Autostrife

Automatically strifes on the Overseer project.

目前为 2014-10-23 提交的版本。查看 最新版本

// ==UserScript==
// @name         Autostrife
// @namespace    http://gigapause.com/
// @version      0.9.1
// @description  Automatically strifes on the Overseer project.
// @author       capableResistor
// @grant        none
// @match        http://*.theoverseerproject.com/*
// @require      http://ajax.googleapis.com/ajax/libs/jquery/1.6.4/jquery.min.js
// ==/UserScript==

function strife(){
    createInput();
    if($('#aspect').length){
        var healthcontainer = $('#banner > div.intercross > span > div.pined');
        var encountercontainer = $('#banner > div.intercross > div.lefy > span');
        var health = healthcontainer.html();
        var encounters = encountercontainer.html();
        health = health.replace( /^\D+/g, '');
        health = health.replace('%','');
        encounters = encounters.replace( /^\D+/g, '');
        
        document.title = "H: " + Number(health) + "%" + " E: " + Number(encounters) + ". Overseer";
        
        if (getCookie('autostrife') === "") {
            console.log("====> Autostrife cookie not set. Not autostrifing.");
        } else if (getCookie('autostrife') == "doStrife" || getCookie('autostrife') == "doGrind") {
            if(Number(health) < 20  && getCookie('autostrife') == "doStrife") {
                //abscond();
                console.log("====> Too dangerous to autostrife (Health below 20%). Manual intervention required.");
            } else {
                attack();
            }
            if (Number(health) < 5 && getCookie('autostrife') == "doGrind") {
                console.log("====> Looks like you're in trouble. Get healed above 5% before you attempt grinding and sure you're taking on enemies you're very sure you can defeat easily.");
            } else {
                attack();
            }
        } else {
            console.log("====> Error: Cookie setting mismatch. Resetting cookie.");
            unsetCookie('autostrife');
        }
    } else if ($('#canner a').length > 0 && $.trim($('#canner a').text()) == "Strife again" && getCookie('autostrife') == "doStrife") {
        console.log("====> Strife concluded.");
        unsetCookie('autostrife');
    } else if ($('#canner a').length > 0 && $.trim($('#canner a').text()) == "Strife again" && getCookie('autostrife') == "doGrind") {
        console.log("====> Strife concluded, but grind mode is on.");
        window.location.href = 'strife.php';
    } else if ($('input[type="submit"][value="Fight these enemies again!"]').length && getCookie('autostrife') == "doGrind") {
        console.log("====> On strife init page, and autoGrind is on.");
        var encountercontainer2 = $('#banner > div.intercross > div.lefy > span');
        var encounters2 = encountercontainer2.html();
        encounters2 = encounters2.replace( /^\D+/g, '');
        if (Number(encounters2) === 0) {
            console.log("====> However, there are no encounters left. Grinding is over.");
            unsetCookie('autostrife');
        } else  {
            console.log("====> We have " + Number(encounters2) + " enounter(s) to work with.");
            initiate();
        }
    } else {
        console.log("====> Nothing to do right now.");
        var encountercontainer3 = $('#banner > div.intercross > div.lefy > span');
        var encounters3 = encountercontainer3.html();
        encounters3 = encounters3.replace( /^\D+/g, '');
        if (Number(encounters3) === 0 && getCookie('autostrife') == "doGrind" ) {
            console.log("====> There are no encounters left. Grinding is over.");
            unsetCookie('autostrife');
        }
    }
}

function setCookie(cname, cvalue, exdays){
    var d = new Date();
    d.setTime(d.getTime() + (exdays*24*60*60*1000));
    var expires = "expires="+d.toUTCString();
    document.cookie = cname + "=" + cvalue + "; " + expires;
}

function unsetCookie(cname){
    document.cookie = cname + "=''; expires=-1";
}

function getCookie(cname){
    var name = cname + "=";
    var ca = document.cookie.split(';');
    for(var i=0; i<ca.length; i++) {
        var c = ca[i];
        while (c.charAt(0)==' ') c = c.substring(1);
        if (c.indexOf(name) != -1) return c.substring(name.length,c.length);
    }
    return "";
}

function createInput(){
    var atbutton = $('input[type="submit"][value="Abscond"]');
    var userinfo = $('#banner > div.intercross > span > div.lined > a');
    if(atbutton.length > 0){
        atbutton.after($('</br><input type="button" id="autostrife" name="astrife" value="autoStrife();"><input type="button" id="autogrind" name="agrind" value="autoGrind();">'));
        document.getElementById('autostrife').addEventListener("click", autoStrife, false);
        document.getElementById('autogrind').addEventListener("click", autoGrind, false);
    }
    if(userinfo.length > 0){
        userinfo.after($('<span class="rhyme slam astop" id="stop">STOPAUTO();</span>'));
        userinfo.after($('<style>#stop {\ncolor: #000;\nmargin-left: auto;\nmargin-right: auto;\nmargin-top: 5px;\n}\n#stop:active {\nbackground-color: #444;\ncolor: #FFF;\n}\n#stop:hover {\noutline: thin red solid\n}</style>'));
        document.getElementById('stop').addEventListener("click", stop, false);
    }
}

function attack(){
    var atbutton = $('input[type="submit"][value="Attack"]');
    atbutton.trigger("click");
}

function abscond(){
    var abbutton = $('input[type="submit"][value="Abscond"]');
    abbutton.trigger("click");
}

function initiate(){
    var lastbutton = $('input[type="submit"][value="Fight these enemies again!"]');
    lastbutton.trigger("click"); 
}

function autoStrife(){
    setCookie('autostrife', 'doStrife', '1');
    window.location.href = 'strife.php';
}

function autoGrind(){
    setCookie('autostrife', 'doGrind', '7');
    window.location.href = 'strife.php';
}

function stop(){
    unsetCookie('autostrife');
    console.log("====> Unsetting autostrife and autogrind.");
}

setTimeout( strife(), 3000 );

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