SG Game Tags

Shows some tags of the game in Steamgifts.

目前為 2016-06-09 提交的版本,檢視 最新版本

// ==UserScript==
// @name         SG Game Tags
// @namespace    https://steamcommunity.com/id/Ruphine/
// @version      3.0.2
// @description  Shows some tags of the game in Steamgifts.
// @author       Ruphine

// @include      http://www.steamgifts.com/*
// @include      https://www.steamgifts.com/*
// @connect      steampowered.com
// @connect      ruphine.esy.es
// @require      https://ajax.googleapis.com/ajax/libs/jquery/2.1.4/jquery.min.js
// @grant        GM_deleteValue
// @grant        GM_getValue
// @grant        GM_listValues
// @grant        GM_setValue
// @grant        GM_xmlhttpRequest
// ==/UserScript==

/* CSS */
var myCSS;
myCSS = '<style> \
		.tags { \
			color: #FFFFFF; \
			text-decoration: none; \
			border-radius: 4px; \
			padding-top: 2px; \
			padding-bottom: 2px; \
			padding-left: 5px; \
			padding-right: 5px; \
			font-size: 8pt; \
			margin-right: 3px; \
			margin-bottom: 3px; \
			margin-top: 3px; \
			text-shadow: none; \
			display: none; \
		} \
		.tags-card { background-color: #3AA435; } \
		.tags-bundle { background-color: #E9202A; } \
		.tags-achievement { background-color: #305AC9; } \
		.tags-wishlist { background-color: #9335F1; } \
		.tags-hidden { background-color: #A0522D; } \
		.tags-linux { background-color: #E67300; } \
		.tags-mac { background-color: #777777; } \
		.tags-early { background-color: #9FA027; } \
		.tags.tags-minimalist { \
			margin-right: 0; \
			margin-left: 5px; \
		}\
		.my__checkbox { \
			cursor:pointer; \
			padding:7px 0 \
		} \
		.my__checkbox i { \
			margin-right:7px \
		} \
		.my__checkbox:not(:last-of-type) { \
			border-bottom:1px dotted #d2d6e0 \
		} \
		.my__checkbox:not(:hover) .form__checkbox__hover,.my__checkbox.is-selected .form__checkbox__hover,.my__checkbox:not(.is-selected) .form__checkbox__selected,.my__checkbox:hover .form__checkbox__default,.my__checkbox.is-selected .form__checkbox__default { \
			display:none \
		} \
	</style>';

$("head").append(myCSS);


/* Constant Variables */
const linkBundle = "https://www.steamgifts.com/bundle-games/search?q="
const linkCard = "http://www.steamcardexchange.net/index.php?inventorygame-appid-";
const linkAchievement = "http://steamcommunity.com/stats/"; // 424280/achievements/";
const linkHidden = "https://www.steamgifts.com/account/settings/giveaways/filters/search?q=";
const linkWishlist = "https://www.steamgifts.com/account/steam/wishlist/search?q=";

const linkGameAPI = "http://store.steampowered.com/api/appdetails?filters=categories,platforms,genres&appids=";
const linkPackAPI = "http://store.steampowered.com/api/packagedetails?packageids=";
const linkBundleAPI = "http://ruphine.esy.es/GetBundleStatus2.php"; //?AppID=325470

const ClassCard = "tags tags-card";
const TitleCard = "This game has trading cards";
const TextCard = "Trading Cards";

const ClassBundle = "tags tags-bundle";
const TitleBundle = "This game is marked as bundled by Steamgifts";
const TextBundle = "Bundled";

const ClassAchievement = "tags tags-achievement";
const TitleAchievement = "This game has steam achievements";
const TextAchievement = "Achievements";

const ClassHidden = "tags tags-hidden";
const TitleHidden = "This game is in your filter list";
const TextHidden = "Hidden";

const ClassWishlist = "tags tags-wishlist";
const TitleWishlist = "This game is in your Steam wishlist";
const TextWishlist = "Wishlist";

const ClassLinux = "tags tags-linux";
const TitleLinux = "Linux supported";
const TextLinux = "Linux";

const ClassMac = "tags tags-mac";
const TitleMac = "Mac supported";
const TextMac = "Mac";

const ClassEarly = "tags tags-early";
const TitleEarly = "This game is in early access state"
const TextEarly = "Early Access";

const THIS_URL = window.location.href;
const TIMEOUT = 1000;

var cbCards = GM_getValue("cbCards", true);
var cbAchievement = GM_getValue("cbAchievement", true);
var cbBundled = GM_getValue("cbBundled", true);
var cbHidden = GM_getValue("cbHidden", true);
var cbWishlist = GM_getValue("cbWishlist", true);
var cbLinux = GM_getValue("cbLinux", false);
var cbMac = GM_getValue("cbMac", false);
var cbEarly = GM_getValue("cbEarly", false);

var cbTagStyle = GM_getValue("cbTagStyle", 1); //1 = full, 2 = minimalist

var BundledGames = GM_getValue("BundledGames", "");
var BundledCache = GM_getValue("BundledCache", new Date("1970-01-01").getTime());

if(cbBundled && BundledCache < Date.now() - 60*1000) //6 hours
	getBundleList();
else
	main();

function main()
{
	if(/www.steamgifts.com\/giveaways\/new/.test(THIS_URL)) // process giveaway creation page
		$(".js__autocomplete-data").on("DOMNodeInserted", NewGiveawayDivUpdated);
	else if(/www.steamgifts.com\/account\/settings\/giveaways$/.test(THIS_URL)) // process giveaway setting page
		initSetting();
	else if(/www.steamgifts.com\/($|giveaways$|giveaways\/search)/.test(THIS_URL)) // homepage and all search active giveaway
	{
		ProcessGiveawayListPage($(".giveaway__row-inner-wrap"));
		// handles element added later by endless scroll, add timeout to delay this function because it is triggered when ext SG runs
		setTimeout(function()
		{
			$(document).on("DOMNodeInserted", ".widget-container", function(e)
			{
				ProcessGiveawayListPage($(e.target).find(".giveaway__row-inner-wrap"));
			});
		}, TIMEOUT);

		if($(".featured__inner-wrap .global__image-outer-wrap--missing-image").length == 0 && $(".featured__inner-wrap a img").length > 0)
		{
			var URL = $(".featured__inner-wrap a img")[0].src;
			ProcessFeaturedGiveaway(URL);
		}
	}
	// user profile & group page excluding user trade and feedback and excluding group users, stats, and wishlist
	else if(/www.steamgifts.com\/(user|group)\//.test(THIS_URL) && !/user\/\w+\/(feedback|trade)/.test(THIS_URL) && !/group\/\w+\/\w+\/(users|stats|wishlist)/.test(THIS_URL)) // exclude 
	{
		ProcessGiveawayListPage($(".giveaway__row-inner-wrap"));
		// handles element added later by endless scroll
		setTimeout(function()
		{
			$(document).on("DOMNodeInserted", ".widget-container", function(e)
			{
				ProcessGiveawayListPage($(e.target).find(".giveaway__row-inner-wrap"));
			});
		}, TIMEOUT);
	}
	else if(/www.steamgifts.com\/giveaway\//.test(THIS_URL)) // giveaway page https://www.steamgifts.com/giveaway/FGbTw/left-4-dead-2
	{
		var URL = $(".featured__inner-wrap a")[0].href;
		ProcessFeaturedGiveaway(URL);
	}
	// https://www.steamgifts.com/sales*
	// https://www.steamgifts.com/sales/account/steam/games
	// https://www.steamgifts.com/sales/account/steam/wishlist
	// https://www.steamgifts.com/giveaways/created
	// https://www.steamgifts.com/giveaways/entered
	// https://www.steamgifts.com/giveaways/won
	// https://www.steamgifts.com/giveaways/wishlist
	// https://www.steamgifts.com/account/settings/giveaways/filters
	else if(/www.steamgifts.com\/(sales|account\/steam\/(games|wishlist)|giveaways\/(created|entered|won|wishlist)|account\/settings\/giveaways\/filters|group\/\w+\/\w+\/wishlist)/.test(THIS_URL))
		ProcessGameListPage();
	// else
	// 	console.log("[SG Game Tags] Not Supported Page");
}

function ProcessFeaturedGiveaway(URL)
{
	var Name = $(".featured__heading__medium").text().substring(0,30);
	Name = Name.replace("+", "%2B").replace("[NEW] ", "").replace("[FREE] ", ""); //remove [NEW] and [FREE] to make it work with ext SG
	var Target = $(".featured__heading");

	ProcessTags(Target, URL, Name);
}

function ProcessGiveawayListPage(scope) // giveaways list with creator name
{
	$(scope).each(function(index, element)
	{
		var URL = $(element).find("a.giveaway__icon").attr("href");
		if(URL != null)
		{
			var Name = $(element).find(".giveaway__heading__name").text().substring(0,30);
			Name = Name.replace("+", "%2B").replace("[NEW] ", "").replace("[FREE] ", ""); //remove [NEW] and [FREE] to make it work with ext SG
			var Target = $(element).find(".giveaway__heading");

			ProcessTags(Target, URL, Name);
		}
	});
}

function ProcessGameListPage() // giveaways / games list
{
	$(".table__row-inner-wrap").each(function(index, element)
	{
		var URL;
		if(/www.steamgifts.com\/account\/settings\/giveaways\/filters/.test(THIS_URL))
			URL = $(element).find("a.table__column__secondary-link").text();
		else
			URL = $($(element).find(".global__image-inner-wrap")[0]).css('background-image');

		if(URL != null)
		{
			URL = URL.replace('url(', '').replace(')', '');
			var Name = $(element).find(".table__column__heading").text().substring(0,30);
			Name = Name.replace("+", "%2B").replace("[NEW] ", "").replace("[FREE] ", ""); //remove [NEW] and [FREE] to make it work with ext SG
			var Target = $(element).find(".table__column--width-fill > :first-child");

			if(/www.steamgifts.com\/sales/.test(THIS_URL)) Target.css("display", "block"); //because sales pages don't use <p> thus tags will appears in line with title

			ProcessTags(Target, URL, Name);
		}
	});
}

function ProcessTags(Target, URL, Name)
{
	var ID = getAppIDfromLink(URL);
	var linkStore = "";
	if(isApp(URL))
		linkStore = "http://store.steampowered.com/app/" + ID;
	else if(isPackage(URL))
		linkStore = "http://store.steampowered.com/sub/" + ID;
	// TODO : add minimalist version as feature
	if(cbTagStyle == 1)
	{
		var tagCard        = createTag(ClassCard, TitleCard, TextCard, linkCard+ID, Target);
		var tagAchievement = createTag(ClassAchievement, TitleAchievement, TextAchievement, linkAchievement+ID+"/achievements/", tagCard);
		var tagBundle      = createTag(ClassBundle, TitleBundle, TextBundle, linkBundle+Name, tagAchievement);
		var tagLinux       = createTag(ClassLinux, TitleLinux, TextLinux, linkStore, tagBundle);
		var tagMac         = createTag(ClassMac, TitleMac, TextMac, linkStore, tagLinux);
		var tagEarly       = createTag(ClassEarly, TitleEarly, TextEarly, linkStore, tagMac);
	}
	else
	{
		var tagCard        = createTag(ClassCard + " tags-minimalist", TitleCard, TextCard.substring(0,1), linkCard+ID, Target);
		var tagAchievement = createTag(ClassAchievement + " tags-minimalist", TitleAchievement, TextAchievement.substring(0,1), linkAchievement+ID+"/achievements/", Target);
		var tagBundle      = createTag(ClassBundle + " tags-minimalist", TitleBundle, TextBundle.substring(0,1), linkBundle+Name, Target);
		var tagLinux       = createTag(ClassLinux + " tags-minimalist", TitleLinux, TextLinux.substring(0,1), linkStore, Target);
		var tagMac         = createTag(ClassMac + " tags-minimalist", TitleMac, TextMac.substring(0,1), linkStore, Target);
		var tagEarly       = createTag(ClassEarly + " tags-minimalist", TitleEarly, TextEarly.substring(0,1), linkStore, Target);
	}
	
	if(/www.steamgifts.com\/giveaway\//.test(THIS_URL)) //only trigger inside giveaway page, no need for homepage
	{
		if(cbTagStyle == 1)
		{
			var tagHidden = createTag(ClassHidden, TitleHidden, TextHidden, linkHidden+Name, tagEarly);
			var tagWishlist = createTag(ClassWishlist, TitleWishlist, TextWishlist, linkWishlist+Name, tagHidden);
		}
		else if(cbTagStyle == 2)
		{
			var tagHidden = createTag(ClassHidden + " tags-minimalist", TitleHidden, TextHidden.substring(0,1), linkHidden+Name, Target);
			var tagWishlist = createTag(ClassWishlist + " tags-minimalist", TitleWishlist, TextWishlist.substring(0,1), linkWishlist+Name, Target);
		}
		getHiddenStatus(ID, Name, tagHidden);
		getWishlistStatus(ID, Name, tagWishlist);
	}

	if(isApp(URL))
		getSteamCategories(ID, tagCard, tagAchievement, tagLinux, tagMac, tagEarly);
	else if(isPackage(URL))
	{
		tagCard.setAttribute("href", URL);
		tagAchievement.setAttribute("href", URL);
		getSteamCategoriesFromPackage(ID, tagCard, tagAchievement, tagLinux, tagMac, tagEarly);
	}

	var type = isApp(URL) ? 'app' : 'sub';
	getBundleStatus(ID, type, tagBundle);
}

function createTag(_class, title, text, href, divTarget)
{
	var tag = document.createElement("a");
	tag.setAttribute("id", "tags");
	tag.setAttribute("target", "_blank");
	tag.setAttribute("class", _class);
	tag.setAttribute("title", title);
	tag.setAttribute("href", href);
	tag.innerHTML = text;

	if(cbTagStyle == 1 || /www.steamgifts.com\/giveaways\/new/.test(THIS_URL)) // full text below game title, use after, or bundle tag in giveaway creation page
		$(divTarget).after(tag);
	else if(cbTagStyle == 2) // minimalist beside game title use append
		$(divTarget).append(tag);
	return tag;
}

function displayElems(elems)
{
	$(elems).css("display", "inline-block");
}

function getSteamCategories(appID, tagCard, tagAchievement, tagLinux, tagMac, tagEarly)
{
	var jsonCards = GM_getValue("cards-" + appID, "");
	var jsonAchievement = GM_getValue("achievements-" + appID, "");
	var jsonLinux = GM_getValue("linux-" + appID, "");
	var jsonMac = GM_getValue("mac-" + appID, "");
	var jsonEarly = GM_getValue("early-" + appID, "");

	var reqCard = needRequest(jsonCards);
	var reqAchievement = needRequest(jsonAchievement);
	var reqLinux = needRequest(jsonLinux);
	var reqMac = needRequest(jsonMac);
	var reqEarly = (jsonEarly == "");

	if(!reqCard && cbCards) // if app card is saved
	{
		if(JSON.parse(jsonCards).val)
			displayElems(tagCard);
	}
	if(!reqAchievement && cbAchievement) // if app achievement is saved
	{
		if(JSON.parse(jsonAchievement).val)
			displayElems(tagAchievement);
	}
	if(!reqLinux && cbLinux) // if app linux is saved
	{
		if(JSON.parse(jsonLinux).val)
			displayElems(tagLinux);
	}
	if(!reqMac && cbMac) // if app mac is saved
	{
		if(JSON.parse(jsonMac).val)
			displayElems(tagMac);
	}
	if(!reqEarly && cbEarly)
	{
		var obj = JSON.parse(jsonEarly);
		if(obj.val) // if game saved as early access, check saved date
		{
			if(obj.savedDate < (Date.now() - (3 * 24 * 60 * 60 * 1000)))
				reqEarly = true;
			else
				displayElems(tagEarly);
		}
	}

	if((reqCard && cbCards) || (reqAchievement && cbAchievement) || (reqLinux && cbLinux) || (reqMac && cbMac) || (reqEarly && cbEarly))
	{
		console.log("[SG Game Tags] Request Steam " + appID);
		GM_xmlhttpRequest({
			method: "GET",
			timeout: 10000,
			url: linkGameAPI+appID,
			onload: function(data)
			{
				var obj = JSON.parse(data.responseText)[appID].data;
				if(obj == null)
				{
					console.log("[SG Game Tags] apps " + appID + " does not have store page or does not exist");
					saveData("cards-" + appID, false);
					saveData("achievements-" + appID, false);
					saveData("linux-" + appID, false);
					saveData("mac-" + appID, false);
				}
				else
				{
					// get steam apps categories : achievement, trading cards, etc
					var categories = obj.categories;
					if(categories != null)
					{
						var catCards = $.grep(categories, function(e){ return e.id == "29"; });
						if(catCards.length > 0)
						{
							if(cbCards) displayElems(tagCard);
							saveData("cards-" + appID, true);
						}
						else
							saveData("cards-" + appID, false);

						var catAchievement = $.grep(categories, function(e){ return e.id == "22"; });
						if(catAchievement.length > 0)
						{
							if(cbAchievement) displayElems(tagAchievement);
							saveData("achievements-" + appID, true);
						}
						else
							saveData("achievements-" + appID, false);
					}
					else
						console.log("[SG Game Tags] apps " + appID + " does not have categories");

					// get steam apps platforms: linux: boolean, mac: boolean
					var platforms = obj.platforms;
					if(platforms.linux == true && cbLinux) displayElems(tagLinux);
					if(platforms.mac   == true && cbMac)   displayElems(tagMac);
					saveData("linux-" + appID, platforms.linux);
					saveData("mac-"   + appID, platforms.mac);

					// get steam apps genres
					var genres = obj.genres;
					var genEarly = $.grep(genres, function(e){ return e.id == "70"; });
					if(genEarly.length > 0)
					{
						if(cbEarly) displayElems(tagEarly);
						saveData("early-" + appID, true);
					}
					else
						saveData("early-" + appID, false);
				}
			}
		});
	}
}

function getBundleStatus(appID, type, tag)
{
	var obj = JSON.parse(BundledGames);

	var Game = $.grep(obj, function(e){ return (e.AppID == appID && e.Type == type); });
	if(Game.length > 0) //game found in bundle list
	{
		displayElems(tag);
	}
}

function getBundleList()
{
	console.log("[SG Game Tags] Request Bundle List");
	GM_xmlhttpRequest({
		method: "GET",
		timeout: 10000,
		url: linkBundleAPI,
		onload: function(data)
		{
			BundledGames = data.responseText;
			GM_setValue("BundledGames", BundledGames);

			BundledCache = Date.now();
			GM_setValue("BundledCache", BundledCache);

			main();
		}
	});
}

function getHiddenStatus(appID, appName, elems)
{
	if(cbHidden)
	{
		console.log("[SG Game Tags] Request hidden " + appID + " - " + appName);
		$.get(linkHidden+appName, function(data)
		{
			var gamesfound = $(data).find("a.table__column__secondary-link");
			for(i=0; i<$(gamesfound).length; i++)
			{
				var url = $(gamesfound)[i].href;
				var ID = getAppIDfromLink(url);
				if(appID == ID)
				{
					//TODO : Save appID + true ke local cache
					displayElems(elems);
					return true; //exit function
				}
			}
		});
	}
}

function getWishlistStatus(appID, appName, elems)
{
	if(cbWishlist)
	{
		console.log("[SG Game Tags] Request wishlist " + appID + " - " + appName);
		$.get(linkWishlist+appName, function(data)
		{
			var gamesfound = $(data).find("a.table__column__secondary-link");
			for(i=0; i<$(gamesfound).length; i++)
			{
				var url = $(gamesfound)[i].href;
				var ID = getAppIDfromLink(url);
				if(appID == ID)
				{
					//TODO : Save appID + true ke local cache
					displayElems(elems);
					return true; //exit function
				}
			}
		});
	}
}

function getSteamCategoriesFromPackage(appID, tagCard, tagAchievement, tagLinux, tagMac, tagEarly)
{
	if(cbCards || cbAchievement || cbLinux || cbMac || cbEarly)
	{
		//TODO: Check if the game is saved, if no then request to steam
		GM_xmlhttpRequest({
			method: "GET",
			timeout: 10000,
			url: linkPackAPI+appID,
			onload: function(data)
			{
				var IDs = JSON.parse(data.responseText)[appID].data;
				if(IDs == null)
				{
					console.log("[SG Game Tags] Package " + appID + " does not exist");
					saveData("cards-" + appID, false);
					saveData("achievements-" + appID, false);
					saveData("linux-" + appID, false);
					saveData("mac-" + appID, false);
					saveData("early-" + appID, false);
				}
				else
				{
					IDs = IDs.apps;
					$.each(IDs, function(index)
					{
						getSteamCategories(IDs[index].id, tagCard, tagAchievement, tagLinux, tagMac, tagEarly);
					});
				}
			}
		});
	}
}

function getAppIDfromLink(link)
{
	var url = link.split("/");
	return url[url.length-2];
}

function isApp(link)
{
	var pattern = /\/app|apps\/0-9\//;
	return pattern.test(link);
}

function isPackage(link)
{
	var pattern = /\/sub|subs\/0-9\//;
	return pattern.test(link);
}

function saveData(name, val)
{
	var data = {val:val, savedDate:Date.now()};
	GM_setValue(name, JSON.stringify(data));
}

function needRequest(json)
{
	if(json == "")
		return true;
	else
	{
		var obj = JSON.parse(json);
		if(obj.val)
			return false;
		else
			return (obj.savedDate < (Date.now() - (24 * 60 * 60 * 1000))); // need request if savedDate < 3 days ago
	}
}

function NewGiveawayDivUpdated(event)
{
	if(event.type == "DOMNodeInserted") //show bundle tag for shown game
	{
		var gamesfound = $(".table__row-inner-wrap");
		$(".tags").remove();
		$(".table__row-inner-wrap").each(function(index, element)
		{
			var url = $(element).find("a.table__column__secondary-link").text();
			var ID = getAppIDfromLink(url);
			var Name = $(element).find(".table__column__heading").text();
			var Target = $(element).find(".table__column--width-fill");

			$(".js__autocomplete-data").off("DOMNodeInserted");
			var tagBundle = createTag(ClassBundle, TitleBundle, TextBundle, linkBundle+Name, Target);
			$(tagBundle).css("float", "right");

			var type = isApp(url) ? 'app' : 'sub';
			getBundleStatus(ID, type, tagBundle);
		});
		if(gamesfound.length > 0)
		{
			$(".js__autocomplete-data").on("DOMNodeRemoved", NewGiveawayDivUpdated);

			$(".table__row-inner-wrap").on("click", function(event)
			{
				var url = $(this).find("a.table__column__secondary-link").text();
				var ID = getAppIDfromLink(url);
				var Name = $(this).find(".table__column__heading").text();
				var Target = $(".js__autocomplete-name")[0];
				tagBundle = createTag(ClassBundle, TitleBundle, TextBundle, linkBundle+Name, Target);
				var type = isApp(url) ? 'app' : 'sub';
				getBundleStatus(ID, type, tagBundle);
			});
		}
	}
	else if(event.type == "DOMNodeRemoved")//show / remove tag of selected game
	{
		$(".js__autocomplete-data").off("DOMNodeRemoved");
		$(".table__row-inner-wrap").off("click");
		$(".js__autocomplete-data").on("DOMNodeInserted", NewGiveawayDivUpdated);
	}
}

function initSetting()
{
	var no = $(".form__heading").length + 1;
	initTagOnOffSetting(no);
	initTagPositionSetting(no+1);
}

function initTagOnOffSetting(no)
{
	var CheckIcon = '<i class="form__checkbox__default fa fa-circle-o"></i><i class="form__checkbox__hover fa fa-circle"></i><i class="form__checkbox__selected fa fa-check-circle"></i>';
	var form__row = document.createElement("div");
	form__row.setAttribute("class", "form__row");

		var form__heading = document.createElement("div");
		form__heading.setAttribute("class", "form__heading");

			var form__heading__number = document.createElement("div");
			form__heading__number.setAttribute("class", "form__heading__number");
			form__heading__number.innerHTML = no + ".";

			var form__heading__text = document.createElement("div");
			form__heading__text.setAttribute("class", "form__heading__text");
			form__heading__text.setAttribute("title", "If you have performance issues, try disable tags you don't need")
			form__heading__text.innerHTML = "[SG Game Tags] Which tags do you want to see?";

		$(form__heading).append(form__heading__number).append(form__heading__text);

		var form__row__indent = document.createElement("div");
		form__row__indent.setAttribute("class", "form__row__indent");

			var form__checkbox_1 = createCheckBox("my__checkbox", CheckIcon + "Trading Cards", cbCards);
			var form__checkbox_2 = createCheckBox("my__checkbox", CheckIcon + "Achievements", cbAchievement);
			var form__checkbox_3 = createCheckBox("my__checkbox", CheckIcon + "Bundled", cbBundled);
			var form__checkbox_4 = createCheckBox("my__checkbox", CheckIcon + "Hidden", cbHidden);
			var form__checkbox_5 = createCheckBox("my__checkbox", CheckIcon + "Wishlist", cbWishlist);
			var form__checkbox_6 = createCheckBox("my__checkbox", CheckIcon + "Linux", cbLinux);
			var form__checkbox_7 = createCheckBox("my__checkbox", CheckIcon + "Mac", cbMac);
			var form__checkbox_8 = createCheckBox("my__checkbox", CheckIcon + "Early Access", cbEarly);

			$(form__checkbox_1).click(function(){toggleCBTags(form__checkbox_1, "cbCards");});
			$(form__checkbox_2).click(function(){toggleCBTags(form__checkbox_2, "cbAchievement");});
			$(form__checkbox_3).click(function(){toggleCBTags(form__checkbox_3, "cbBundled");});
			$(form__checkbox_4).click(function(){toggleCBTags(form__checkbox_4, "cbHidden");});
			$(form__checkbox_5).click(function(){toggleCBTags(form__checkbox_5, "cbWishlist");});
			$(form__checkbox_6).click(function(){toggleCBTags(form__checkbox_6, "cbLinux");});
			$(form__checkbox_7).click(function(){toggleCBTags(form__checkbox_7, "cbMac");});
			$(form__checkbox_8).click(function(){toggleCBTags(form__checkbox_8, "cbEarly");});

		$(form__row__indent)
			.append(form__checkbox_1)
			.append(form__checkbox_2)
			.append(form__checkbox_3)
			.append(form__checkbox_4)
			.append(form__checkbox_5)
			.append(form__checkbox_6)
			.append(form__checkbox_7)
			.append(form__checkbox_8);

	$(form__row).append(form__heading).append(form__row__indent);

	$(".js__submit-form").before(form__row);

	var desc = document.createElement("div");
	desc.setAttribute("class", "form__input-description");
	desc.innerHTML = "No need to press Save Changes button. It is automatically saved when the value changed.";
	$(desc).appendTo([form__row__indent]);

	changeCBColor();
}

function initTagPositionSetting(no)
{
	var CheckIcon = '<i class="form__checkbox__default fa fa-circle-o"></i><i class="form__checkbox__hover fa fa-circle"></i><i class="form__checkbox__selected fa fa-check-circle"></i>';
	var form__row = document.createElement("div");
	form__row.setAttribute("class", "form__row");

		var form__heading = document.createElement("div");
		form__heading.setAttribute("class", "form__heading");

			var form__heading__number = document.createElement("div");
			form__heading__number.setAttribute("class", "form__heading__number");
			form__heading__number.innerHTML = no + ".";

			var form__heading__text = document.createElement("div");
			form__heading__text.setAttribute("class", "form__heading__text");
			form__heading__text.setAttribute("title", "This setting doesn't affect performance, only visual change.");
			form__heading__text.innerHTML = "[SG Game Tags] Tags Style";

		$(form__heading).append(form__heading__number).append(form__heading__text);

		var form__row__indent = document.createElement("div");
		form__row__indent.setAttribute("class", "form__row__indent");
			var form__checkbox_1 = createCheckBox("form__checkbox", CheckIcon + "(Original) Full Text tags below game title", cbTagStyle == 1);
			var form__checkbox_2 = createCheckBox("form__checkbox", CheckIcon + "(Minimalist) One letter tags beside game title", cbTagStyle == 2);

			form__checkbox_1.setAttribute("title", 'The tags will display "Trading Cards", "Bundled", etc. This option will increase page height.');
			form__checkbox_2.setAttribute("title", 'The tags will just display first letter. "Trading Cards" becomes "T", "Bundled" becomes "B", etc.');

			$(form__checkbox_1).click(
				function()
				{
					$(form__checkbox_2).removeClass("is-selected").addClass("is-disabled");
					$(form__checkbox_1).removeClass("is-disabled").addClass("is-selected");
					GM_setValue("cbTagStyle", 1);
				}
			);
			$(form__checkbox_2).click(
				function()
				{
					$(form__checkbox_1).removeClass("is-selected").addClass("is-disabled");
					$(form__checkbox_2).removeClass("is-disabled").addClass("is-selected");
					GM_setValue("cbTagStyle", 2);
				}
			);

		$(form__row__indent).append(form__checkbox_1).append(form__checkbox_2);

	$(form__row).append(form__heading).append(form__row__indent);

	$(".js__submit-form").before(form__row);

	var desc = document.createElement("div");
	desc.setAttribute("class", "form__input-description");
	desc.innerHTML = "No need to press Save Changes button. It is automatically saved when the value changed.";
	$(desc).appendTo([form__row__indent]);
}

function createCheckBox(_class, _html, cbValue)
{
	var cb = document.createElement("div");
	cb.setAttribute("class", _class);
	cb.innerHTML = _html;
	if(cbValue)
		$(cb).addClass("is-selected");
	else
		$(cb).addClass("is-disabled");

	return cb;
}

function toggleCBTags(cbElems, cbName)
{
	var cbValue;
	if(cbName == "cbCards")
	{
		cbCards = !cbCards;
		cbValue = cbCards;
	}
	else if(cbName == "cbAchievement")
	{
		cbAchievement = !cbAchievement;
		cbValue = cbAchievement;
	}
	else if(cbName == "cbBundled")
	{
		cbBundled = !cbBundled;
		cbValue = cbBundled;
	}
	else if(cbName == "cbHidden")
	{
		cbHidden = !cbHidden;
		cbValue = cbHidden;
	}
	else if(cbName == "cbWishlist")
	{
		cbWishlist = !cbWishlist;
		cbValue = cbWishlist;
	}
	else if(cbName == "cbLinux")
	{
		cbLinux = !cbLinux;
		cbValue = cbLinux;
	}
	else if(cbName == "cbMac")
	{
		cbMac = !cbMac;
		cbValue = cbMac;
	}
	else if(cbName == "cbEarly")
	{
		cbEarly = !cbEarly;
		cbValue = cbEarly;
	}

	GM_setValue(cbName, cbValue);
	if(cbValue)
		$(cbElems).removeClass("is-disabled").addClass("is-selected");
	else
		$(cbElems).removeClass("is-selected").addClass("is-disabled");

	changeCBColor();
}

function changeCBColor()
{
	var colorCBDisabled = $(".form__checkbox.is-disabled").css("color");
	var colorCBSelected = $(".form__checkbox.is-selected").css("color");

	$(".my__checkbox.is-disabled").css("color", colorCBDisabled);
	$(".my__checkbox.is-selected").css("color", colorCBSelected);
}

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