您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Modified version of MWITools with additional features/fixes.
当前为
// ==UserScript== // @name MWITools // @namespace http://tampermonkey.net/ // @version 22.7.1 // @description Modified version of MWITools with additional features/fixes. // @author Original: bot7420 | Modified feilong101 // @license CC-BY-NC-SA-4.0 // @match https://www.milkywayidle.com/* // @match https://test.milkywayidle.com/* // @match https://amvoidguy.github.io/MWICombatSimulatorTest/* // @match https://shykai.github.io/mwisim.github.io/* // @match https://shykai.github.io/MWICombatSimulatorTest/dist/* // @match https://mooneycalc.netlify.app/* // @grant GM_addStyle // @grant GM.xmlHttpRequest // @grant GM_xmlhttpRequest // @grant GM_notification // @grant GM_getValue // @grant GM_setValue // @connect raw.githubusercontent.com // @connect ghproxy.net // @require https://cdnjs.cloudflare.com/ajax/libs/mathjs/12.4.2/math.js // @require https://cdn.jsdelivr.net/npm/[email protected]/dist/chart.min.js // @require https://cdn.jsdelivr.net/npm/[email protected]/dist/chartjs-plugin-datalabels.min.js // ==/UserScript== /* Steam客户端玩家还需要额外安装兼容插件。 MilkyWayIdle Steam game client players should also install this script: https://raw.githubusercontent.com/YangLeda/Userscripts-For-MilkyWayIdle/refs/heads/main/MWITools%20addon%20for%20Steam%20version.js */ /* 【遇到MWITools插件有问题时的解决方法】 请先务必排查以下问题: 1. 你的MWITools插件已更新至最新版(greasyfork网站有可能被墙,请开梯子更新;或者到QQ群文件里下载后手动导入或复制粘贴代码); 2. 你没有重复安装插件(有的人装了新版本插件,但还有个旧版本的没有删除,在同时运行;或者有的人在同一个浏览器里装了两个油猴类浏览器插件); 3. 安装或更新完插件后,以及在游戏设置里切换过语言后,必须刷新游戏网页; 4. 请在电脑上、使用最新版本Chrome浏览器、使用最新版本TamperMonkey(油猴)插件尝试(作者精力有限,做不到逐个适配各种环境、为每个人定位环境问题, 遇到问题时请优先使用上述主流环境。如果你一定要使用旧版本或其它品牌的浏览器或油猴插件,遇到问题请优先自行摸索如何解决,作者很可能无法解决你的问题。 手机使用问题很多,作者不定位手机上问题。问问群友用什么浏览器好使,多换几个浏览器试试。苹果手机建议尝试focus浏览器。)。 如果仍有问题,请私聊作者具体问题是什么、复现问题的具体步骤、最好附带截图; 与网络有关的问题,右上角红字显示无法从API更新市场数据时,点击红字查看错误信息,截图发给作者; 报错日志是定位问题的快速甚至唯一方法,请打开浏览器开发者工具查看终端,刷新游戏网页,复现遇到的问题,截图发给作者。 */ (() => { "use strict"; const THOUSAND_SEPERATOR = new Intl.NumberFormat().format(1111).replaceAll("1", "").at(0) || ""; const DECIMAL_SEPERATOR = new Intl.NumberFormat().format(1.1).replaceAll("1", "").at(0); const isZHInGameSetting = localStorage.getItem("i18nextLng")?.toLowerCase()?.startsWith("zh"); // 获取游戏内设置语言 let isZH = isZHInGameSetting; // MWITools 本身显示的语言默认由游戏内设置语言决定 /* 自定义插件字体颜色 */ /* 找颜色自行网上搜索"CSS颜色" */ /* 可以是颜色名称,比如"red";也可以是颜色Hex,比如"#ED694D" */ // Customization let SCRIPT_COLOR_MAIN = "green"; // 脚本主要字体颜色 let SCRIPT_COLOR_TOOLTIP = "darkgreen"; // 物品悬浮窗的字体颜色 const SCRIPT_COLOR_ALERT = "red"; // 警告字体颜色 const MARKET_API_URL = "https://raw.githubusercontent.com/holychikenz/MWIApi/main/medianmarket.json"; const MARKET_API_URL_PROXY = "https://ghproxy.net/https://raw.githubusercontent.com/holychikenz/MWIApi/main/medianmarket.json"; // For players with difficulties to accesss Github let settingsMap = { useOrangeAsMainColor: { id: "useOrangeAsMainColor", desc: isZH ? "使用橙色字体" : "Use orange as the main color for the script.", isTrue: true, }, totalActionTime: { id: "totalActionTime", desc: isZH ? "左上角显示:当前动作预计总耗时、预计何时完成" : "Top left: Estimated total time of the current action, estimated complete time.", isTrue: true, }, actionPanel_totalTime: { id: "actionPanel_totalTime", desc: isZH ? "动作面板显示:动作预计总耗时、到多少级还需做多少次、每小时经验" : "Action panel: Estimated total time of the action, times needed to reach a target skill level, exp/hour.", isTrue: true, }, actionPanel_totalTime_quickInputs: { id: "actionPanel_totalTime_quickInputs", desc: isZH ? "动作面板显示:快速输入次数 [依赖上一项]" : "Action panel: Quick input numbers. [Depends on the previous selection]", isTrue: true, }, actionPanel_foragingTotal: { id: "actionPanel_foragingTotal", desc: isZH ? "动作面板显示:采摘综合图显示综合收益 [依赖上一项]" : "Action panel: Overall profit of the foraging maps with multiple outcomes. [Depends on the previous selection]", isTrue: true, }, networth: { id: "networth", desc: isZH ? "右上角显示:流动资产(+2及以上物品按强化模拟成本计算)" : "Top right: Current assets (Items with at least 2 enhancement levels are valued by enchancing simulator).", isTrue: true, }, invWorth: { id: "invWorth", desc: isZH ? "仓库搜索栏下方显示:仓库和战力总结 [依赖上一项]" : "Below inventory search bar: Inventory and character summery. [Depends on the previous selection]", isTrue: true, }, invSort: { id: "invSort", desc: isZH ? "仓库显示:仓库物品排序 [依赖上一项]" : "Inventory: Sort inventory items. [Depends on the previous selection]", isTrue: true, }, profileBuildScore: { id: "profileBuildScore", desc: isZH ? "人物面板显示:战力分" : "Profile panel: Build score.", isTrue: true, }, itemTooltip_prices: { id: "itemTooltip_prices", desc: isZH ? "物品悬浮窗显示:24小时市场均价" : "Item tooltip: 24 hours average market price.", isTrue: true, }, itemTooltip_profit: { id: "itemTooltip_profit", desc: isZH ? "物品悬浮窗显示:生产成本和利润计算 [依赖上一项]" : "Item tooltip: Production cost and profit. [Depends on the previous selection]", isTrue: true, }, showConsumTips: { id: "showConsumTips", desc: isZH ? "物品悬浮窗显示:消耗品回血回魔速度、回复性价比、每天最多消耗数量" : "Item tooltip: HP/MP consumables restore speed, cost performance, max cost per day.", isTrue: true, }, networkAlert: { id: "networkAlert", desc: isZH ? "右上角显示:无法联网更新市场数据时,红字警告" : "Top right: Alert message when market price data can not be fetched.", isTrue: true, }, expPercentage: { id: "expPercentage", desc: isZH ? "左侧栏显示:技能经验百分比" : "Left sidebar: Percentages of exp of the skill levels.", isTrue: true, }, battlePanel: { id: "battlePanel", desc: isZH ? "战斗总结面板(战斗时点击玩家头像)显示:平均每小时战斗次数、收入、经验" : "Battle info panel(click on player avatar during combat): Encounters/hour, revenue, exp.", isTrue: true, }, itemIconLevel: { id: "itemIconLevel", desc: isZH ? "装备图标右上角显示:装备等级" : "Top right corner of equipment icons: Equipment level.", isTrue: true, }, showsKeyInfoInIcon: { id: "showsKeyInfoInIcon", desc: isZH ? "钥匙和钥匙碎片图标右上角显示:对应的地图序号 [依赖上一项]" : "Top right corner of key/fragment icons: Corresponding combat zone index number. [Depends on the previous selection]", isTrue: true, }, marketFilter: { id: "marketFilter", desc: isZH ? "市场页面显示:装备按等级、职业、部位筛选" : "Marketplace: Filter by equipment level, class, slot.", isTrue: true, }, taskMapIndex: { id: "taskMapIndex", desc: isZH ? "任务页面显示:目标战斗地图序号" : "Tasks page: Combat zone index number.", isTrue: true, }, mapIndex: { id: "mapIndex", desc: isZH ? "战斗地图选择页面显示:地图序号" : "Combat zones page: Combat zone index number.", isTrue: true, }, skillbook: { id: "skillbook", desc: isZH ? "技能书的物品词典面板显示:到多少级还需要多少本技能书" : "Item dictionary of skill books: Number of books needed to reach target skill level.", isTrue: true, }, ThirdPartyLinks: { id: "ThirdPartyLinks", desc: isZH ? "左侧菜单栏显示:第三方工具网站链接、脚本设置链接" : "Left sidebar: Links to 3rd-party websites, script settings.", isTrue: true, }, actionQueue: { id: "actionQueue", desc: isZH ? "上方动作队列菜单显示:队列中每个动作预计总时间、到何时完成" : "Queued actions panel at the top: Estimated total time and complete time of each queued action.", isTrue: true, }, enhanceSim: { id: "enhanceSim", desc: isZH ? "带强化等级的装备的悬浮菜单显示:强化模拟计算" : "Tooltip of equipment with enhancement level: Enhancing simulator calculations.", isTrue: true, }, checkEquipment: { id: "checkEquipment", desc: isZH ? "页面上方显示:战斗时穿了生产装备,或者生产时没有穿对应的生产装备而仓库里有,红字警告" : "Top: Alert message when combating with production equipments equipted, or producing when there are unequipted corresponding production equipment in the inventory.", isTrue: true, }, notifiEmptyAction: { id: "notifiEmptyAction", desc: isZH ? "弹窗通知:正在空闲(游戏网页打开时才有效)" : "Browser notification: Action queue is empty. (Works only when the game page is open.)", isTrue: false, }, fillMarketOrderPrice: { id: "fillMarketOrderPrice", desc: isZH ? "发布市场订单时自动填写为最小压价" : "Automatically input price with the smallest increasement/decreasement when posting marketplace bid/sell orders.", isTrue: true, }, showDamage: { id: "showDamage", desc: isZH ? "战斗时,人物头像下方显示:伤害统计数字" : "Bottom of player avatar during combat: DPS.", isTrue: true, }, showDamageGraph: { id: "showDamageGraph", desc: isZH ? "战斗时,悬浮窗显示:伤害统计图表 [依赖上一项]" : "Floating window during combat: DPS chart. [Depends on the previous selection]", isTrue: true, }, damageGraphTransparentBackground: { id: "damageGraphTransparentBackground", desc: isZH ? "伤害统计图表背景透明 [依赖上一项]" : "DPS chart transparent and blur background. [Depends on the previous selection]", isTrue: true, }, forceMWIToolsDisplayZH: { id: "forceMWIToolsDisplayZH", desc: isZH ? "MWITools本身强制显示中文 MWITools always in Chinese" : "MWITools本身强制显示中文 MWITools always in Chinese", isTrue: false, }, useGithubProxy: { id: "useGithubProxy", desc: isZH ? "使用代理访问Github(网络有问题时请尝试打开或关闭此选项)" : "Accesss Github with proxy", isTrue: isZH, }, }; readSettings(); // 非游戏网站 if (document.URL.includes("amvoidguy.github.io") || document.URL.includes("shykai.github.io/MWICombatSimulatorTest/")) { addImportButtonForAmvoidguy(); observeResultsForAmvoidguy(); return; } else if (document.URL.includes("shykai.github.io/mwisim")) { addImportButtonFor9Battles(); observeResultsForAmvoidguy(); return; } else if (document.URL.includes("mooneycalc.netlify.app")) { addImportButtonForMooneycalc(); return; } /* 官方汉化 */ // /static/js/main.9972e69d.chunk.js const ZHitemNames = { "/items/coin": "\u91d1\u5e01", "/items/task_token": "\u4efb\u52a1\u4ee3\u5e01", "/items/chimerical_token": "\u5947\u5e7b\u4ee3\u5e01", "/items/sinister_token": "\u9634\u68ee\u4ee3\u5e01", "/items/enchanted_token": "\u79d8\u6cd5\u4ee3\u5e01", "/items/pirate_token": "\u6d77\u76d7\u4ee3\u5e01", "/items/cowbell": "\u725b\u94c3", "/items/bag_of_10_cowbells": "\u725b\u94c3\u888b (10\u4e2a)", "/items/purples_gift": "\u5c0f\u7d2b\u725b\u7684\u793c\u7269", "/items/small_meteorite_cache": "\u5c0f\u9668\u77f3\u8231", "/items/medium_meteorite_cache": "\u4e2d\u9668\u77f3\u8231", "/items/large_meteorite_cache": "\u5927\u9668\u77f3\u8231", "/items/small_artisans_crate": "\u5c0f\u5de5\u5320\u5323", "/items/medium_artisans_crate": "\u4e2d\u5de5\u5320\u5323", "/items/large_artisans_crate": "\u5927\u5de5\u5320\u5323", "/items/small_treasure_chest": "\u5c0f\u5b9d\u7bb1", "/items/medium_treasure_chest": "\u4e2d\u5b9d\u7bb1", "/items/large_treasure_chest": "\u5927\u5b9d\u7bb1", "/items/chimerical_chest": "\u5947\u5e7b\u5b9d\u7bb1", "/items/sinister_chest": "\u9634\u68ee\u5b9d\u7bb1", "/items/enchanted_chest": "\u79d8\u6cd5\u5b9d\u7bb1", "/items/pirate_chest": "\u6d77\u76d7\u5b9d\u7bb1", "/items/blue_key_fragment": "\u84dd\u8272\u94a5\u5319\u788e\u7247", "/items/green_key_fragment": "\u7eff\u8272\u94a5\u5319\u788e\u7247", "/items/purple_key_fragment": "\u7d2b\u8272\u94a5\u5319\u788e\u7247", "/items/white_key_fragment": "\u767d\u8272\u94a5\u5319\u788e\u7247", "/items/orange_key_fragment": "\u6a59\u8272\u94a5\u5319\u788e\u7247", "/items/brown_key_fragment": "\u68d5\u8272\u94a5\u5319\u788e\u7247", "/items/stone_key_fragment": "\u77f3\u5934\u94a5\u5319\u788e\u7247", "/items/dark_key_fragment": "\u9ed1\u6697\u94a5\u5319\u788e\u7247", "/items/burning_key_fragment": "\u71c3\u70e7\u94a5\u5319\u788e\u7247", "/items/chimerical_entry_key": "\u5947\u5e7b\u94a5\u5319", "/items/chimerical_chest_key": "\u5947\u5e7b\u5b9d\u7bb1\u94a5\u5319", "/items/sinister_entry_key": "\u9634\u68ee\u94a5\u5319", "/items/sinister_chest_key": "\u9634\u68ee\u5b9d\u7bb1\u94a5\u5319", "/items/enchanted_entry_key": "\u79d8\u6cd5\u94a5\u5319", "/items/enchanted_chest_key": "\u79d8\u6cd5\u5b9d\u7bb1\u94a5\u5319", "/items/pirate_entry_key": "\u6d77\u76d7\u94a5\u5319", "/items/pirate_chest_key": "\u6d77\u76d7\u5b9d\u7bb1\u94a5\u5319", "/items/donut": "\u751c\u751c\u5708", "/items/blueberry_donut": "\u84dd\u8393\u751c\u751c\u5708", "/items/blackberry_donut": "\u9ed1\u8393\u751c\u751c\u5708", "/items/strawberry_donut": "\u8349\u8393\u751c\u751c\u5708", "/items/mooberry_donut": "\u54de\u8393\u751c\u751c\u5708", "/items/marsberry_donut": "\u706b\u661f\u8393\u751c\u751c\u5708", "/items/spaceberry_donut": "\u592a\u7a7a\u8393\u751c\u751c\u5708", "/items/cupcake": "\u7eb8\u676f\u86cb\u7cd5", "/items/blueberry_cake": "\u84dd\u8393\u86cb\u7cd5", "/items/blackberry_cake": "\u9ed1\u8393\u86cb\u7cd5", "/items/strawberry_cake": "\u8349\u8393\u86cb\u7cd5", "/items/mooberry_cake": "\u54de\u8393\u86cb\u7cd5", "/items/marsberry_cake": "\u706b\u661f\u8393\u86cb\u7cd5", "/items/spaceberry_cake": "\u592a\u7a7a\u8393\u86cb\u7cd5", "/items/gummy": "\u8f6f\u7cd6", "/items/apple_gummy": "\u82f9\u679c\u8f6f\u7cd6", "/items/orange_gummy": "\u6a59\u5b50\u8f6f\u7cd6", "/items/plum_gummy": "\u674e\u5b50\u8f6f\u7cd6", "/items/peach_gummy": "\u6843\u5b50\u8f6f\u7cd6", "/items/dragon_fruit_gummy": "\u706b\u9f99\u679c\u8f6f\u7cd6", "/items/star_fruit_gummy": "\u6768\u6843\u8f6f\u7cd6", "/items/yogurt": "\u9178\u5976", "/items/apple_yogurt": "\u82f9\u679c\u9178\u5976", "/items/orange_yogurt": "\u6a59\u5b50\u9178\u5976", "/items/plum_yogurt": "\u674e\u5b50\u9178\u5976", "/items/peach_yogurt": "\u6843\u5b50\u9178\u5976", "/items/dragon_fruit_yogurt": "\u706b\u9f99\u679c\u9178\u5976", "/items/star_fruit_yogurt": "\u6768\u6843\u9178\u5976", "/items/milking_tea": "\u6324\u5976\u8336", "/items/foraging_tea": "\u91c7\u6458\u8336", "/items/woodcutting_tea": "\u4f10\u6728\u8336", "/items/cooking_tea": "\u70f9\u996a\u8336", "/items/brewing_tea": "\u51b2\u6ce1\u8336", "/items/alchemy_tea": "\u70bc\u91d1\u8336", "/items/enhancing_tea": "\u5f3a\u5316\u8336", "/items/cheesesmithing_tea": "\u5976\u916a\u953b\u9020\u8336", "/items/crafting_tea": "\u5236\u4f5c\u8336", "/items/tailoring_tea": "\u7f1d\u7eab\u8336", "/items/super_milking_tea": "\u8d85\u7ea7\u6324\u5976\u8336", "/items/super_foraging_tea": "\u8d85\u7ea7\u91c7\u6458\u8336", "/items/super_woodcutting_tea": "\u8d85\u7ea7\u4f10\u6728\u8336", "/items/super_cooking_tea": "\u8d85\u7ea7\u70f9\u996a\u8336", "/items/super_brewing_tea": "\u8d85\u7ea7\u51b2\u6ce1\u8336", "/items/super_alchemy_tea": "\u8d85\u7ea7\u70bc\u91d1\u8336", "/items/super_enhancing_tea": "\u8d85\u7ea7\u5f3a\u5316\u8336", "/items/super_cheesesmithing_tea": "\u8d85\u7ea7\u5976\u916a\u953b\u9020\u8336", "/items/super_crafting_tea": "\u8d85\u7ea7\u5236\u4f5c\u8336", "/items/super_tailoring_tea": "\u8d85\u7ea7\u7f1d\u7eab\u8336", "/items/ultra_milking_tea": "\u7a76\u6781\u6324\u5976\u8336", "/items/ultra_foraging_tea": "\u7a76\u6781\u91c7\u6458\u8336", "/items/ultra_woodcutting_tea": "\u7a76\u6781\u4f10\u6728\u8336", "/items/ultra_cooking_tea": "\u7a76\u6781\u70f9\u996a\u8336", "/items/ultra_brewing_tea": "\u7a76\u6781\u51b2\u6ce1\u8336", "/items/ultra_alchemy_tea": "\u7a76\u6781\u70bc\u91d1\u8336", "/items/ultra_enhancing_tea": "\u7a76\u6781\u5f3a\u5316\u8336", "/items/ultra_cheesesmithing_tea": "\u7a76\u6781\u5976\u916a\u953b\u9020\u8336", "/items/ultra_crafting_tea": "\u7a76\u6781\u5236\u4f5c\u8336", "/items/ultra_tailoring_tea": "\u7a76\u6781\u7f1d\u7eab\u8336", "/items/gathering_tea": "\u91c7\u96c6\u8336", "/items/gourmet_tea": "\u7f8e\u98df\u8336", "/items/wisdom_tea": "\u7ecf\u9a8c\u8336", "/items/processing_tea": "\u52a0\u5de5\u8336", "/items/efficiency_tea": "\u6548\u7387\u8336", "/items/artisan_tea": "\u5de5\u5320\u8336", "/items/catalytic_tea": "\u50ac\u5316\u8336", "/items/blessed_tea": "\u798f\u6c14\u8336", "/items/stamina_coffee": "\u8010\u529b\u5496\u5561", "/items/intelligence_coffee": "\u667a\u529b\u5496\u5561", "/items/defense_coffee": "\u9632\u5fa1\u5496\u5561", "/items/attack_coffee": "\u653b\u51fb\u5496\u5561", "/items/power_coffee": "\u529b\u91cf\u5496\u5561", "/items/ranged_coffee": "\u8fdc\u7a0b\u5496\u5561", "/items/magic_coffee": "\u9b54\u6cd5\u5496\u5561", "/items/super_stamina_coffee": "\u8d85\u7ea7\u8010\u529b\u5496\u5561", "/items/super_intelligence_coffee": "\u8d85\u7ea7\u667a\u529b\u5496\u5561", "/items/super_defense_coffee": "\u8d85\u7ea7\u9632\u5fa1\u5496\u5561", "/items/super_attack_coffee": "\u8d85\u7ea7\u653b\u51fb\u5496\u5561", "/items/super_power_coffee": "\u8d85\u7ea7\u529b\u91cf\u5496\u5561", "/items/super_ranged_coffee": "\u8d85\u7ea7\u8fdc\u7a0b\u5496\u5561", "/items/super_magic_coffee": "\u8d85\u7ea7\u9b54\u6cd5\u5496\u5561", "/items/ultra_stamina_coffee": "\u7a76\u6781\u8010\u529b\u5496\u5561", "/items/ultra_intelligence_coffee": "\u7a76\u6781\u667a\u529b\u5496\u5561", "/items/ultra_defense_coffee": "\u7a76\u6781\u9632\u5fa1\u5496\u5561", "/items/ultra_attack_coffee": "\u7a76\u6781\u653b\u51fb\u5496\u5561", "/items/ultra_power_coffee": "\u7a76\u6781\u529b\u91cf\u5496\u5561", "/items/ultra_ranged_coffee": "\u7a76\u6781\u8fdc\u7a0b\u5496\u5561", "/items/ultra_magic_coffee": "\u7a76\u6781\u9b54\u6cd5\u5496\u5561", "/items/wisdom_coffee": "\u7ecf\u9a8c\u5496\u5561", "/items/lucky_coffee": "\u5e78\u8fd0\u5496\u5561", "/items/swiftness_coffee": "\u8fc5\u6377\u5496\u5561", "/items/channeling_coffee": "\u541f\u5531\u5496\u5561", "/items/critical_coffee": "\u66b4\u51fb\u5496\u5561", "/items/poke": "\u7834\u80c6\u4e4b\u523a", "/items/impale": "\u900f\u9aa8\u4e4b\u523a", "/items/puncture": "\u7834\u7532\u4e4b\u523a", "/items/penetrating_strike": "\u8d2f\u5fc3\u4e4b\u523a", "/items/scratch": "\u722a\u5f71\u65a9", "/items/cleave": "\u5206\u88c2\u65a9", "/items/maim": "\u8840\u5203\u65a9", "/items/crippling_slash": "\u81f4\u6b8b\u65a9", "/items/smack": "\u91cd\u78be", "/items/sweep": "\u91cd\u626b", "/items/stunning_blow": "\u91cd\u9524", "/items/fracturing_impact": "\u788e\u88c2\u51b2\u51fb", "/items/shield_bash": "\u76fe\u51fb", "/items/quick_shot": "\u5feb\u901f\u5c04\u51fb", "/items/aqua_arrow": "\u6d41\u6c34\u7bad", "/items/flame_arrow": "\u70c8\u7130\u7bad", "/items/rain_of_arrows": "\u7bad\u96e8", "/items/silencing_shot": "\u6c89\u9ed8\u4e4b\u7bad", "/items/steady_shot": "\u7a33\u5b9a\u5c04\u51fb", "/items/pestilent_shot": "\u75ab\u75c5\u5c04\u51fb", "/items/penetrating_shot": "\u8d2f\u7a7f\u5c04\u51fb", "/items/water_strike": "\u6d41\u6c34\u51b2\u51fb", "/items/ice_spear": "\u51b0\u67aa\u672f", "/items/frost_surge": "\u51b0\u971c\u7206\u88c2", "/items/mana_spring": "\u6cd5\u529b\u55b7\u6cc9", "/items/entangle": "\u7f20\u7ed5", "/items/toxic_pollen": "\u5267\u6bd2\u7c89\u5c18", "/items/natures_veil": "\u81ea\u7136\u83cc\u5e55", "/items/life_drain": "\u751f\u547d\u5438\u53d6", "/items/fireball": "\u706b\u7403", "/items/flame_blast": "\u7194\u5ca9\u7206\u88c2", "/items/firestorm": "\u706b\u7130\u98ce\u66b4", "/items/smoke_burst": "\u70df\u7206\u706d\u5f71", "/items/minor_heal": "\u521d\u7ea7\u81ea\u6108\u672f", "/items/heal": "\u81ea\u6108\u672f", "/items/quick_aid": "\u5feb\u901f\u6cbb\u7597\u672f", "/items/rejuvenate": "\u7fa4\u4f53\u6cbb\u7597\u672f", "/items/taunt": "\u5632\u8bbd", "/items/provoke": "\u6311\u8845", "/items/toughness": "\u575a\u97e7", "/items/elusiveness": "\u95ea\u907f", "/items/precision": "\u7cbe\u786e", "/items/berserk": "\u72c2\u66b4", "/items/elemental_affinity": "\u5143\u7d20\u589e\u5e45", "/items/frenzy": "\u72c2\u901f", "/items/spike_shell": "\u5c16\u523a\u9632\u62a4", "/items/arcane_reflection": "\u5965\u672f\u53cd\u5c04", "/items/vampirism": "\u5438\u8840", "/items/revive": "\u590d\u6d3b", "/items/insanity": "\u75af\u72c2", "/items/invincible": "\u65e0\u654c", "/items/fierce_aura": "\u7269\u7406\u5149\u73af", "/items/aqua_aura": "\u6d41\u6c34\u5149\u73af", "/items/sylvan_aura": "\u81ea\u7136\u5149\u73af", "/items/flame_aura": "\u706b\u7130\u5149\u73af", "/items/speed_aura": "\u901f\u5ea6\u5149\u73af", "/items/critical_aura": "\u66b4\u51fb\u5149\u73af", "/items/gobo_stabber": "\u54e5\u5e03\u6797\u957f\u5251", "/items/gobo_slasher": "\u54e5\u5e03\u6797\u5173\u5200", "/items/gobo_smasher": "\u54e5\u5e03\u6797\u72fc\u7259\u68d2", "/items/spiked_bulwark": "\u5c16\u523a\u91cd\u76fe", "/items/werewolf_slasher": "\u72fc\u4eba\u5173\u5200", "/items/griffin_bulwark": "\u72ee\u9e6b\u91cd\u76fe", "/items/gobo_shooter": "\u54e5\u5e03\u6797\u5f39\u5f13", "/items/vampiric_bow": "\u5438\u8840\u5f13", "/items/cursed_bow": "\u5492\u6028\u4e4b\u5f13", "/items/gobo_boomstick": "\u54e5\u5e03\u6797\u706b\u68cd", "/items/cheese_bulwark": "\u5976\u916a\u91cd\u76fe", "/items/verdant_bulwark": "\u7fe0\u7eff\u91cd\u76fe", "/items/azure_bulwark": "\u851a\u84dd\u91cd\u76fe", "/items/burble_bulwark": "\u6df1\u7d2b\u91cd\u76fe", "/items/crimson_bulwark": "\u7edb\u7ea2\u91cd\u76fe", "/items/rainbow_bulwark": "\u5f69\u8679\u91cd\u76fe", "/items/holy_bulwark": "\u795e\u5723\u91cd\u76fe", "/items/wooden_bow": "\u6728\u5f13", "/items/birch_bow": "\u6866\u6728\u5f13", "/items/cedar_bow": "\u96ea\u677e\u5f13", "/items/purpleheart_bow": "\u7d2b\u5fc3\u5f13", "/items/ginkgo_bow": "\u94f6\u674f\u5f13", "/items/redwood_bow": "\u7ea2\u6749\u5f13", "/items/arcane_bow": "\u795e\u79d8\u5f13", "/items/stalactite_spear": "\u77f3\u949f\u957f\u67aa", "/items/granite_bludgeon": "\u82b1\u5c97\u5ca9\u5927\u68d2", "/items/furious_spear": "\u72c2\u6012\u957f\u67aa", "/items/regal_sword": "\u541b\u738b\u4e4b\u5251", "/items/chaotic_flail": "\u6df7\u6c8c\u8fde\u67b7", "/items/soul_hunter_crossbow": "\u7075\u9b42\u730e\u624b\u5f29", "/items/sundering_crossbow": "\u88c2\u7a7a\u4e4b\u5f29", "/items/frost_staff": "\u51b0\u971c\u6cd5\u6756", "/items/infernal_battlestaff": "\u70bc\u72f1\u6cd5\u6756", "/items/jackalope_staff": "\u9e7f\u89d2\u5154\u4e4b\u6756", "/items/rippling_trident": "\u6d9f\u6f2a\u4e09\u53c9\u621f", "/items/blooming_trident": "\u7efd\u653e\u4e09\u53c9\u621f", "/items/blazing_trident": "\u70bd\u7130\u4e09\u53c9\u621f", "/items/cheese_sword": "\u5976\u916a\u5251", "/items/verdant_sword": "\u7fe0\u7eff\u5251", "/items/azure_sword": "\u851a\u84dd\u5251", "/items/burble_sword": "\u6df1\u7d2b\u5251", "/items/crimson_sword": "\u7edb\u7ea2\u5251", "/items/rainbow_sword": "\u5f69\u8679\u5251", "/items/holy_sword": "\u795e\u5723\u5251", "/items/cheese_spear": "\u5976\u916a\u957f\u67aa", "/items/verdant_spear": "\u7fe0\u7eff\u957f\u67aa", "/items/azure_spear": "\u851a\u84dd\u957f\u67aa", "/items/burble_spear": "\u6df1\u7d2b\u957f\u67aa", "/items/crimson_spear": "\u7edb\u7ea2\u957f\u67aa", "/items/rainbow_spear": "\u5f69\u8679\u957f\u67aa", "/items/holy_spear": "\u795e\u5723\u957f\u67aa", "/items/cheese_mace": "\u5976\u916a\u9489\u5934\u9524", "/items/verdant_mace": "\u7fe0\u7eff\u9489\u5934\u9524", "/items/azure_mace": "\u851a\u84dd\u9489\u5934\u9524", "/items/burble_mace": "\u6df1\u7d2b\u9489\u5934\u9524", "/items/crimson_mace": "\u7edb\u7ea2\u9489\u5934\u9524", "/items/rainbow_mace": "\u5f69\u8679\u9489\u5934\u9524", "/items/holy_mace": "\u795e\u5723\u9489\u5934\u9524", "/items/wooden_crossbow": "\u6728\u5f29", "/items/birch_crossbow": "\u6866\u6728\u5f29", "/items/cedar_crossbow": "\u96ea\u677e\u5f29", "/items/purpleheart_crossbow": "\u7d2b\u5fc3\u5f29", "/items/ginkgo_crossbow": "\u94f6\u674f\u5f29", "/items/redwood_crossbow": "\u7ea2\u6749\u5f29", "/items/arcane_crossbow": "\u795e\u79d8\u5f29", "/items/wooden_water_staff": "\u6728\u5236\u6c34\u6cd5\u6756", "/items/birch_water_staff": "\u6866\u6728\u6c34\u6cd5\u6756", "/items/cedar_water_staff": "\u96ea\u677e\u6c34\u6cd5\u6756", "/items/purpleheart_water_staff": "\u7d2b\u5fc3\u6c34\u6cd5\u6756", "/items/ginkgo_water_staff": "\u94f6\u674f\u6c34\u6cd5\u6756", "/items/redwood_water_staff": "\u7ea2\u6749\u6c34\u6cd5\u6756", "/items/arcane_water_staff": "\u795e\u79d8\u6c34\u6cd5\u6756", "/items/wooden_nature_staff": "\u6728\u5236\u81ea\u7136\u6cd5\u6756", "/items/birch_nature_staff": "\u6866\u6728\u81ea\u7136\u6cd5\u6756", "/items/cedar_nature_staff": "\u96ea\u677e\u81ea\u7136\u6cd5\u6756", "/items/purpleheart_nature_staff": "\u7d2b\u5fc3\u81ea\u7136\u6cd5\u6756", "/items/ginkgo_nature_staff": "\u94f6\u674f\u81ea\u7136\u6cd5\u6756", "/items/redwood_nature_staff": "\u7ea2\u6749\u81ea\u7136\u6cd5\u6756", "/items/arcane_nature_staff": "\u795e\u79d8\u81ea\u7136\u6cd5\u6756", "/items/wooden_fire_staff": "\u6728\u5236\u706b\u6cd5\u6756", "/items/birch_fire_staff": "\u6866\u6728\u706b\u6cd5\u6756", "/items/cedar_fire_staff": "\u96ea\u677e\u706b\u6cd5\u6756", "/items/purpleheart_fire_staff": "\u7d2b\u5fc3\u706b\u6cd5\u6756", "/items/ginkgo_fire_staff": "\u94f6\u674f\u706b\u6cd5\u6756", "/items/redwood_fire_staff": "\u7ea2\u6749\u706b\u6cd5\u6756", "/items/arcane_fire_staff": "\u795e\u79d8\u706b\u6cd5\u6756", "/items/eye_watch": "\u638c\u4e0a\u76d1\u5de5", "/items/snake_fang_dirk": "\u86c7\u7259\u77ed\u5251", "/items/vision_shield": "\u89c6\u89c9\u76fe", "/items/gobo_defender": "\u54e5\u5e03\u6797\u9632\u5fa1\u8005", "/items/vampire_fang_dirk": "\u5438\u8840\u9b3c\u77ed\u5251", "/items/knights_aegis": "\u9a91\u58eb\u76fe", "/items/treant_shield": "\u6811\u4eba\u76fe", "/items/manticore_shield": "\u874e\u72ee\u76fe", "/items/tome_of_healing": "\u6cbb\u7597\u4e4b\u4e66", "/items/tome_of_the_elements": "\u5143\u7d20\u4e4b\u4e66", "/items/watchful_relic": "\u8b66\u6212\u9057\u7269", "/items/bishops_codex": "\u4e3b\u6559\u6cd5\u5178", "/items/cheese_buckler": "\u5976\u916a\u5706\u76fe", "/items/verdant_buckler": "\u7fe0\u7eff\u5706\u76fe", "/items/azure_buckler": "\u851a\u84dd\u5706\u76fe", "/items/burble_buckler": "\u6df1\u7d2b\u5706\u76fe", "/items/crimson_buckler": "\u7edb\u7ea2\u5706\u76fe", "/items/rainbow_buckler": "\u5f69\u8679\u5706\u76fe", "/items/holy_buckler": "\u795e\u5723\u5706\u76fe", "/items/wooden_shield": "\u6728\u76fe", "/items/birch_shield": "\u6866\u6728\u76fe", "/items/cedar_shield": "\u96ea\u677e\u76fe", "/items/purpleheart_shield": "\u7d2b\u5fc3\u76fe", "/items/ginkgo_shield": "\u94f6\u674f\u76fe", "/items/redwood_shield": "\u7ea2\u6749\u76fe", "/items/arcane_shield": "\u795e\u79d8\u76fe", "/items/sinister_cape": "\u9634\u68ee\u6597\u7bf7", "/items/chimerical_quiver": "\u5947\u5e7b\u7bad\u888b", "/items/enchanted_cloak": "\u79d8\u6cd5\u62ab\u98ce", "/items/red_culinary_hat": "\u7ea2\u8272\u53a8\u5e08\u5e3d", "/items/snail_shell_helmet": "\u8717\u725b\u58f3\u5934\u76d4", "/items/vision_helmet": "\u89c6\u89c9\u5934\u76d4", "/items/fluffy_red_hat": "\u84ec\u677e\u7ea2\u5e3d\u5b50", "/items/corsair_helmet": "\u63a0\u593a\u8005\u5934\u76d4", "/items/acrobatic_hood": "\u6742\u6280\u5e08\u515c\u5e3d", "/items/magicians_hat": "\u9b54\u672f\u5e08\u5e3d", "/items/cheese_helmet": "\u5976\u916a\u5934\u76d4", "/items/verdant_helmet": "\u7fe0\u7eff\u5934\u76d4", "/items/azure_helmet": "\u851a\u84dd\u5934\u76d4", "/items/burble_helmet": "\u6df1\u7d2b\u5934\u76d4", "/items/crimson_helmet": "\u7edb\u7ea2\u5934\u76d4", "/items/rainbow_helmet": "\u5f69\u8679\u5934\u76d4", "/items/holy_helmet": "\u795e\u5723\u5934\u76d4", "/items/rough_hood": "\u7c97\u7cd9\u515c\u5e3d", "/items/reptile_hood": "\u722c\u884c\u52a8\u7269\u515c\u5e3d", "/items/gobo_hood": "\u54e5\u5e03\u6797\u515c\u5e3d", "/items/beast_hood": "\u91ce\u517d\u515c\u5e3d", "/items/umbral_hood": "\u6697\u5f71\u515c\u5e3d", "/items/cotton_hat": "\u68c9\u5e3d", "/items/linen_hat": "\u4e9a\u9ebb\u5e3d", "/items/bamboo_hat": "\u7af9\u5e3d", "/items/silk_hat": "\u4e1d\u5e3d", "/items/radiant_hat": "\u5149\u8f89\u5e3d", "/items/dairyhands_top": "\u6324\u5976\u5de5\u4e0a\u8863", "/items/foragers_top": "\u91c7\u6458\u8005\u4e0a\u8863", "/items/lumberjacks_top": "\u4f10\u6728\u5de5\u4e0a\u8863", "/items/cheesemakers_top": "\u5976\u916a\u5e08\u4e0a\u8863", "/items/crafters_top": "\u5de5\u5320\u4e0a\u8863", "/items/tailors_top": "\u88c1\u7f1d\u4e0a\u8863", "/items/chefs_top": "\u53a8\u5e08\u4e0a\u8863", "/items/brewers_top": "\u996e\u54c1\u5e08\u4e0a\u8863", "/items/alchemists_top": "\u70bc\u91d1\u5e08\u4e0a\u8863", "/items/enhancers_top": "\u5f3a\u5316\u5e08\u4e0a\u8863", "/items/gator_vest": "\u9cc4\u9c7c\u9a6c\u7532", "/items/turtle_shell_body": "\u9f9f\u58f3\u80f8\u7532", "/items/colossus_plate_body": "\u5de8\u50cf\u80f8\u7532", "/items/demonic_plate_body": "\u6076\u9b54\u80f8\u7532", "/items/anchorbound_plate_body": "\u951a\u5b9a\u80f8\u7532", "/items/maelstrom_plate_body": "\u6012\u6d9b\u80f8\u7532", "/items/marine_tunic": "\u6d77\u6d0b\u76ae\u8863", "/items/revenant_tunic": "\u4ea1\u7075\u76ae\u8863", "/items/griffin_tunic": "\u72ee\u9e6b\u76ae\u8863", "/items/kraken_tunic": "\u514b\u62c9\u80af\u76ae\u8863", "/items/icy_robe_top": "\u51b0\u971c\u888d\u670d", "/items/flaming_robe_top": "\u70c8\u7130\u888d\u670d", "/items/luna_robe_top": "\u6708\u795e\u888d\u670d", "/items/royal_water_robe_top": "\u7687\u5bb6\u6c34\u7cfb\u888d\u670d", "/items/royal_nature_robe_top": "\u7687\u5bb6\u81ea\u7136\u7cfb\u888d\u670d", "/items/royal_fire_robe_top": "\u7687\u5bb6\u706b\u7cfb\u888d\u670d", "/items/cheese_plate_body": "\u5976\u916a\u80f8\u7532", "/items/verdant_plate_body": 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"\u51b0\u971c\u888d\u88d9", "/items/flaming_robe_bottoms": "\u70c8\u7130\u888d\u88d9", "/items/luna_robe_bottoms": "\u6708\u795e\u888d\u88d9", "/items/royal_water_robe_bottoms": "\u7687\u5bb6\u6c34\u7cfb\u888d\u88d9", "/items/royal_nature_robe_bottoms": "\u7687\u5bb6\u81ea\u7136\u7cfb\u888d\u88d9", "/items/royal_fire_robe_bottoms": "\u7687\u5bb6\u706b\u7cfb\u888d\u88d9", "/items/cheese_plate_legs": "\u5976\u916a\u817f\u7532", "/items/verdant_plate_legs": "\u7fe0\u7eff\u817f\u7532", "/items/azure_plate_legs": "\u851a\u84dd\u817f\u7532", "/items/burble_plate_legs": "\u6df1\u7d2b\u817f\u7532", "/items/crimson_plate_legs": "\u7edb\u7ea2\u817f\u7532", "/items/rainbow_plate_legs": "\u5f69\u8679\u817f\u7532", "/items/holy_plate_legs": "\u795e\u5723\u817f\u7532", "/items/rough_chaps": "\u7c97\u7cd9\u76ae\u88e4", "/items/reptile_chaps": "\u722c\u884c\u52a8\u7269\u76ae\u88e4", "/items/gobo_chaps": "\u54e5\u5e03\u6797\u76ae\u88e4", "/items/beast_chaps": "\u91ce\u517d\u76ae\u88e4", "/items/umbral_chaps": "\u6697\u5f71\u76ae\u88e4", "/items/cotton_robe_bottoms": "\u68c9\u888d\u88d9", "/items/linen_robe_bottoms": "\u4e9a\u9ebb\u888d\u88d9", "/items/bamboo_robe_bottoms": "\u7af9\u888d\u88d9", "/items/silk_robe_bottoms": "\u4e1d\u7ef8\u888d\u88d9", "/items/radiant_robe_bottoms": "\u5149\u8f89\u888d\u88d9", "/items/enchanted_gloves": "\u9644\u9b54\u624b\u5957", "/items/pincer_gloves": "\u87f9\u94b3\u624b\u5957", "/items/panda_gloves": "\u718a\u732b\u624b\u5957", "/items/magnetic_gloves": "\u78c1\u529b\u624b\u5957", "/items/dodocamel_gauntlets": "\u6e21\u6e21\u9a7c\u62a4\u624b", "/items/sighted_bracers": "\u7784\u51c6\u62a4\u8155", "/items/marksman_bracers": "\u795e\u5c04\u62a4\u8155", "/items/chrono_gloves": "\u65f6\u7a7a\u624b\u5957", "/items/cheese_gauntlets": "\u5976\u916a\u62a4\u624b", "/items/verdant_gauntlets": "\u7fe0\u7eff\u62a4\u624b", "/items/azure_gauntlets": "\u851a\u84dd\u62a4\u624b", "/items/burble_gauntlets": "\u6df1\u7d2b\u62a4\u624b", "/items/crimson_gauntlets": "\u7edb\u7ea2\u62a4\u624b", "/items/rainbow_gauntlets": "\u5f69\u8679\u62a4\u624b", "/items/holy_gauntlets": "\u795e\u5723\u62a4\u624b", "/items/rough_bracers": "\u7c97\u7cd9\u62a4\u8155", "/items/reptile_bracers": "\u722c\u884c\u52a8\u7269\u62a4\u8155", "/items/gobo_bracers": "\u54e5\u5e03\u6797\u62a4\u8155", "/items/beast_bracers": "\u91ce\u517d\u62a4\u8155", "/items/umbral_bracers": "\u6697\u5f71\u62a4\u8155", "/items/cotton_gloves": "\u68c9\u624b\u5957", "/items/linen_gloves": "\u4e9a\u9ebb\u624b\u5957", "/items/bamboo_gloves": "\u7af9\u624b\u5957", "/items/silk_gloves": "\u4e1d\u624b\u5957", "/items/radiant_gloves": "\u5149\u8f89\u624b\u5957", "/items/collectors_boots": "\u6536\u85cf\u5bb6\u9774", "/items/shoebill_shoes": "\u9cb8\u5934\u9e73\u978b", "/items/black_bear_shoes": "\u9ed1\u718a\u978b", "/items/grizzly_bear_shoes": "\u68d5\u718a\u978b", "/items/polar_bear_shoes": "\u5317\u6781\u718a\u978b", "/items/centaur_boots": "\u534a\u4eba\u9a6c\u9774", "/items/sorcerer_boots": "\u5deb\u5e08\u9774", "/items/cheese_boots": "\u5976\u916a\u9774", "/items/verdant_boots": "\u7fe0\u7eff\u9774", "/items/azure_boots": "\u851a\u84dd\u9774", "/items/burble_boots": "\u6df1\u7d2b\u9774", "/items/crimson_boots": "\u7edb\u7ea2\u9774", "/items/rainbow_boots": "\u5f69\u8679\u9774", "/items/holy_boots": "\u795e\u5723\u9774", "/items/rough_boots": "\u7c97\u7cd9\u9774", "/items/reptile_boots": "\u722c\u884c\u52a8\u7269\u9774", "/items/gobo_boots": "\u54e5\u5e03\u6797\u9774", "/items/beast_boots": "\u91ce\u517d\u9774", "/items/umbral_boots": "\u6697\u5f71\u9774", "/items/cotton_boots": "\u68c9\u9774", "/items/linen_boots": "\u4e9a\u9ebb\u9774", "/items/bamboo_boots": "\u7af9\u9774", "/items/silk_boots": "\u4e1d\u9774", "/items/radiant_boots": "\u5149\u8f89\u9774", "/items/small_pouch": "\u5c0f\u888b\u5b50", "/items/medium_pouch": "\u4e2d\u888b\u5b50", "/items/large_pouch": "\u5927\u888b\u5b50", "/items/giant_pouch": "\u5de8\u5927\u888b\u5b50", "/items/gluttonous_pouch": "\u8d2a\u98df\u4e4b\u888b", "/items/guzzling_pouch": "\u66b4\u996e\u4e4b\u56ca", "/items/necklace_of_efficiency": "\u6548\u7387\u9879\u94fe", "/items/fighter_necklace": "\u6218\u58eb\u9879\u94fe", "/items/ranger_necklace": "\u5c04\u624b\u9879\u94fe", "/items/wizard_necklace": "\u5deb\u5e08\u9879\u94fe", "/items/necklace_of_wisdom": "\u7ecf\u9a8c\u9879\u94fe", "/items/necklace_of_speed": "\u901f\u5ea6\u9879\u94fe", "/items/philosophers_necklace": "\u8d24\u8005\u9879\u94fe", "/items/earrings_of_gathering": "\u91c7\u96c6\u8033\u73af", "/items/earrings_of_essence_find": "\u7cbe\u534e\u53d1\u73b0\u8033\u73af", "/items/earrings_of_armor": "\u62a4\u7532\u8033\u73af", "/items/earrings_of_regeneration": "\u6062\u590d\u8033\u73af", "/items/earrings_of_resistance": "\u6297\u6027\u8033\u73af", "/items/earrings_of_rare_find": "\u7a00\u6709\u53d1\u73b0\u8033\u73af", "/items/earrings_of_critical_strike": "\u66b4\u51fb\u8033\u73af", "/items/philosophers_earrings": 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"\u7edb\u7ea2\u5237\u5b50", "/items/rainbow_brush": "\u5f69\u8679\u5237\u5b50", "/items/holy_brush": "\u795e\u5723\u5237\u5b50", "/items/celestial_shears": "\u661f\u7a7a\u526a\u5200", "/items/cheese_shears": "\u5976\u916a\u526a\u5200", "/items/verdant_shears": "\u7fe0\u7eff\u526a\u5200", "/items/azure_shears": "\u851a\u84dd\u526a\u5200", "/items/burble_shears": "\u6df1\u7d2b\u526a\u5200", "/items/crimson_shears": "\u7edb\u7ea2\u526a\u5200", "/items/rainbow_shears": "\u5f69\u8679\u526a\u5200", "/items/holy_shears": "\u795e\u5723\u526a\u5200", "/items/celestial_hatchet": "\u661f\u7a7a\u65a7\u5934", "/items/cheese_hatchet": "\u5976\u916a\u65a7\u5934", "/items/verdant_hatchet": "\u7fe0\u7eff\u65a7\u5934", "/items/azure_hatchet": "\u851a\u84dd\u65a7\u5934", "/items/burble_hatchet": "\u6df1\u7d2b\u65a7\u5934", "/items/crimson_hatchet": "\u7edb\u7ea2\u65a7\u5934", "/items/rainbow_hatchet": "\u5f69\u8679\u65a7\u5934", "/items/holy_hatchet": "\u795e\u5723\u65a7\u5934", "/items/celestial_hammer": "\u661f\u7a7a\u9524\u5b50", "/items/cheese_hammer": "\u5976\u916a\u9524\u5b50", "/items/verdant_hammer": "\u7fe0\u7eff\u9524\u5b50", "/items/azure_hammer": "\u851a\u84dd\u9524\u5b50", "/items/burble_hammer": "\u6df1\u7d2b\u9524\u5b50", "/items/crimson_hammer": "\u7edb\u7ea2\u9524\u5b50", "/items/rainbow_hammer": "\u5f69\u8679\u9524\u5b50", "/items/holy_hammer": "\u795e\u5723\u9524\u5b50", "/items/celestial_chisel": "\u661f\u7a7a\u51ff\u5b50", "/items/cheese_chisel": "\u5976\u916a\u51ff\u5b50", "/items/verdant_chisel": "\u7fe0\u7eff\u51ff\u5b50", "/items/azure_chisel": "\u851a\u84dd\u51ff\u5b50", "/items/burble_chisel": "\u6df1\u7d2b\u51ff\u5b50", "/items/crimson_chisel": "\u7edb\u7ea2\u51ff\u5b50", "/items/rainbow_chisel": "\u5f69\u8679\u51ff\u5b50", "/items/holy_chisel": "\u795e\u5723\u51ff\u5b50", "/items/celestial_needle": "\u661f\u7a7a\u9488", "/items/cheese_needle": "\u5976\u916a\u9488", "/items/verdant_needle": "\u7fe0\u7eff\u9488", "/items/azure_needle": "\u851a\u84dd\u9488", "/items/burble_needle": "\u6df1\u7d2b\u9488", "/items/crimson_needle": "\u7edb\u7ea2\u9488", "/items/rainbow_needle": "\u5f69\u8679\u9488", "/items/holy_needle": "\u795e\u5723\u9488", "/items/celestial_spatula": "\u661f\u7a7a\u9505\u94f2", "/items/cheese_spatula": "\u5976\u916a\u9505\u94f2", "/items/verdant_spatula": "\u7fe0\u7eff\u9505\u94f2", "/items/azure_spatula": "\u851a\u84dd\u9505\u94f2", "/items/burble_spatula": "\u6df1\u7d2b\u9505\u94f2", "/items/crimson_spatula": "\u7edb\u7ea2\u9505\u94f2", "/items/rainbow_spatula": "\u5f69\u8679\u9505\u94f2", "/items/holy_spatula": "\u795e\u5723\u9505\u94f2", "/items/celestial_pot": "\u661f\u7a7a\u58f6", "/items/cheese_pot": "\u5976\u916a\u58f6", "/items/verdant_pot": "\u7fe0\u7eff\u58f6", "/items/azure_pot": "\u851a\u84dd\u58f6", "/items/burble_pot": "\u6df1\u7d2b\u58f6", "/items/crimson_pot": "\u7edb\u7ea2\u58f6", "/items/rainbow_pot": "\u5f69\u8679\u58f6", "/items/holy_pot": "\u795e\u5723\u58f6", "/items/celestial_alembic": "\u661f\u7a7a\u84b8\u998f\u5668", "/items/cheese_alembic": "\u5976\u916a\u84b8\u998f\u5668", "/items/verdant_alembic": "\u7fe0\u7eff\u84b8\u998f\u5668", "/items/azure_alembic": "\u851a\u84dd\u84b8\u998f\u5668", "/items/burble_alembic": "\u6df1\u7d2b\u84b8\u998f\u5668", "/items/crimson_alembic": "\u7edb\u7ea2\u84b8\u998f\u5668", "/items/rainbow_alembic": "\u5f69\u8679\u84b8\u998f\u5668", "/items/holy_alembic": "\u795e\u5723\u84b8\u998f\u5668", "/items/celestial_enhancer": "\u661f\u7a7a\u5f3a\u5316\u5668", "/items/cheese_enhancer": "\u5976\u916a\u5f3a\u5316\u5668", "/items/verdant_enhancer": "\u7fe0\u7eff\u5f3a\u5316\u5668", "/items/azure_enhancer": "\u851a\u84dd\u5f3a\u5316\u5668", "/items/burble_enhancer": "\u6df1\u7d2b\u5f3a\u5316\u5668", "/items/crimson_enhancer": "\u7edb\u7ea2\u5f3a\u5316\u5668", "/items/rainbow_enhancer": "\u5f69\u8679\u5f3a\u5316\u5668", "/items/holy_enhancer": "\u795e\u5723\u5f3a\u5316\u5668", "/items/milk": "\u725b\u5976", "/items/verdant_milk": "\u7fe0\u7eff\u725b\u5976", "/items/azure_milk": "\u851a\u84dd\u725b\u5976", "/items/burble_milk": "\u6df1\u7d2b\u725b\u5976", "/items/crimson_milk": "\u7edb\u7ea2\u725b\u5976", "/items/rainbow_milk": "\u5f69\u8679\u725b\u5976", "/items/holy_milk": "\u795e\u5723\u725b\u5976", "/items/cheese": "\u5976\u916a", "/items/verdant_cheese": "\u7fe0\u7eff\u5976\u916a", "/items/azure_cheese": "\u851a\u84dd\u5976\u916a", "/items/burble_cheese": "\u6df1\u7d2b\u5976\u916a", "/items/crimson_cheese": "\u7edb\u7ea2\u5976\u916a", "/items/rainbow_cheese": "\u5f69\u8679\u5976\u916a", "/items/holy_cheese": "\u795e\u5723\u5976\u916a", "/items/log": "\u539f\u6728", "/items/birch_log": "\u767d\u6866\u539f\u6728", "/items/cedar_log": "\u96ea\u677e\u539f\u6728", "/items/purpleheart_log": "\u7d2b\u5fc3\u539f\u6728", "/items/ginkgo_log": "\u94f6\u674f\u539f\u6728", "/items/redwood_log": "\u7ea2\u6749\u539f\u6728", "/items/arcane_log": "\u795e\u79d8\u539f\u6728", "/items/lumber": "\u6728\u677f", "/items/birch_lumber": "\u767d\u6866\u6728\u677f", "/items/cedar_lumber": "\u96ea\u677e\u6728\u677f", "/items/purpleheart_lumber": "\u7d2b\u5fc3\u6728\u677f", "/items/ginkgo_lumber": "\u94f6\u674f\u6728\u677f", "/items/redwood_lumber": "\u7ea2\u6749\u6728\u677f", "/items/arcane_lumber": "\u795e\u79d8\u6728\u677f", "/items/rough_hide": "\u7c97\u7cd9\u517d\u76ae", "/items/reptile_hide": "\u722c\u884c\u52a8\u7269\u76ae", "/items/gobo_hide": "\u54e5\u5e03\u6797\u76ae", "/items/beast_hide": "\u91ce\u517d\u76ae", "/items/umbral_hide": "\u6697\u5f71\u76ae", "/items/rough_leather": "\u7c97\u7cd9\u76ae\u9769", "/items/reptile_leather": "\u722c\u884c\u52a8\u7269\u76ae\u9769", "/items/gobo_leather": "\u54e5\u5e03\u6797\u76ae\u9769", "/items/beast_leather": "\u91ce\u517d\u76ae\u9769", "/items/umbral_leather": "\u6697\u5f71\u76ae\u9769", "/items/cotton": "\u68c9\u82b1", "/items/flax": "\u4e9a\u9ebb", "/items/bamboo_branch": "\u7af9\u5b50", "/items/cocoon": "\u8695\u8327", "/items/radiant_fiber": "\u5149\u8f89\u7ea4\u7ef4", "/items/cotton_fabric": "\u68c9\u82b1\u5e03\u6599", "/items/linen_fabric": "\u4e9a\u9ebb\u5e03\u6599", "/items/bamboo_fabric": "\u7af9\u5b50\u5e03\u6599", "/items/silk_fabric": "\u4e1d\u7ef8", "/items/radiant_fabric": "\u5149\u8f89\u5e03\u6599", "/items/egg": "\u9e21\u86cb", "/items/wheat": "\u5c0f\u9ea6", "/items/sugar": "\u7cd6", "/items/blueberry": "\u84dd\u8393", "/items/blackberry": "\u9ed1\u8393", "/items/strawberry": "\u8349\u8393", "/items/mooberry": "\u54de\u8393", "/items/marsberry": "\u706b\u661f\u8393", "/items/spaceberry": "\u592a\u7a7a\u8393", "/items/apple": "\u82f9\u679c", "/items/orange": "\u6a59\u5b50", "/items/plum": "\u674e\u5b50", "/items/peach": "\u6843\u5b50", "/items/dragon_fruit": "\u706b\u9f99\u679c", "/items/star_fruit": "\u6768\u6843", "/items/arabica_coffee_bean": "\u4f4e\u7ea7\u5496\u5561\u8c46", "/items/robusta_coffee_bean": "\u4e2d\u7ea7\u5496\u5561\u8c46", "/items/liberica_coffee_bean": "\u9ad8\u7ea7\u5496\u5561\u8c46", "/items/excelsa_coffee_bean": "\u7279\u7ea7\u5496\u5561\u8c46", "/items/fieriosa_coffee_bean": "\u706b\u5c71\u5496\u5561\u8c46", "/items/spacia_coffee_bean": "\u592a\u7a7a\u5496\u5561\u8c46", "/items/green_tea_leaf": "\u7eff\u8336\u53f6", "/items/black_tea_leaf": "\u9ed1\u8336\u53f6", "/items/burble_tea_leaf": "\u7d2b\u8336\u53f6", "/items/moolong_tea_leaf": "\u54de\u9f99\u8336\u53f6", "/items/red_tea_leaf": "\u7ea2\u8336\u53f6", "/items/emp_tea_leaf": "\u865a\u7a7a\u8336\u53f6", "/items/catalyst_of_coinification": "\u70b9\u91d1\u50ac\u5316\u5242", "/items/catalyst_of_decomposition": "\u5206\u89e3\u50ac\u5316\u5242", "/items/catalyst_of_transmutation": "\u8f6c\u5316\u50ac\u5316\u5242", "/items/prime_catalyst": "\u81f3\u9ad8\u50ac\u5316\u5242", "/items/snake_fang": "\u86c7\u7259", "/items/shoebill_feather": "\u9cb8\u5934\u9e73\u7fbd\u6bdb", "/items/snail_shell": "\u8717\u725b\u58f3", "/items/crab_pincer": "\u87f9\u94b3", "/items/turtle_shell": "\u4e4c\u9f9f\u58f3", "/items/marine_scale": "\u6d77\u6d0b\u9cde\u7247", "/items/treant_bark": "\u6811\u76ae", "/items/centaur_hoof": "\u534a\u4eba\u9a6c\u8e44", "/items/luna_wing": "\u6708\u795e\u7ffc", "/items/gobo_rag": "\u54e5\u5e03\u6797\u62b9\u5e03", "/items/goggles": "\u62a4\u76ee\u955c", "/items/magnifying_glass": "\u653e\u5927\u955c", "/items/eye_of_the_watcher": "\u89c2\u5bdf\u8005\u4e4b\u773c", "/items/icy_cloth": "\u51b0\u971c\u7ec7\u7269", "/items/flaming_cloth": "\u70c8\u7130\u7ec7\u7269", "/items/sorcerers_sole": "\u9b54\u6cd5\u5e08\u978b\u5e95", "/items/chrono_sphere": "\u65f6\u7a7a\u7403", "/items/frost_sphere": "\u51b0\u971c\u7403", "/items/panda_fluff": "\u718a\u732b\u7ed2", "/items/black_bear_fluff": "\u9ed1\u718a\u7ed2", "/items/grizzly_bear_fluff": "\u68d5\u718a\u7ed2", "/items/polar_bear_fluff": "\u5317\u6781\u718a\u7ed2", "/items/red_panda_fluff": "\u5c0f\u718a\u732b\u7ed2", "/items/magnet": "\u78c1\u94c1", "/items/stalactite_shard": "\u949f\u4e73\u77f3\u788e\u7247", "/items/living_granite": "\u82b1\u5c97\u5ca9", "/items/colossus_core": "\u5de8\u50cf\u6838\u5fc3", "/items/vampire_fang": "\u5438\u8840\u9b3c\u4e4b\u7259", "/items/werewolf_claw": "\u72fc\u4eba\u4e4b\u722a", "/items/revenant_anima": "\u4ea1\u8005\u4e4b\u9b42", "/items/soul_fragment": "\u7075\u9b42\u788e\u7247", "/items/infernal_ember": "\u5730\u72f1\u4f59\u70ec", "/items/demonic_core": "\u6076\u9b54\u6838\u5fc3", "/items/griffin_leather": "\u72ee\u9e6b\u4e4b\u76ae", "/items/manticore_sting": "\u874e\u72ee\u4e4b\u523a", "/items/jackalope_antler": "\u9e7f\u89d2\u5154\u4e4b\u89d2", "/items/dodocamel_plume": "\u6e21\u6e21\u9a7c\u4e4b\u7fce", "/items/griffin_talon": "\u72ee\u9e6b\u4e4b\u722a", "/items/acrobats_ribbon": "\u6742\u6280\u5e08\u5f69\u5e26", "/items/magicians_cloth": "\u9b54\u672f\u5e08\u7ec7\u7269", "/items/chaotic_chain": "\u6df7\u6c8c\u9501\u94fe", "/items/cursed_ball": "\u8bc5\u5492\u4e4b\u7403", "/items/royal_cloth": "\u7687\u5bb6\u7ec7\u7269", "/items/knights_ingot": "\u9a91\u58eb\u4e4b\u952d", "/items/bishops_scroll": "\u4e3b\u6559\u5377\u8f74", "/items/regal_jewel": "\u541b\u738b\u5b9d\u77f3", "/items/sundering_jewel": "\u88c2\u7a7a\u5b9d\u77f3", "/items/marksman_brooch": "\u795e\u5c04\u80f8\u9488", "/items/corsair_crest": "\u63a0\u593a\u8005\u5fbd\u7ae0", "/items/damaged_anchor": "\u7834\u635f\u8239\u951a", "/items/maelstrom_plating": "\u6012\u6d9b\u7532\u7247", "/items/kraken_leather": "\u514b\u62c9\u80af\u76ae\u9769", "/items/kraken_fang": "\u514b\u62c9\u80af\u4e4b\u7259", "/items/butter_of_proficiency": "\u7cbe\u901a\u4e4b\u6cb9", "/items/thread_of_expertise": "\u4e13\u7cbe\u4e4b\u7ebf", "/items/branch_of_insight": "\u6d1e\u5bdf\u4e4b\u679d", "/items/gluttonous_energy": "\u8d2a\u98df\u80fd\u91cf", "/items/guzzling_energy": "\u66b4\u996e\u80fd\u91cf", "/items/milking_essence": "\u6324\u5976\u7cbe\u534e", "/items/foraging_essence": "\u91c7\u6458\u7cbe\u534e", "/items/woodcutting_essence": "\u4f10\u6728\u7cbe\u534e", "/items/cheesesmithing_essence": "\u5976\u916a\u953b\u9020\u7cbe\u534e", "/items/crafting_essence": "\u5236\u4f5c\u7cbe\u534e", "/items/tailoring_essence": "\u7f1d\u7eab\u7cbe\u534e", "/items/cooking_essence": "\u70f9\u996a\u7cbe\u534e", "/items/brewing_essence": "\u51b2\u6ce1\u7cbe\u534e", "/items/alchemy_essence": "\u70bc\u91d1\u7cbe\u534e", "/items/enhancing_essence": "\u5f3a\u5316\u7cbe\u534e", "/items/swamp_essence": "\u6cbc\u6cfd\u7cbe\u534e", "/items/aqua_essence": "\u6d77\u6d0b\u7cbe\u534e", "/items/jungle_essence": "\u4e1b\u6797\u7cbe\u534e", "/items/gobo_essence": "\u54e5\u5e03\u6797\u7cbe\u534e", "/items/eyessence": "\u773c\u7cbe\u534e", "/items/sorcerer_essence": "\u6cd5\u5e08\u7cbe\u534e", "/items/bear_essence": "\u718a\u718a\u7cbe\u534e", "/items/golem_essence": "\u9b54\u50cf\u7cbe\u534e", "/items/twilight_essence": "\u66ae\u5149\u7cbe\u534e", "/items/abyssal_essence": "\u5730\u72f1\u7cbe\u534e", "/items/chimerical_essence": "\u5947\u5e7b\u7cbe\u534e", "/items/sinister_essence": "\u9634\u68ee\u7cbe\u534e", "/items/enchanted_essence": "\u79d8\u6cd5\u7cbe\u534e", "/items/pirate_essence": "\u6d77\u76d7\u7cbe\u534e", "/items/task_crystal": "\u4efb\u52a1\u6c34\u6676", "/items/star_fragment": "\u661f\u5149\u788e\u7247", "/items/pearl": "\u73cd\u73e0", "/items/amber": "\u7425\u73c0", "/items/garnet": "\u77f3\u69b4\u77f3", "/items/jade": "\u7fe1\u7fe0", "/items/amethyst": "\u7d2b\u6c34\u6676", "/items/moonstone": "\u6708\u4eae\u77f3", "/items/sunstone": "\u592a\u9633\u77f3", "/items/philosophers_stone": "\u8d24\u8005\u4e4b\u77f3", "/items/crushed_pearl": "\u73cd\u73e0\u788e\u7247", "/items/crushed_amber": "\u7425\u73c0\u788e\u7247", "/items/crushed_garnet": "\u77f3\u69b4\u77f3\u788e\u7247", "/items/crushed_jade": "\u7fe1\u7fe0\u788e\u7247", "/items/crushed_amethyst": "\u7d2b\u6c34\u6676\u788e\u7247", "/items/crushed_moonstone": "\u6708\u4eae\u77f3\u788e\u7247", "/items/crushed_sunstone": "\u592a\u9633\u77f3\u788e\u7247", "/items/crushed_philosophers_stone": "\u8d24\u8005\u4e4b\u77f3\u788e\u7247", "/items/shard_of_protection": "\u4fdd\u62a4\u788e\u7247", "/items/mirror_of_protection": "\u4fdd\u62a4\u4e4b\u955c", }; const ZHActionNames = { "/actions/milking/cow": "\u5976\u725b", "/actions/milking/verdant_cow": "\u7fe0\u7eff\u5976\u725b", "/actions/milking/azure_cow": "\u851a\u84dd\u5976\u725b", "/actions/milking/burble_cow": "\u6df1\u7d2b\u5976\u725b", "/actions/milking/crimson_cow": "\u7edb\u7ea2\u5976\u725b", "/actions/milking/unicow": "\u5f69\u8679\u5976\u725b", "/actions/milking/holy_cow": "\u795e\u5723\u5976\u725b", "/actions/foraging/egg": "\u9e21\u86cb", "/actions/foraging/wheat": "\u5c0f\u9ea6", "/actions/foraging/sugar": "\u7cd6", "/actions/foraging/cotton": "\u68c9\u82b1", "/actions/foraging/farmland": "\u7fe0\u91ce\u519c\u573a", "/actions/foraging/blueberry": "\u84dd\u8393", "/actions/foraging/apple": "\u82f9\u679c", "/actions/foraging/arabica_coffee_bean": "\u4f4e\u7ea7\u5496\u5561\u8c46", "/actions/foraging/flax": "\u4e9a\u9ebb", "/actions/foraging/shimmering_lake": "\u6ce2\u5149\u6e56\u6cca", "/actions/foraging/blackberry": "\u9ed1\u8393", "/actions/foraging/orange": "\u6a59\u5b50", "/actions/foraging/robusta_coffee_bean": "\u4e2d\u7ea7\u5496\u5561\u8c46", "/actions/foraging/misty_forest": "\u8ff7\u96fe\u68ee\u6797", "/actions/foraging/strawberry": "\u8349\u8393", "/actions/foraging/plum": "\u674e\u5b50", "/actions/foraging/liberica_coffee_bean": "\u9ad8\u7ea7\u5496\u5561\u8c46", "/actions/foraging/bamboo_branch": "\u7af9\u5b50", "/actions/foraging/burble_beach": "\u6df1\u7d2b\u6c99\u6ee9", "/actions/foraging/mooberry": "\u54de\u8393", "/actions/foraging/peach": "\u6843\u5b50", "/actions/foraging/excelsa_coffee_bean": "\u7279\u7ea7\u5496\u5561\u8c46", "/actions/foraging/cocoon": "\u8695\u8327", "/actions/foraging/silly_cow_valley": "\u50bb\u725b\u5c71\u8c37", "/actions/foraging/marsberry": "\u706b\u661f\u8393", "/actions/foraging/dragon_fruit": "\u706b\u9f99\u679c", "/actions/foraging/fieriosa_coffee_bean": "\u706b\u5c71\u5496\u5561\u8c46", "/actions/foraging/olympus_mons": "\u5965\u6797\u5339\u65af\u5c71", "/actions/foraging/spaceberry": "\u592a\u7a7a\u8393", "/actions/foraging/star_fruit": "\u6768\u6843", "/actions/foraging/spacia_coffee_bean": "\u592a\u7a7a\u5496\u5561\u8c46", "/actions/foraging/radiant_fiber": "\u5149\u8f89\u7ea4\u7ef4", "/actions/foraging/asteroid_belt": "\u5c0f\u884c\u661f\u5e26", "/actions/woodcutting/tree": "\u6811", "/actions/woodcutting/birch_tree": "\u6866\u6811", "/actions/woodcutting/cedar_tree": "\u96ea\u677e\u6811", "/actions/woodcutting/purpleheart_tree": "\u7d2b\u5fc3\u6811", "/actions/woodcutting/ginkgo_tree": "\u94f6\u674f\u6811", "/actions/woodcutting/redwood_tree": "\u7ea2\u6749\u6811", "/actions/woodcutting/arcane_tree": "\u5965\u79d8\u6811", "/actions/cheesesmithing/cheese": "\u5976\u916a", "/actions/cheesesmithing/cheese_boots": "\u5976\u916a\u9774", "/actions/cheesesmithing/cheese_gauntlets": "\u5976\u916a\u62a4\u624b", "/actions/cheesesmithing/cheese_sword": "\u5976\u916a\u5251", "/actions/cheesesmithing/cheese_brush": "\u5976\u916a\u5237\u5b50", "/actions/cheesesmithing/cheese_shears": "\u5976\u916a\u526a\u5200", "/actions/cheesesmithing/cheese_hatchet": "\u5976\u916a\u65a7\u5934", "/actions/cheesesmithing/cheese_spear": "\u5976\u916a\u957f\u67aa", "/actions/cheesesmithing/cheese_hammer": "\u5976\u916a\u9524\u5b50", "/actions/cheesesmithing/cheese_chisel": "\u5976\u916a\u51ff\u5b50", "/actions/cheesesmithing/cheese_needle": "\u5976\u916a\u9488", "/actions/cheesesmithing/cheese_spatula": "\u5976\u916a\u9505\u94f2", "/actions/cheesesmithing/cheese_pot": "\u5976\u916a\u58f6", "/actions/cheesesmithing/cheese_mace": "\u5976\u916a\u9489\u5934\u9524", "/actions/cheesesmithing/cheese_alembic": "\u5976\u916a\u84b8\u998f\u5668", "/actions/cheesesmithing/cheese_enhancer": "\u5976\u916a\u5f3a\u5316\u5668", "/actions/cheesesmithing/cheese_helmet": "\u5976\u916a\u5934\u76d4", "/actions/cheesesmithing/cheese_buckler": "\u5976\u916a\u5706\u76fe", "/actions/cheesesmithing/cheese_bulwark": "\u5976\u916a\u91cd\u76fe", "/actions/cheesesmithing/cheese_plate_legs": "\u5976\u916a\u817f\u7532", "/actions/cheesesmithing/cheese_plate_body": "\u5976\u916a\u80f8\u7532", "/actions/cheesesmithing/verdant_cheese": "\u7fe0\u7eff\u5976\u916a", "/actions/cheesesmithing/verdant_boots": "\u7fe0\u7eff\u9774", "/actions/cheesesmithing/verdant_gauntlets": "\u7fe0\u7eff\u62a4\u624b", "/actions/cheesesmithing/verdant_sword": "\u7fe0\u7eff\u5251", "/actions/cheesesmithing/verdant_brush": "\u7fe0\u7eff\u5237\u5b50", "/actions/cheesesmithing/verdant_shears": "\u7fe0\u7eff\u526a\u5200", "/actions/cheesesmithing/verdant_hatchet": "\u7fe0\u7eff\u65a7\u5934", "/actions/cheesesmithing/verdant_spear": "\u7fe0\u7eff\u957f\u67aa", "/actions/cheesesmithing/verdant_hammer": "\u7fe0\u7eff\u9524\u5b50", "/actions/cheesesmithing/verdant_chisel": "\u7fe0\u7eff\u51ff\u5b50", "/actions/cheesesmithing/verdant_needle": "\u7fe0\u7eff\u9488", "/actions/cheesesmithing/verdant_spatula": "\u7fe0\u7eff\u9505\u94f2", "/actions/cheesesmithing/verdant_pot": "\u7fe0\u7eff\u58f6", "/actions/cheesesmithing/verdant_mace": "\u7fe0\u7eff\u9489\u5934\u9524", "/actions/cheesesmithing/snake_fang_dirk": "\u86c7\u7259\u77ed\u5251", "/actions/cheesesmithing/verdant_alembic": "\u7fe0\u7eff\u84b8\u998f\u5668", "/actions/cheesesmithing/verdant_enhancer": "\u7fe0\u7eff\u5f3a\u5316\u5668", "/actions/cheesesmithing/verdant_helmet": "\u7fe0\u7eff\u5934\u76d4", "/actions/cheesesmithing/verdant_buckler": "\u7fe0\u7eff\u5706\u76fe", "/actions/cheesesmithing/verdant_bulwark": "\u7fe0\u7eff\u91cd\u76fe", "/actions/cheesesmithing/verdant_plate_legs": "\u7fe0\u7eff\u817f\u7532", "/actions/cheesesmithing/verdant_plate_body": "\u7fe0\u7eff\u80f8\u7532", "/actions/cheesesmithing/azure_cheese": "\u851a\u84dd\u5976\u916a", "/actions/cheesesmithing/azure_boots": "\u851a\u84dd\u9774", "/actions/cheesesmithing/azure_gauntlets": "\u851a\u84dd\u62a4\u624b", "/actions/cheesesmithing/azure_sword": "\u851a\u84dd\u5251", "/actions/cheesesmithing/azure_brush": "\u851a\u84dd\u5237\u5b50", "/actions/cheesesmithing/azure_shears": "\u851a\u84dd\u526a\u5200", "/actions/cheesesmithing/azure_hatchet": "\u851a\u84dd\u65a7\u5934", "/actions/cheesesmithing/azure_spear": "\u851a\u84dd\u957f\u67aa", "/actions/cheesesmithing/azure_hammer": "\u851a\u84dd\u9524\u5b50", "/actions/cheesesmithing/azure_chisel": "\u851a\u84dd\u51ff\u5b50", "/actions/cheesesmithing/azure_needle": "\u851a\u84dd\u9488", "/actions/cheesesmithing/azure_spatula": "\u851a\u84dd\u9505\u94f2", "/actions/cheesesmithing/azure_pot": "\u851a\u84dd\u58f6", "/actions/cheesesmithing/azure_mace": "\u851a\u84dd\u9489\u5934\u9524", "/actions/cheesesmithing/pincer_gloves": "\u87f9\u94b3\u624b\u5957", "/actions/cheesesmithing/azure_alembic": "\u851a\u84dd\u84b8\u998f\u5668", "/actions/cheesesmithing/azure_enhancer": "\u851a\u84dd\u5f3a\u5316\u5668", "/actions/cheesesmithing/azure_helmet": "\u851a\u84dd\u5934\u76d4", "/actions/cheesesmithing/azure_buckler": "\u851a\u84dd\u5706\u76fe", "/actions/cheesesmithing/azure_bulwark": "\u851a\u84dd\u91cd\u76fe", "/actions/cheesesmithing/azure_plate_legs": "\u851a\u84dd\u817f\u7532", "/actions/cheesesmithing/snail_shell_helmet": "\u8717\u725b\u58f3\u5934\u76d4", "/actions/cheesesmithing/azure_plate_body": "\u851a\u84dd\u80f8\u7532", "/actions/cheesesmithing/turtle_shell_legs": "\u9f9f\u58f3\u817f\u7532", "/actions/cheesesmithing/turtle_shell_body": "\u9f9f\u58f3\u80f8\u7532", "/actions/cheesesmithing/burble_cheese": "\u6df1\u7d2b\u5976\u916a", "/actions/cheesesmithing/burble_boots": "\u6df1\u7d2b\u9774", "/actions/cheesesmithing/burble_gauntlets": "\u6df1\u7d2b\u62a4\u624b", "/actions/cheesesmithing/burble_sword": "\u6df1\u7d2b\u5251", "/actions/cheesesmithing/burble_brush": "\u6df1\u7d2b\u5237\u5b50", "/actions/cheesesmithing/burble_shears": "\u6df1\u7d2b\u526a\u5200", "/actions/cheesesmithing/burble_hatchet": "\u6df1\u7d2b\u65a7\u5934", "/actions/cheesesmithing/burble_spear": "\u6df1\u7d2b\u957f\u67aa", "/actions/cheesesmithing/burble_hammer": "\u6df1\u7d2b\u9524\u5b50", "/actions/cheesesmithing/burble_chisel": "\u6df1\u7d2b\u51ff\u5b50", "/actions/cheesesmithing/burble_needle": "\u6df1\u7d2b\u9488", "/actions/cheesesmithing/burble_spatula": "\u6df1\u7d2b\u9505\u94f2", "/actions/cheesesmithing/burble_pot": "\u6df1\u7d2b\u58f6", "/actions/cheesesmithing/burble_mace": "\u6df1\u7d2b\u9489\u5934\u9524", "/actions/cheesesmithing/burble_alembic": "\u6df1\u7d2b\u84b8\u998f\u5668", "/actions/cheesesmithing/burble_enhancer": "\u6df1\u7d2b\u5f3a\u5316\u5668", "/actions/cheesesmithing/burble_helmet": "\u6df1\u7d2b\u5934\u76d4", "/actions/cheesesmithing/burble_buckler": "\u6df1\u7d2b\u5706\u76fe", "/actions/cheesesmithing/burble_bulwark": "\u6df1\u7d2b\u91cd\u76fe", "/actions/cheesesmithing/burble_plate_legs": "\u6df1\u7d2b\u817f\u7532", "/actions/cheesesmithing/burble_plate_body": "\u6df1\u7d2b\u80f8\u7532", "/actions/cheesesmithing/crimson_cheese": "\u7edb\u7ea2\u5976\u916a", "/actions/cheesesmithing/crimson_boots": "\u7edb\u7ea2\u9774", "/actions/cheesesmithing/crimson_gauntlets": "\u7edb\u7ea2\u62a4\u624b", "/actions/cheesesmithing/crimson_sword": "\u7edb\u7ea2\u5251", "/actions/cheesesmithing/crimson_brush": "\u7edb\u7ea2\u5237\u5b50", "/actions/cheesesmithing/crimson_shears": "\u7edb\u7ea2\u526a\u5200", "/actions/cheesesmithing/crimson_hatchet": "\u7edb\u7ea2\u65a7\u5934", "/actions/cheesesmithing/crimson_spear": "\u7edb\u7ea2\u957f\u67aa", "/actions/cheesesmithing/crimson_hammer": "\u7edb\u7ea2\u9524\u5b50", "/actions/cheesesmithing/crimson_chisel": "\u7edb\u7ea2\u51ff\u5b50", "/actions/cheesesmithing/crimson_needle": "\u7edb\u7ea2\u9488", "/actions/cheesesmithing/crimson_spatula": "\u7edb\u7ea2\u9505\u94f2", "/actions/cheesesmithing/crimson_pot": "\u7edb\u7ea2\u58f6", "/actions/cheesesmithing/crimson_mace": "\u7edb\u7ea2\u9489\u5934\u9524", "/actions/cheesesmithing/crimson_alembic": "\u7edb\u7ea2\u84b8\u998f\u5668", "/actions/cheesesmithing/crimson_enhancer": "\u7edb\u7ea2\u5f3a\u5316\u5668", "/actions/cheesesmithing/crimson_helmet": "\u7edb\u7ea2\u5934\u76d4", "/actions/cheesesmithing/crimson_buckler": "\u7edb\u7ea2\u5706\u76fe", "/actions/cheesesmithing/crimson_bulwark": "\u7edb\u7ea2\u91cd\u76fe", "/actions/cheesesmithing/crimson_plate_legs": "\u7edb\u7ea2\u817f\u7532", "/actions/cheesesmithing/vision_helmet": "\u89c6\u89c9\u5934\u76d4", "/actions/cheesesmithing/vision_shield": "\u89c6\u89c9\u76fe", "/actions/cheesesmithing/crimson_plate_body": "\u7edb\u7ea2\u80f8\u7532", "/actions/cheesesmithing/rainbow_cheese": "\u5f69\u8679\u5976\u916a", "/actions/cheesesmithing/rainbow_boots": "\u5f69\u8679\u9774", "/actions/cheesesmithing/black_bear_shoes": "\u9ed1\u718a\u978b", "/actions/cheesesmithing/grizzly_bear_shoes": "\u68d5\u718a\u978b", "/actions/cheesesmithing/polar_bear_shoes": "\u5317\u6781\u718a\u978b", "/actions/cheesesmithing/rainbow_gauntlets": "\u5f69\u8679\u62a4\u624b", "/actions/cheesesmithing/rainbow_sword": "\u5f69\u8679\u5251", "/actions/cheesesmithing/panda_gloves": "\u718a\u732b\u624b\u5957", "/actions/cheesesmithing/rainbow_brush": "\u5f69\u8679\u5237\u5b50", "/actions/cheesesmithing/rainbow_shears": "\u5f69\u8679\u526a\u5200", "/actions/cheesesmithing/rainbow_hatchet": "\u5f69\u8679\u65a7\u5934", "/actions/cheesesmithing/rainbow_spear": "\u5f69\u8679\u957f\u67aa", "/actions/cheesesmithing/rainbow_hammer": "\u5f69\u8679\u9524\u5b50", "/actions/cheesesmithing/rainbow_chisel": "\u5f69\u8679\u51ff\u5b50", "/actions/cheesesmithing/rainbow_needle": "\u5f69\u8679\u9488", "/actions/cheesesmithing/rainbow_spatula": "\u5f69\u8679\u9505\u94f2", "/actions/cheesesmithing/rainbow_pot": "\u5f69\u8679\u58f6", "/actions/cheesesmithing/rainbow_mace": "\u5f69\u8679\u9489\u5934\u9524", "/actions/cheesesmithing/rainbow_alembic": "\u5f69\u8679\u84b8\u998f\u5668", "/actions/cheesesmithing/rainbow_enhancer": "\u5f69\u8679\u5f3a\u5316\u5668", "/actions/cheesesmithing/rainbow_helmet": "\u5f69\u8679\u5934\u76d4", "/actions/cheesesmithing/rainbow_buckler": "\u5f69\u8679\u5706\u76fe", "/actions/cheesesmithing/rainbow_bulwark": "\u5f69\u8679\u91cd\u76fe", "/actions/cheesesmithing/rainbow_plate_legs": "\u5f69\u8679\u817f\u7532", "/actions/cheesesmithing/rainbow_plate_body": "\u5f69\u8679\u80f8\u7532", "/actions/cheesesmithing/holy_cheese": "\u795e\u5723\u5976\u916a", "/actions/cheesesmithing/holy_boots": "\u795e\u5723\u9774", "/actions/cheesesmithing/holy_gauntlets": "\u795e\u5723\u62a4\u624b", "/actions/cheesesmithing/holy_sword": "\u795e\u5723\u5251", "/actions/cheesesmithing/holy_brush": "\u795e\u5723\u5237\u5b50", "/actions/cheesesmithing/holy_shears": "\u795e\u5723\u526a\u5200", "/actions/cheesesmithing/holy_hatchet": "\u795e\u5723\u65a7\u5934", "/actions/cheesesmithing/holy_spear": "\u795e\u5723\u957f\u67aa", "/actions/cheesesmithing/holy_hammer": "\u795e\u5723\u9524\u5b50", "/actions/cheesesmithing/holy_chisel": "\u795e\u5723\u51ff\u5b50", "/actions/cheesesmithing/holy_needle": "\u795e\u5723\u9488", "/actions/cheesesmithing/holy_spatula": "\u795e\u5723\u9505\u94f2", "/actions/cheesesmithing/holy_pot": "\u795e\u5723\u58f6", "/actions/cheesesmithing/holy_mace": "\u795e\u5723\u9489\u5934\u9524", "/actions/cheesesmithing/magnetic_gloves": "\u78c1\u529b\u624b\u5957", "/actions/cheesesmithing/stalactite_spear": "\u77f3\u949f\u957f\u67aa", "/actions/cheesesmithing/granite_bludgeon": "\u82b1\u5c97\u5ca9\u5927\u68d2", "/actions/cheesesmithing/vampire_fang_dirk": "\u5438\u8840\u9b3c\u77ed\u5251", "/actions/cheesesmithing/werewolf_slasher": "\u72fc\u4eba\u5173\u5200", "/actions/cheesesmithing/holy_alembic": "\u795e\u5723\u84b8\u998f\u5668", "/actions/cheesesmithing/holy_enhancer": "\u795e\u5723\u5f3a\u5316\u5668", "/actions/cheesesmithing/holy_helmet": "\u795e\u5723\u5934\u76d4", "/actions/cheesesmithing/holy_buckler": "\u795e\u5723\u5706\u76fe", "/actions/cheesesmithing/holy_bulwark": "\u795e\u5723\u91cd\u76fe", "/actions/cheesesmithing/holy_plate_legs": "\u795e\u5723\u817f\u7532", "/actions/cheesesmithing/holy_plate_body": "\u795e\u5723\u80f8\u7532", "/actions/cheesesmithing/celestial_brush": "\u661f\u7a7a\u5237\u5b50", "/actions/cheesesmithing/celestial_shears": "\u661f\u7a7a\u526a\u5200", "/actions/cheesesmithing/celestial_hatchet": "\u661f\u7a7a\u65a7\u5934", "/actions/cheesesmithing/celestial_hammer": "\u661f\u7a7a\u9524\u5b50", "/actions/cheesesmithing/celestial_chisel": "\u661f\u7a7a\u51ff\u5b50", "/actions/cheesesmithing/celestial_needle": "\u661f\u7a7a\u9488", "/actions/cheesesmithing/celestial_spatula": "\u661f\u7a7a\u9505\u94f2", "/actions/cheesesmithing/celestial_pot": "\u661f\u7a7a\u58f6", "/actions/cheesesmithing/celestial_alembic": "\u661f\u7a7a\u84b8\u998f\u5668", "/actions/cheesesmithing/celestial_enhancer": "\u661f\u7a7a\u5f3a\u5316\u5668", "/actions/cheesesmithing/colossus_plate_body": "\u5de8\u50cf\u80f8\u7532", "/actions/cheesesmithing/colossus_plate_legs": "\u5de8\u50cf\u817f\u7532", "/actions/cheesesmithing/demonic_plate_body": "\u6076\u9b54\u80f8\u7532", "/actions/cheesesmithing/demonic_plate_legs": "\u6076\u9b54\u817f\u7532", "/actions/cheesesmithing/spiked_bulwark": "\u5c16\u523a\u91cd\u76fe", "/actions/cheesesmithing/dodocamel_gauntlets": "\u6e21\u6e21\u9a7c\u62a4\u624b", "/actions/cheesesmithing/corsair_helmet": "\u63a0\u593a\u8005\u5934\u76d4", "/actions/cheesesmithing/knights_aegis": "\u9a91\u58eb\u76fe", "/actions/cheesesmithing/anchorbound_plate_legs": "\u951a\u5b9a\u817f\u7532", "/actions/cheesesmithing/maelstrom_plate_legs": "\u6012\u6d9b\u817f\u7532", "/actions/cheesesmithing/griffin_bulwark": "\u72ee\u9e6b\u91cd\u76fe", "/actions/cheesesmithing/furious_spear": "\u72c2\u6012\u957f\u67aa", "/actions/cheesesmithing/chaotic_flail": "\u6df7\u6c8c\u8fde\u67b7", "/actions/cheesesmithing/regal_sword": "\u541b\u738b\u4e4b\u5251", "/actions/cheesesmithing/anchorbound_plate_body": "\u951a\u5b9a\u80f8\u7532", "/actions/cheesesmithing/maelstrom_plate_body": "\u6012\u6d9b\u80f8\u7532", "/actions/crafting/lumber": "\u6728\u677f", "/actions/crafting/wooden_crossbow": "\u6728\u5f29", "/actions/crafting/wooden_water_staff": "\u6728\u5236\u6c34\u6cd5\u6756", "/actions/crafting/basic_task_badge": "\u57fa\u7840\u4efb\u52a1\u5fbd\u7ae0", "/actions/crafting/advanced_task_badge": "\u9ad8\u7ea7\u4efb\u52a1\u5fbd\u7ae0", "/actions/crafting/expert_task_badge": "\u4e13\u5bb6\u4efb\u52a1\u5fbd\u7ae0", "/actions/crafting/wooden_shield": "\u6728\u76fe", "/actions/crafting/wooden_nature_staff": "\u6728\u5236\u81ea\u7136\u6cd5\u6756", "/actions/crafting/wooden_bow": "\u6728\u5f13", "/actions/crafting/wooden_fire_staff": "\u6728\u5236\u706b\u6cd5\u6756", "/actions/crafting/birch_lumber": "\u767d\u6866\u6728\u677f", "/actions/crafting/birch_crossbow": "\u6866\u6728\u5f29", "/actions/crafting/birch_water_staff": "\u6866\u6728\u6c34\u6cd5\u6756", "/actions/crafting/crushed_pearl": "\u73cd\u73e0\u788e\u7247", "/actions/crafting/birch_shield": "\u6866\u6728\u76fe", "/actions/crafting/birch_nature_staff": "\u6866\u6728\u81ea\u7136\u6cd5\u6756", "/actions/crafting/birch_bow": "\u6866\u6728\u5f13", "/actions/crafting/ring_of_gathering": "\u91c7\u96c6\u6212\u6307", "/actions/crafting/birch_fire_staff": "\u6866\u6728\u706b\u6cd5\u6756", "/actions/crafting/earrings_of_gathering": "\u91c7\u96c6\u8033\u73af", "/actions/crafting/cedar_lumber": "\u96ea\u677e\u6728\u677f", "/actions/crafting/cedar_crossbow": "\u96ea\u677e\u5f29", "/actions/crafting/cedar_water_staff": "\u96ea\u677e\u6c34\u6cd5\u6756", "/actions/crafting/cedar_shield": "\u96ea\u677e\u76fe", "/actions/crafting/cedar_nature_staff": "\u96ea\u677e\u81ea\u7136\u6cd5\u6756", "/actions/crafting/cedar_bow": 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"/actions/cooking/gummy": "\u8f6f\u7cd6", "/actions/cooking/yogurt": "\u9178\u5976", "/actions/cooking/blueberry_donut": "\u84dd\u8393\u751c\u751c\u5708", "/actions/cooking/blueberry_cake": "\u84dd\u8393\u86cb\u7cd5", "/actions/cooking/apple_gummy": "\u82f9\u679c\u8f6f\u7cd6", "/actions/cooking/apple_yogurt": "\u82f9\u679c\u9178\u5976", "/actions/cooking/blackberry_donut": "\u9ed1\u8393\u751c\u751c\u5708", "/actions/cooking/blackberry_cake": "\u9ed1\u8393\u86cb\u7cd5", "/actions/cooking/orange_gummy": "\u6a59\u5b50\u8f6f\u7cd6", "/actions/cooking/orange_yogurt": "\u6a59\u5b50\u9178\u5976", "/actions/cooking/strawberry_donut": "\u8349\u8393\u751c\u751c\u5708", "/actions/cooking/strawberry_cake": "\u8349\u8393\u86cb\u7cd5", "/actions/cooking/plum_gummy": "\u674e\u5b50\u8f6f\u7cd6", "/actions/cooking/plum_yogurt": "\u674e\u5b50\u9178\u5976", "/actions/cooking/mooberry_donut": "\u54de\u8393\u751c\u751c\u5708", "/actions/cooking/mooberry_cake": "\u54de\u8393\u86cb\u7cd5", "/actions/cooking/peach_gummy": "\u6843\u5b50\u8f6f\u7cd6", "/actions/cooking/peach_yogurt": "\u6843\u5b50\u9178\u5976", "/actions/cooking/marsberry_donut": "\u706b\u661f\u8393\u751c\u751c\u5708", "/actions/cooking/marsberry_cake": "\u706b\u661f\u8393\u86cb\u7cd5", "/actions/cooking/dragon_fruit_gummy": "\u706b\u9f99\u679c\u8f6f\u7cd6", "/actions/cooking/dragon_fruit_yogurt": "\u706b\u9f99\u679c\u9178\u5976", "/actions/cooking/spaceberry_donut": "\u592a\u7a7a\u8393\u751c\u751c\u5708", "/actions/cooking/spaceberry_cake": "\u592a\u7a7a\u8393\u86cb\u7cd5", "/actions/cooking/star_fruit_gummy": "\u6768\u6843\u8f6f\u7cd6", "/actions/cooking/star_fruit_yogurt": "\u6768\u6843\u9178\u5976", "/actions/brewing/milking_tea": "\u6324\u5976\u8336", "/actions/brewing/stamina_coffee": "\u8010\u529b\u5496\u5561", "/actions/brewing/foraging_tea": "\u91c7\u6458\u8336", "/actions/brewing/intelligence_coffee": "\u667a\u529b\u5496\u5561", "/actions/brewing/gathering_tea": "\u91c7\u96c6\u8336", "/actions/brewing/woodcutting_tea": "\u4f10\u6728\u8336", "/actions/brewing/cooking_tea": "\u70f9\u996a\u8336", "/actions/brewing/defense_coffee": "\u9632\u5fa1\u5496\u5561", "/actions/brewing/brewing_tea": "\u51b2\u6ce1\u8336", "/actions/brewing/attack_coffee": "\u653b\u51fb\u5496\u5561", "/actions/brewing/gourmet_tea": "\u7f8e\u98df\u8336", "/actions/brewing/alchemy_tea": "\u70bc\u91d1\u8336", "/actions/brewing/enhancing_tea": "\u5f3a\u5316\u8336", "/actions/brewing/cheesesmithing_tea": "\u5976\u916a\u953b\u9020\u8336", "/actions/brewing/power_coffee": "\u529b\u91cf\u5496\u5561", "/actions/brewing/crafting_tea": "\u5236\u4f5c\u8336", "/actions/brewing/ranged_coffee": "\u8fdc\u7a0b\u5496\u5561", "/actions/brewing/wisdom_tea": "\u7ecf\u9a8c\u8336", "/actions/brewing/wisdom_coffee": "\u7ecf\u9a8c\u5496\u5561", "/actions/brewing/tailoring_tea": "\u7f1d\u7eab\u8336", "/actions/brewing/magic_coffee": "\u9b54\u6cd5\u5496\u5561", "/actions/brewing/super_milking_tea": "\u8d85\u7ea7\u6324\u5976\u8336", "/actions/brewing/super_stamina_coffee": "\u8d85\u7ea7\u8010\u529b\u5496\u5561", "/actions/brewing/super_foraging_tea": "\u8d85\u7ea7\u91c7\u6458\u8336", "/actions/brewing/super_intelligence_coffee": "\u8d85\u7ea7\u667a\u529b\u5496\u5561", "/actions/brewing/processing_tea": "\u52a0\u5de5\u8336", "/actions/brewing/lucky_coffee": "\u5e78\u8fd0\u5496\u5561", "/actions/brewing/super_woodcutting_tea": "\u8d85\u7ea7\u4f10\u6728\u8336", "/actions/brewing/super_cooking_tea": "\u8d85\u7ea7\u70f9\u996a\u8336", "/actions/brewing/super_defense_coffee": "\u8d85\u7ea7\u9632\u5fa1\u5496\u5561", "/actions/brewing/super_brewing_tea": "\u8d85\u7ea7\u51b2\u6ce1\u8336", "/actions/brewing/ultra_milking_tea": "\u7a76\u6781\u6324\u5976\u8336", "/actions/brewing/super_attack_coffee": "\u8d85\u7ea7\u653b\u51fb\u5496\u5561", "/actions/brewing/ultra_stamina_coffee": "\u7a76\u6781\u8010\u529b\u5496\u5561", "/actions/brewing/efficiency_tea": "\u6548\u7387\u8336", "/actions/brewing/swiftness_coffee": "\u8fc5\u6377\u5496\u5561", "/actions/brewing/super_alchemy_tea": "\u8d85\u7ea7\u70bc\u91d1\u8336", "/actions/brewing/super_enhancing_tea": "\u8d85\u7ea7\u5f3a\u5316\u8336", "/actions/brewing/ultra_foraging_tea": "\u7a76\u6781\u91c7\u6458\u8336", "/actions/brewing/ultra_intelligence_coffee": "\u7a76\u6781\u667a\u529b\u5496\u5561", "/actions/brewing/channeling_coffee": "\u541f\u5531\u5496\u5561", "/actions/brewing/super_cheesesmithing_tea": "\u8d85\u7ea7\u5976\u916a\u953b\u9020\u8336", "/actions/brewing/ultra_woodcutting_tea": "\u7a76\u6781\u4f10\u6728\u8336", "/actions/brewing/super_power_coffee": "\u8d85\u7ea7\u529b\u91cf\u5496\u5561", "/actions/brewing/artisan_tea": "\u5de5\u5320\u8336", "/actions/brewing/super_crafting_tea": "\u8d85\u7ea7\u5236\u4f5c\u8336", "/actions/brewing/ultra_cooking_tea": "\u7a76\u6781\u70f9\u996a\u8336", "/actions/brewing/super_ranged_coffee": "\u8d85\u7ea7\u8fdc\u7a0b\u5496\u5561", "/actions/brewing/ultra_defense_coffee": "\u7a76\u6781\u9632\u5fa1\u5496\u5561", "/actions/brewing/catalytic_tea": "\u50ac\u5316\u8336", "/actions/brewing/critical_coffee": "\u66b4\u51fb\u5496\u5561", "/actions/brewing/super_tailoring_tea": "\u8d85\u7ea7\u7f1d\u7eab\u8336", "/actions/brewing/ultra_brewing_tea": "\u7a76\u6781\u51b2\u6ce1\u8336", "/actions/brewing/super_magic_coffee": "\u8d85\u7ea7\u9b54\u6cd5\u5496\u5561", "/actions/brewing/ultra_attack_coffee": "\u7a76\u6781\u653b\u51fb\u5496\u5561", "/actions/brewing/blessed_tea": "\u798f\u6c14\u8336", "/actions/brewing/ultra_alchemy_tea": "\u7a76\u6781\u70bc\u91d1\u8336", "/actions/brewing/ultra_enhancing_tea": "\u7a76\u6781\u5f3a\u5316\u8336", "/actions/brewing/ultra_cheesesmithing_tea": "\u7a76\u6781\u5976\u916a\u953b\u9020\u8336", "/actions/brewing/ultra_power_coffee": "\u7a76\u6781\u529b\u91cf\u5496\u5561", "/actions/brewing/ultra_crafting_tea": "\u7a76\u6781\u5236\u4f5c\u8336", "/actions/brewing/ultra_ranged_coffee": "\u7a76\u6781\u8fdc\u7a0b\u5496\u5561", "/actions/brewing/ultra_tailoring_tea": "\u7a76\u6781\u7f1d\u7eab\u8336", "/actions/brewing/ultra_magic_coffee": "\u7a76\u6781\u9b54\u6cd5\u5496\u5561", "/actions/alchemy/coinify": "\u70b9\u91d1", "/actions/alchemy/transmute": "\u8f6c\u5316", "/actions/alchemy/decompose": "\u5206\u89e3", "/actions/enhancing/enhance": "\u5f3a\u5316", "/actions/combat/fly": "\u82cd\u8747", "/actions/combat/rat": "\u6770\u745e", "/actions/combat/skunk": "\u81ed\u9f2c", "/actions/combat/porcupine": "\u8c6a\u732a", "/actions/combat/slimy": "\u53f2\u83b1\u59c6", "/actions/combat/smelly_planet": "\u81ed\u81ed\u661f\u7403", "/actions/combat/smelly_planet_elite": "\u81ed\u81ed\u661f\u7403 (\u7cbe\u82f1)", "/actions/combat/frog": "\u9752\u86d9", "/actions/combat/snake": "\u86c7", "/actions/combat/swampy": "\u6cbc\u6cfd\u866b", "/actions/combat/alligator": "\u590f\u6d1b\u514b", "/actions/combat/swamp_planet": "\u6cbc\u6cfd\u661f\u7403", "/actions/combat/swamp_planet_elite": "\u6cbc\u6cfd\u661f\u7403 (\u7cbe\u82f1)", "/actions/combat/sea_snail": "\u8717\u725b", "/actions/combat/crab": "\u8783\u87f9", "/actions/combat/aquahorse": "\u6c34\u9a6c", "/actions/combat/nom_nom": "\u54ac\u54ac\u9c7c", "/actions/combat/turtle": "\u5fcd\u8005\u9f9f", "/actions/combat/aqua_planet": "\u6d77\u6d0b\u661f\u7403", "/actions/combat/aqua_planet_elite": "\u6d77\u6d0b\u661f\u7403 (\u7cbe\u82f1)", "/actions/combat/jungle_sprite": "\u4e1b\u6797\u7cbe\u7075", "/actions/combat/myconid": "\u8611\u83c7\u4eba", "/actions/combat/treant": "\u6811\u4eba", "/actions/combat/centaur_archer": "\u534a\u4eba\u9a6c\u5f13\u7bad\u624b", "/actions/combat/jungle_planet": "\u4e1b\u6797\u661f\u7403", "/actions/combat/jungle_planet_elite": "\u4e1b\u6797\u661f\u7403 (\u7cbe\u82f1)", "/actions/combat/gobo_stabby": "\u523a\u523a", "/actions/combat/gobo_slashy": "\u780d\u780d", "/actions/combat/gobo_smashy": "\u9524\u9524", "/actions/combat/gobo_shooty": "\u54bb\u54bb", "/actions/combat/gobo_boomy": "\u8f70\u8f70", "/actions/combat/gobo_planet": "\u54e5\u5e03\u6797\u661f\u7403", "/actions/combat/gobo_planet_elite": "\u54e5\u5e03\u6797\u661f\u7403 (\u7cbe\u82f1)", "/actions/combat/eye": "\u72ec\u773c", "/actions/combat/eyes": "\u53e0\u773c", "/actions/combat/veyes": "\u590d\u773c", "/actions/combat/planet_of_the_eyes": "\u773c\u7403\u661f\u7403", "/actions/combat/planet_of_the_eyes_elite": "\u773c\u7403\u661f\u7403 (\u7cbe\u82f1)", "/actions/combat/novice_sorcerer": "\u65b0\u624b\u5deb\u5e08", "/actions/combat/ice_sorcerer": "\u51b0\u971c\u5deb\u5e08", "/actions/combat/flame_sorcerer": "\u706b\u7130\u5deb\u5e08", "/actions/combat/elementalist": "\u5143\u7d20\u6cd5\u5e08", "/actions/combat/sorcerers_tower": "\u5deb\u5e08\u4e4b\u5854", "/actions/combat/sorcerers_tower_elite": "\u5deb\u5e08\u4e4b\u5854 (\u7cbe\u82f1)", "/actions/combat/gummy_bear": "\u8f6f\u7cd6\u718a", "/actions/combat/panda": "\u718a\u732b", "/actions/combat/black_bear": "\u9ed1\u718a", "/actions/combat/grizzly_bear": "\u68d5\u718a", "/actions/combat/polar_bear": "\u5317\u6781\u718a", "/actions/combat/bear_with_it": "\u718a\u718a\u661f\u7403", "/actions/combat/bear_with_it_elite": "\u718a\u718a\u661f\u7403 (\u7cbe\u82f1)", "/actions/combat/magnetic_golem": "\u78c1\u529b\u9b54\u50cf", "/actions/combat/stalactite_golem": "\u949f\u4e73\u77f3\u9b54\u50cf", "/actions/combat/granite_golem": "\u82b1\u5c97\u5ca9\u9b54\u50cf", "/actions/combat/golem_cave": "\u9b54\u50cf\u6d1e\u7a74", "/actions/combat/golem_cave_elite": "\u9b54\u50cf\u6d1e\u7a74 (\u7cbe\u82f1)", "/actions/combat/zombie": "\u50f5\u5c38", "/actions/combat/vampire": "\u5438\u8840\u9b3c", "/actions/combat/werewolf": "\u72fc\u4eba", "/actions/combat/twilight_zone": "\u66ae\u5149\u4e4b\u5730", "/actions/combat/twilight_zone_elite": "\u66ae\u5149\u4e4b\u5730 (\u7cbe\u82f1)", "/actions/combat/abyssal_imp": "\u6df1\u6e0a\u5c0f\u9b3c", "/actions/combat/soul_hunter": "\u7075\u9b42\u730e\u624b", "/actions/combat/infernal_warlock": "\u5730\u72f1\u672f\u58eb", "/actions/combat/infernal_abyss": "\u5730\u72f1\u6df1\u6e0a", "/actions/combat/infernal_abyss_elite": "\u5730\u72f1\u6df1\u6e0a (\u7cbe\u82f1)", "/actions/combat/chimerical_den": "\u5947\u5e7b\u6d1e\u7a74", "/actions/combat/sinister_circus": "\u9634\u68ee\u9a6c\u620f\u56e2", "/actions/combat/enchanted_fortress": "\u79d8\u6cd5\u8981\u585e", "/actions/combat/pirate_cove": "\u6d77\u76d7\u57fa\u5730", }; const ZHOthersDic = { // monsterNames "/monsters/abyssal_imp": "\u6df1\u6e0a\u5c0f\u9b3c", "/monsters/acrobat": "\u6742\u6280\u5e08", "/monsters/anchor_shark": "\u6301\u951a\u9ca8", "/monsters/aquahorse": "\u6c34\u9a6c", "/monsters/black_bear": "\u9ed1\u718a", "/monsters/gobo_boomy": "\u8f70\u8f70", "/monsters/brine_marksman": "\u6d77\u76d0\u5c04\u624b", "/monsters/captain_fishhook": "\u9c7c\u94a9\u8239\u957f", "/monsters/butterjerry": "\u8776\u9f20", "/monsters/centaur_archer": "\u534a\u4eba\u9a6c\u5f13\u7bad\u624b", "/monsters/chronofrost_sorcerer": "\u971c\u65f6\u5deb\u5e08", "/monsters/crystal_colossus": "\u6c34\u6676\u5de8\u50cf", "/monsters/demonic_overlord": "\u6076\u9b54\u9738\u4e3b", "/monsters/deranged_jester": "\u5c0f\u4e11\u7687", "/monsters/dodocamel": "\u6e21\u6e21\u9a7c", "/monsters/dusk_revenant": "\u9ec4\u660f\u4ea1\u7075", "/monsters/elementalist": "\u5143\u7d20\u6cd5\u5e08", "/monsters/enchanted_bishop": "\u79d8\u6cd5\u4e3b\u6559", "/monsters/enchanted_king": "\u79d8\u6cd5\u56fd\u738b", "/monsters/enchanted_knight": "\u79d8\u6cd5\u9a91\u58eb", "/monsters/enchanted_pawn": "\u79d8\u6cd5\u58eb\u5175", "/monsters/enchanted_queen": "\u79d8\u6cd5\u738b\u540e", "/monsters/enchanted_rook": "\u79d8\u6cd5\u5821\u5792", "/monsters/eye": "\u72ec\u773c", "/monsters/eyes": "\u53e0\u773c", "/monsters/flame_sorcerer": "\u706b\u7130\u5deb\u5e08", "/monsters/fly": "\u82cd\u8747", "/monsters/frog": "\u9752\u86d9", "/monsters/sea_snail": "\u8717\u725b", "/monsters/giant_shoebill": "\u9cb8\u5934\u9e73", "/monsters/gobo_chieftain": "\u54e5\u5e03\u6797\u914b\u957f", "/monsters/granite_golem": "\u82b1\u5c97\u9b54\u50cf", "/monsters/griffin": "\u72ee\u9e6b", "/monsters/grizzly_bear": "\u68d5\u718a", "/monsters/gummy_bear": "\u8f6f\u7cd6\u718a", "/monsters/crab": "\u8783\u87f9", "/monsters/ice_sorcerer": "\u51b0\u971c\u5deb\u5e08", "/monsters/infernal_warlock": "\u5730\u72f1\u672f\u58eb", "/monsters/jackalope": "\u9e7f\u89d2\u5154", "/monsters/rat": "\u6770\u745e", "/monsters/juggler": "\u6742\u800d\u8005", "/monsters/jungle_sprite": "\u4e1b\u6797\u7cbe\u7075", "/monsters/luna_empress": "\u6708\u795e\u4e4b\u8776", "/monsters/magician": "\u9b54\u672f\u5e08", "/monsters/magnetic_golem": "\u78c1\u529b\u9b54\u50cf", "/monsters/manticore": "\u72ee\u874e\u517d", "/monsters/marine_huntress": "\u6d77\u6d0b\u730e\u624b", "/monsters/myconid": "\u8611\u83c7\u4eba", "/monsters/nom_nom": "\u54ac\u54ac\u9c7c", "/monsters/novice_sorcerer": "\u65b0\u624b\u5deb\u5e08", "/monsters/panda": "\u718a\u732b", "/monsters/polar_bear": "\u5317\u6781\u718a", "/monsters/porcupine": "\u8c6a\u732a", "/monsters/rabid_rabbit": "\u75af\u9b54\u5154", "/monsters/red_panda": "\u5c0f\u718a\u732b", "/monsters/alligator": "\u590f\u6d1b\u514b", "/monsters/gobo_shooty": "\u54bb\u54bb", "/monsters/skunk": "\u81ed\u9f2c", "/monsters/gobo_slashy": "\u780d\u780d", "/monsters/slimy": "\u53f2\u83b1\u59c6", "/monsters/gobo_smashy": "\u9524\u9524", "/monsters/soul_hunter": "\u7075\u9b42\u730e\u624b", "/monsters/squawker": "\u9e66\u9e49", "/monsters/gobo_stabby": "\u523a\u523a", "/monsters/stalactite_golem": "\u949f\u4e73\u77f3\u9b54\u50cf", "/monsters/swampy": "\u6cbc\u6cfd\u866b", "/monsters/the_kraken": "\u514b\u62c9\u80af", "/monsters/the_watcher": "\u89c2\u5bdf\u8005", "/monsters/snake": "\u86c7", "/monsters/tidal_conjuror": "\u6f6e\u6c50\u53ec\u5524\u5e08", "/monsters/treant": "\u6811\u4eba", "/monsters/turtle": "\u5fcd\u8005\u9f9f", "/monsters/vampire": "\u5438\u8840\u9b3c", "/monsters/veyes": "\u590d\u773c", "/monsters/werewolf": "\u72fc\u4eba", "/monsters/zombie": "\u50f5\u5c38", "/monsters/zombie_bear": "\u50f5\u5c38\u718a", // abilityNames "/abilities/poke": "\u7834\u80c6\u4e4b\u523a", "/abilities/impale": "\u900f\u9aa8\u4e4b\u523a", "/abilities/puncture": "\u7834\u7532\u4e4b\u523a", "/abilities/penetrating_strike": "\u8d2f\u5fc3\u4e4b\u523a", "/abilities/scratch": "\u722a\u5f71\u65a9", "/abilities/cleave": "\u5206\u88c2\u65a9", "/abilities/maim": "\u8840\u5203\u65a9", "/abilities/crippling_slash": "\u81f4\u6b8b\u65a9", "/abilities/smack": "\u91cd\u78be", "/abilities/sweep": "\u91cd\u626b", "/abilities/stunning_blow": "\u91cd\u9524", "/abilities/fracturing_impact": "\u788e\u88c2\u51b2\u51fb", "/abilities/shield_bash": "\u76fe\u51fb", "/abilities/quick_shot": "\u5feb\u901f\u5c04\u51fb", "/abilities/aqua_arrow": "\u6d41\u6c34\u7bad", "/abilities/flame_arrow": "\u70c8\u7130\u7bad", "/abilities/rain_of_arrows": "\u7bad\u96e8", "/abilities/silencing_shot": "\u6c89\u9ed8\u4e4b\u7bad", "/abilities/steady_shot": "\u7a33\u5b9a\u5c04\u51fb", "/abilities/pestilent_shot": "\u75ab\u75c5\u5c04\u51fb", "/abilities/penetrating_shot": "\u8d2f\u7a7f\u5c04\u51fb", "/abilities/water_strike": "\u6d41\u6c34\u51b2\u51fb", "/abilities/ice_spear": "\u51b0\u67aa\u672f", "/abilities/frost_surge": "\u51b0\u971c\u7206\u88c2", "/abilities/mana_spring": "\u6cd5\u529b\u55b7\u6cc9", "/abilities/entangle": "\u7f20\u7ed5", "/abilities/toxic_pollen": "\u5267\u6bd2\u7c89\u5c18", "/abilities/natures_veil": "\u81ea\u7136\u83cc\u5e55", "/abilities/life_drain": "\u751f\u547d\u5438\u53d6", "/abilities/fireball": "\u706b\u7403", "/abilities/flame_blast": "\u7194\u5ca9\u7206\u88c2", "/abilities/firestorm": "\u706b\u7130\u98ce\u66b4", "/abilities/smoke_burst": "\u70df\u7206\u706d\u5f71", "/abilities/minor_heal": "\u521d\u7ea7\u81ea\u6108\u672f", "/abilities/heal": "\u81ea\u6108\u672f", "/abilities/quick_aid": "\u5feb\u901f\u6cbb\u7597\u672f", "/abilities/rejuvenate": 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JSON.parse(localStorage.getItem("initClientData")); console.log(obj); GM_setValue("init_client_data", localStorage.getItem("initClientData")); initData_actionDetailMap = obj.actionDetailMap; initData_levelExperienceTable = obj.levelExperienceTable; initData_itemDetailMap = obj.itemDetailMap; initData_actionCategoryDetailMap = obj.actionCategoryDetailMap; initData_abilityDetailMap = obj.abilityDetailMap; } hookWS(); fetchMarketJSON(true); function hookWS() { const dataProperty = Object.getOwnPropertyDescriptor(MessageEvent.prototype, "data"); const oriGet = dataProperty.get; dataProperty.get = hookedGet; Object.defineProperty(MessageEvent.prototype, "data", dataProperty); function hookedGet() { const socket = this.currentTarget; if (!(socket instanceof WebSocket)) { return oriGet.call(this); } if (socket.url.indexOf("api.milkywayidle.com/ws") <= -1 && socket.url.indexOf("api-test.milkywayidle.com/ws") <= -1) { return oriGet.call(this); } const message = oriGet.call(this); Object.defineProperty(this, "data", { value: message }); // Anti-loop return handleMessage(message); } } function handleMessage(message) { let obj = JSON.parse(message); if (obj && obj.type === "init_character_data") { console.log(obj); GM_setValue("init_character_data", message); initData_characterSkills = obj.characterSkills; initData_characterItems = obj.characterItems; initData_characterHouseRoomMap = obj.characterHouseRoomMap; initData_actionTypeDrinkSlotsMap = obj.actionTypeDrinkSlotsMap; initData_characterAbilities = obj.characterAbilities; initData_myMarketListings = obj.myMarketListings; initData_combatAbilities = obj.combatUnit.combatAbilities; currentActionsHridList = [...obj.characterActions]; if (settingsMap.totalActionTime.isTrue) { showTotalActionTime(); } waitForActionPanelParent(); if (settingsMap.skillbook.isTrue) { waitForItemDict(); } if (settingsMap.ThirdPartyLinks.isTrue) { add3rdPartyLinks(); } if (settingsMap.networth.isTrue) { calculateNetworth(); } for (const item of obj.characterItems) { if (item.itemLocationHrid !== "/item_locations/inventory") { currentEquipmentMap[item.itemLocationHrid] = item; } } if (settingsMap.checkEquipment.isTrue) { checkEquipment(); } if (settingsMap.notifiEmptyAction.isTrue) { notificate(); } if (settingsMap.fillMarketOrderPrice.isTrue) { waitForMarketOrders(); } } else if (obj && obj.type === "init_client_data") { console.log(obj); GM_setValue("init_client_data", message); initData_actionDetailMap = obj.actionDetailMap; initData_levelExperienceTable = obj.levelExperienceTable; initData_itemDetailMap = obj.itemDetailMap; initData_actionCategoryDetailMap = obj.actionCategoryDetailMap; initData_abilityDetailMap = obj.abilityDetailMap; } else if (obj && obj.type === "actions_updated") { for (const action of obj.endCharacterActions) { if (action.isDone === false) { currentActionsHridList.push(action); } else { currentActionsHridList = currentActionsHridList.filter((o) => { return o.id !== action.id; }); } } if (settingsMap.checkEquipment.isTrue) { checkEquipment(); } if (settingsMap.notifiEmptyAction.isTrue) { setTimeout(notificate, 1000); } if (settingsMap.showDamage.isTrue) { if (currentActionsHridList.length === 0 || !currentActionsHridList[0].actionHrid.startsWith("/actions/combat/")) { // Clear damage statistics panel players = []; monsters = []; monstersHP = []; playersMP = []; startTime = null; endTime = null; totalDuration = 0; totalDamage = new Array(players.length).fill(0); monsterCounts = {}; monsterEvasion = {}; monsterHrids = {}; } } } else if (obj && obj.type === "action_completed") { const action = obj.endCharacterAction; if (action.isDone === false) { for (const a of currentActionsHridList) { if (a.id === action.id) { a.currentCount = action.currentCount; } } } } else if (obj && obj.type === "battle_unit_fetched") { if (settingsMap.battlePanel.isTrue) { handleBattleSummary(obj); } } else if (obj && obj.type === "items_updated" && obj.endCharacterItems) { for (const item of obj.endCharacterItems) { if (item.itemLocationHrid !== "/item_locations/inventory") { if (item.count === 0) { currentEquipmentMap[item.itemLocationHrid] = null; } else { currentEquipmentMap[item.itemLocationHrid] = item; } } } if (settingsMap.checkEquipment.isTrue) { checkEquipment(); } } else if (obj && obj.type === "new_battle") { GM_setValue("new_battle", message); // This is the only place to get other party members' equipted consumables. if (settingsMap.showDamage.isTrue) { if (startTime && endTime) { totalDuration += (endTime - startTime) / 1000; } startTime = Date.now(); endTime = null; monstersHP = obj.monsters.map((monster) => monster.currentHitpoints); playersMP = obj.players.map((player) => player.currentManapoints); if (!players || players.length === 0) { players = obj.players; } const playerIndices = Object.keys(players); playerIndices.forEach((userIndex) => { players[userIndex].currentAction = players[userIndex].preparingAbilityHrid ? players[userIndex].preparingAbilityHrid : players[userIndex].isPreparingAutoAttack ? "auto" : "idle"; }); monsters = obj.monsters; if (!totalDamage.length) { totalDamage = new Array(players.length).fill(0); } // Accumulate monster counts and store evasion ratings by combat style obj.monsters.forEach((monster) => { const name = monster.name; monsterHrids[name] = monster.hrid; monsterCounts[name] = (monsterCounts[name] || 0) + 1; if (!monsterEvasion[name]) { monsterEvasion[name] = {}; } players.forEach((player) => { if (player.combatDetails && player.combatDetails.combatStats.combatStyleHrids) { player.combatDetails.combatStats.combatStyleHrids.forEach((styleHrid) => { const style = styleHrid.split("/").pop(); // Get the combat style (e.g., "ranged") const evasionRating = monster.combatDetails[`${style}EvasionRating`]; monsterEvasion[name][player.name + "-" + style] = evasionRating; }); } }); }); } } else if (obj && obj.type === "profile_shared") { let profileExportListString = GM_getValue("profile_export_list", null); let profileExportList = null; // Remove invalid // GM_setValue("profile_export_list", JSON.stringify(new Array())); // Remove stored profiles. Only for testing. if (profileExportListString) { profileExportList = JSON.parse(profileExportListString); if (!profileExportList || !profileExportList.filter) { console.error("Found invalid profileExportList in store. profileExportList cleared."); GM_setValue("profile_export_list", JSON.stringify(new Array())); } } else { GM_setValue("profile_export_list", JSON.stringify(new Array())); } obj.characterID = obj.profile.characterSkills[0].characterID; obj.characterName = obj.profile.sharableCharacter.name; obj.timestamp = Date.now(); profileExportListString = GM_getValue("profile_export_list", null) || JSON.stringify(new Array()); profileExportList = JSON.parse(profileExportListString); profileExportList = profileExportList.filter((item) => item.characterID !== obj.characterID); profileExportList.unshift(obj); if (profileExportList.length > 20) { profileExportList.pop(); } // console.log(profileExportList); GM_setValue("profile_export_list", JSON.stringify(profileExportList)); addExportButton(obj); if (settingsMap.profileBuildScore.isTrue) { showBuildScoreOnProfile(obj); } } else if (obj && obj.type === "battle_updated" && monstersHP.length) { if (settingsMap.showDamage.isTrue) { const mMap = obj.mMap; const pMap = obj.pMap; const playerIndices = Object.keys(obj.pMap); // Decide which player cast a spell by MP decrease. let castPlayer = -1; playerIndices.forEach((userIndex) => { if (pMap[userIndex].cMP < playersMP[userIndex]) { castPlayer = userIndex; } playersMP[userIndex] = pMap[userIndex].cMP; }); monstersHP.forEach((mHP, mIndex) => { const monster = mMap[mIndex]; if (monster) { const hpDiff = mHP - monster.cHP; monstersHP[mIndex] = monster.cHP; if (hpDiff > 0) { if (playerIndices.length > 1) { // Damage is resulted by ManaSpring or Bloom from one of the players. playerIndices.forEach((userIndex) => { if (userIndex === castPlayer) { if (!players[userIndex].damageMap) { players[userIndex].damageMap = new Map(); } players[userIndex].damageMap.set( players[userIndex].currentAction, players[userIndex].damageMap.has(players[userIndex].currentAction) ? players[userIndex].damageMap.get(players[userIndex].currentAction) + hpDiff : hpDiff ); totalDamage[userIndex] += hpDiff; } }); } else { if (!players[playerIndices[0]].damageMap) { players[playerIndices[0]].damageMap = new Map(); } players[playerIndices[0]].damageMap.set( players[playerIndices[0]].currentAction, players[playerIndices[0]].damageMap.has(players[playerIndices[0]].currentAction) ? players[playerIndices[0]].damageMap.get(players[playerIndices[0]].currentAction) + hpDiff : hpDiff ); totalDamage[playerIndices[0]] += hpDiff; } } } }); playerIndices.forEach((userIndex) => { players[userIndex].currentAction = pMap[userIndex].abilityHrid ? pMap[userIndex].abilityHrid : pMap[userIndex].isAutoAtk ? "auto" : "idle"; }); endTime = Date.now(); updateStatisticsPanel(); } } return message; } /* 计算Networth */ async function calculateNetworth() { const marketAPIJson = await fetchMarketJSON(); if (!marketAPIJson) { console.error("calculateNetworth marketAPIJson is null"); return; } let networthAsk = 0; let networthBid = 0; let marketListingsNetworthAsk = 0; let marketListingsNetworthBid = 0; let equippedNetworthAsk = 0; let equippedNetworthBid = 0; let inventoryNetworthAsk = 0; let inventoryNetworthBid = 0; for (const item of initData_characterItems) { const enhanceLevel = item.enhancementLevel; const itemName = initData_itemDetailMap[item.itemHrid].name; const marketPrices = marketAPIJson.market[itemName]; if (enhanceLevel && enhanceLevel > 1) { input_data.item_hrid = item.itemHrid; input_data.stop_at = enhanceLevel; const best = await findBestEnhanceStrat(input_data); let totalCost = best?.totalCost; totalCost = totalCost ? Math.round(totalCost) : 0; if (item.itemLocationHrid !== "/item_locations/inventory") { equippedNetworthAsk += item.count * (totalCost > 0 ? totalCost : 0); equippedNetworthBid += item.count * (totalCost > 0 ? totalCost : 0); } else { inventoryNetworthAsk += item.count * (totalCost > 0 ? totalCost : 0); inventoryNetworthBid += item.count * (totalCost > 0 ? totalCost : 0); } } else if (marketPrices) { if (item.itemLocationHrid !== "/item_locations/inventory") { equippedNetworthAsk += item.count * (marketPrices.ask > 0 ? marketPrices.ask : 0); equippedNetworthBid += item.count * (marketPrices.bid > 0 ? marketPrices.bid : 0); } else { inventoryNetworthAsk += item.count * (marketPrices.ask > 0 ? marketPrices.ask : 0); inventoryNetworthBid += item.count * (marketPrices.bid > 0 ? marketPrices.bid : 0); } } else { console.log("calculateNetworth cannot find price of " + itemName); } } for (const item of initData_myMarketListings) { const itemName = initData_itemDetailMap[item.itemHrid]?.name; const quantity = item.orderQuantity - item.filledQuantity; const enhancementLevel = item.enhancementLevel; const marketPrices = marketAPIJson.market[itemName]; if (!marketPrices) { console.log("calculateNetworth cannot get marketPrices of " + itemName); return; } if (item.isSell) { if (itemName === "Bag Of 10 Cowbells") { marketPrices.ask *= 1 - 18 / 100; marketPrices.bid *= 1 - 18 / 100; } else { marketPrices.ask *= 1 - 2 / 100; marketPrices.bid *= 1 - 2 / 100; } if (!enhancementLevel || enhancementLevel <= 1) { marketListingsNetworthAsk += quantity * (marketPrices.ask > 0 ? marketPrices.ask : 0); marketListingsNetworthBid += quantity * (marketPrices.bid > 0 ? marketPrices.bid : 0); } else { input_data.item_hrid = item.itemHrid; input_data.stop_at = enhancementLevel; const best = await findBestEnhanceStrat(input_data); let totalCost = best?.totalCost; totalCost = totalCost ? Math.round(totalCost) : 0; marketListingsNetworthAsk += quantity * (totalCost > 0 ? totalCost : 0); marketListingsNetworthBid += quantity * (totalCost > 0 ? totalCost : 0); } marketListingsNetworthAsk += item.unclaimedCoinCount; marketListingsNetworthBid += item.unclaimedCoinCount; } else { marketListingsNetworthAsk += quantity * item.price; marketListingsNetworthBid += quantity * item.price; marketListingsNetworthAsk += item.unclaimedItemCount * (marketPrices.ask > 0 ? marketPrices.ask : 0); marketListingsNetworthBid += item.unclaimedItemCount * (marketPrices.bid > 0 ? marketPrices.bid : 0); } } networthAsk = equippedNetworthAsk + inventoryNetworthAsk + marketListingsNetworthAsk; networthBid = equippedNetworthBid + inventoryNetworthBid + marketListingsNetworthBid; /* 仓库搜索栏下方显示人物总结 */ // Some code of networth summery is by Stella. const addInventorySummery = async (invElem) => { const [battleHouseScore, nonBattleHouseScore, abilityScore, equipmentScore] = await getSelfBuildScores( equippedNetworthAsk * 0.5 + equippedNetworthBid * 0.5 ); const totalScore = battleHouseScore + abilityScore + equipmentScore; const totalHouseScore = battleHouseScore + nonBattleHouseScore; const totalNetworth = networthAsk * 0.5 + networthBid * 0.5 + (totalHouseScore + abilityScore) * 1000000; invElem.insertAdjacentHTML( "beforebegin", `<div style="text-align: left; color: ${SCRIPT_COLOR_MAIN}; font-size: 14px;"> <!-- 战力打造分 --> <div style="cursor: pointer; font-weight: bold" id="toggleScores">${ isZH ? "+ 战力打造分: " : "+ Character Build Score: " }${totalScore.toFixed(1)}</div> <div id="buildScores" style="display: none; margin-left: 20px;"> <div>${isZH ? "房子分:" : "House score: "}${battleHouseScore.toFixed(1)}</div> <div>${isZH ? "技能分:" : "Ability score: "}${abilityScore.toFixed(1)}</div> <div>${isZH ? "装备分:" : "Equipment score: "}${equipmentScore.toFixed(1)}</div> </div> <!-- 总NetWorth --> <div style="cursor: pointer; font-weight: bold;" id="toggleNetWorth"> ${isZH ? "+ 总NetWorth:" : "+ Total NetWorth: "}${numberFormatter(totalNetworth)} </div> <div id="netWorthDetails" style="display: none; margin-left: 20px;"> <!-- 流动资产 --> <div style="cursor: pointer;" id="toggleCurrentAssets"> ${isZH ? "+ 流动资产价值" : "+ Current assets value"} </div> <div id="currentAssets" style="display: none; margin-left: 20px;"> <div>${isZH ? "装备价值:" : "Equipment value: "}${numberFormatter(equippedNetworthAsk)}</div> <div>${isZH ? "库存价值:" : "Inventory value: "}${numberFormatter(inventoryNetworthAsk)}</div> <div>${isZH ? "订单价值:" : "Market listing value: "}${numberFormatter(marketListingsNetworthAsk)}</div> </div> <!-- 非流动资产 --> <div style="cursor: pointer;" id="toggleNonCurrentAssets"> ${isZH ? "+ 非流动资产价值" : "+ Fixed assets value"} </div> <div id="nonCurrentAssets" style="display: none; margin-left: 20px;"> <div>${isZH ? "房子价值:" : "Houses value: "}${numberFormatter(totalHouseScore * 1000000)}</div> <div>${isZH ? "技能价值:" : "Abilities value: "}${numberFormatter(abilityScore * 1000000)}</div> </div> </div> </div>` ); // 监听点击事件,控制折叠和展开 const toggleScores = document.getElementById("toggleScores"); const ScoreDetails = document.getElementById("buildScores"); const toggleButton = document.getElementById("toggleNetWorth"); const netWorthDetails = document.getElementById("netWorthDetails"); const toggleCurrentAssets = document.getElementById("toggleCurrentAssets"); const currentAssets = document.getElementById("currentAssets"); const toggleNonCurrentAssets = document.getElementById("toggleNonCurrentAssets"); const nonCurrentAssets = document.getElementById("nonCurrentAssets"); toggleScores.addEventListener("click", () => { const isCollapsed = ScoreDetails.style.display === "none"; ScoreDetails.style.display = isCollapsed ? "block" : "none"; toggleScores.textContent = (isCollapsed ? "↓ " : "+ ") + (isZH ? "战力打造分: " : "Character Build Score: ") + totalScore.toFixed(1); }); toggleButton.addEventListener("click", () => { const isCollapsed = netWorthDetails.style.display === "none"; netWorthDetails.style.display = isCollapsed ? "block" : "none"; toggleButton.textContent = (isCollapsed ? "↓ " : "+ ") + (isZH ? "总NetWorth:" : "Total NetWorth: ") + numberFormatter(totalNetworth); currentAssets.style.display = isCollapsed ? "block" : "none"; toggleCurrentAssets.textContent = (isCollapsed ? "↓ " : "+ ") + (isZH ? "流动资产价值" : "Current assets value"); nonCurrentAssets.style.display = isCollapsed ? "block" : "none"; toggleNonCurrentAssets.textContent = (isCollapsed ? "↓ " : "+ ") + (isZH ? "非流动资产价值" : "Fixed assets value"); }); toggleCurrentAssets.addEventListener("click", () => { const isCollapsed = currentAssets.style.display === "none"; currentAssets.style.display = isCollapsed ? "block" : "none"; toggleCurrentAssets.textContent = (isCollapsed ? "↓ " : "+ ") + (isZH ? "流动资产价值" : "Current assets value"); }); toggleNonCurrentAssets.addEventListener("click", () => { const isCollapsed = nonCurrentAssets.style.display === "none"; nonCurrentAssets.style.display = isCollapsed ? "block" : "none"; toggleNonCurrentAssets.textContent = (isCollapsed ? "↓ " : "+ ") + (isZH ? "非流动资产价值" : "Fixed assets value"); }); }; const waitForHeader = () => { const targetNode = document.querySelector("div.Header_totalLevel__8LY3Q"); if (targetNode) { targetNode.insertAdjacentHTML( "afterend", `<div style="font-size: 13px; font-weight: 500; color: ${SCRIPT_COLOR_MAIN}; text-wrap: nowrap;">Current Assets: ${numberFormatter( networthAsk )} / ${numberFormatter(networthBid)}${`<div id="script_api_fail_alert" style="color: ${SCRIPT_COLOR_ALERT};">${ isZH ? "无法从API更新市场数据" : "Can't update market prices" }</div>`}</div>` ); const alertDiv = document.querySelector("div#script_api_fail_alert"); if (alertDiv) { alertDiv.style.cursor = "pointer"; alertDiv.addEventListener("click", () => { showApiFailAlertPopup(); }); if (isUsingExpiredMarketJson && settingsMap.networkAlert.isTrue) { alertDiv.style.display = "block"; } else { alertDiv.style.display = "none"; } } document.body.insertAdjacentHTML( "beforeend", `<div id="script_api_fail_popout" style="display: none; position: absolute; top: 50px; left: 0; padding: 10px; background: white; border: 1px solid black; box-shadow: 2px 2px 10px rgba(0, 0, 0, 0.2); border-radius: 8px; white-space: pre-wrap;"></div>` ); const popout = document.querySelector("#script_api_fail_popout"); if (popout) { popout.addEventListener("click", function () { const popout = document.querySelector("#script_api_fail_popout"); popout.style.display = popout.style.display === "block" ? "none" : "block"; }); } } else { setTimeout(waitForHeader, 200); } }; waitForHeader(); function showApiFailAlertPopup() { console.log(reasonForUsingExpiredMarketJson); const popout = document.querySelector("#script_api_fail_popout"); if (popout) { popout.textContent = reasonForUsingExpiredMarketJson; popout.style.display = "block"; } } const waitForInv = () => { const targetNodes = document.querySelectorAll("div.Inventory_items__6SXv0"); for (const node of targetNodes) { if (settingsMap.invWorth.isTrue) { if (!node.classList.contains("script_buildScore_added")) { node.classList.add("script_buildScore_added"); addInventorySummery(node); } } if (settingsMap.invSort.isTrue) { if (!node.classList.contains("script_invSort_added")) { node.classList.add("script_invSort_added"); addInvSortButton(node); } } } setTimeout(waitForInv, 1000); }; waitForInv(); } /* 仓库物品排序 */ // by daluo, bot7420 async function addInvSortButton(invElem) { const price_data = await fetchMarketJSON(); if (!price_data || !price_data.market) { console.error("addInvSortButton fetchMarketJSON null"); return; } const askButton = `<button id="script_sortByAsk_btn" style="border-radius: 3px; background-color: ${SCRIPT_COLOR_MAIN}; color: black;"> ${isZH ? "出售价" : "Ask"} </button>`; const bidButton = `<button id="script_sortByBid_btn" style="border-radius: 3px; background-color: ${SCRIPT_COLOR_MAIN}; color: black;"> ${isZH ? "收购价" : "Bid"} </button>`; const noneButton = `<button id="script_sortByNone_btn" style="border-radius: 3px; background-color: ${SCRIPT_COLOR_MAIN}; color: black;"> ${isZH ? "无" : "None"} </button>`; const buttonsDiv = `<div style="color: ${SCRIPT_COLOR_MAIN}; font-size: 14px; text-align: left; ">${ isZH ? "物品排序:" : "Sort items by: " }${askButton} ${bidButton} ${noneButton}</div>`; invElem.insertAdjacentHTML("beforebegin", buttonsDiv); invElem.parentElement.querySelector("button#script_sortByAsk_btn").addEventListener("click", function (e) { sortItemsBy("ask"); }); invElem.parentElement.querySelector("button#script_sortByBid_btn").addEventListener("click", function (e) { sortItemsBy("bid"); }); invElem.parentElement.querySelector("button#script_sortByNone_btn").addEventListener("click", function (e) { sortItemsBy("none"); }); const sortItemsBy = (order) => { for (const typeDiv of invElem.children) { const typeName = getOriTextFromElement(typeDiv.getElementsByClassName("Inventory_categoryButton__35s1x")[0]); const notNeedSortTypes = ["Loots", "Currencies", "Equipment"]; if (notNeedSortTypes.includes(typeName)) { continue; } typeDiv.querySelector(".Inventory_label__XEOAx").style.order = Number.MIN_SAFE_INTEGER; const itemElems = typeDiv.querySelectorAll(".Item_itemContainer__x7kH1"); for (const itemElem of itemElems) { let itemName = itemElem.querySelector("svg").attributes["aria-label"].value; if (isZHInGameSetting) { itemName = getItemEnNameFromZhName(itemName); } let itemCount = itemElem.querySelector(".Item_count__1HVvv").innerText; itemCount = Number(itemCount.toLowerCase().replaceAll("k", "000").replaceAll("m", "000000")); const askPrice = price_data.market[itemName] && price_data.market[itemName].ask > 0 ? price_data.market[itemName].ask : 0; const bidPrice = price_data.market[itemName] && price_data.market[itemName].bid > 0 ? price_data.market[itemName].bid : 0; const itemAskmWorth = askPrice * itemCount; const itemBidWorth = bidPrice * itemCount; // 价格角标 if (!itemElem.querySelector("#script_stack_price")) { itemElem.style.position = "relative"; const priceElemHTML = `<div id="script_stack_price" style="z-index: 1; position: absolute; top: 2px; left: 2px; text-align: left;"> </div>`; itemElem.querySelector(".Item_item__2De2O.Item_clickable__3viV6").insertAdjacentHTML("beforeend", priceElemHTML); } const priceElem = itemElem.querySelector("#script_stack_price"); // 排序 if (order === "ask") { itemElem.style.order = -itemAskmWorth; priceElem.textContent = numberFormatter(itemAskmWorth); } else if (order === "bid") { itemElem.style.order = -itemBidWorth; priceElem.textContent = numberFormatter(itemBidWorth); } else if (order === "none") { itemElem.style.order = 0; priceElem.textContent = ""; } } } }; } /* 计算打造分 */ // BuildScore algorithm by Ratatatata (https://gf.qytechs.cn/zh-CN/scripts/511240) async function getSelfBuildScores(equippedNetworth) { // 房子分:战斗相关房子升级所需总金币 const battleHouses = ["dining_room", "library", "dojo", "gym", "armory", "archery_range", "mystical_study"]; let battleHouseScore = 0; let nonBattleHouseScore = 0; for (const key in initData_characterHouseRoomMap) { if (battleHouses.some((house) => initData_characterHouseRoomMap[key].houseRoomHrid.includes(house))) { battleHouseScore += (await getHouseFullBuildPrice(initData_characterHouseRoomMap[key])) / 1000000; } else { nonBattleHouseScore += (await getHouseFullBuildPrice(initData_characterHouseRoomMap[key])) / 1000000; } } // 技能分:当前使用的战斗技能所需技能书总价,单位M let abilityScore = 0; try { abilityScore = await calculateAbilityScore(); } catch (error) { console.error("Error in calculateAbilityScore()", error); } // console.log("abilityScore " + abilityScore); // 装备分:当前身上装备总价,单位M let equipmentScore = equippedNetworth / 1000000; // console.log("equipmentScore " + equipmentScore); return [battleHouseScore, nonBattleHouseScore, abilityScore, equipmentScore]; } // 计算单个房子完整造价 async function getHouseFullBuildPrice(house) { const marketAPIJson = await fetchMarketJSON(); if (!marketAPIJson) { return 0; } const clientObj = JSON.parse(GM_getValue("init_client_data", "")); const upgradeCostsMap = clientObj.houseRoomDetailMap[house.houseRoomHrid].upgradeCostsMap; const level = house.level; let cost = 0; for (let i = 1; i <= level; i++) { for (const item of upgradeCostsMap[i]) { const itemName = clientObj.itemDetailMap[item.itemHrid].name; const marketPrices = marketAPIJson.market[itemName]; if (marketPrices) { cost += item.count * getWeightedMarketPrice(marketPrices); } else { console.log("getHouseFullBuildPrice cannot find price of " + itemName); } } } return cost; } function getWeightedMarketPrice(marketPrices, ratio = 0.5) { let ask = marketPrices.ask; let bid = marketPrices.bid; if (ask > 0 && bid < 0) { bid = ask; } if (bid > 0 && ask < 0) { ask = bid; } const weightedPrice = ask * ratio + bid * (1 - ratio); return weightedPrice; } // 技能价格计算 async function calculateAbilityScore() { const marketAPIJson = await fetchMarketJSON(); if (!marketAPIJson) { return 0; } let exp_50_skill = ["poke", "scratch", "smack", "quick_shot", "water_strike", "fireball", "entangle", "minor_heal"]; const getNeedBooksToLevel = (targetLevel, abilityPerBookExp) => { const needExp = initData_levelExperienceTable[targetLevel]; let needBooks = needExp / abilityPerBookExp; needBooks += 1; return needBooks.toFixed(1); }; // 技能净值 let price = 0; initData_combatAbilities.forEach((item) => { let numBooks = 0; if (exp_50_skill.some((skill) => item.abilityHrid.includes(skill))) { numBooks = getNeedBooksToLevel(item.level, 50); } else { numBooks = getNeedBooksToLevel(item.level, 500); } const itemName = initData_itemDetailMap[item.abilityHrid.replace("/abilities/", "/items/")].name; const marketPrices = marketAPIJson.market[itemName]; if (marketPrices) { price += numBooks * getWeightedMarketPrice(marketPrices); } else { console.log("calculateAbilityScore cannot find price of " + itemName); } // console.log(`技能:${itemName},价值${numBooks * (marketPrices.bid > 0 ? marketPrices.bid : 0)}`) }); return (price /= 1000000); } /* 查看人物面板显示打造分 */ // by Ratatatata (https://gf.qytechs.cn/zh-CN/scripts/511240) function getInfoPanel() { const selectedElement = document.querySelector(`div.SharableProfile_overviewTab__W4dCV`); if (selectedElement) { return selectedElement; } else { return new Promise((resolve) => { setTimeout(() => resolve(getInfoPanel()), 500); }); } } async function showBuildScoreOnProfile(profile_shared_obj) { const [battleHouseScore, abilityScore, equipmentScore] = await getBuildScoreByProfile(profile_shared_obj); const totalBuildScore = battleHouseScore + abilityScore + equipmentScore; const isEquipmentHiddenText = abilityScore + equipmentScore <= 0 ? (isZH ? " (装备隐藏)" : " (Equipment hidden)") : " "; const panel = await getInfoPanel(); panel.insertAdjacentHTML( "beforeend", `<div style="text-align: left; color: ${SCRIPT_COLOR_MAIN}; font-size: 14px;"> <div style="cursor: pointer; font-weight: bold" id="toggleScores_profile">${ isZH ? "+ 战力打造分: " : "+ Character Build Score: " }${totalBuildScore.toFixed(1)}${isEquipmentHiddenText}</div> <div id="buildScores_profile" style="display: none; margin-left: 20px;"> <div>${isZH ? "房子分:" : "House score: "}${battleHouseScore.toFixed(1)}</div> <div>${isZH ? "技能分:" : "Ability score: "}${abilityScore.toFixed(1)}</div> <div>${isZH ? "装备分:" : "Equipment score: "}${equipmentScore.toFixed(1)}</div> </div> </div>` ); // 监听点击事件,控制折叠和展开 const toggleScores = document.getElementById("toggleScores_profile"); const ScoreDetails = document.getElementById("buildScores_profile"); toggleScores.addEventListener("click", () => { const isCollapsed = ScoreDetails.style.display === "none"; ScoreDetails.style.display = isCollapsed ? "block" : "none"; toggleScores.textContent = (isCollapsed ? "↓ " : "+ ") + (isZH ? "战力打造分: " : "Character Build Score: ") + totalBuildScore.toFixed(1) + isEquipmentHiddenText; }); } // 计算打造分 async function getBuildScoreByProfile(profile_shared_obj) { // 房子分:战斗相关房子升级所需总金币 const battleHouses = ["dining_room", "library", "dojo", "gym", "armory", "archery_range", "mystical_study"]; let battleHouseScore = 0; for (const key in profile_shared_obj.profile.characterHouseRoomMap) { if (battleHouses.some((house) => profile_shared_obj.profile.characterHouseRoomMap[key].houseRoomHrid.includes(house))) { battleHouseScore += (await getHouseFullBuildPrice(profile_shared_obj.profile.characterHouseRoomMap[key])) / 1000000; } } // console.log("房屋分:" + battleHouseScore); if (profile_shared_obj.profile.hideWearableItems) { // 对方未展示装备 return [battleHouseScore, 0, 0]; } // 技能分:当前使用的战斗技能所需技能书总价,单位M let abilityScore = 0; try { abilityScore = await calculateSkill(profile_shared_obj); // console.log("技能分:" + abilityScore); } catch (error) { console.error("Error in calculate skill:", error); } // 装备分:当前身上装备总价,单位M let equipmentScore = 0; try { equipmentScore = await calculateEquipment(profile_shared_obj); // console.log("装备分:" + equipmentScore); } catch (error) { console.error("Error in calculateEquipmen:", error); } return [battleHouseScore, abilityScore, equipmentScore]; } // 技能价格计算 async function calculateSkill(profile_shared_obj) { const marketAPIJson = await fetchMarketJSON(); if (!marketAPIJson) { return 0; } let obj = profile_shared_obj.profile; let exp_50_skill = ["poke", "scratch", "smack", "quick_shot", "water_strike", "fireball", "entangle", "minor_heal"]; const getNeedBooksToLevel = (targetLevel, abilityPerBookExp) => { const needExp = initData_levelExperienceTable[targetLevel]; let needBooks = needExp / abilityPerBookExp; needBooks += 1; return needBooks.toFixed(1); }; // 技能净值 let price = 0; obj.equippedAbilities.forEach((item) => { let numBooks = 0; if (exp_50_skill.some((skill) => item.abilityHrid.includes(skill))) { numBooks = getNeedBooksToLevel(item.level, 50); } else { numBooks = getNeedBooksToLevel(item.level, 500); } const itemName = initData_itemDetailMap[item.abilityHrid.replace("/abilities/", "/items/")].name; const marketPrices = marketAPIJson.market[itemName]; if (marketPrices) { price += numBooks * getWeightedMarketPrice(marketPrices); } else { console.log("calculateSkill cannot find price of " + itemName); } // console.log(`技能:${itemName},价值${numBooks * (marketPrices.bid > 0 ? marketPrices.bid : 0)}`) }); return (price /= 1000000); } // 装备价格计算 async function calculateEquipment(profile_shared_obj) { const marketAPIJson = await fetchMarketJSON(); if (!marketAPIJson) { return 0; } let obj = profile_shared_obj.profile; // 装备净值 let networthAsk = 0; let networthBid = 0; for (const key in obj.wearableItemMap) { let item = obj.wearableItemMap[key]; const enhanceLevel = obj.wearableItemMap[key].enhancementLevel; const itemName = initData_itemDetailMap[obj.wearableItemMap[key].itemHrid].name; const marketPrices = marketAPIJson.market[itemName]; if (enhanceLevel && enhanceLevel > 1) { input_data.item_hrid = item.itemHrid; input_data.stop_at = enhanceLevel; const best = await findBestEnhanceStrat(input_data); let totalCost = best?.totalCost; totalCost = totalCost ? Math.round(totalCost) : 0; networthAsk += item.count * (totalCost > 0 ? totalCost : 0); networthBid += item.count * (totalCost > 0 ? totalCost : 0); } else if (marketPrices) { networthAsk += item.count * (marketPrices.ask > 0 ? marketPrices.ask : 0); networthBid += item.count * (marketPrices.bid > 0 ? marketPrices.bid : 0); } else { console.log("calculateEquipment cannot find price of " + itemName); } } return (networthAsk * 0.5 + networthBid * 0.5) / 1000000; } /* 显示当前动作总时间 */ const showTotalActionTime = () => { const targetNode = document.querySelector("div.Header_actionName__31-L2"); if (targetNode) { console.log("start observe action progress bar"); calculateTotalTime(targetNode); new MutationObserver((mutationsList) => mutationsList.forEach((mutation) => { calculateTotalTime(); }) ).observe(targetNode, { characterData: true, subtree: true, childList: true }); } else { setTimeout(showTotalActionTime, 200); } }; function calculateTotalTime() { const targetNode = document.querySelector("div.Header_actionName__31-L2 > div.Header_displayName__1hN09"); if (targetNode.textContent.includes("[")) { return; } let totalTimeStr = "Error"; const content = targetNode.innerText; const match = content.match(/\((\d+)\)/); if (match) { const numOfTimes = +match[1]; const timePerActionSec = +getOriTextFromElement(document.querySelector(".ProgressBar_text__102Yn")).match(/[\d\.]+/)[0]; const actionHrid = currentActionsHridList[0].actionHrid; let effBuff = 1 + getTotalEffiPercentage(actionHrid) / 100; if (actionHrid.includes("enhanc")) { effBuff = 1; } const actualNumberOfTimes = Math.round(numOfTimes / effBuff); const totalTimeSeconds = actualNumberOfTimes * timePerActionSec; totalTimeStr = " [" + timeReadable(totalTimeSeconds) + "]"; const currentTime = new Date(); currentTime.setSeconds(currentTime.getSeconds() + totalTimeSeconds); totalTimeStr += ` ${String(currentTime.getHours()).padStart(2, "0")}:${String(currentTime.getMinutes()).padStart(2, "0")}:${String( currentTime.getSeconds() ).padStart(2, "0")}`; } else { totalTimeStr = " [∞]"; } targetNode.textContent += totalTimeStr; } function timeReadable(sec) { if (sec >= 86400) { return Number(sec / 86400).toFixed(1) + (isZH ? " 天" : " days"); } const d = new Date(Math.round(sec * 1000)); function pad(i) { return ("0" + i).slice(-2); } let str = d.getUTCHours() + "h " + pad(d.getUTCMinutes()) + "m " + pad(d.getUTCSeconds()) + "s"; return str; } GM_addStyle(`div.Header_actionName__31-L2 { overflow: visible !important; white-space: normal !important; height: auto !important; }`); GM_addStyle(`span.NavigationBar_label__1uH-y { width: 10px !important; }`); /* 物品 ToolTips */ const tooltipObserver = new MutationObserver(async function (mutations) { for (const mutation of mutations) { for (const added of mutation.addedNodes) { if (added.classList.contains("MuiTooltip-popper")) { if (added.querySelector("div.ItemTooltipText_name__2JAHA")) { await handleTooltipItem(added); } else if (added.querySelector("div.QueuedActions_queuedActionsEditMenu__3OoQH")) { handleActionQueueMenue(added.querySelector("div.QueuedActions_queuedActionsEditMenu__3OoQH")); } } } } }); tooltipObserver.observe(document.body, { attributes: false, childList: true, characterData: false }); const actionHridToToolsSpeedBuffNamesMap = { "/action_types/brewing": "brewingSpeed", "/action_types/cheesesmithing": "cheesesmithingSpeed", "/action_types/cooking": "cookingSpeed", "/action_types/crafting": "craftingSpeed", "/action_types/foraging": "foragingSpeed", "/action_types/milking": "milkingSpeed", "/action_types/tailoring": "tailoringSpeed", "/action_types/woodcutting": "woodcuttingSpeed", "/action_types/alchemy": "alchemySpeed", }; const actionHridToHouseNamesMap = { "/action_types/brewing": "/house_rooms/brewery", "/action_types/cheesesmithing": "/house_rooms/forge", "/action_types/cooking": "/house_rooms/kitchen", "/action_types/crafting": "/house_rooms/workshop", "/action_types/foraging": "/house_rooms/garden", "/action_types/milking": "/house_rooms/dairy_barn", "/action_types/tailoring": "/house_rooms/sewing_parlor", "/action_types/woodcutting": "/house_rooms/log_shed", "/action_types/alchemy": "/house_rooms/laboratory", }; const itemEnhanceLevelToBuffBonusMap = { 0: 0, 1: 2, 2: 4.2, 3: 6.6, 4: 9.2, 5: 12.0, 6: 15.0, 7: 18.2, 8: 21.6, 9: 25.2, 10: 29.0, 11: 33.0, 12: 37.2, 13: 41.6, 14: 46.2, 15: 51.0, 16: 56.0, 17: 61.2, 18: 66.6, 19: 72.2, 20: 78.0, }; function getToolsSpeedBuffByActionHrid(actionHrid) { let totalBuff = 0; for (const item of initData_characterItems) { if (item.itemLocationHrid.includes("_tool")) { const buffName = actionHridToToolsSpeedBuffNamesMap[initData_actionDetailMap[actionHrid].type]; const enhanceBonus = 1 + itemEnhanceLevelToBuffBonusMap[item.enhancementLevel] / 100; const buff = initData_itemDetailMap[item.itemHrid].equipmentDetail.noncombatStats[buffName] || 0; totalBuff += buff * enhanceBonus; } } return Number(totalBuff * 100).toFixed(1); } function getItemEffiBuffByActionHrid(actionHrid) { let buff = 0; const propertyName = initData_actionDetailMap[actionHrid].type.replace("/action_types/", "") + "Efficiency"; for (const item of initData_characterItems) { if (item.itemLocationHrid === "/item_locations/inventory") { continue; } const itemDetail = initData_itemDetailMap[item.itemHrid]; const specificStat = itemDetail?.equipmentDetail?.noncombatStats[propertyName]; if (specificStat && specificStat > 0) { let enhanceBonus = 1; if (item.itemLocationHrid.includes("earrings") || item.itemLocationHrid.includes("ring") || item.itemLocationHrid.includes("neck")) { enhanceBonus = 1 + (itemEnhanceLevelToBuffBonusMap[item.enhancementLevel] * 5) / 100; } else { enhanceBonus = 1 + itemEnhanceLevelToBuffBonusMap[item.enhancementLevel] / 100; } buff += specificStat * enhanceBonus; } const skillingStat = itemDetail?.equipmentDetail?.noncombatStats["skillingEfficiency"]; if (skillingStat && skillingStat > 0) { let enhanceBonus = 1; if (item.itemLocationHrid.includes("earrings") || item.itemLocationHrid.includes("ring") || item.itemLocationHrid.includes("neck")) { enhanceBonus = 1 + (itemEnhanceLevelToBuffBonusMap[item.enhancementLevel] * 5) / 100; } else { enhanceBonus = 1 + itemEnhanceLevelToBuffBonusMap[item.enhancementLevel] / 100; } buff += skillingStat * enhanceBonus; } } return Number(buff * 100).toFixed(1); } function getHousesEffBuffByActionHrid(actionHrid) { const houseName = actionHridToHouseNamesMap[initData_actionDetailMap[actionHrid].type]; if (!houseName) { return 0; } const house = initData_characterHouseRoomMap[houseName]; if (!house) { return 0; } return house.level * 1.5; } function getTeaBuffsByActionHrid(actionHrid) { const teaBuffs = { efficiency: 0, // Efficiency tea, specific teas, -Artisan tea. quantity: 0, // Gathering tea, Gourmet tea. lessResource: 0, // Artisan tea. extraExp: 0, // Wisdom tea. Not used. upgradedProduct: 0, // Processing tea. Not used. }; const actionTypeId = initData_actionDetailMap[actionHrid].type; const teaList = initData_actionTypeDrinkSlotsMap[actionTypeId]; for (const tea of teaList) { if (!tea || !tea.itemHrid) { continue; } for (const buff of initData_itemDetailMap[tea.itemHrid].consumableDetail.buffs) { if (buff.typeHrid === "/buff_types/artisan") { teaBuffs.lessResource += buff.flatBoost * 100; } else if (buff.typeHrid === "/buff_types/action_level") { teaBuffs.efficiency -= buff.flatBoost; } else if (buff.typeHrid === "/buff_types/gathering") { teaBuffs.quantity += buff.flatBoost * 100; } else if (buff.typeHrid === "/buff_types/gourmet") { teaBuffs.quantity += buff.flatBoost * 100; } else if (buff.typeHrid === "/buff_types/wisdom") { teaBuffs.extraExp += buff.flatBoost * 100; } else if (buff.typeHrid === "/buff_types/processing") { teaBuffs.upgradedProduct += buff.flatBoost * 100; } else if (buff.typeHrid === "/buff_types/efficiency") { teaBuffs.efficiency += buff.flatBoost * 100; } else if (buff.typeHrid === `/buff_types/${actionTypeId.replace("/action_types/", "")}_level`) { teaBuffs.efficiency += buff.flatBoost; } } } return teaBuffs; } async function handleTooltipItem(tooltip) { const itemNameElems = tooltip.querySelectorAll("div.ItemTooltipText_name__2JAHA span"); // 带强化等级的物品单独处理 if (itemNameElems.length > 1) { handleItemTooltipWithEnhancementLevel(tooltip); return; } const itemNameElem = itemNameElems[0]; let itemName = getOriTextFromElement(itemNameElem); if (isZHInGameSetting) { itemName = getItemEnNameFromZhName(itemName); } let amount = 0; let insertAfterElem = null; const amountSpan = tooltip.querySelectorAll("span")[1]; if (amountSpan) { amount = +getOriTextFromElement(amountSpan).split(": ")[1].replaceAll(THOUSAND_SEPERATOR, ""); insertAfterElem = amountSpan.parentNode.nextSibling; } else { insertAfterElem = tooltip.querySelectorAll("span")[0].parentNode.nextSibling; } let appendHTMLStr = ""; let marketJson = null; let ask = null; let bid = null; let vendor = null; // 物品市场价格 if (settingsMap.itemTooltip_prices.isTrue) { marketJson = await fetchMarketJSON(); if (!marketJson || !marketJson.market) { console.error("jsonObj null"); } ask = marketJson?.market[itemName]?.ask; bid = marketJson?.market[itemName]?.bid; vendor = marketJson?.market[itemName]?.vendor; appendHTMLStr += ` <div style="color: ${SCRIPT_COLOR_TOOLTIP};">${isZH ? "日均价: " : "Daily average price: "}${numberFormatter(ask)} / ${numberFormatter( bid )} (${ask && ask > 0 ? numberFormatter(ask * amount) : ""} / ${bid && bid > 0 ? numberFormatter(bid * amount) : ""})</div> `; } // 消耗品回复计算 if (settingsMap.showConsumTips.isTrue) { let itemDetail = null; for (const item of Object.values(initData_itemDetailMap)) { if (item.name === itemName) { itemDetail = item; } } const hp = itemDetail?.consumableDetail?.hitpointRestore; const mp = itemDetail?.consumableDetail?.manapointRestore; const cd = itemDetail?.consumableDetail?.cooldownDuration; if (hp && cd) { const hpPerMiniute = (60 / (cd / 1000000000)) * hp; const pricePer100Hp = ask ? ask / (hp / 100) : null; const usePerday = (24 * 60 * 60) / (cd / 1000000000); appendHTMLStr += `<div style="color: ${SCRIPT_COLOR_TOOLTIP}; font-size: 10px;">${ pricePer100Hp ? pricePer100Hp.toFixed(0) + (isZH ? "金/100血, " : "coins/100hp, ") : "" }${hpPerMiniute.toFixed(0) + (isZH ? "血/分" : "hp/min")}, ${usePerday.toFixed(0)}${isZH ? "个/天" : "/day"}</div>`; } else if (mp && cd) { const mpPerMiniute = (60 / (cd / 1000000000)) * mp; const pricePer100Mp = ask ? ask / (mp / 100) : null; const usePerday = (24 * 60 * 60) / (cd / 1000000000); appendHTMLStr += `<div style="color: ${SCRIPT_COLOR_TOOLTIP}; font-size: 10px;">${ pricePer100Mp ? pricePer100Mp.toFixed(0) + (isZH ? "金/100蓝, " : "coins/100hp, ") : "" }${mpPerMiniute.toFixed(0) + (isZH ? "蓝/分" : "hp/min")}, ${usePerday.toFixed(0)}${isZH ? "个/天" : "/day"}</div>`; } else if (cd) { const usePerday = (24 * 60 * 60) / (cd / 1000000000); appendHTMLStr += `<div style="color: ${SCRIPT_COLOR_TOOLTIP}">${usePerday.toFixed(0)}${isZH ? "个/天" : "/day"}</div>`; } } // 生产利润计算 if ( settingsMap.itemTooltip_profit.isTrue && marketJson && getActionHridFromItemName(itemName) && initData_actionDetailMap && initData_itemDetailMap ) { // 区分生产类动作和采集类动作 const isProduction = initData_actionDetailMap[getActionHridFromItemName(itemName)].inputItems && initData_actionDetailMap[getActionHridFromItemName(itemName)].inputItems.length > 0; const actionHrid = getActionHridFromItemName(itemName); // 茶效率 const teaBuffs = getTeaBuffsByActionHrid(actionHrid); // 原料信息 let inputItems = []; let totalResourcesAskPricePerAction = 0; let totalResourcesBidPricePerAction = 0; // 消耗饮料 let drinksConsumedPerHourAskPrice = 0; let drinksConsumedPerHourBidPrice = 0; let upgradedFromItemHrid = null let upgradedFromItemName = null; let upgradedFromItemZhName = null; let upgradedFromItemAsk = null; let upgradedFromItemBid = null; const drinksList = initData_actionTypeDrinkSlotsMap[initData_actionDetailMap[actionHrid].type]; for (const drink of drinksList) { if (!drink || !drink.itemHrid) { continue; } const drinkName = initData_itemDetailMap[drink.itemHrid].name; drinksConsumedPerHourAskPrice += (marketJson?.market[drinkName]?.ask ?? 0) * 12; drinksConsumedPerHourBidPrice += (marketJson?.market[drinkName]?.bid ?? 0) * 12; } if (isProduction){ inputItems = JSON.parse(JSON.stringify(initData_actionDetailMap[actionHrid].inputItems)); for (const item of inputItems) { item.name = initData_itemDetailMap[item.itemHrid].name; item.zhName = ZHitemNames[item.itemHrid]; item.perAskPrice = marketJson?.market[item.name]?.ask; item.perBidPrice = marketJson?.market[item.name]?.bid; totalResourcesAskPricePerAction += item.perAskPrice * item.count; totalResourcesBidPricePerAction += item.perBidPrice * item.count; } // 茶减少原料消耗(对于升级物品,不影响上一级物品消耗) const lessResourceBuff = teaBuffs.lessResource; totalResourcesAskPricePerAction *= 1 - lessResourceBuff / 100; totalResourcesBidPricePerAction *= 1 - lessResourceBuff / 100; // 上级物品作为原料 const upgradedFromItemHrid = initData_actionDetailMap[actionHrid]?.upgradeItemHrid; if (upgradedFromItemHrid) { upgradedFromItemName = initData_itemDetailMap[upgradedFromItemHrid].name; upgradedFromItemZhName = ZHitemNames[upgradedFromItemHrid]; upgradedFromItemAsk += marketJson?.market[upgradedFromItemName]?.ask; upgradedFromItemBid += marketJson?.market[upgradedFromItemName]?.bid; totalResourcesAskPricePerAction += upgradedFromItemAsk; totalResourcesBidPricePerAction += upgradedFromItemBid; } } // 每小时动作数(包含工具缩减动作时间) const baseTimePerActionSec = initData_actionDetailMap[actionHrid].baseTimeCost / 1000000000; const toolPercent = getToolsSpeedBuffByActionHrid(actionHrid); const actualTimePerActionSec = baseTimePerActionSec / (1 + toolPercent / 100); let actionPerHour = 3600 / actualTimePerActionSec; // 每小时产品数 let droprate = null; if (isProduction) { droprate = initData_actionDetailMap[actionHrid].outputItems[0].count; } else { droprate = (initData_actionDetailMap[actionHrid].dropTable[0].minCount + initData_actionDetailMap[actionHrid].dropTable[0].maxCount) / 2; } let itemPerHour = actionPerHour * droprate; // 等级碾压提高效率(人物等级不及最低要求等级时,按最低要求等级计算) const requiredLevel = initData_actionDetailMap[actionHrid].levelRequirement.level; let currentLevel = requiredLevel; for (const skill of initData_characterSkills) { if (skill.skillHrid === initData_actionDetailMap[actionHrid].levelRequirement.skillHrid) { currentLevel = skill.level; break; } } const levelEffBuff = currentLevel - requiredLevel > 0 ? currentLevel - requiredLevel : 0; // 房子效率 const houseEffBuff = getHousesEffBuffByActionHrid(actionHrid); // 特殊装备效率 const itemEffiBuff = Number(getItemEffiBuffByActionHrid(actionHrid)); // 总效率影响动作数/生产物品数 actionPerHour *= 1 + (levelEffBuff + houseEffBuff + teaBuffs.efficiency + itemEffiBuff) / 100; itemPerHour *= 1 + (levelEffBuff + houseEffBuff + teaBuffs.efficiency + itemEffiBuff) / 100; // 茶额外产品数量(不消耗原料) const extraFreeItemPerHour = (itemPerHour * teaBuffs.quantity) / 100; // 出售市场税 const bidAfterTax = bid * 0.98; const askAfterTax = ask * 0.98; // 每小时利润 const profitPerHour_ask_in_bid_out = itemPerHour * (bidAfterTax - totalResourcesAskPricePerAction / droprate) + extraFreeItemPerHour * bidAfterTax - drinksConsumedPerHourAskPrice; const profitPerHour_bid_in_ask_out = itemPerHour * (askAfterTax - totalResourcesBidPricePerAction / droprate) + extraFreeItemPerHour * bidAfterTax - drinksConsumedPerHourAskPrice; const profitPerHour_bid_in_bid_out = itemPerHour * (bidAfterTax - totalResourcesBidPricePerAction / droprate) + extraFreeItemPerHour * bidAfterTax - drinksConsumedPerHourAskPrice; const profitPerHour_ask_in_ask_out = itemPerHour * (askAfterTax - totalResourcesAskPricePerAction / droprate) + extraFreeItemPerHour * askAfterTax - drinksConsumedPerHourAskPrice; const totalResourceAsk_for_positive_profit = itemPerHour*bidAfterTax + extraFreeItemPerHour * bidAfterTax - drinksConsumedPerHourAskPrice; let positive_resource_ask_per_action = totalResourceAsk_for_positive_profit/actionPerHour let discount_required = (positive_resource_ask_per_action-upgradedFromItemAsk) / ((totalResourcesAskPricePerAction-upgradedFromItemAsk) / droprate) if (discount_required > 1.0){ discount_required = 1.0 positive_resource_ask_per_action = totalResourcesAskPricePerAction } if (isProduction) { // 使用表格显示原料信息 appendHTMLStr += ` <div style="color: ${SCRIPT_COLOR_TOOLTIP}; font-size: 10px;"> <table style="width:100%; border-collapse: collapse;"> <tr style="border-bottom: 1px solid ${SCRIPT_COLOR_TOOLTIP};"> <th style="text-align: left;">${isZH ? "原料" : "Material"}</th> <th style="text-align: center;">${isZH ? "数量" : "Count"}</th> <th style="text-align: right;">${isZH ? "出售价" : "Ask"}</th> <th style="text-align: right;">${isZH ? "收购价" : "Bid"}</th> <th style="text-align: right;">${isZH ? "保本价" : "discount"}</th> </tr> <tr style="border-bottom: 1px solid ${SCRIPT_COLOR_TOOLTIP};"> <td style="text-align: left;"><b>${isZH ? "合计" : "Total"}</b></td> <td style="text-align: center;"><b>${inputItems.reduce((sum, item) => sum + item.count, 0)}</b></td> <td style="text-align: right;"><b>${numberFormatter(totalResourcesAskPricePerAction)}</b></td> <td style="text-align: right;"><b>${numberFormatter(totalResourcesBidPricePerAction)}</b></td> <td style="text-align: right;"><b>${numberFormatter(positive_resource_ask_per_action)}</b></td> </tr>`; for (const item of inputItems) { appendHTMLStr += ` <tr> <td style="text-align: left;">${isZH ? item.zhName : item.name}</td> <td style="text-align: center;">${item.count}</td> <td style="text-align: right;">${numberFormatter(item.perAskPrice)}</td> <td style="text-align: right;">${numberFormatter(item.perBidPrice)}</td> <td style="text-align: right;">${numberFormatter(item.perAskPrice*discount_required)}</td> </tr>`; } appendHTMLStr += `</table></div>`; if (upgradedFromItemHrid) { appendHTMLStr += ` <div style="color: ${SCRIPT_COLOR_TOOLTIP}; font-size: 10px;"> ${ isZH ? upgradedFromItemZhName : upgradedFromItemName }: ${numberFormatter(upgradedFromItemAsk)} / ${numberFormatter(upgradedFromItemBid)}</div> `; } appendHTMLStr += `<div style="color: ${SCRIPT_COLOR_TOOLTIP};">${isZH ? "正利润需求: " : "Profit: "}${numberFormatter( positive_resource_ask_per_action )}, ${isZH ? "需求数量: " : "vendor: "}${numberFormatter(vendor)}</div>`; appendHTMLStr += `<div style="color: ${SCRIPT_COLOR_TOOLTIP};">${isZH ? "基础物品 ask: " : "Base item ask: "}${numberFormatter( upgradedFromItemAsk )}, ${isZH ? "基础物品 bid: " : "Base item bid: "}${numberFormatter(upgradedFromItemBid)}</div>`; } // appendHTMLStr += `<div style="color: ${SCRIPT_COLOR_TOOLTIP}; font-size: 10px;">${ // isZH // ? "生产利润(卖单价进、买单价出,包含销售税;不包括加工茶、社区增益、稀有掉落、袋子饮食增益;刷新网页更新人物数据):" // : "Production profit(Sell price in, bid price out, including sales tax; Not including processing tea, comm buffs, rare drops, pouch consumables buffs; Refresh page to update player data): " // }</div>`; appendHTMLStr += `<div style="color: ${SCRIPT_COLOR_TOOLTIP}; font-size: 10px;">${baseTimePerActionSec.toFixed(2)}s ${ isZH ? "基础速度" : "base speed," } x${droprate} ${isZH ? "基础掉率" : "base drop rate,"} +${toolPercent}%${isZH ? "工具速度" : " tool speed,"} +${levelEffBuff}%${ isZH ? "等级效率" : " level eff," } +${houseEffBuff}%${isZH ? "房子效率" : " house eff,"} +${teaBuffs.efficiency}%${isZH ? "茶效率" : " tea eff,"} +${itemEffiBuff}%${ isZH ? "装备效率" : " equipment eff," } +${teaBuffs.quantity}%${isZH ? "茶额外数量" : " tea extra outcome,"} +${teaBuffs.lessResource}%${ isZH ? "茶减少消耗" : " tea lower resource" }</div>`; appendHTMLStr += `<div style="color: ${SCRIPT_COLOR_TOOLTIP}; font-size: 10px;">${ isZH ? "每小时饮料消耗: " : "Drinks consumed per hour: " }${numberFormatter(drinksConsumedPerHourAskPrice)} / ${numberFormatter(drinksConsumedPerHourBidPrice)}</div>`; appendHTMLStr += `<div style="color: ${SCRIPT_COLOR_TOOLTIP}; font-size: 10px;">${isZH ? "每小时动作" : "Actions per hour"} ${Number( actionPerHour ).toFixed(1)}${isZH ? " 次" : " times"}, ${isZH ? "每小时生产" : "Production per hour"} ${Number( itemPerHour + extraFreeItemPerHour ).toFixed(1)}${isZH ? " 个" : " items"}</div>`; appendHTMLStr += `<div style="color: ${SCRIPT_COLOR_TOOLTIP};">${isZH ? "左进右出利润: " : "Profit: "}${numberFormatter( profitPerHour_ask_in_bid_out / actionPerHour )}${isZH ? "/动作" : "/action"}, ${numberFormatter(profitPerHour_ask_in_bid_out)}${isZH ? "/小时" : "/hour"}, ${numberFormatter(24 * profitPerHour_ask_in_bid_out)}${ isZH ? "/天" : "/day" }</div>`; appendHTMLStr += `<div style="color: ${SCRIPT_COLOR_TOOLTIP};">${isZH ? "右进左出利润: " : "Profit: "}${numberFormatter( profitPerHour_bid_in_ask_out / actionPerHour )}${isZH ? "/动作" : "/action"}, ${numberFormatter(profitPerHour_bid_in_ask_out)}${isZH ? "/小时" : "/hour"}, ${numberFormatter(24 * profitPerHour_bid_in_ask_out)}${ isZH ? "/天" : "/day" }</div>`; appendHTMLStr += `<div style="color: ${SCRIPT_COLOR_TOOLTIP};">${isZH ? "右进右出利润: " : "Profit: "}${numberFormatter( profitPerHour_bid_in_bid_out / actionPerHour )}${isZH ? "/动作" : "/action"}, ${numberFormatter(profitPerHour_bid_in_bid_out)}${isZH ? "/小时" : "/hour"}, ${numberFormatter(24 * profitPerHour_bid_in_bid_out)}${ isZH ? "/天" : "/day" }</div>`; appendHTMLStr += `<div style="color: ${SCRIPT_COLOR_TOOLTIP};">${isZH ? "左进左出利润: " : "Profit: "}${numberFormatter( profitPerHour_ask_in_ask_out / actionPerHour )}${isZH ? "/动作" : "/action"}, ${numberFormatter(profitPerHour_ask_in_ask_out)}${isZH ? "/小时" : "/hour"}, ${numberFormatter(24 * profitPerHour_ask_in_ask_out)}${ isZH ? "/天" : "/day" }</div>`; } insertAfterElem.insertAdjacentHTML("afterend", appendHTMLStr); // Make sure the tooltip is fully visible in the viewport const tootip = insertAfterElem.closest(".MuiTooltip-popper"); const fixOverflow = (tootip) => { if (!tootip.isConnected) { return; } const bBox = tootip.getBoundingClientRect(); if (bBox.top < 0 || bBox.bottom > window.innerHeight) { const transformString = tootip.style.transform.split(/\w+\(|\);?/); const transformValues = transformString[1].split(/,\s?/g).map((numStr) => parseInt(numStr)); tootip.style.transform = `translate3d(${transformValues[0]}px, 0px, ${transformValues[2]}px)`; } }; setTimeout(fixOverflow, 100, tootip); // A delay is added because the game seems to reset the style if applied immediately. } async function fetchMarketJSON(forceFetch = false) { // console.log(GM_xmlhttpRequest); // Tampermonkey // console.log(GM.xmlHttpRequest); // Tampermonkey promise based, Greasemonkey 4.0+ // Broswer does not support fetch const sendRequest = typeof GM.xmlHttpRequest === "function" ? GM.xmlHttpRequest : typeof GM_xmlhttpRequest === "function" ? GM_xmlhttpRequest : null; if (typeof sendRequest != "function") { console.error("fetchMarketJSON null GM xmlHttpRequest function"); if (!isUsingExpiredMarketJson) { reasonForUsingExpiredMarketJson += new Date().toUTCString() + " Setting isUsingExpiredMarketJson to true:\n"; reasonForUsingExpiredMarketJson += "GM_xmlhttpRequest " + typeof GM_xmlhttpRequest + "\n"; reasonForUsingExpiredMarketJson += "GM.xmlHttpRequest " + typeof GM.xmlHttpRequest + "\n"; } isUsingExpiredMarketJson = true; const alertDiv = document.querySelector("div#script_api_fail_alert"); if (alertDiv) { alertDiv.style.display = "block"; } const jsonStr = MARKET_JSON_LOCAL_BACKUP; const jsonObj = JSON.parse(jsonStr); if (jsonObj && jsonObj.time && jsonObj.market) { jsonObj.market.Coin.ask = 1; jsonObj.market.Coin.bid = 1; console.log(jsonObj); localStorage.setItem("MWITools_marketAPI_timestamp", Date.now()); localStorage.setItem("MWITools_marketAPI_json", JSON.stringify(jsonObj)); return jsonObj; } } // Has recently fetched if ( !forceFetch && localStorage.getItem("MWITools_marketAPI_timestamp") && Date.now() - localStorage.getItem("MWITools_marketAPI_timestamp") < 3600000 // 1 hr ) { return JSON.parse(localStorage.getItem("MWITools_marketAPI_json")); } // Start fetch console.log("fetchMarketJSON fetch github start"); reasonForUsingExpiredMarketJson += new Date().toUTCString() + " fetch start \n"; console.log("use proxy: " + settingsMap.useGithubProxy.isTrue); reasonForUsingExpiredMarketJson += new Date().toUTCString() + "use proxy: " + settingsMap.useGithubProxy.isTrue + "请尝试在设置中打开或关闭Github代理\n"; const response = await sendRequest({ url: settingsMap.useGithubProxy.isTrue ? MARKET_API_URL_PROXY : MARKET_API_URL, method: "GET", synchronous: true, timeout: 5000, onload: (response) => { if (response.status == 200) { console.log("fetchMarketJSON fetch github success 200"); reasonForUsingExpiredMarketJson += new Date().toUTCString() + " fetch onload 200 \n"; } else { console.error("fetchMarketJSON fetch github onload with HTTP status failure " + response.status); reasonForUsingExpiredMarketJson += new Date().toUTCString() + " fetch onload NOT 200 \n"; } }, onabort: () => { console.error("fetchMarketJSON fetch github onabort"); reasonForUsingExpiredMarketJson += new Date().toUTCString() + " fetch onabort \n"; }, onerror: () => { console.error("fetchMarketJSON fetch github onerror"); reasonForUsingExpiredMarketJson += new Date().toUTCString() + " fetch onerror \n"; }, ontimeout: () => { console.error("fetchMarketJSON fetch github ontimeout"); reasonForUsingExpiredMarketJson += new Date().toUTCString() + " fetch ontimeout \n"; }, }); console.log("fetchMarketJSON fetch github end with response status: " + response?.status); reasonForUsingExpiredMarketJson += new Date().toUTCString() + " fetch end with response status " + response?.status + "\n"; let jsonStr = response?.status === 200 ? response.responseText : null; // Fetch failed if (!jsonStr) { isUsingExpiredMarketJson = true; reasonForUsingExpiredMarketJson += new Date().toUTCString() + " Setting isUsingExpiredMarketJson to true:\n"; reasonForUsingExpiredMarketJson += "Failed fetch"; const alertDiv = document.querySelector("div#script_api_fail_alert"); if (alertDiv) { alertDiv.style.display = "block"; } if ( JSON.parse(localStorage.getItem("MWITools_marketAPI_json")) && localStorage.getItem("MWITools_marketAPI_timestamp") && JSON.parse(MARKET_JSON_LOCAL_BACKUP).time * 1000 < localStorage.getItem("MWITools_marketAPI_timestamp") ) { console.error("fetchMarketJSON network error, using previously fetched version"); jsonStr = localStorage.getItem("MWITools_marketAPI_json"); } else { console.error("fetchMarketJSON network error, using hard-coded backup version"); jsonStr = MARKET_JSON_LOCAL_BACKUP; } } else { isUsingExpiredMarketJson = false; reasonForUsingExpiredMarketJson = ""; const alertDiv = document.querySelector("div#script_api_fail_alert"); if (alertDiv) { alertDiv.style.display = "none"; } } const jsonObj = JSON.parse(jsonStr); if (jsonObj && jsonObj.time && jsonObj.market) { jsonObj.market.Coin.ask = 1; jsonObj.market.Coin.bid = 1; console.log(jsonObj); localStorage.setItem("MWITools_marketAPI_timestamp", Date.now()); localStorage.setItem("MWITools_marketAPI_json", JSON.stringify(jsonObj)); return jsonObj; } console.error("MWITools: fetchMarketJSON JSON.parse error"); localStorage.setItem("MWITools_marketAPI_timestamp", 0); localStorage.setItem("MWITools_marketAPI_json", ""); return null; } function numberFormatter(num, digits = 1) { if (num === null || num === undefined) { return null; } if (num < 0) { return "-" + numberFormatter(-num); } const lookup = [ { value: 1, symbol: "" }, { value: 1e3, symbol: "k" }, { value: 1e6, symbol: "M" }, { value: 1e9, symbol: "B" }, ]; const rx = /\.0+$|(\.[0-9]*[1-9])0+$/; var item = lookup .slice() .reverse() .find(function (item) { return num >= item.value; }); return item ? (num / item.value).toFixed(digits).replace(rx, "$1") + item.symbol : "0"; } function getActionHridFromItemName(name) { let newName = name.replace("Milk", "Cow"); newName = newName.replace("Log", "Tree"); newName = newName.replace("Cowing", "Milking"); newName = newName.replace("Rainbow Cow", "Unicow"); newName = newName.replace("Collector's Boots", "Collectors Boots"); newName = newName.replace("Knight's Aegis", "Knights Aegis"); if (!initData_actionDetailMap) { console.error("getActionHridFromItemName no initData_actionDetailMap: " + name); return null; } for (const action of Object.values(initData_actionDetailMap)) { if (action.name === newName) { return action.hrid; } } return null; } /* 动作面板 */ const waitForActionPanelParent = () => { const targetNode = document.querySelector("div.GamePage_mainPanel__2njyb"); if (targetNode) { console.log("start observe action panel"); const actionPanelObserver = new MutationObserver(async function (mutations) { for (const mutation of mutations) { for (const added of mutation.addedNodes) { if ( added?.classList?.contains("Modal_modalContainer__3B80m") && added.querySelector("div.SkillActionDetail_regularComponent__3oCgr") ) { handleActionPanel(added.querySelector("div.SkillActionDetail_regularComponent__3oCgr")); } } } }); actionPanelObserver.observe(targetNode, { attributes: false, childList: true, subtree: true }); } else { setTimeout(waitForActionPanelParent, 200); } }; async function handleActionPanel(panel) { if (!settingsMap.actionPanel_totalTime.isTrue) { return; } if (!panel.querySelector("div.SkillActionDetail_expGain__F5xHu")) { return; // 不处理战斗ActionPanel } let actionName = getOriTextFromElement(panel.querySelector("div.SkillActionDetail_name__3erHV")); if (isZHInGameSetting) { actionName = getActionEnNameFromZhName(actionName); } const exp = Number( getOriTextFromElement(panel.querySelector("div.SkillActionDetail_expGain__F5xHu")) .replaceAll(THOUSAND_SEPERATOR, "") .replaceAll(DECIMAL_SEPERATOR, ".") ); const elems = panel.querySelectorAll("div.SkillActionDetail_value__dQjYH"); const duration = Number( getOriTextFromElement(elems[elems.length - 2]) .replaceAll(THOUSAND_SEPERATOR, "") .replaceAll(DECIMAL_SEPERATOR, ".") .replace("s", "") ); const inputElem = panel.querySelector("div.SkillActionDetail_maxActionCountInput__1C0Pw input"); const actionHrid = initData_actionDetailMap[getActionHridFromItemName(actionName)].hrid; const effBuff = 1 + getTotalEffiPercentage(actionHrid, false) / 100; // 显示总时间 let hTMLStr = `<div id="showTotalTime" style="color: ${SCRIPT_COLOR_MAIN}; text-align: left;">${getTotalTimeStr( inputElem.value, duration, effBuff )}</div>`; const gatherDiv = inputElem.parentNode.parentNode.parentNode; gatherDiv.insertAdjacentHTML("afterend", hTMLStr); const showTotalTimeDiv = panel.querySelector("div#showTotalTime"); panel.addEventListener("click", function (evt) { setTimeout(() => { showTotalTimeDiv.textContent = getTotalTimeStr(inputElem.value, duration, effBuff); }, 50); }); inputElem.addEventListener("keyup", function (evt) { if (inputElem.value.toLowerCase().includes("k") || inputElem.value.toLowerCase().includes("m")) { reactInputTriggerHack(inputElem, inputElem.value.toLowerCase().replaceAll("k", "000").replaceAll("m", "000000")); } showTotalTimeDiv.textContent = getTotalTimeStr(inputElem.value, duration, effBuff); }); let appendAfterElem = showTotalTimeDiv; // 显示快捷按钮 if (settingsMap.actionPanel_totalTime_quickInputs.isTrue) { hTMLStr = `<div id="quickInputButtons" style="color: ${SCRIPT_COLOR_MAIN}; text-align: left;">${isZH ? "做 " : "Do "}</div>`; showTotalTimeDiv.insertAdjacentHTML("afterend", hTMLStr); const quickInputButtonsDiv = panel.querySelector("div#quickInputButtons"); const presetHours = [0.5, 1, 2, 3, 4, 5, 6, 10, 12, 24]; for (const value of presetHours) { const btn = document.createElement("button"); btn.style.backgroundColor = "white"; btn.style.color = "black"; btn.style.padding = "1px 6px 1px 6px"; btn.style.margin = "1px"; btn.innerText = value === 0.5 ? 0.5 : numberFormatter(value); btn.onclick = () => { reactInputTriggerHack(inputElem, Math.round((value * 60 * 60 * effBuff) / duration)); }; quickInputButtonsDiv.append(btn); } quickInputButtonsDiv.append(document.createTextNode(isZH ? " 小时" : " hours")); quickInputButtonsDiv.append(document.createElement("div")); quickInputButtonsDiv.append(document.createTextNode(isZH ? "做 " : "Do ")); const presetTimes = [10, 100, 300, 500, 1000, 2000]; for (const value of presetTimes) { const btn = document.createElement("button"); btn.style.backgroundColor = "white"; btn.style.color = "black"; btn.style.padding = "1px 6px 1px 6px"; btn.style.margin = "1px"; btn.innerText = numberFormatter(value); btn.onclick = () => { reactInputTriggerHack(inputElem, value); }; quickInputButtonsDiv.append(btn); } quickInputButtonsDiv.append(document.createTextNode(isZH ? " 次" : " times")); appendAfterElem = quickInputButtonsDiv; } // 还有多久到多少技能等级 const skillHrid = initData_actionDetailMap[getActionHridFromItemName(actionName)].experienceGain.skillHrid; let currentExp = null; let currentLevel = null; for (const skill of initData_characterSkills) { if (skill.skillHrid === skillHrid) { currentExp = skill.experience; currentLevel = skill.level; break; } } if (currentExp && currentLevel) { const calculateNeedToLevel = (currentLevel, targetLevel, effBuff, duration, exp) => { let needTotalTimeSec = 0; let needTotalNumOfActions = 0; for (let level = currentLevel; level < targetLevel; level++) { let needExpToNextLevel = null; if (level === currentLevel) { needExpToNextLevel = initData_levelExperienceTable[level + 1] - currentExp; } else { needExpToNextLevel = initData_levelExperienceTable[level + 1] - initData_levelExperienceTable[level]; } const extraLevelEffBuff = (level - currentLevel) * 0.01; // 升级过程中,每升一级,额外多1%效率 const needNumOfActionsToNextLevel = Math.round(needExpToNextLevel / exp); needTotalNumOfActions += needNumOfActionsToNextLevel; needTotalTimeSec += (needNumOfActionsToNextLevel / (effBuff + extraLevelEffBuff)) * duration; } return { numOfActions: needTotalNumOfActions, timeSec: needTotalTimeSec }; }; const need = calculateNeedToLevel(currentLevel, currentLevel + 1, effBuff, duration, exp); hTMLStr = `<div id="tillLevel" style="color: ${SCRIPT_COLOR_MAIN}; text-align: left;">${ isZH ? "到 " : "To reach level " }<input id="tillLevelInput" type="number" value="${currentLevel + 1}" min="${currentLevel + 1}" max="200">${ isZH ? " 级还需做 " : ", need to do " }<span id="tillLevelNumber">${need.numOfActions}${isZH ? " 次" : " times "}[${timeReadable(need.timeSec)}]${ isZH ? " (刷新网页更新当前等级)" : " (Refresh page to update current level)" }</span></div>`; appendAfterElem.insertAdjacentHTML("afterend", hTMLStr); const tillLevelInput = panel.querySelector("input#tillLevelInput"); const tillLevelNumber = panel.querySelector("span#tillLevelNumber"); tillLevelInput.onchange = () => { const targetLevel = Number(tillLevelInput.value); if (targetLevel > currentLevel && targetLevel <= 200) { const need = calculateNeedToLevel(currentLevel, targetLevel, effBuff, duration, exp); tillLevelNumber.textContent = `${need.numOfActions}${isZH ? " 次" : " times "}[${timeReadable(need.timeSec)}]${ isZH ? " (刷新网页更新当前等级)" : " (Refresh page to update current level)" }`; } else { tillLevelNumber.textContent = "Error"; } }; tillLevelInput.addEventListener("keyup", function (evt) { const targetLevel = Number(tillLevelInput.value); if (targetLevel > currentLevel && targetLevel <= 200) { const need = calculateNeedToLevel(currentLevel, targetLevel, effBuff, duration, exp); tillLevelNumber.textContent = `${need.numOfActions}${isZH ? " 次" : " times "}[${timeReadable(need.timeSec)}]${ isZH ? " (刷新网页更新当前等级)" : " (Refresh page to update current level)" }`; } else { tillLevelNumber.textContent = "Error"; } }); } // 显示每小时经验 panel .querySelector("div#tillLevel") .insertAdjacentHTML( "afterend", `<div id="expPerHour" style="color: ${SCRIPT_COLOR_MAIN}; text-align: left;">${isZH ? "每小时经验: " : "Exp/hour: "}${numberFormatter( Math.round((3600 / duration) * exp * effBuff) )} (+${Number((effBuff - 1) * 100).toFixed(1)}%${isZH ? "效率" : " eff"})</div>` ); // 显示Foraging最后一个图综合收益 if (panel.querySelector("div.SkillActionDetail_dropTable__3ViVp").children.length > 1 && settingsMap.actionPanel_foragingTotal.isTrue) { const marketJson = await fetchMarketJSON(); const actionHrid = "/actions/foraging/" + actionName.toLowerCase().replaceAll(" ", "_"); // 茶效率 const teaBuffs = getTeaBuffsByActionHrid(actionHrid); // 消耗饮料 let drinksConsumedPerHourAskPrice = 0; let drinksConsumedPerHourBidPrice = 0; const drinksList = initData_actionTypeDrinkSlotsMap[initData_actionDetailMap[actionHrid].type]; for (const drink of drinksList) { if (!drink || !drink.itemHrid) { continue; } const drinkName = initData_itemDetailMap[drink.itemHrid].name; drinksConsumedPerHourAskPrice += (marketJson?.market[drinkName]?.ask ?? 0) * 12; drinksConsumedPerHourBidPrice += (marketJson?.market[drinkName]?.bid ?? 0) * 12; } // 每小时动作数(包含工具缩减动作时间) const baseTimePerActionSec = initData_actionDetailMap[actionHrid].baseTimeCost / 1000000000; const toolPercent = getToolsSpeedBuffByActionHrid(actionHrid); const actualTimePerActionSec = baseTimePerActionSec / (1 + toolPercent / 100); let actionPerHour = 3600 / actualTimePerActionSec; // 将掉落表看作每次动作掉落一件虚拟物品 const dropTable = initData_actionDetailMap[actionHrid].dropTable; let virtualItemBid = 0; for (const drop of dropTable) { const bid = marketJson?.market[initData_itemDetailMap[drop.itemHrid].name]?.bid; const amount = drop.dropRate * ((drop.minCount + drop.maxCount) / 2); virtualItemBid += bid * amount; } let droprate = 1; let itemPerHour = actionPerHour * droprate; // 等级碾压提高效率(人物等级不及最低要求等级时,按最低要求等级计算) const requiredLevel = initData_actionDetailMap[actionHrid].levelRequirement.level; let currentLevel = requiredLevel; for (const skill of initData_characterSkills) { if (skill.skillHrid === initData_actionDetailMap[actionHrid].levelRequirement.skillHrid) { currentLevel = skill.level; break; } } const levelEffBuff = currentLevel - requiredLevel > 0 ? currentLevel - requiredLevel : 0; // 房子效率 const houseEffBuff = getHousesEffBuffByActionHrid(actionHrid); // 特殊装备效率 const itemEffiBuff = Number(getItemEffiBuffByActionHrid(actionHrid)); // 总效率影响动作数/生产物品数 actionPerHour *= 1 + (levelEffBuff + houseEffBuff + teaBuffs.efficiency + itemEffiBuff) / 100; itemPerHour *= 1 + (levelEffBuff + houseEffBuff + teaBuffs.efficiency + itemEffiBuff) / 100; // 茶额外产品数量(不消耗原料) const extraFreeItemPerHour = (itemPerHour * teaBuffs.quantity) / 100; // 出售市场税 const bidAfterTax = virtualItemBid * 0.98; // 每小时利润 const profitPerHour = itemPerHour * bidAfterTax + extraFreeItemPerHour * bidAfterTax - drinksConsumedPerHourAskPrice; let htmlStr = `<div id="totalProfit" style="color: ${SCRIPT_COLOR_MAIN}; text-align: left;">${ isZH ? "综合利润: " : "Overall profit: " }${numberFormatter(profitPerHour)}${isZH ? "/小时" : "/hour"}, ${numberFormatter(24 * profitPerHour)}${isZH ? "/天" : "/day"}</div>`; panel.querySelector("div#expPerHour").insertAdjacentHTML("afterend", htmlStr); } } function getTotalEffiPercentage(actionHrid, debug = false) { if (debug) { console.log("----- getTotalEffiPercentage " + actionHrid); } // 等级碾压效率 const requiredLevel = initData_actionDetailMap[actionHrid].levelRequirement.level; let currentLevel = requiredLevel; for (const skill of initData_characterSkills) { if (skill.skillHrid === initData_actionDetailMap[actionHrid].levelRequirement.skillHrid) { currentLevel = skill.level; break; } } const levelEffBuff = currentLevel - requiredLevel > 0 ? currentLevel - requiredLevel : 0; if (debug) { console.log("等级碾压 " + levelEffBuff); } // 房子效率 const houseEffBuff = getHousesEffBuffByActionHrid(actionHrid); if (debug) { console.log("房子 " + houseEffBuff); } // 茶 const teaBuffs = getTeaBuffsByActionHrid(actionHrid); if (debug) { console.log("茶 " + teaBuffs.efficiency); } // 特殊装备 const itemEffiBuff = getItemEffiBuffByActionHrid(actionHrid); if (debug) { console.log("特殊装备 " + itemEffiBuff); } // 总效率 const total = levelEffBuff + houseEffBuff + teaBuffs.efficiency + Number(itemEffiBuff); if (debug) { console.log("总计 " + total); } return total; } function getTotalTimeStr(input, duration, effBuff) { if (input === "∞") { return "[∞]"; } else if (isNaN(input)) { return "Error"; } return "[" + timeReadable(Math.round(input / effBuff) * duration) + "]"; } function reactInputTriggerHack(inputElem, value) { let lastValue = inputElem.value; inputElem.value = value; let event = new Event("input", { bubbles: true }); event.simulated = true; let tracker = inputElem._valueTracker; if (tracker) { tracker.setValue(lastValue); } inputElem.dispatchEvent(event); } /* 左侧栏显示技能百分比 */ const waitForProgressBar = () => { const elements = document.querySelectorAll(".NavigationBar_currentExperience__3GDeX"); if (elements.length) { removeInsertedDivs(); elements.forEach((element) => { let text = element.style.width; text = Number(text.replace("%", "")).toFixed(2) + "%"; const span = document.createElement("span"); span.textContent = text; span.classList.add("insertedSpan"); span.style.fontSize = "13px"; span.style.color = SCRIPT_COLOR_MAIN; element.parentNode.parentNode.querySelector("span.NavigationBar_level__3C7eR").style.width = "auto"; const insertParent = element.parentNode.parentNode.children[0]; insertParent.insertBefore(span, insertParent.children[1]); }); } else { setTimeout(waitForProgressBar, 200); } }; const removeInsertedDivs = () => document.querySelectorAll("span.insertedSpan").forEach((div) => div.parentNode.removeChild(div)); if (settingsMap.expPercentage.isTrue) { window.setInterval(() => { removeInsertedDivs(); waitForProgressBar(); }, 1000); } /* 战斗总结 */ async function handleBattleSummary(message) { const marketJson = await fetchMarketJSON(); let hasMarketJson = true; if (!marketJson) { console.error("handleBattleSummary null marketAPI"); hasMarketJson = false; } let totalPriceAsk = 0; let totalPriceAskBid = 0; let totalRawCoins = 0; // For IC if (hasMarketJson) { for (const loot of Object.values(message.unit.totalLootMap)) { const itemName = initData_itemDetailMap[loot.itemHrid].name; const itemCount = loot.count; if (itemName === "Coin") { totalRawCoins += itemCount; } if (marketJson.market[itemName]) { totalPriceAsk += marketJson.market[itemName].ask * itemCount; totalPriceAskBid += marketJson.market[itemName].bid * itemCount; } else { console.log("handleBattleSummary failed to read price of " + loot.itemHrid); } } } let totalSkillsExp = 0; for (const exp of Object.values(message.unit.totalSkillExperienceMap)) { totalSkillsExp += exp; } let tryTimes = 0; findElem(); function findElem() { tryTimes++; let elem = document.querySelector(".BattlePanel_gainedExp__3SaCa")?.parentElement; if (elem) { // 战斗时长和次数 let battleDurationSec = null; const combatInfoElement = document.querySelector(".BattlePanel_combatInfo__sHGCe"); if (combatInfoElement) { let matches = combatInfoElement.innerHTML.match( /(战斗时间|战斗时长|Combat Duration): (?:(\d+)d\s*)?(?:(\d+)h\s*)?(?:(\d+)m\s*)?(?:(\d+)s).*?(交战|战斗|Battles): (\d+).*?(战败|死亡次数|Deaths): (\d+)/ ); if (matches) { let days = parseInt(matches[2], 10) || 0; let hours = parseInt(matches[3], 10) || 0; let minutes = parseInt(matches[4], 10) || 0; let seconds = parseInt(matches[5], 10) || 0; let battles = parseInt(matches[7], 10) - 1; // 排除当前战斗 battleDurationSec = days * 86400 + hours * 3600 + minutes * 60 + seconds; let efficiencyPerHour = ((battles / battleDurationSec) * 3600).toFixed(1); elem.insertAdjacentHTML( "beforeend", `<div id="script_battleNumbers" style="color: ${SCRIPT_COLOR_MAIN};">${ isZH ? "每小时战斗: " : "Encounters/hour: " }${efficiencyPerHour}${isZH ? " 次" : ""}</div>` ); } } // 总收入 document .querySelector("div#script_battleNumbers") .insertAdjacentHTML( "afterend", `<div id="script_totalIncome" style="color: ${SCRIPT_COLOR_MAIN};">${isZH ? "总收获: " : "Total revenue: "}${numberFormatter( totalPriceAsk )} / ${numberFormatter(totalPriceAskBid)}</div>` ); // 平均收入 if (battleDurationSec) { document .querySelector("div#script_totalIncome") .insertAdjacentHTML( "afterend", `<div id="script_averageIncome" style="color: ${SCRIPT_COLOR_MAIN};">${ isZH ? "每小时收获: " : "Revenue/hour: " }${numberFormatter(totalPriceAsk / (battleDurationSec / 60 / 60))} / ${numberFormatter( totalPriceAskBid / (battleDurationSec / 60 / 60) )}</div>` ); document .querySelector("div#script_averageIncome") .insertAdjacentHTML( "afterend", `<div id="script_totalIncomeDay" style="color: ${SCRIPT_COLOR_MAIN};">${ isZH ? "每天收获: " : "Revenue/day: " }${numberFormatter((totalPriceAsk / (battleDurationSec / 60 / 60)) * 24)} / ${numberFormatter( (totalPriceAskBid / (battleDurationSec / 60 / 60)) * 24 )}</div>` ); document .querySelector("div#script_totalIncomeDay") .insertAdjacentHTML( "afterend", `<div id="script_avgRawCoinHour" style="color: ${SCRIPT_COLOR_MAIN};">${ isZH ? "每小时仅金币收获: " : "Raw coins/hour: " }${numberFormatter(totalRawCoins / (battleDurationSec / 60 / 60))}</div>` ); } // 总经验 document .querySelector("div#script_avgRawCoinHour") .insertAdjacentHTML( "afterend", `<div id="script_totalSkillsExp" style="color: ${SCRIPT_COLOR_MAIN};">${isZH ? "总经验: " : "Total exp: "}${numberFormatter( totalSkillsExp )}</div>` ); // 平均经验 if (battleDurationSec) { document .querySelector("div#script_totalSkillsExp") .insertAdjacentHTML( "afterend", `<div id="script_averageSkillsExp" style="color: ${SCRIPT_COLOR_MAIN};">${ isZH ? "每小时总经验: " : "Total exp/hour: " }${numberFormatter(totalSkillsExp / (battleDurationSec / 60 / 60))}</div>` ); [ { skillHrid: "/skills/magic", zhName: "魔法", enName: "Magic" }, { skillHrid: "/skills/ranged", zhName: "远程", enName: "Ranged" }, { skillHrid: "/skills/defense", zhName: "防御", enName: "Defense" }, { skillHrid: "/skills/power", zhName: "力量", enName: "Power" }, { skillHrid: "/skills/attack", zhName: "攻击", enName: "Attack" }, { skillHrid: "/skills/intelligence", zhName: "智力", enName: "Intelligence" }, { skillHrid: "/skills/stamina", zhName: "耐力", enName: "Stamina" }, ].forEach((skill) => { const expGained = message.unit.totalSkillExperienceMap[skill.skillHrid]; if (expGained) { document .querySelector("div#script_totalSkillsExp") .insertAdjacentHTML( "afterend", `<div style="color: ${SCRIPT_COLOR_MAIN};">${isZH ? "每小时" : ""}${isZH ? skill.zhName : skill.enName}${ isZH ? "经验: " : " exp/hour: " }${numberFormatter(expGained / (battleDurationSec / 60 / 60))}</div>` ); } }); } else { console.error("handleBattleSummary unable to display average exp due to null battleDurationSec"); } } else if (tryTimes <= 10) { setTimeout(findElem, 200); } else { console.error("handleBattleSummary: Elem not found after 10 tries."); } } } /* 图标上显示装备等级 */ function addItemLevels() { const iconDivs = document.querySelectorAll("div.Item_itemContainer__x7kH1 div.Item_item__2De2O.Item_clickable__3viV6"); for (const div of iconDivs) { if (div.querySelector("div.Item_name__2C42x")) { continue; } const href = div.querySelector("use").getAttribute("href"); const hrefName = href.split("#")[1]; const itemHrid = "/items/" + hrefName; const itemLevel = initData_itemDetailMap[itemHrid]?.itemLevel; const itemAbilityLevel = initData_itemDetailMap[itemHrid]?.abilityBookDetail?.levelRequirements?.[0]?.level; if (initData_itemDetailMap[itemHrid]?.equipmentDetail && itemLevel && itemLevel > 0) { if (!div.querySelector("div.script_itemLevel")) { div.style.position = "relative"; div.insertAdjacentHTML( "beforeend", `<div class="script_itemLevel" style="z-index: 1; position: absolute; top: 2px; right: 2px; text-align: right; color: ${SCRIPT_COLOR_MAIN};">${itemLevel}</div>` ); } if ( !initData_itemDetailMap[itemHrid]?.equipmentDetail?.type?.includes("_tool") && div.parentElement.parentElement.parentElement.className.includes("MarketplacePanel_marketItems__D4k7e") ) { handleMarketItemFilter(div, initData_itemDetailMap[itemHrid]); } } else if (itemAbilityLevel && itemAbilityLevel > 0) { if (!div.querySelector("div.script_itemLevel")) { div.style.position = "relative"; div.insertAdjacentHTML( "beforeend", `<div class="script_itemLevel" style="z-index: 1; position: absolute; top: 2px; right: 2px; text-align: right; color: ${SCRIPT_COLOR_MAIN};">${itemAbilityLevel}</div>` ); } } else if (settingsMap.showsKeyInfoInIcon.isTrue && (itemHrid.includes("_key_fragment") || itemHrid.includes("_key"))) { const map = new Map(); map.set("/items/blue_key_fragment", isZH ? "图3" : "Z3"); map.set("/items/green_key_fragment", isZH ? "图4" : "Z4"); map.set("/items/purple_key_fragment", isZH ? "图5" : "Z5"); map.set("/items/white_key_fragment", isZH ? "图6" : "Z6"); map.set("/items/orange_key_fragment", isZH ? "图7" : "Z7"); map.set("/items/brown_key_fragment", isZH ? "图8" : "Z8"); map.set("/items/stone_key_fragment", isZH ? "图9" : "Z9"); map.set("/items/dark_key_fragment", isZH ? "图10" : "Z10"); map.set("/items/burning_key_fragment", isZH ? "图11" : "Z11"); map.set("/items/chimerical_entry_key", isZH ? "牢1" : "D1"); map.set("/items/sinister_entry_key", isZH ? "牢2" : "D2"); map.set("/items/enchanted_entry_key", isZH ? "牢3" : "D3"); map.set("/items/pirate_entry_key", isZH ? "牢4" : "D4"); map.set("/items/chimerical_chest_key", "3.4.5.6"); map.set("/items/sinister_chest_key", "5.7.8.10"); map.set("/items/enchanted_chest_key", "7.8.9.11"); map.set("/items/pirate_chest_key", "6.9.10.11"); if (!div.querySelector("div.script_key")) { div.style.position = "relative"; div.insertAdjacentHTML( "beforeend", `<div class="script_key" style="z-index: 1; position: absolute; top: 2px; right: 2px; text-align: right; color: ${SCRIPT_COLOR_MAIN};">${map.get( itemHrid )}</div>` ); } } } } if (settingsMap.itemIconLevel.isTrue) { setInterval(addItemLevels, 500); } /* 市场物品筛选 */ let onlyShowItemsAboveLevel = 1; let onlyShowItemsBelowLevel = 1000; let onlyShowItemsType = "all"; let onlyShowItemsSkillReq = "all"; function addMarketFilterButtons() { const oriFilter = document.querySelector(".MarketplacePanel_itemFilterContainer__3F3td"); let filters = document.querySelector("#script_filters"); if (oriFilter && !filters) { oriFilter.insertAdjacentHTML("afterend", `<div id="script_filters" style="float: left; color: ${SCRIPT_COLOR_MAIN};"></div>`); filters = document.querySelector("#script_filters"); filters.insertAdjacentHTML( "beforeend", `<span id="script_filter_level" style="float: left; color: ${SCRIPT_COLOR_MAIN};">${isZH ? "等级: 大于等于 " : "Equipment level: >= "} <select name="script_filter_level_select" id="script_filter_level_select"> <option value="1">All</option> <option value="10">10</option> <option value="20">20</option> <option value="30">30</option> <option value="40">40</option> <option value="50">50</option> <option value="60">60</option> <option value="65">65</option> <option value="70">70</option> <option value="75">75</option> <option value="80">80</option> <option value="85">85</option> <option value="90">90</option> <option value="95">95</option> <option value="100">100</option> </select> </span>` ); filters.insertAdjacentHTML( "beforeend", `<span id="script_filter_level_to" style="float: left; color: ${SCRIPT_COLOR_MAIN};">${isZH ? "小于 " : "< "} <select name="script_filter_level_select_to" id="script_filter_level_select_to"> <option value="1000">All</option> <option value="10">10</option> <option value="20">20</option> <option value="30">30</option> <option value="40">40</option> <option value="50">50</option> <option value="60">60</option> <option value="65">65</option> <option value="70">70</option> <option value="75">75</option> <option value="80">80</option> <option value="85">85</option> <option value="90">90</option> <option value="95">95</option> <option value="100">100</option> </select> </span>` ); filters.insertAdjacentHTML( "beforeend", `<span id="script_filter_skill" style="float: left; color: ${SCRIPT_COLOR_MAIN};">${isZH ? "职业: " : "Class: "} <select name="script_filter_skill_select" id="script_filter_skill_select"> <option value="all">All</option> <option value="attack">Attack</option> <option value="power">Power</option> <option value="defense">Defense</option> <option value="ranged">Ranged</option> <option value="magic">Magic</option> <option value="others">Others</option> </select> </span>` ); filters.insertAdjacentHTML( "beforeend", `<span id="script_filter_location" style="float: left; color: ${SCRIPT_COLOR_MAIN};">${isZH ? "部位: " : "Slot: "} <select name="script_filter_location_select" id="script_filter_location_select"> <option value="all">All</option> <option value="main_hand">Main Hand</option> <option value="off_hand">Off Hand</option> <option value="two_hand">Two Hand</option> <option value="head">Head</option> <option value="body">Body</option> <option value="hands">Hands</option> <option value="legs">Legs</option> <option value="feet">Feet</option> <option value="neck">Neck</option> <option value="earrings">Earrings</option> <option value="ring">Ring</option> <option value="pouch">Pouch</option> <option value="back">Back</option> </select> </span>` ); const levelFilter = document.querySelector("#script_filter_level_select"); levelFilter.addEventListener("change", function () { if (levelFilter.value && !isNaN(levelFilter.value)) { onlyShowItemsAboveLevel = Number(levelFilter.value); } }); const levelToFilter = document.querySelector("#script_filter_level_select_to"); levelToFilter.addEventListener("change", function () { if (levelToFilter.value && !isNaN(levelToFilter.value)) { onlyShowItemsBelowLevel = Number(levelToFilter.value); } }); const skillFilter = document.querySelector("#script_filter_skill_select"); skillFilter.addEventListener("change", function () { if (skillFilter.value) { onlyShowItemsSkillReq = skillFilter.value; } }); const locationFilter = document.querySelector("#script_filter_location_select"); locationFilter.addEventListener("change", function () { if (locationFilter.value) { onlyShowItemsType = locationFilter.value; } }); } } if (settingsMap.marketFilter.isTrue) { setInterval(addMarketFilterButtons, 500); } function handleMarketItemFilter(div, itemDetal) { if (!itemDetal.equipmentDetail) { return; } const itemLevel = itemDetal.itemLevel; const type = itemDetal.equipmentDetail.type; const levelRequirements = itemDetal.equipmentDetail.levelRequirements; let isType = false; isType = type && type.includes(onlyShowItemsType); if (onlyShowItemsType === "all") { isType = true; } let isRequired = false; for (const requirement of levelRequirements) { if (requirement.skillHrid.includes(onlyShowItemsSkillReq)) { isRequired = true; } } if (onlyShowItemsSkillReq === "others") { const combatTypes = ["attack", "power", "defense", "ranged", "magic"]; isRequired = !combatTypes.some((type) => { for (const requirement of levelRequirements) { if (requirement.skillHrid.includes(type)) { return true; } } }); } if (onlyShowItemsSkillReq === "all") { isRequired = true; } if (itemLevel >= onlyShowItemsAboveLevel && itemLevel < onlyShowItemsBelowLevel && isType && isRequired) { div.style.display = "block"; } else { div.style.display = "none"; } } /* 任务卡片显示战斗地图序号 */ function handleTaskCard() { const taskNameDivs = document.querySelectorAll("div.RandomTask_randomTask__3B9fA div.RandomTask_name__1hl1b"); for (const div of taskNameDivs) { if (div.querySelector("span.script_taskMapIndex")) { continue; } const taskStr = getOriTextFromElement(div); if (!taskStr.startsWith("Defeat - ") && !taskStr.startsWith("击败 - ")) { continue; } let monsterName = taskStr.replace("Defeat - ", "").replace("击败 - ", ""); let actionHrid = null; if (isZHInGameSetting) { actionHrid = ( getOthersFromZhName(monsterName) ? getOthersFromZhName(monsterName) : getActionEnNameFromZhName(monsterName) )?.replaceAll("/monsters/", "/actions/combat/"); } let actionObj = null; for (const action of Object.values(initData_actionDetailMap)) { if (action.hrid.includes("/combat/")) { if (action.hrid === actionHrid || action.name.toLowerCase() === monsterName.toLowerCase()) { actionObj = action; break; } else if (action.combatZoneInfo.fightInfo.battlesPerBoss === 10) { if ( actionHrid?.replaceAll("/actions/combat/", "/monsters/") === action.combatZoneInfo.fightInfo.bossSpawns[0].combatMonsterHrid || "/monsters/" + monsterName.toLowerCase().replaceAll(" ", "_") === action.combatZoneInfo.fightInfo.bossSpawns[0].combatMonsterHrid ) { actionObj = action; break; } } } } const actionCategoryHrid = actionObj?.category; const index = initData_actionCategoryDetailMap?.[actionCategoryHrid]?.sortIndex; if (index) { div.insertAdjacentHTML( "beforeend", `<span class="script_taskMapIndex" style="text-align: right; color: ${SCRIPT_COLOR_MAIN};"> ${isZH ? "图" : "Z"}${index}</span>` ); } } } if (settingsMap.taskMapIndex.isTrue) { setInterval(handleTaskCard, 500); } /* 显示战斗地图序号 */ function addIndexToMaps() { const buttons = document.querySelectorAll( "div.MainPanel_subPanelContainer__1i-H9 div.CombatPanel_tabsComponentContainer__GsQlg div.MuiTabs-root.MuiTabs-vertical.css-6x4ics button.MuiButtonBase-root.MuiTab-root.MuiTab-textColorPrimary.css-1q2h7u5 span.MuiBadge-root.TabsComponent_badge__1Du26.css-1rzb3uu" ); let index = 1; for (const button of buttons) { if (!button.querySelector("span.script_mapIndex")) { button.insertAdjacentHTML("afterbegin", `<span class="script_mapIndex" style="color: ${SCRIPT_COLOR_MAIN};">${index++}. </span>`); } } } if (settingsMap.mapIndex.isTrue) { setInterval(addIndexToMaps, 500); } /* 物品词典窗口显示还需多少技能书到X级 */ const waitForItemDict = () => { const targetNode = document.querySelector("div.GamePage_gamePage__ixiPl"); if (targetNode) { console.log("start observe item dict"); const itemDictPanelObserver = new MutationObserver(async function (mutations) { for (const mutation of mutations) { for (const added of mutation.addedNodes) { if ( added?.classList?.contains("Modal_modalContainer__3B80m") && added.querySelector("div.ItemDictionary_modalContent__WvEBY") ) { handleItemDict(added.querySelector("div.ItemDictionary_modalContent__WvEBY")); } } } }); itemDictPanelObserver.observe(targetNode, { attributes: false, childList: true, subtree: true }); } else { setTimeout(waitForItemDict, 200); } }; async function handleItemDict(panel) { let abilityHrid = null; if (isZHInGameSetting) { abilityHrid = getOthersFromZhName(panel.querySelector("h1.ItemDictionary_title__27cTd").textContent); } else { const itemName = getOriTextFromElement(panel.querySelector("h1.ItemDictionary_title__27cTd")) .toLowerCase() .replaceAll(" ", "_") .replaceAll("'", ""); for (const skillHrid of Object.keys(initData_abilityDetailMap)) { if (skillHrid.includes("/" + itemName)) { abilityHrid = skillHrid; } } } if (!abilityHrid) { return; } const itemHrid = abilityHrid.replace("/abilities/", "/items/"); const abilityPerBookExp = initData_itemDetailMap[itemHrid]?.abilityBookDetail?.experienceGain; let currentLevel = 0; let currentExp = 0; for (const a of Object.values(initData_characterAbilities)) { if (a.abilityHrid === abilityHrid) { currentLevel = a.level; currentExp = a.experience; } } const getNeedBooksToLevel = (currentLevel, currentExp, targetLevel, abilityPerBookExp) => { const needExp = initData_levelExperienceTable[targetLevel] - currentExp; let needBooks = needExp / abilityPerBookExp; if (currentLevel === 0) { needBooks += 1; } return needBooks.toFixed(1); }; let numBooks = getNeedBooksToLevel(currentLevel, currentExp, currentLevel + 1, abilityPerBookExp); const marketAPIJson = await fetchMarketJSON(); const itemName = initData_itemDetailMap[itemHrid].name; const ask = marketAPIJson.market[itemName].ask || 0; const bid = marketAPIJson.market[itemName].bid || 0; let hTMLStr = `<div id="tillLevel" style="color: ${SCRIPT_COLOR_MAIN}; text-align: left;">${ isZH ? "到 " : "To " }<input id="tillLevelInput" type="number" value="${currentLevel + 1}" min="${currentLevel + 1}" max="200">${ isZH ? " 级还需 " : " level need " } <span id="tillLevelNumber">${numBooks} (${numberFormatter(numBooks * ask)} / ${numberFormatter(numBooks * bid)})</span> <div>${isZH ? " 本书 (刷新网页更新当前等级)" : " books (Refresh page to update current level.)"}</div> </div>`; panel.insertAdjacentHTML("beforeend", hTMLStr); const tillLevelInput = panel.querySelector("input#tillLevelInput"); const tillLevelNumber = panel.querySelector("span#tillLevelNumber"); tillLevelInput.onchange = () => { const targetLevel = Number(tillLevelInput.value); if (targetLevel > currentLevel && targetLevel <= 200) { let numBooks = getNeedBooksToLevel(currentLevel, currentExp, targetLevel, abilityPerBookExp); tillLevelNumber.textContent = `${numBooks} (${numberFormatter(numBooks * ask)} / ${numberFormatter(numBooks * bid)})`; } else { tillLevelNumber.textContent = "Error"; } }; tillLevelInput.addEventListener("keyup", function (evt) { const targetLevel = Number(tillLevelInput.value); if (targetLevel > currentLevel && targetLevel <= 200) { let numBooks = getNeedBooksToLevel(currentLevel, currentExp, targetLevel, abilityPerBookExp); tillLevelNumber.textContent = `${numBooks} (${numberFormatter(numBooks * ask)} / ${numberFormatter(numBooks * bid)})`; } else { tillLevelNumber.textContent = "Error"; } }); } /* 添加第三方网站链接 */ function add3rdPartyLinks() { const waitForNavi = () => { const targetNode = document.querySelector("div.NavigationBar_minorNavigationLinks__dbxh7"); if (targetNode) { let div = document.createElement("div"); div.setAttribute("class", "NavigationBar_minorNavigationLink__31K7Y"); div.style.color = SCRIPT_COLOR_MAIN; div.innerHTML = isZH ? "插件设置" : "Script settings"; div.addEventListener("click", () => { const array = document.querySelectorAll(".NavigationBar_navigationLink__3eAHA"); array[array.length - 1]?.click(); }); targetNode.insertAdjacentElement("afterbegin", div); if (isZH) { div = document.createElement("div"); div.setAttribute("class", "NavigationBar_minorNavigationLink__31K7Y"); div.style.color = SCRIPT_COLOR_MAIN; div.innerHTML = isZH ? "9战模拟" : "9战模拟"; div.addEventListener("click", () => { window.open("https://shykai.github.io/mwisim.github.io/", "_blank"); }); targetNode.insertAdjacentElement("afterbegin", div); div = document.createElement("div"); div.setAttribute("class", "NavigationBar_minorNavigationLink__31K7Y"); div.style.color = SCRIPT_COLOR_MAIN; div.innerHTML = isZH ? "利润网站 Mooneycalc" : "利润网站 Mooneycalc"; div.addEventListener("click", () => { window.open("https://mooneycalc.netlify.app/", "_blank"); }); targetNode.insertAdjacentElement("afterbegin", div); div = document.createElement("div"); div.setAttribute("class", "NavigationBar_minorNavigationLink__31K7Y"); div.style.color = SCRIPT_COLOR_MAIN; div.innerHTML = isZH ? "利润网站 Milkonomy" : "利润网站 Milkonomy"; div.addEventListener("click", () => { window.open("https://milkonomy.pages.dev/", "_blank"); }); targetNode.insertAdjacentElement("afterbegin", div); div = document.createElement("div"); div.setAttribute("class", "NavigationBar_minorNavigationLink__31K7Y"); div.style.color = SCRIPT_COLOR_MAIN; div.innerHTML = isZH ? "牛牛手册" : "牛牛手册"; div.addEventListener("click", () => { window.open("https://test-ctmd6jnzo6t9.feishu.cn/docx/KG9ddER6Eo2uPoxJFkicsvbEnCe", "_blank"); }); targetNode.insertAdjacentElement("afterbegin", div); } div = document.createElement("div"); div.setAttribute("class", "NavigationBar_minorNavigationLink__31K7Y"); div.style.color = SCRIPT_COLOR_MAIN; div.innerHTML = isZH ? "强化模拟 Enhancelator" : "Enhancement sim Enhancelator"; div.addEventListener("click", () => { window.open("https://doh-nuts.github.io/Enhancelator/", "_blank"); }); targetNode.insertAdjacentElement("afterbegin", div); div = document.createElement("div"); div.setAttribute("class", "NavigationBar_minorNavigationLink__31K7Y"); div.style.color = SCRIPT_COLOR_MAIN; div.innerHTML = isZH ? "利润计算 Cowculator" : "Profit calc Cowculator"; div.addEventListener("click", () => { window.open("https://danthegoodman.github.io/cowculator/", "_blank"); }); targetNode.insertAdjacentElement("afterbegin", div); div = document.createElement("div"); div.setAttribute("class", "NavigationBar_minorNavigationLink__31K7Y"); div.style.color = SCRIPT_COLOR_MAIN; div.innerHTML = isZH ? "战斗模拟 AmVoidGuy-shykai" : "Combat sim AmVoidGuy"; div.addEventListener("click", () => { window.open( isZH ? "https://shykai.github.io/MWICombatSimulatorTest/dist/" : "https://amvoidguy.github.io/MWICombatSimulatorTest/dist/index.html", "_blank" ); }); targetNode.insertAdjacentElement("afterbegin", div); } else { setTimeout(add3rdPartyLinks, 200); } }; waitForNavi(); } /* 动作列表菜单计算时间 */ function handleActionQueueMenue(added) { if (!settingsMap.actionQueue.isTrue) { return; } handleActionQueueMenueCalculateTime(added); const listDiv = added.querySelector(".QueuedActions_actions__2Lur6"); new MutationObserver((mutationsList) => { handleActionQueueMenueCalculateTime(added); }).observe(listDiv, { characterData: false, subtree: false, childList: true }); } function handleActionQueueMenueCalculateTime(added) { const actionDivList = added.querySelectorAll("div.QueuedActions_action__r3HlD"); if (!actionDivList || actionDivList.length === 0) { return; } if (actionDivList.length !== currentActionsHridList.length - 1) { console.error("handleActionQueueTooltip action queue length inconsistency"); return; } let actionDivListIndex = 0; let hasSkippedfirstActionObj = false; let accumulatedTimeSec = 0; let isAccumulatedTimeInfinite = false; for (const actionObj of currentActionsHridList) { const actionHrid = actionObj.actionHrid; const count = actionObj.maxCount - actionObj.currentCount; let isInfinit = false; if (count === 0 || actionHrid.includes("/combat/")) { isInfinit = true; isAccumulatedTimeInfinite = true; } const baseTimePerActionSec = initData_actionDetailMap[actionHrid].baseTimeCost / 1000000000; const totalEffBuff = getTotalEffiPercentage(actionHrid); const toolSpeedBuff = getToolsSpeedBuffByActionHrid(actionHrid); let timePerActionSec = baseTimePerActionSec / (1 + toolSpeedBuff / 100); timePerActionSec /= 1 + totalEffBuff / 100; let totalTimeSec = count * timePerActionSec; let str = isZH ? "到 ∞ " : "Complete at ∞ "; if (!isAccumulatedTimeInfinite) { accumulatedTimeSec += totalTimeSec; const currentTime = new Date(); currentTime.setSeconds(currentTime.getSeconds() + accumulatedTimeSec); str = `${isZH ? "到 " : "Complete at "}${String(currentTime.getHours()).padStart(2, "0")}:${String(currentTime.getMinutes()).padStart( 2, "0" )}:${String(currentTime.getSeconds()).padStart(2, "0")}`; } if (hasSkippedfirstActionObj) { const html = `<div class="script_actionTime" style="color: ${SCRIPT_COLOR_MAIN};">${ isInfinit ? "[ ∞ ] " : `[${timeReadable(totalTimeSec)}]` } ${str}</div>`; if (actionDivList[actionDivListIndex].querySelector("div div.script_actionTime")) { actionDivList[actionDivListIndex].querySelector("div div.script_actionTime").innerHTML = html; } else { actionDivList[actionDivListIndex].querySelector("div").insertAdjacentHTML("beforeend", html); } actionDivListIndex++; } hasSkippedfirstActionObj = true; } const html = `<div id="script_queueTotalTime" style="color: ${SCRIPT_COLOR_MAIN};">${isZH ? "总时间:" : "Total time: "}${ isAccumulatedTimeInfinite ? "[ ∞ ] " : `[${timeReadable(accumulatedTimeSec)}]` }</div>`; if (document.querySelector("div#script_queueTotalTime")) { document.querySelector("div#script_queueTotalTime").innerHTML = html; } else { document.querySelector("div.QueuedActions_queuedActionsEditMenu__3OoQH").insertAdjacentHTML("afterend", html); } } /* 支持修改版汉化插件 */ function getOriTextFromElement(elem) { if (!elem) { console.error("getTextFromElement null elem"); return ""; } const translatedfrom = elem.getAttribute("script_translatedfrom"); if (translatedfrom) { return translatedfrom; } return elem.textContent; } /* 强化模拟器 */ async function handleItemTooltipWithEnhancementLevel(tooltip) { if (!settingsMap.enhanceSim.isTrue) { return; } if (typeof math === "undefined") { console.error(`handleItemTooltipWithEnhancementLevel no math lib`); tooltip .querySelector(".ItemTooltipText_itemTooltipText__zFq3A") .insertAdjacentHTML( "beforeend", `<div style="color: ${SCRIPT_COLOR_ALERT};">${ isZH ? "由于网络问题无法强化模拟: 1. 手机可能不支持脚本联网;2. 请尝试科学网络;" : "Enhancement sim Internet error" }</div>` ); return; } const itemNameElems = tooltip.querySelectorAll("div.ItemTooltipText_name__2JAHA span"); let itemName = getOriTextFromElement(itemNameElems[0]); if (isZHInGameSetting) { itemName = getItemEnNameFromZhName(itemName); } const enhancementLevel = Number(itemNameElems[1].textContent.replace("+", "")); let itemHrid = null; for (const item of Object.values(initData_itemDetailMap)) { if (item.name === itemName) { itemHrid = item.hrid; } } if (!itemHrid || !initData_itemDetailMap[itemHrid]) { console.error(`handleItemTooltipWithEnhancementLevel invalid itemHrid ${itemName} ${itemHrid}`); return; } input_data.item_hrid = itemHrid; input_data.stop_at = enhancementLevel; const best = await findBestEnhanceStrat(input_data); let appendHTMLStr = `<div style="color: ${SCRIPT_COLOR_TOOLTIP};">${ isZH ? "不支持模拟+1装备" : "Enhancement sim of +1 equipments not supported" }</div>`; if (best) { let needMatStr = ""; for (const [key, value] of Object.entries(best.costs.needMap)) { needMatStr += `<div>${key} ${isZH ? "单价: " : "price per item: "}${numberFormatter(value)}<div>`; } appendHTMLStr = `<div style="color: ${SCRIPT_COLOR_TOOLTIP};"><div>${ isZH ? "强化模拟(默认100级强化,4级房子,10级工具,5级手套,究极茶,幸运茶,卖单价收货,无工时费):" : "Enhancement simulator: Default level 100 enhancing, level 4 house, level 10 tool, level 5 gloves, ultra tea, blessed tea, sell order price in, no player time fee" }</div><div>${isZH ? "总成本 " : "Total cost "}${numberFormatter(best.totalCost.toFixed(0))}</div><div>${isZH ? "耗时 " : "Time spend "}${ best.simResult.totalActionTimeStr }</div>${ best.protect_count > 0 ? `<div>${isZH ? "从 " : "Use protection from level "}` + best.protect_at + `${isZH ? " 级开始保护" : ""}</div>` : `<div>${isZH ? "不需要保护" : "No protection use"}</div>` }<div>${isZH ? "保护 " : "Protection "}${best.protect_count.toFixed(1)}${isZH ? " 次" : " times"}</div><div>${ isZH ? "+0底子: " : "+0 Base item: " }${numberFormatter(best.costs.baseCost)}</div><div>${ best.protect_count > 0 ? (isZH ? "保护单价: " : "Price per protection: ") + initData_itemDetailMap[best.costs.choiceOfProtection].name + " " + numberFormatter(best.costs.minProtectionCost) : "" } </div>${needMatStr}</div>`; } tooltip.querySelector(".ItemTooltipText_itemTooltipText__zFq3A").insertAdjacentHTML("beforeend", appendHTMLStr); } async function findBestEnhanceStrat(input_data) { const price_data = await fetchMarketJSON(); if (!price_data || !price_data.market) { console.error("findBestEnhanceStrat fetchMarketJSON null"); return []; } const allResults = []; for (let protect_at = 2; protect_at <= input_data.stop_at; protect_at++) { const simResult = Enhancelate(input_data, protect_at); const costs = getCosts(input_data.item_hrid, price_data); const totalCost = costs.baseCost + costs.minProtectionCost * simResult.protect_count + costs.perActionCost * simResult.actions; const r = {}; r.protect_at = protect_at; r.protect_count = simResult.protect_count; r.simResult = simResult; r.costs = costs; r.totalCost = totalCost; allResults.push(r); } let best = null; for (const r of allResults) { if (best === null || r.totalCost < best.totalCost) { best = r; } } return best; } // Source: https://doh-nuts.github.io/Enhancelator/ function Enhancelate(input_data, protect_at) { const success_rate = [ 50, //+1 45, //+2 45, //+3 40, //+4 40, //+5 40, //+6 35, //+7 35, //+8 35, //+9 35, //+10 30, //+11 30, //+12 30, //+13 30, //+14 30, //+15 30, //+16 30, //+17 30, //+18 30, //+19 30, //+20 ]; // 物品等级 const itemLevel = initData_itemDetailMap[input_data.item_hrid].itemLevel; // 总强化buff let total_bonus = null; const effective_level = input_data.enhancing_level + (input_data.tea_enhancing ? 3 : 0) + (input_data.tea_super_enhancing ? 6 : 0) + (input_data.tea_ultra_enhancing ? 8 : 0); if (effective_level >= itemLevel) { total_bonus = 1 + (0.05 * (effective_level + input_data.laboratory_level - itemLevel) + input_data.enhancer_bonus) / 100; } else { total_bonus = 1 - 0.5 * (1 - effective_level / itemLevel) + (0.05 * input_data.laboratory_level + input_data.enhancer_bonus) / 100; } // 模拟 let markov = math.zeros(20, 20); for (let i = 0; i < input_data.stop_at; i++) { const success_chance = (success_rate[i] / 100.0) * total_bonus; const destination = i >= protect_at ? i - 1 : 0; if (input_data.tea_blessed) { markov.set([i, i + 2], success_chance * 0.01); markov.set([i, i + 1], success_chance * 0.99); markov.set([i, destination], 1 - success_chance); } else { markov.set([i, i + 1], success_chance); markov.set([i, destination], 1.0 - success_chance); } } markov.set([input_data.stop_at, input_data.stop_at], 1.0); let Q = markov.subset(math.index(math.range(0, input_data.stop_at), math.range(0, input_data.stop_at))); const M = math.inv(math.subtract(math.identity(input_data.stop_at), Q)); const attemptsArray = M.subset(math.index(math.range(0, 1), math.range(0, input_data.stop_at))); const attempts = math.flatten(math.row(attemptsArray, 0).valueOf()).reduce((a, b) => a + b, 0); const protectAttempts = M.subset(math.index(math.range(0, 1), math.range(protect_at, input_data.stop_at))); const protectAttemptsArray = typeof protectAttempts === "number" ? [protectAttempts] : math.flatten(math.row(protectAttempts, 0).valueOf()); const protects = protectAttemptsArray.map((a, i) => a * markov.get([i + protect_at, i + protect_at - 1])).reduce((a, b) => a + b, 0); // 动作时间 const perActionTimeSec = ( 12 / (1 + (input_data.enhancing_level > itemLevel ? (effective_level + input_data.laboratory_level - itemLevel + input_data.glove_bonus) / 100 : (input_data.laboratory_level + input_data.glove_bonus) / 100)) ).toFixed(2); const result = {}; result.actions = attempts; result.protect_count = protects; result.totalActionTimeSec = perActionTimeSec * attempts; result.totalActionTimeStr = timeReadable(result.totalActionTimeSec); return result; } // 自定义强化模拟输入参数 // Customization let input_data = { item_hrid: null, stop_at: null, enhancing_level: 100, // 人物 Enhancing 技能等级 laboratory_level: 4, // 房子等级 enhancer_bonus: 4.64, // 工具提高成功率,0级=3.6,5级=4.03,10级=4.64 glove_bonus: 11.2, // 手套提高强化速度,0级=10,5级=11.2,10级=12.9 tea_enhancing: false, // 强化茶 tea_super_enhancing: false, // 超级强化茶 tea_ultra_enhancing: true, tea_blessed: true, // 祝福茶 priceAskBidRatio: 1, // 取市场卖单价买单价比例,1=只用卖单价,0=只用买单价 }; function getCosts(hrid, price_data) { const itemDetailObj = initData_itemDetailMap[hrid]; // +0本体成本 const baseCost = getRealisticBaseItemPrice(hrid, price_data); // 保护成本 let minProtectionPrice = null; let minProtectionHrid = null; let protect_item_hrids = itemDetailObj.protectionItemHrids == null ? [hrid, "/items/mirror_of_protection"] : [hrid, "/items/mirror_of_protection"].concat(itemDetailObj.protectionItemHrids); protect_item_hrids.forEach((protection_hrid, i) => { const this_cost = getRealisticBaseItemPrice(protection_hrid, price_data); if (i === 0) { minProtectionPrice = this_cost; minProtectionHrid = protection_hrid; } else { if (this_cost > 0 && (minProtectionPrice < 0 || this_cost < minProtectionPrice)) { minProtectionPrice = this_cost; minProtectionHrid = protection_hrid; } } }); // 强化材料成本 const needMap = {}; let totalNeedPrice = 0; for (const need of itemDetailObj.enhancementCosts) { const price = getItemMarketPrice(need.itemHrid, price_data); totalNeedPrice += price * need.count; if (!need.itemHrid.includes("/coin")) { needMap[initData_itemDetailMap[need.itemHrid].name] = price; } } return { baseCost: baseCost, minProtectionCost: minProtectionPrice, perActionCost: totalNeedPrice, choiceOfProtection: minProtectionHrid, needMap: needMap, }; } function getRealisticBaseItemPrice(hrid, price_data) { const itemDetailObj = initData_itemDetailMap[hrid]; const productionCost = getBaseItemProductionCost(itemDetailObj.name, price_data); const fullName = initData_itemDetailMap[hrid].name; const item_price_data = price_data.market[fullName]; const ask = item_price_data?.ask; const bid = item_price_data?.bid; let result = 0; if (ask && ask > 0) { if (bid && bid > 0) { // Both ask and bid. if (ask / bid > 1.3) { result = Math.max(bid, productionCost); } else { result = ask; } } else { // Only ask. if (ask / productionCost > 1.3) { result = productionCost; } else { result = Math.max(ask, productionCost); } } } else { if (bid && bid > 0) { // Only bid. result = Math.max(bid, productionCost); } else { // Neither ask nor bid. result = productionCost; } } return result; } function getItemMarketPrice(hrid, price_data) { const fullName = initData_itemDetailMap[hrid].name; const item_price_data = price_data.market[fullName]; // Return 0 if the item does not have neither ask nor bid prices. if (!item_price_data || (item_price_data.ask < 0 && item_price_data.bid < 0)) { // console.log("getItemMarketPrice() return 0 due to neither ask nor bid prices: " + fullName); return 0; } // Return the other price if the item does not have ask or bid price. let ask = item_price_data.ask; let bid = item_price_data.bid; if (ask > 0 && bid < 0) { return ask; } if (bid > 0 && ask < 0) { return bid; } let final_cost = ask * input_data.priceAskBidRatio + bid * (1 - input_data.priceAskBidRatio); return final_cost; } // +0底子制作成本,仅单层制作,考虑茶减少消耗 function getBaseItemProductionCost(itemName, price_data) { const actionHrid = getActionHridFromItemName(itemName); if (!actionHrid || !initData_actionDetailMap[actionHrid]) { return -1; } let totalPrice = 0; const inputItems = JSON.parse(JSON.stringify(initData_actionDetailMap[actionHrid].inputItems)); for (let item of inputItems) { totalPrice += getItemMarketPrice(item.itemHrid, price_data) * item.count; } totalPrice *= 0.9; // 茶减少消耗 const upgradedFromItemHrid = initData_actionDetailMap[actionHrid]?.upgradeItemHrid; if (upgradedFromItemHrid) { totalPrice += getItemMarketPrice(upgradedFromItemHrid, price_data) * 1; } return totalPrice; } /* 脚本设置面板 */ const waitForSetttins = () => { const targetNode = document.querySelector("div.SettingsPanel_profileTab__214Bj"); if (targetNode) { if (!targetNode.querySelector("#script_settings")) { targetNode.insertAdjacentHTML("beforeend", `<div id="script_settings"></div>`); const insertElem = targetNode.querySelector("div#script_settings"); insertElem.insertAdjacentHTML( "beforeend", `<div style="float: left; color: ${SCRIPT_COLOR_MAIN}">${ isZH ? "MWITools 设置 (刷新生效):" : "MWITools Settings (refresh page to apply): " }</div></br>` ); for (const setting of Object.values(settingsMap)) { insertElem.insertAdjacentHTML( "beforeend", `<div style="float: left;"><input type="checkbox" id="${setting.id}" ${setting.isTrue ? "checked" : ""}></input>${ setting.desc }</div></br>` ); } insertElem.insertAdjacentHTML( "beforeend", `<div style="float: left;">${ isZH ? "代码里搜索“自定义”可以手动修改字体颜色、强化模拟默认参数" : `Search "Customization" in code to customize font colors and default enhancement simulation parameters.` }</div></br>` ); insertElem.addEventListener("change", saveSettings); } } setTimeout(waitForSetttins, 500); }; waitForSetttins(); function saveSettings() { for (const checkbox of document.querySelectorAll("div#script_settings input")) { settingsMap[checkbox.id].isTrue = checkbox.checked; localStorage.setItem("script_settingsMap", JSON.stringify(settingsMap)); } } function readSettings() { const ls = localStorage.getItem("script_settingsMap"); if (ls) { const lsObj = JSON.parse(ls); for (const option of Object.values(lsObj)) { if (settingsMap.hasOwnProperty(option.id)) { settingsMap[option.id].isTrue = option.isTrue; } } } if (settingsMap.forceMWIToolsDisplayZH.isTrue) { isZH = true; // For Traditional Chinese users. } if (settingsMap.useOrangeAsMainColor.isTrue && SCRIPT_COLOR_MAIN === "green") { SCRIPT_COLOR_MAIN = "orange"; } if (settingsMap.useOrangeAsMainColor.isTrue && SCRIPT_COLOR_TOOLTIP === "darkgreen") { SCRIPT_COLOR_TOOLTIP = "#804600"; } } /* 检查是否穿错生产/战斗装备 */ function checkEquipment() { if (currentActionsHridList.length === 0) { return; } const currentActionHrid = currentActionsHridList[0].actionHrid; const hasHat = currentEquipmentMap["/item_locations/head"]?.itemHrid === "/items/red_chefs_hat" ? true : false; // Cooking, Brewing const hasOffHand = currentEquipmentMap["/item_locations/off_hand"]?.itemHrid === "/items/eye_watch" ? true : false; // Cheesesmithing, Crafting, Tailoring const hasBoot = currentEquipmentMap["/item_locations/feet"]?.itemHrid === "/items/collectors_boots" ? true : false; // Milking, Foraging, Woodcutting const hasGlove = currentEquipmentMap["/item_locations/hands"]?.itemHrid === "/items/enchanted_gloves" ? true : false; // Enhancing let warningStr = null; if (currentActionHrid.includes("/actions/combat/")) { if (hasHat || hasOffHand || hasBoot || hasGlove) { warningStr = isZH ? "正穿着生产装备" : "Production equipment equipted"; } } else if (currentActionHrid.includes("/actions/cooking/") || currentActionHrid.includes("/actions/brewing/")) { if (!hasHat && hasItemHridInInv("/items/red_chefs_hat")) { warningStr = isZH ? "没穿生产帽" : "Not wearing production hat"; } } else if ( currentActionHrid.includes("/actions/cheesesmithing/") || currentActionHrid.includes("/actions/crafting/") || currentActionHrid.includes("/actions/tailoring/") ) { if (!hasOffHand && hasItemHridInInv("/items/eye_watch")) { warningStr = isZH ? "没穿生产副手" : "Not wearing production off-hand"; } } else if ( currentActionHrid.includes("/actions/milking/") || currentActionHrid.includes("/actions/foraging/") || currentActionHrid.includes("/actions/woodcutting/") ) { if (!hasBoot && hasItemHridInInv("/items/collectors_boots")) { warningStr = isZH ? "没穿生产鞋" : "Not wearing production boots"; } } else if (currentActionHrid.includes("/actions/enhancing")) { if (!hasGlove && hasItemHridInInv("/items/enchanted_gloves")) { warningStr = isZH ? "没穿强化手套" : "Not wearing enhancing gloves"; } } document.body.querySelector("#script_item_warning")?.remove(); if (warningStr) { document.body.insertAdjacentHTML( "beforeend", `<div id="script_item_warning" style="position: fixed; top: 1%; left: 30%; color: ${SCRIPT_COLOR_ALERT}; font-size: 20px;">${warningStr}</div>` ); } } function hasItemHridInInv(hrid) { let result = null; for (const item of initData_characterItems) { if (item.itemHrid === hrid && item.itemLocationHrid === "/item_locations/inventory") { result = item; } } return result ? true : false; } /* 空闲时弹窗通知 */ function notificate() { if (typeof GM_notification === "undefined" || !GM_notification) { console.error("notificate null GM_notification"); return; } if (currentActionsHridList.length > 0) { return; } console.log("notificate empty action"); GM_notification({ text: isZH ? "动作队列为空" : "Action queue is empty.", title: "MWITools", }); } /* 市场价格自动输入最小压价 */ const waitForMarketOrders = () => { const element = document.querySelector(".MarketplacePanel_marketListings__1GCyQ"); if (element) { console.log("start observe market order"); new MutationObserver((mutationsList) => { mutationsList.forEach((mutation) => { mutation.addedNodes.forEach((node) => { if (node.classList.contains("Modal_modalContainer__3B80m")) { handleMarketNewOrder(node); } }); }); }).observe(element, { characterData: false, subtree: false, childList: true, }); } else { setTimeout(waitForMarketOrders, 500); } }; function handleMarketNewOrder(node) { const title = getOriTextFromElement(node.querySelector(".MarketplacePanel_header__yahJo")); if (!title || title.includes(" Now") || title.includes("立即")) { return; } const label = node.querySelector("span.MarketplacePanel_bestPrice__3bgKp"); const inputDiv = node.querySelector(".MarketplacePanel_inputContainer__3xmB2 .MarketplacePanel_priceInputs__3iWxy"); if (!label || !inputDiv) { console.error("handleMarketNewOrder can not find elements"); return; } label.click(); if (getOriTextFromElement(label.parentElement).toLowerCase().includes("best buy") || label.parentElement.textContent.includes("购买")) { inputDiv.querySelectorAll(".MarketplacePanel_buttonContainer__vJQud")[2]?.querySelector("div button")?.click(); } else if ( getOriTextFromElement(label.parentElement).toLowerCase().includes("best sell") || label.parentElement.textContent.includes("出售") ) { inputDiv.querySelectorAll(".MarketplacePanel_buttonContainer__vJQud")[1]?.querySelector("div button")?.click(); } } /* 伤害统计 */ // 此功能基于以下作者的代码: // 伤害统计 by ponchain // 图表 by Stella // 头像下方显示数字 by Truth_Light const lang = { toggleButtonHide: isZH ? "收起" : "Hide", toggleButtonShow: isZH ? "展开" : "Show", players: isZH ? "玩家" : "Players", dpsTextDPS: isZH ? "DPS" : "DPS", dpsTextTotalDamage: isZH ? "总伤害" : "Total Damage", totalRuntime: isZH ? "运行时间" : "Runtime", totalTeamDPS: isZH ? "团队DPS" : "Total Team DPS", totalTeamDamage: isZH ? "团队总伤害" : "Total Team Damage", damagePercentage: isZH ? "伤害占比" : "Damage %", monstername: isZH ? "怪物" : "Monster", encountertimes: isZH ? "遭遇数" : "Encounter", hitChance: isZH ? "命中率" : "Hit Chance", aura: isZH ? "光环" : "Aura", }; let totalDamage = []; let totalDuration = 0; let startTime = null; let endTime = null; let monstersHP = []; let playersMP = []; let players = []; let monsters = []; let dragging = false; let chart = null; let monsterCounts = {}; // Object to store monster counts let monsterEvasion = {}; // Object to store monster evasion ratings by combat style let monsterHrids = {}; const calculateHitChance = (accuracy, evasion) => { const hitChance = (Math.pow(accuracy, 1.4) / (Math.pow(accuracy, 1.4) + Math.pow(evasion, 1.4))) * 100; return hitChance; }; const getStatisticsDom = () => { const numPlayers = players.length; const chartHeight = numPlayers * 35 + 20; if (!document.querySelector(".script_dps_panel")) { let panel = document.createElement("div"); panel.style.position = "fixed"; panel.style.top = "50px"; panel.style.left = "50px"; panel.style.zIndex = "9999"; panel.style.fontSize = "14px"; panel.style.padding = "10px"; panel.style.borderRadius = "16px"; panel.style.boxShadow = "0 4px 12px rgba(0, 0, 0, 0.3)"; panel.style.overflow = "auto"; panel.style.width = "auto"; panel.style.height = "auto"; panel.style.backdropFilter = "blur(8px)"; if (settingsMap.damageGraphTransparentBackground.isTrue) { panel.style.background = "rgba(0, 0, 0, 0.5)"; panel.style.border = "1px solid rgba(255, 255, 255, 0.2)"; panel.style.boxShadow = "0 4px 12px rgba(0, 0, 0, 0.3)"; panel.style.backdropFilter = "blur(8px)"; } else { panel.style.background = "rgba(0, 0, 0)"; panel.style.border = "1px solid rgba(255, 255, 255)"; panel.style.boxShadow = "0 4px 12px rgba(0, 0, 0)"; } panel.innerHTML = ` <div id="panelHeader" style="display: flex; justify-content: space-between; align-items: center; cursor: move; width: auto; height: auto;"> <span style="font-weight: bold; font-size: 16px; color: #0078d4;">DPS</span> <button id="script_toggleButton" style="background-color: #0078d4; color: white; border: none; padding: 5px 10px; margin-left: 10px; border-radius: 8px; cursor: pointer;">${lang.toggleButtonHide}</button> </div> <div id="script_panelContent"> <div id="script_dpsChart_div" style="width: 400px; height: ${chartHeight}px;"> <canvas id="script_dpsChart"></canvas></div> <div id="script_dpsText"></div> <div id="script_hitChanceTable" style="margin-top: 10px;"></div> </div>`; panel.className = "script_dps_panel"; let offsetX, offsetY; let dragging = false; const panelHeader = panel.querySelector("#panelHeader"); // 鼠标拖动面板 panelHeader.addEventListener("mousedown", function (e) { const rect = panel.getBoundingClientRect(); const isResizing = e.clientX > rect.right - 10 || e.clientY > rect.bottom - 10; if (isResizing || e.target.id === "script_toggleButton") return; dragging = true; offsetX = e.clientX - panel.offsetLeft; offsetY = e.clientY - panel.offsetTop; e.preventDefault(); // 阻止默认行为,防止选择文本 }); let dragStartTime = 0; document.addEventListener("mousemove", function (e) { if (dragging) { const now = Date.now(); if (now - dragStartTime < 16) return; // 限制每16毫秒更新一次 dragStartTime = now; var newX = e.clientX - offsetX; var newY = e.clientY - offsetY; panel.style.left = newX + "px"; panel.style.top = newY + "px"; } }); document.addEventListener("mouseup", function () { dragging = false; }); panel.addEventListener("touchstart", function (e) { const rect = panel.getBoundingClientRect(); const isResizing = e.clientX > rect.right - 10 || e.clientY > rect.bottom - 10; if (isResizing || e.target.id === "script_toggleButton") return; dragging = true; let touch = e.touches[0]; offsetX = touch.clientX - panel.offsetLeft; offsetY = touch.clientY - panel.offsetTop; e.preventDefault(); }); document.addEventListener("touchmove", function (e) { if (dragging) { const now = Date.now(); if (now - dragStartTime < 16) return; // 限制每16毫秒更新一次 dragStartTime = now; let touch = e.touches[0]; var newX = touch.clientX - offsetX; var newY = touch.clientY - offsetY; panel.style.left = newX + "px"; panel.style.top = newY + "px"; } }); document.addEventListener("touchend", function () { dragging = false; }); document.body.appendChild(panel); // Toggle button functionality if (!localStorage.getItem("script_dpsPanel_isExpanded")) { localStorage.setItem("script_dpsPanel_isExpanded", true); } if (localStorage.getItem("script_dpsPanel_isExpanded") !== "true") { document.getElementById("script_panelContent").style.display = "none"; document.getElementById("script_toggleButton").textContent = lang.toggleButtonShow; } document.getElementById("script_toggleButton").addEventListener("click", function () { let isExpanded = localStorage.getItem("script_dpsPanel_isExpanded") === "true"; isExpanded = !isExpanded; localStorage.setItem("script_dpsPanel_isExpanded", isExpanded ? true : false); this.textContent = isExpanded ? lang.toggleButtonHide : lang.toggleButtonShow; const panelContent = document.getElementById("script_panelContent"); if (isExpanded) { panelContent.style.display = "block"; this.textContent = lang.toggleButtonHide; } else { panelContent.style.display = "none"; this.textContent = lang.toggleButtonShow; } }); // Create chart const ctx = document.getElementById("script_dpsChart").getContext("2d"); chart = new Chart(ctx, { type: "bar", data: { labels: [], datasets: [ { data: [], backgroundColor: [ "rgba(255, 99, 132, 0.6)", // 浅粉色 "rgba(54, 162, 235, 0.6)", // 浅蓝色 "rgba(255, 206, 86, 0.6)", // 浅黄色 "rgba(75, 192, 192, 0.6)", // 浅绿色 "rgba(153, 102, 255, 0.6)", // 浅紫色 "rgba(255, 159, 64, 0.6)", // 浅橙色 ], borderColor: [ "rgba(255, 99, 132, 1)", // 浅粉色边框 "rgba(54, 162, 235, 1)", // 浅蓝色边框 "rgba(255, 206, 86, 1)", // 浅黄色边框 "rgba(75, 192, 192, 1)", // 浅绿色边框 "rgba(153, 102, 255, 1)", // 浅紫色边框 "rgba(255, 159, 64, 1)", // 浅橙色边框 ], borderWidth: 1, barPercentage: 0.9, categoryPercentage: 1.0, }, ], }, options: { responsive: true, maintainAspectRatio: false, indexAxis: "y", scales: { x: { beginAtZero: true, grace: "20%", display: false, grid: { display: false, }, }, y: { grid: { display: false, }, ticks: { font: { size: 12, // 字体大小 weight: "bold", // 加粗字体 }, color: "rgba(255, 255, 255, 0.7)", // 浅色字体(你可以根据背景调整颜色) }, }, }, layout: { padding: { left: 0, right: 0, top: 0, bottom: 0, }, }, plugins: { legend: { display: false, }, tooltip: { enabled: false, }, datalabels: { anchor: "end", align: "right", color: function (context) { const value = context.dataset.data[context.dataIndex]; return value > 0 ? "white" : "transparent"; }, font: { weight: "bold", size: 12, }, formatter: function (value) { return `${value.toLocaleString()}`; }, clip: false, display: true, }, }, }, plugins: [ChartDataLabels], }); } else if (document.getElementById("script_dpsChart_div")) { document.getElementById("script_dpsChart_div").style.height = `${chartHeight}px`; } return document.querySelector(".script_dps_panel"); }; const updateStatisticsPanel = () => { const totalTime = totalDuration + (endTime - startTime) / 1000; const dps = totalDamage.map((damage) => (totalTime ? Math.round(damage / totalTime) : 0)); const totalTeamDamage = totalDamage.reduce((acc, damage) => acc + damage, 0); const totalTeamDPS = totalTime ? Math.round(totalTeamDamage / totalTime) : 0; // 人物头像下方显示数字 const playersContainer = document.querySelector(".BattlePanel_combatUnitGrid__2hTAM"); if (playersContainer) { players.forEach((player, index) => { const playerElement = playersContainer.children[index]; if (playerElement) { const statusElement = playerElement.querySelector(".CombatUnit_status__3bH7W"); if (statusElement) { let dpsElement = statusElement.querySelector(".dps-info"); if (!dpsElement) { dpsElement = document.createElement("div"); dpsElement.className = "dps-info"; statusElement.appendChild(dpsElement); } dpsElement.textContent = `DPS: ${dps[index].toLocaleString()} (${numberFormatter(totalDamage[index])})`; } } }); } // 显示图表 if (settingsMap.showDamageGraph.isTrue && !dragging) { const panel = getStatisticsDom(); chart.data.labels = players.map((player) => player?.name); chart.data.datasets[0].data = dps; chart.update(); // Update text information const days = Math.floor(totalTime / (24 * 3600)); const hours = Math.floor((totalTime % (24 * 3600)) / 3600); const minutes = Math.floor((totalTime % 3600) / 60); const seconds = Math.floor(totalTime % 60); const formattedTime = `${days}d ${hours}h ${minutes}m ${seconds}s`; const dpsText = document.getElementById("script_dpsText"); const playerRows = players .map((player, index) => { const dpsFormatted = dps[index].toLocaleString(); const totalDamageFormatted = totalDamage[index].toLocaleString(); const damagePercentage = totalTeamDamage ? ((totalDamage[index] / totalTeamDamage) * 100).toFixed(2) : 0; // Get auraskill for the current player let auraskill = "N/A"; let auraskillHrid = null; if (player.combatAbilities && Array.isArray(player.combatAbilities)) { const firstAbility = player.combatAbilities[0]; if (firstAbility && firstAbility.abilityHrid) { auraskillHrid = firstAbility.abilityHrid; auraskill = firstAbility.abilityHrid.split("/").pop().replace(/_/g, " "); const validSkills = [ "revive", "insanity", "invincible", "fierce aura", "aqua aura", "sylvan aura", "flame aura", "speed aura", "critical aura", ]; if (!validSkills.includes(auraskill)) { auraskill = "N/A"; } } } // Capitalize the first letter of each word in aura skill auraskill = auraskill .split(" ") .map((word) => word.charAt(0).toUpperCase() + word.slice(1)) .join(" "); // Highlight the player with the highest DPS const isHighestDPS = dps[index] === Math.max(...dps); const dpsPrefix = isHighestDPS ? "🔥" : ""; return ` <tr style="color: white;"> <td style="font-weight: bold;">${dpsPrefix} ${player.name}</td> <td>${isZH ? (auraskillHrid ? ZHOthersDic[auraskillHrid] : "无") : auraskill}</td> <td>${dpsFormatted}</td> <td>${totalDamageFormatted}</td> <td>${damagePercentage}%</td> </tr>`; }) .join(""); dpsText.innerHTML = ` <table style="width: 100%; border-collapse: collapse; font-size: smaller;"> <thead> <tr style="text-align: left; color: white;"> <th style="font-weight: bold;">${lang.players}</th> <th style="font-weight: bold;">${lang.aura}</th> <th style="font-weight: bold;">${lang.dpsTextDPS}</th> <th style="font-weight: bold;">${lang.dpsTextTotalDamage}</th> <th style="font-weight: bold;">${lang.damagePercentage}</th> </tr> </thead> <tbody> ${playerRows} </tbody> <tbody> <tr style="border-top: 2px solid white; font-weight: bold; text-align: left; color: white;"> <td>${formattedTime}</td> <td></td> <td>${totalTeamDPS.toLocaleString()}</td> <td>${totalTeamDamage.toLocaleString()}</td> <td>100%</td> </tr> </tbody> </table>`; // Update hit chance table const hitChanceTable = document.getElementById("script_hitChanceTable"); const hitChanceRows = players .map((player) => { const playerName = player.name; const playerHitChances = Object.entries(monsterCounts) .map(([monsterName, count]) => { const combatStyle = player.combatDetails.combatStats.combatStyleHrids[0].split("/").pop(); // Assuming only one combat style for simplicity const evasionRating = monsterEvasion[monsterName][`${player.name}-${combatStyle}`]; const accuracy = player.combatDetails[`${combatStyle}AccuracyRating`]; const hitChance = calculateHitChance(accuracy, evasionRating); return `<td style="color: white;">${hitChance.toFixed(0)}%</td>`; }) .join(""); return `<tr><td style="color: white;">${playerName}</td>${playerHitChances}</tr>`; }) .join(""); hitChanceTable.innerHTML = ` <table style="width: 100%; border-collapse: collapse; font-size: smaller;"> <thead> <tr> <th style="font-size: smaller; white-space: normal; text-align: left; color: white;">${lang.hitChance}</th> ${Object.entries(monsterCounts) .map( ([monsterName, count]) => `<th style="font-size: smaller; white-space: normal; text-align: left; color: white;">${ isZH ? ZHOthersDic[monsterHrids[monsterName]] : monsterName } (${count})</th>` ) .join("")} </tr> </thead> <tbody> ${hitChanceRows} </tbody> </table>`; } }; /* 为 https://amvoidguy.github.io/MWICombatSimulatorTest/ 添加导入按钮 */ // Parts of code regarding group export are by Ratatatata (https://gf.qytechs.cn/en/scripts/507255). function addImportButtonForAmvoidguy() { const checkElem = () => { const selectedElement = document.querySelector(`button#buttonImportExport`); if (selectedElement) { clearInterval(timer); let button = document.createElement("button"); selectedElement.parentNode.parentElement.parentElement.insertBefore(button, selectedElement.parentElement.parentElement.nextSibling); button.textContent = isZH ? "单人/组队导入(刷新游戏网页更新人物数据)" : "Import solo/group (Refresh game page to update character set)"; button.style.backgroundColor = SCRIPT_COLOR_MAIN; button.style.padding = "5px"; button.onclick = function () { console.log("Importer: Import button onclick"); const getPriceButton = document.querySelector(`button#buttonGetPrices`); if (getPriceButton) { console.log("Click getPriceButton"); getPriceButton.click(); } importDataForAmvoidguy(button); return false; }; } }; let timer = setInterval(checkElem, 200); } async function importDataForAmvoidguy(button) { const [exportObj, playerIDs, importedPlayerPositions, zone, isZoneDungeon, isParty] = constructGroupExportObj(); console.log(exportObj); console.log(playerIDs); document.querySelector(`a#group-combat-tab`).click(); const importInputElem = document.querySelector(`input#inputSetGroupCombatAll`); importInputElem.value = JSON.stringify(exportObj); document.querySelector(`button#buttonImportSet`).click(); document.querySelector(`a#player1-tab`).textContent = playerIDs[0]; document.querySelector(`a#player2-tab`).textContent = playerIDs[1]; document.querySelector(`a#player3-tab`).textContent = playerIDs[2]; document.querySelector(`a#player4-tab`).textContent = playerIDs[3]; document.querySelector(`a#player5-tab`).textContent = playerIDs[4]; // Select zone or dungeon if (zone) { if (isZoneDungeon) { document.querySelector(`input#simDungeonToggle`).checked = true; document.querySelector(`input#simDungeonToggle`).dispatchEvent(new Event("change")); const selectDungeon = document.querySelector(`select#selectDungeon`); for (let i = 0; i < selectZone.options.length; i++) { if (selectDungeon.options[i].value === zone) { selectDungeon.options[i].selected = true; break; } } } else { document.querySelector(`input#simDungeonToggle`).checked = false; document.querySelector(`input#simDungeonToggle`).dispatchEvent(new Event("change")); const selectZone = document.querySelector(`select#selectZone`); for (let i = 0; i < selectZone.options.length; i++) { if (selectZone.options[i].value === zone) { selectZone.options[i].selected = true; break; } } } } // Select sim players for (let i = 0; i < 5; i++) { if (importedPlayerPositions[i]) { if (document.querySelector(`input#player${i + 1}.form-check-input.player-checkbox`)) { document.querySelector(`input#player${i + 1}.form-check-input.player-checkbox`).checked = true; document.querySelector(`input#player${i + 1}.form-check-input.player-checkbox`).dispatchEvent(new Event("change")); } } else { if (document.querySelector(`input#player${i + 1}.form-check-input.player-checkbox`)) { document.querySelector(`input#player${i + 1}.form-check-input.player-checkbox`).checked = false; document.querySelector(`input#player${i + 1}.form-check-input.player-checkbox`).dispatchEvent(new Event("change")); } } } // Input simulation time document.querySelector(`input#inputSimulationTime`).value = 24; button.textContent = isZH ? "已导入" : "Imported"; if (!isParty) { setTimeout(() => { document.querySelector(`button#buttonStartSimulation`).click(); }, 500); } } /* 为 9战模拟网站 添加导入按钮 */ function addImportButtonFor9Battles() { const checkElem = () => { const selectedElement = document.querySelector(`button#buttonImportExport`); if (selectedElement) { clearInterval(timer); let button = document.createElement("button"); selectedElement.parentNode.parentElement.parentElement.insertBefore(button, selectedElement.parentElement.parentElement.nextSibling); button.textContent = isZH ? "导入自己(刷新游戏网页更新人物数据)" : "Import Self(Refresh game page to update character set)"; button.style.backgroundColor = SCRIPT_COLOR_MAIN; button.style.padding = "5px"; button.onclick = function () { console.log("Importer: Import button onclick"); const getPriceButton = document.querySelector(`button#buttonGetPrices`); if (getPriceButton) { console.log("Click getPriceButton"); getPriceButton.click(); } importDataFor9Battles(button); return false; }; } }; let timer = setInterval(checkElem, 200); } async function importDataFor9Battles(button) { const characterObj = JSON.parse(GM_getValue("init_character_data", "")); const clientObj = JSON.parse(GM_getValue("init_client_data", "")); console.log(characterObj); console.log(clientObj); const json = constructSelfPlayerExportObjFromInitCharacterData(characterObj, clientObj); console.log(json); const importInputElem = document.querySelector(`input#inputSet`); importInputElem.value = JSON.stringify(json); document.querySelector(`button#buttonImportSet`).click(); button.textContent = isZH ? "已导入" : "Imported"; // setTimeout(() => { // document.querySelector(`button#buttonStartSimulation`).click(); // }, 500); } function constructGroupExportObj() { const characterObj = JSON.parse(GM_getValue("init_character_data", "")); const clientObj = JSON.parse(GM_getValue("init_client_data", "")); let battleObj = null; if (GM_getValue("new_battle", "")) { battleObj = JSON.parse(GM_getValue("new_battle", "")); } // console.log(battleObj); const storedProfileList = JSON.parse(GM_getValue("profile_export_list", "[]")); // console.log(storedProfileList); const BLANK_PLAYER_JSON = `{\"player\":{\"attackLevel\":1,\"magicLevel\":1,\"powerLevel\":1,\"rangedLevel\":1,\"defenseLevel\":1,\"staminaLevel\":1,\"intelligenceLevel\":1,\"equipment\":[]},\"food\":{\"/action_types/combat\":[{\"itemHrid\":\"\"},{\"itemHrid\":\"\"},{\"itemHrid\":\"\"}]},\"drinks\":{\"/action_types/combat\":[{\"itemHrid\":\"\"},{\"itemHrid\":\"\"},{\"itemHrid\":\"\"}]},\"abilities\":[{\"abilityHrid\":\"\",\"level\":\"1\"},{\"abilityHrid\":\"\",\"level\":\"1\"},{\"abilityHrid\":\"\",\"level\":\"1\"},{\"abilityHrid\":\"\",\"level\":\"1\"},{\"abilityHrid\":\"\",\"level\":\"1\"}],\"triggerMap\":{},\"zone\":\"/actions/combat/fly\",\"simulationTime\":\"100\",\"houseRooms\":{\"/house_rooms/dairy_barn\":0,\"/house_rooms/garden\":0,\"/house_rooms/log_shed\":0,\"/house_rooms/forge\":0,\"/house_rooms/workshop\":0,\"/house_rooms/sewing_parlor\":0,\"/house_rooms/kitchen\":0,\"/house_rooms/brewery\":0,\"/house_rooms/laboratory\":0,\"/house_rooms/observatory\":0,\"/house_rooms/dining_room\":0,\"/house_rooms/library\":0,\"/house_rooms/dojo\":0,\"/house_rooms/gym\":0,\"/house_rooms/armory\":0,\"/house_rooms/archery_range\":0,\"/house_rooms/mystical_study\":0}}`; const exportObj = {}; exportObj[1] = BLANK_PLAYER_JSON; exportObj[2] = BLANK_PLAYER_JSON; exportObj[3] = BLANK_PLAYER_JSON; exportObj[4] = BLANK_PLAYER_JSON; exportObj[5] = BLANK_PLAYER_JSON; let isParty = false; const playerIDs = ["Player 1", "Player 2", "Player 3", "Player 4", "Player 5"]; const importedPlayerPositions = [false, false, false, false, false]; let zone = "/actions/combat/fly"; let isZoneDungeon = false; if (!characterObj?.partyInfo?.partySlotMap) { exportObj[1] = JSON.stringify(constructSelfPlayerExportObjFromInitCharacterData(characterObj, clientObj)); playerIDs[0] = characterObj.character.name; importedPlayerPositions[0] = true; // Zone for (const action of characterObj.characterActions) { if (action && action.actionHrid.includes("/actions/combat/")) { zone = action.actionHrid; isZoneDungeon = clientObj.actionDetailMap[action.actionHrid]?.combatZoneInfo?.isDungeon; break; } } } else { isParty = true; let i = 1; for (const member of Object.values(characterObj.partyInfo.partySlotMap)) { if (member.characterID) { if (member.characterID === characterObj.character.id) { exportObj[i] = JSON.stringify(constructSelfPlayerExportObjFromInitCharacterData(characterObj, clientObj)); playerIDs[i - 1] = characterObj.character.name; importedPlayerPositions[i - 1] = true; } else { const profileList = storedProfileList.filter((item) => item.characterID === member.characterID); if (profileList.length !== 1) { console.log("Can not find stored profile for " + member.characterID); playerIDs[i - 1] = isZH ? "需要点开资料" : "Open profile in game"; i++; continue; } const profile = profileList[0]; const battlePlayerList = battleObj.players.filter((item) => item.character.id === member.characterID); let battlePlayer = null; if (battlePlayerList.length === 1) { battlePlayer = battlePlayerList[0]; } exportObj[i] = JSON.stringify(constructPlayerExportObjFromStoredProfile(profile, clientObj, battlePlayer)); playerIDs[i - 1] = profile.characterName; importedPlayerPositions[i - 1] = true; } } i++; } // Zone zone = characterObj.partyInfo?.party?.actionHrid; isZoneDungeon = clientObj.actionDetailMap[zone]?.combatZoneInfo?.isDungeon; } return [exportObj, playerIDs, importedPlayerPositions, zone, isZoneDungeon, isParty]; } function constructSelfPlayerExportObjFromInitCharacterData(characterObj, clientObj) { const playerObj = {}; playerObj.player = {}; // Levels for (const skill of characterObj.characterSkills) { if (skill.skillHrid.includes("stamina")) { playerObj.player.staminaLevel = skill.level; } else if (skill.skillHrid.includes("intelligence")) { playerObj.player.intelligenceLevel = skill.level; } else if (skill.skillHrid.includes("attack")) { playerObj.player.attackLevel = skill.level; } else if (skill.skillHrid.includes("power")) { playerObj.player.powerLevel = skill.level; } else if (skill.skillHrid.includes("defense")) { playerObj.player.defenseLevel = skill.level; } else if (skill.skillHrid.includes("ranged")) { playerObj.player.rangedLevel = skill.level; } else if (skill.skillHrid.includes("magic")) { playerObj.player.magicLevel = skill.level; } } // Items playerObj.player.equipment = []; for (const item of characterObj.characterItems) { if (!item.itemLocationHrid.includes("/item_locations/inventory")) { playerObj.player.equipment.push({ itemLocationHrid: item.itemLocationHrid, itemHrid: item.itemHrid, enhancementLevel: item.enhancementLevel, }); } } // Food playerObj.food = {}; playerObj.food["/action_types/combat"] = []; for (const food of characterObj.actionTypeFoodSlotsMap["/action_types/combat"]) { if (food) { playerObj.food["/action_types/combat"].push({ itemHrid: food.itemHrid, }); } else { playerObj.food["/action_types/combat"].push({ itemHrid: "", }); } } // Drinks playerObj.drinks = {}; playerObj.drinks["/action_types/combat"] = []; for (const drink of characterObj.actionTypeDrinkSlotsMap["/action_types/combat"]) { if (drink) { playerObj.drinks["/action_types/combat"].push({ itemHrid: drink.itemHrid, }); } else { playerObj.drinks["/action_types/combat"].push({ itemHrid: "", }); } } // Abilities playerObj.abilities = [ { abilityHrid: "", level: "1", }, { abilityHrid: "", level: "1", }, { abilityHrid: "", level: "1", }, { abilityHrid: "", level: "1", }, { abilityHrid: "", level: "1", }, ]; let normalAbillityIndex = 1; for (const ability of characterObj.combatUnit.combatAbilities) { if (ability && clientObj.abilityDetailMap[ability.abilityHrid].isSpecialAbility) { playerObj.abilities[0] = { abilityHrid: ability.abilityHrid, level: ability.level, }; } else if (ability) { playerObj.abilities[normalAbillityIndex++] = { abilityHrid: ability.abilityHrid, level: ability.level, }; } } // TriggerMap playerObj.triggerMap = { ...characterObj.abilityCombatTriggersMap, ...characterObj.consumableCombatTriggersMap }; // HouseRooms playerObj.houseRooms = {}; for (const house of Object.values(characterObj.characterHouseRoomMap)) { playerObj.houseRooms[house.houseRoomHrid] = house.level; } return playerObj; } function constructPlayerExportObjFromStoredProfile(profile, clientObj, battlePlayer) { const playerObj = {}; playerObj.player = {}; // Levels for (const skill of profile.profile.characterSkills) { if (skill.skillHrid.includes("stamina")) { playerObj.player.staminaLevel = skill.level; } else if (skill.skillHrid.includes("intelligence")) { playerObj.player.intelligenceLevel = skill.level; } else if (skill.skillHrid.includes("attack")) { playerObj.player.attackLevel = skill.level; } else if (skill.skillHrid.includes("power")) { playerObj.player.powerLevel = skill.level; } else if (skill.skillHrid.includes("defense")) { playerObj.player.defenseLevel = skill.level; } else if (skill.skillHrid.includes("ranged")) { playerObj.player.rangedLevel = skill.level; } else if (skill.skillHrid.includes("magic")) { playerObj.player.magicLevel = skill.level; } } // Items playerObj.player.equipment = []; if (profile.profile.wearableItemMap) { for (const key in profile.profile.wearableItemMap) { const item = profile.profile.wearableItemMap[key]; playerObj.player.equipment.push({ itemLocationHrid: item.itemLocationHrid, itemHrid: item.itemHrid, enhancementLevel: item.enhancementLevel, }); } } // Food and drinks playerObj.food = {}; playerObj.food["/action_types/combat"] = []; playerObj.drinks = {}; playerObj.drinks["/action_types/combat"] = []; if (battlePlayer?.combatConsumables) { for (const foodOrDrink of battlePlayer.combatConsumables) { if (foodOrDrink.itemHrid.includes("coffee")) { playerObj.drinks["/action_types/combat"].push({ itemHrid: foodOrDrink.itemHrid, }); } else { playerObj.food["/action_types/combat"].push({ itemHrid: foodOrDrink.itemHrid, }); } } } else { // Assume food and drinks based on equipted weapon const weapon = profile.profile.wearableItemMap && (profile.profile.wearableItemMap["/item_locations/main_hand"]?.itemHrid || profile.profile.wearableItemMap["/item_locations/two_hand"]?.itemHrid); if (weapon) { if (weapon.includes("shooter") || weapon.includes("bow")) { // 远程 // xp,超远,暴击 playerObj.drinks["/action_types/combat"].push({ itemHrid: "/items/wisdom_coffee", }); playerObj.drinks["/action_types/combat"].push({ itemHrid: "/items/super_ranged_coffee", }); playerObj.drinks["/action_types/combat"].push({ itemHrid: "/items/critical_coffee", }); // 2红1蓝 playerObj.food["/action_types/combat"].push({ itemHrid: "/items/spaceberry_donut", }); playerObj.food["/action_types/combat"].push({ itemHrid: "/items/spaceberry_cake", }); playerObj.food["/action_types/combat"].push({ itemHrid: "/items/star_fruit_yogurt", }); } else if (weapon.includes("boomstick") || weapon.includes("staff")) { // 法师 // xp,超魔,吟唱 playerObj.drinks["/action_types/combat"].push({ itemHrid: "/items/wisdom_coffee", }); playerObj.drinks["/action_types/combat"].push({ itemHrid: "/items/super_magic_coffee", }); playerObj.drinks["/action_types/combat"].push({ itemHrid: "/items/channeling_coffee", }); // 1红2蓝 playerObj.food["/action_types/combat"].push({ itemHrid: "/items/spaceberry_cake", }); playerObj.food["/action_types/combat"].push({ itemHrid: "/items/star_fruit_gummy", }); playerObj.food["/action_types/combat"].push({ itemHrid: "/items/star_fruit_yogurt", }); } else if (weapon.includes("bulwark")) { // 双手盾 精暮光 // xp,超防,超耐 playerObj.drinks["/action_types/combat"].push({ itemHrid: "/items/wisdom_coffee", }); playerObj.drinks["/action_types/combat"].push({ itemHrid: "/items/super_defense_coffee", }); playerObj.drinks["/action_types/combat"].push({ itemHrid: "/items/super_stamina_coffee", }); // 2红1蓝 playerObj.food["/action_types/combat"].push({ itemHrid: "/items/spaceberry_donut", }); playerObj.food["/action_types/combat"].push({ itemHrid: "/items/spaceberry_cake", }); playerObj.food["/action_types/combat"].push({ itemHrid: "/items/star_fruit_yogurt", }); } else { // 战士 // xp,超力,迅捷 playerObj.drinks["/action_types/combat"].push({ itemHrid: "/items/wisdom_coffee", }); playerObj.drinks["/action_types/combat"].push({ itemHrid: "/items/super_power_coffee", }); playerObj.drinks["/action_types/combat"].push({ itemHrid: "/items/swiftness_coffee", }); // 2红1蓝 playerObj.food["/action_types/combat"].push({ itemHrid: "/items/spaceberry_donut", }); playerObj.food["/action_types/combat"].push({ itemHrid: "/items/spaceberry_cake", }); playerObj.food["/action_types/combat"].push({ itemHrid: "/items/star_fruit_yogurt", }); } } } // Abilities playerObj.abilities = [ { abilityHrid: "", level: "1", }, { abilityHrid: "", level: "1", }, { abilityHrid: "", level: "1", }, { abilityHrid: "", level: "1", }, { abilityHrid: "", level: "1", }, ]; if (profile.profile.equippedAbilities) { let normalAbillityIndex = 1; for (const ability of profile.profile.equippedAbilities) { if (ability && clientObj.abilityDetailMap[ability.abilityHrid].isSpecialAbility) { playerObj.abilities[0] = { abilityHrid: ability.abilityHrid, level: ability.level, }; } else if (ability) { playerObj.abilities[normalAbillityIndex++] = { abilityHrid: ability.abilityHrid, level: ability.level, }; } } } // TriggerMap // Ignored. The game does not provide access to other players' trigger settings. // HouseRooms playerObj.houseRooms = {}; for (const house of Object.values(profile.profile.characterHouseRoomMap)) { playerObj.houseRooms[house.houseRoomHrid] = house.level; } return playerObj; } async function observeResultsForAmvoidguy() { let resultDiv = document.querySelector(`div.row`)?.querySelectorAll(`div.col-md-5`)?.[2]?.querySelector(`div.row > div.col-md-5`); while (!resultDiv) { await new Promise((resolve) => setTimeout(resolve, 100)); resultDiv = document.querySelector(`div.row`)?.querySelectorAll(`div.col-md-5`)?.[2]?.querySelector(`div.row > div.col-md-5`); } const deathDiv = document.querySelector(`div#simulationResultPlayerDeaths`); const expDiv = document.querySelector(`div#simulationResultExperienceGain`); const consumeDiv = document.querySelector(`div#simulationResultConsumablesUsed`); deathDiv.style.backgroundColor = "#FFEAE9"; deathDiv.style.color = "black"; expDiv.style.backgroundColor = "#CDFFDD"; expDiv.style.color = "black"; consumeDiv.style.backgroundColor = "#F0F8FF"; consumeDiv.style.color = "black"; let div = document.createElement("div"); div.id = "tillLevel"; div.style.backgroundColor = "#FFFFE0"; div.style.color = "black"; div.textContent = ""; resultDiv.append(div); new MutationObserver((mutationsList) => { mutationsList.forEach((mutation) => { if (mutation.addedNodes.length >= 3) { handleResultForAmvoidguy(mutation.addedNodes, div); } }); }).observe(expDiv, { childList: true, subtree: true }); } function handleResultForAmvoidguy(expNodes, parentDiv) { const isZHIn3rdPartyWebsites = localStorage.getItem("i18nextLng")?.toLowerCase()?.startsWith("zh"); let perHourGainExp = { stamina: 0, intelligence: 0, attack: 0, power: 0, defense: 0, ranged: 0, magic: 0, }; expNodes.forEach((expNode) => { if (getOriTextFromElement(expNode.children[0]).includes("Stamina") || getOriTextFromElement(expNode.children[0]).includes("耐力")) { perHourGainExp.stamina = Number(expNode.children[1].textContent); } else if ( getOriTextFromElement(expNode.children[0]).includes("Intelligence") || getOriTextFromElement(expNode.children[0]).includes("智力") ) { perHourGainExp.intelligence = Number(expNode.children[1].textContent); } else if (getOriTextFromElement(expNode.children[0]).includes("Attack") || getOriTextFromElement(expNode.children[0]).includes("攻击")) { perHourGainExp.attack = Number(expNode.children[1].textContent); } else if (getOriTextFromElement(expNode.children[0]).includes("Power") || getOriTextFromElement(expNode.children[0]).includes("力量")) { perHourGainExp.power = Number(expNode.children[1].textContent); } else if ( getOriTextFromElement(expNode.children[0]).includes("Defense") || getOriTextFromElement(expNode.children[0]).includes("防御") ) { perHourGainExp.defense = Number(expNode.children[1].textContent); } else if (getOriTextFromElement(expNode.children[0]).includes("Ranged") || getOriTextFromElement(expNode.children[0]).includes("远程")) { perHourGainExp.ranged = Number(expNode.children[1].textContent); } else if (getOriTextFromElement(expNode.children[0]).includes("Magic") || getOriTextFromElement(expNode.children[0]).includes("魔法")) { perHourGainExp.magic = Number(expNode.children[1].textContent); } }); let data = GM_getValue("init_character_data", null); let obj = JSON.parse(data); if (!obj || !obj.characterSkills || !obj.currentTimestamp) { console.error("handleResult no character localstorage"); return; } let skillLevels = {}; for (const skill of obj.characterSkills) { if (skill.skillHrid.includes("stamina")) { skillLevels.stamina = {}; skillLevels.stamina.skillName = "Stamina"; skillLevels.stamina.skillZhName = "耐力"; skillLevels.stamina.currentLevel = skill.level; skillLevels.stamina.currentExp = skill.experience; } else if (skill.skillHrid.includes("intelligence")) { skillLevels.intelligence = {}; skillLevels.intelligence.skillName = "Intelligence"; skillLevels.intelligence.skillZhName = "智力"; skillLevels.intelligence.currentLevel = skill.level; skillLevels.intelligence.currentExp = skill.experience; } else if (skill.skillHrid.includes("attack")) { skillLevels.attack = {}; skillLevels.attack.skillName = "Attack"; skillLevels.attack.skillZhName = "攻击"; skillLevels.attack.currentLevel = skill.level; skillLevels.attack.currentExp = skill.experience; } else if (skill.skillHrid.includes("power")) { skillLevels.power = {}; skillLevels.power.skillName = "Power"; skillLevels.power.skillZhName = "力量"; skillLevels.power.currentLevel = skill.level; skillLevels.power.currentExp = skill.experience; } else if (skill.skillHrid.includes("defense")) { skillLevels.defense = {}; skillLevels.defense.skillName = "Defense"; skillLevels.defense.skillZhName = "防御"; skillLevels.defense.currentLevel = skill.level; skillLevels.defense.currentExp = skill.experience; } else if (skill.skillHrid.includes("ranged")) { skillLevels.ranged = {}; skillLevels.ranged.skillName = "Ranged"; skillLevels.ranged.skillZhName = "远程"; skillLevels.ranged.currentLevel = skill.level; skillLevels.ranged.currentExp = skill.experience; } else if (skill.skillHrid.includes("magic")) { skillLevels.magic = {}; skillLevels.magic.skillName = "Magic"; skillLevels.magic.skillZhName = "魔法"; skillLevels.magic.currentLevel = skill.level; skillLevels.magic.currentExp = skill.experience; } } const skillNamesInOrder = ["stamina", "intelligence", "attack", "power", "defense", "ranged", "magic"]; let hTMLStr = ""; for (const skill of skillNamesInOrder) { hTMLStr += `<div id="${"inputDiv_" + skill}" style="display: flex; justify-content: flex-end">${ isZHIn3rdPartyWebsites ? skillLevels[skill].skillZhName : skillLevels[skill].skillName }${isZHIn3rdPartyWebsites ? "到" : " to level "}<input id="${"input_" + skill}" type="number" value="${ skillLevels[skill].currentLevel + 1 }" min="${skillLevels[skill].currentLevel + 1}" max="200">${isZHIn3rdPartyWebsites ? "级" : ""}</div>`; } hTMLStr += `<div id="script_afterDays" style="display: flex; justify-content: flex-end"><input id="script_afterDays_input" type="number" value="1" min="0" max="200">${ isZHIn3rdPartyWebsites ? "天后" : "days after" }</div>`; hTMLStr += `<div id="needDiv"></div>`; hTMLStr += `<div id="needListDiv"></div>`; parentDiv.innerHTML = hTMLStr; for (const skill of skillNamesInOrder) { const skillDiv = parentDiv.querySelector(`div#${"inputDiv_" + skill}`); const skillInput = parentDiv.querySelector(`input#${"input_" + skill}`); skillInput.onchange = () => { calculateTill(skill, skillInput, skillLevels, parentDiv, perHourGainExp, isZHIn3rdPartyWebsites); }; skillInput.addEventListener("keyup", function (evt) { calculateTill(skill, skillInput, skillLevels, parentDiv, perHourGainExp, isZHIn3rdPartyWebsites); }); skillDiv.onclick = () => { calculateTill(skill, skillInput, skillLevels, parentDiv, perHourGainExp, isZHIn3rdPartyWebsites); }; } const daysAfterDiv = parentDiv.querySelector(`div#script_afterDays`); const daysAfterInput = parentDiv.querySelector(`input#script_afterDays_input`); daysAfterInput.onchange = () => { calculateAfterDays(daysAfterInput, skillLevels, parentDiv, perHourGainExp, skillNamesInOrder, isZHIn3rdPartyWebsites); }; daysAfterInput.addEventListener("keyup", function (evt) { calculateAfterDays(daysAfterInput, skillLevels, parentDiv, perHourGainExp, skillNamesInOrder, isZHIn3rdPartyWebsites); }); daysAfterDiv.onclick = () => { calculateAfterDays(daysAfterInput, skillLevels, parentDiv, perHourGainExp, skillNamesInOrder, isZHIn3rdPartyWebsites); }; // 提取成本和收益 const expensesSpan = document.querySelector(`span#expensesSpan`); const revenueSpan = document.querySelector(`span#revenueSpan`); const profitSpan = document.querySelector(`span#profitPreview`); const expenseDiv = document.querySelector(`div#script_expense`); const revenueDiv = document.querySelector(`div#script_revenue`); if (expenseDiv && expenseDiv) { expenseDiv.textContent = expensesSpan.parentNode.textContent; revenueDiv.textContent = revenueSpan.parentNode.textContent; } else { profitSpan.parentNode.insertAdjacentHTML( "beforeend", `<div id="script_expense" style="background-color: #DCDCDC; color: black;">${expensesSpan.parentNode.textContent}</div><div id="script_revenue" style="background-color: #DCDCDC; color: black;">${revenueSpan.parentNode.textContent}</div>` ); } } function calculateAfterDays(daysAfterInput, skillLevels, parentDiv, perHourGainExp, skillNamesInOrder, isZHIn3rdPartyWebsites) { const initData_levelExperienceTable = JSON.parse(GM_getValue("init_client_data", null)).levelExperienceTable; const days = Number(daysAfterInput.value); parentDiv.querySelector(`div#needDiv`).textContent = `${isZHIn3rdPartyWebsites ? "" : "After"} ${days} ${ isZHIn3rdPartyWebsites ? "天后:" : "days: " }`; const listDiv = parentDiv.querySelector(`div#needListDiv`); let html = ""; let resultLevels = {}; for (const skillName of skillNamesInOrder) { for (const skill of Object.values(skillLevels)) { if (skill.skillName.toLowerCase() === skillName.toLowerCase()) { const exp = skill.currentExp + perHourGainExp[skill.skillName.toLowerCase()] * days * 24; let level = 1; while (initData_levelExperienceTable[level] < exp) { level++; } level--; const minExpAtLevel = initData_levelExperienceTable[level]; const maxExpAtLevel = initData_levelExperienceTable[level + 1] - 1; const expSpanInLevel = maxExpAtLevel - minExpAtLevel; const levelPercentage = Number(((exp - minExpAtLevel) / expSpanInLevel) * 100).toFixed(1); resultLevels[skillName.toLowerCase()] = level; html += `<div>${isZHIn3rdPartyWebsites ? skill.skillZhName : skill.skillName} ${isZHIn3rdPartyWebsites ? "" : "level"} ${level} ${ isZHIn3rdPartyWebsites ? "级" : "" } ${levelPercentage}%</div>`; break; } } } const combatLevel = 0.2 * (resultLevels.stamina + resultLevels.intelligence + resultLevels.defense) + 0.4 * Math.max(0.5 * (resultLevels.attack + resultLevels.power), resultLevels.ranged, resultLevels.magic); html += `<div>${isZHIn3rdPartyWebsites ? "战斗等级:" : "Combat level: "} ${combatLevel.toFixed(1)}</div>`; listDiv.innerHTML = html; } function calculateTill(skillName, skillInputElem, skillLevels, parentDiv, perHourGainExp, isZHIn3rdPartyWebsites) { const initData_levelExperienceTable = JSON.parse(GM_getValue("init_client_data", null)).levelExperienceTable; const targetLevel = Number(skillInputElem.value); parentDiv.querySelector(`div#needDiv`).textContent = `${ isZHIn3rdPartyWebsites ? skillLevels[skillName].skillZhName : skillLevels[skillName].skillName } ${isZHIn3rdPartyWebsites ? "到" : "to level"} ${targetLevel} ${isZHIn3rdPartyWebsites ? "级 还需:" : " takes: "}`; const listDiv = parentDiv.querySelector(`div#needListDiv`); const currentLevel = Number(skillLevels[skillName].currentLevel); const currentExp = Number(skillLevels[skillName].currentExp); if (targetLevel > currentLevel && targetLevel <= 200) { if (perHourGainExp[skillName] === 0) { listDiv.innerHTML = isZHIn3rdPartyWebsites ? "永远" : "Forever"; } else { let needExp = initData_levelExperienceTable[targetLevel] - currentExp; let needHours = needExp / perHourGainExp[skillName]; let html = ""; html += `<div>[${hoursToReadableString(needHours)}]</div>`; const consumeDivs = document.querySelectorAll(`div#simulationResultConsumablesUsed div.row`); for (const elem of consumeDivs) { const conName = elem.children[0].textContent; const conPerHour = Number(elem.children[1].textContent); html += `<div>${conName} ${Number(conPerHour * needHours).toFixed(0)}</div>`; } listDiv.innerHTML = html; } } else { listDiv.innerHTML = isZHIn3rdPartyWebsites ? "输入错误" : "Input error"; } } function addImportButtonForMooneycalc() { const checkElem = () => { const selectedElement = document.querySelector(`div[role="tablist"]`); if (selectedElement) { clearInterval(timer); const button = document.createElement("button"); selectedElement.parentNode.insertBefore(button, selectedElement.nextSibling); button.textContent = isZH ? "导入人物数据 (刷新游戏网页更新人物数据)" : "Import character settings (Refresh game page to update character settings)"; button.style.backgroundColor = SCRIPT_COLOR_MAIN; button.style.color = "black"; button.style.padding = "5px"; button.onclick = function () { console.log("Mooneycalc-Importer: Button onclick"); importDataForMooneycalc(button); return false; }; } }; let timer = setInterval(checkElem, 200); } async function importDataForMooneycalc(button) { const characterData = JSON.parse(GM_getValue("init_character_data", "")); console.log(characterData); if (!characterData || !characterData.characterSkills || !characterData.currentTimestamp) { button.textContent = isZH ? "错误:没有人物数据" : "Error: no character settings found"; return; } const ls = constructMooneycalcLocalStorage(characterData); localStorage.setItem("settings", ls); button.textContent = isZH ? "已导入" : "Imported"; await new Promise((r) => setTimeout(r, 500)); location.reload(); } function constructMooneycalcLocalStorage(characterData) { const ls = localStorage.getItem("settings"); let lsObj = JSON.parse(ls); // 人物技能等级 lsObj.state.settings.levels = {}; for (const skill of characterData.characterSkills) { lsObj.state.settings.levels[skill.skillHrid] = skill.level; } // 社区全局buff lsObj.state.settings.communityBuffs = {}; for (const buff of characterData.communityBuffs) { lsObj.state.settings.communityBuffs[buff.hrid] = buff.level; } // 装备 & 装备强化等级 lsObj.state.settings.equipment = {}; lsObj.state.settings.equipmentLevels = {}; for (const item of characterData.characterItems) { if (item.itemLocationHrid !== "/item_locations/inventory") { lsObj.state.settings.equipment[item.itemLocationHrid.replace("item_locations", "equipment_types")] = item.itemHrid; lsObj.state.settings.equipmentLevels[item.itemLocationHrid.replace("item_locations", "equipment_types")] = item.enhancementLevel; } } // 房子 lsObj.state.settings.houseRooms = {}; for (const house of Object.values(characterData.characterHouseRoomMap)) { lsObj.state.settings.houseRooms[house.houseRoomHrid] = house.level; } return JSON.stringify(lsObj); } function hoursToReadableString(hours) { const sec = hours * 60 * 60; if (sec >= 86400) { return Number(sec / 86400).toFixed(1) + (isZH ? " 天" : " days"); } const d = new Date(Math.round(sec * 1000)); function pad(i) { return ("0" + i).slice(-2); } let str = d.getUTCHours() + "h " + pad(d.getUTCMinutes()) + "m " + pad(d.getUTCSeconds()) + "s"; return str; } function addExportButton(obj) { const checkElem = () => { const selectedElement = document.querySelector(`div.SharableProfile_overviewTab__W4dCV`); if (selectedElement) { clearInterval(timer); const button = document.createElement("button"); selectedElement.appendChild(button); button.textContent = isZH ? "导出人物到剪贴板" : "Export to clipboard"; button.style.borderRadius = "5px"; button.style.height = "30px"; button.style.backgroundColor = SCRIPT_COLOR_MAIN; button.style.color = "black"; button.style.boxShadow = "none"; button.style.border = "0px"; button.onclick = function () { let exportString = ""; const playerID = obj.profile.characterSkills[0].characterID; const clientObj = JSON.parse(GM_getValue("init_client_data", "")); const characterObj = JSON.parse(GM_getValue("init_character_data", "")); if (playerID === characterObj.character.id) { exportString = JSON.stringify(constructSelfPlayerExportObjFromInitCharacterData(characterObj, clientObj)); } else { const storedProfileList = JSON.parse(GM_getValue("profile_export_list", "[]")); const profileList = storedProfileList.filter((item) => item.characterID === playerID); let profile = null; if (profileList.length !== 1) { console.log("Can not find stored profile for " + playerID); return; } profile = profileList[0]; let battlePlayer = null; if (GM_getValue("new_battle", "")) { const battleObj = JSON.parse(GM_getValue("new_battle", "")); const battlePlayerList = battleObj.players.filter((item) => item.character.id === playerID); if (battlePlayerList.length === 1) { battlePlayer = battlePlayerList[0]; } } exportString = JSON.stringify(constructPlayerExportObjFromStoredProfile(profile, clientObj, battlePlayer)); } console.log(exportString); navigator.clipboard.writeText(exportString); button.textContent = isZH ? "已复制" : "Copied"; return false; }; return false; } }; let timer = setInterval(checkElem, 200); } })();
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