Arras.io Funni Name Generator

A userscript that takes the player's current name input into the player name box, and then edits it to make it funni. The name is then copied to your clipboard.

目前為 2022-03-20 提交的版本,檢視 最新版本

// ==UserScript==
// @name  Arras.io Funni Name Generator
// @description A userscript that takes the player's current name input into the player name box, and then edits it to make it funni. The name is then copied to your clipboard.
// @author TheThreeBowlingBulbs
// @match  *://arras.io/*
// @version 1.0.1
// @namespace https://gf.qytechs.cn/users/812261
// ==/UserScript==

//Variables that will be used for our name. Edit the extr and spam variables if you want more to the name.
let funniName;
let extr = ['el pro', 'isyourmom', 'cock', 'longjohn', 'hentai'];
let extra = [];
let pickNameRandomizer;
let spam = ['!', '0', '1', '{'];
let randomVal;
let randomVal2;
let capsule;


/*First we take a random extra add on from our extra array as long as the player's name length plus the extra isn't too long. 
If it is, then the player will go without a randomizer.*/
function randomName() {

    /*This will give us our MOST current text value, something that it normally doesn't do. 
    Also helps because it saves me the work of having to make a whole other wanted name input, which would also kinda weird since there already is one.*/
    localStorage.playerNameInput = document.querySelector('input').value;

    funniName = localStorage.playerNameInput;
    for (let n in extr) {
        if (funniName.length + extr[n].length + 1 <= 24) {
            extra.push(extr[n]);
        }
    };

    if (extra.length > 0) {
        pickNameRandomizer = extra[Math.floor(Math.random() * extra.length)];
        funniName = funniName + ' ' + pickNameRandomizer;
    };


    /* If it's less than 24 characters even with the name randomizer (or just without but there's not enough room for a randomizer), add some 
       random spam in from our spam array. */
    if (funniName.length < 24) {
        for (let n = funniName.length; n < 24; n++) {
            funniName = funniName + spam[Math.floor(Math.random() * spam.length)];
        }
    };

    funniName = funniName.toLowerCase();
    /*Our random letter capitalizer. For scrapped purposes in my prototype version I actually had checks on whether the character was a letter or not, 
    however I decided I didn't need to do anything more, or at least for now*/
    for (let num = 0; num < funniName.length; num++) {
        randomVal2 = Math.random();
        capsule = funniName[num];
        if (randomVal2 > 0.5) {
            capsule = capsule.toUpperCase();
            funniName = funniName.slice(0, num) + capsule + funniName.slice(num + 1, funniName.length);
        }
    }
    navigator.clipboard.writeText(funniName);
};

//Some data for the button.
let nameButton = document.createElement("button");
nameButton.style = "position: fixed; float: left; top: 0; left: 0; visibility: visible;";
nameButton.innerText = 'Funny-ize name';
document.body.appendChild(nameButton);
nameButton.onclick = function() {
    randomName();
};

//By pressing k you can toggle the visibility of the button.
document.addEventListener("keydown", function(event) {
    if (event.code === 'KeyK' && event.target.id !== 'playerNameInput' && event.target.tagName.toLowerCase() !== 'textarea' && event.target.tagName.toLowerCase() !== 'input') {
        nameButton.style.visibility = nameButton.style.visibility == "hidden" ? "visible" : "hidden";
    }
});

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