingPage = 'Attack' // set idling page (no action)
    var defaultPage = ''

    // get default page from setting
    if (setDefaultPage != 'active skill') {
      defaultPage = setDefaultPage
    } else {
      // get action
      var foo = document.getElementsByClassName('status-action')[0].innerText
      var getAction = foo.match(/[A-z]+/)[0]
      console.log(getAction)

      if (getAction == 'Fighting') {
        defaultPage = 'Attack'
      } else if (getAction == 'Idling') {
        defaultPage = idlingPage
      } else {
        defaultPage = getAction
      }

      // defaultPage =
      //   getAction == 'Fighting'
      //     ? 'Attack'
      //     : getAction == 'Idling'
      //     ? 'idle'
      // : getAction
    }

    // check default page w left nav. if hit, click
    for (let i = 0; i < leftNav.length; i++) {
      let sample = leftNav[i].textContent
      // console.log(sample)
      if (sample == defaultPage) {
        leftNav[i].click()
        console.log('default page loaded:', defaultPage)
      }
    }
  }

  // * footer

  function onGameReady(callback) {
    const foo = 'play-area-container'
    // const foo = 'status-action'
    const gameContainer = document.getElementsByClassName(foo)
    // gameContainer.length
    if (gameContainer.length === 0) {
      setTimeout(function () {
        onGameReady(callback)
      }, 500)
    } else {
      callback()
    }
  }

  function init() {
    openDefaultPage(setDefaultPage[0])
  }

  onGameReady(function () {
    init()
  })
})()

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