Dead Frontier Tooltip Details - Patch Notes
Version 1.3
Fixed Damage per Hit Compatibility: Updated script to support new Damage per Hit (DPH) JSON structure with base, multiplier, total, and critical keys, replacing real and critical. Improved DPH display to show multiplier formats (e.g., 8 x 2 = 16) for weapons like Sub-Machine Guns and Heavy Machine Guns, and total for others.
Enhanced Bonus Calculations: Adjusted DPH bonus calculations to use total, ensuring accurate damage scaling. Bonus DPH for multiplier formats displays as base_with_bonus x multiplier = total_with_bonus (e.g., 10.4 x 2 = 20.8 with 30% bonus).
Updated Explosive Weapon Terminology: For Grenade Launchers and Flamethrowers, renamed tooltip labels to reflect Area of Effect (AoE) mechanics:
"Avg. DPS Critical" to "Avg. DPS AoE".
"Avg. DPS Critical Theoretical" to "Avg. DPS AoE Theoretical".
"Damage per Hit Critical" to "Damage per Hit AoE".
Maintained Consistency: Ensured non-explosive weapons retain "Critical" labels, with no changes to underlying calculations or data.
These changes improve compatibility with updated scraper data, enhance tooltip clarity, and align terminology with explosive weapon mechanics.