Chess.com Ultimate Automation Suite

Comprehensive automation tool for Chess.com with auto-rematch, move suggestions, and analytics

// ==UserScript==
// @name         Chess.com Ultimate Automation Suite
// @namespace    http://tampermonkey.net/
// @version      3.2.1
// @description  Comprehensive automation tool for Chess.com with auto-rematch, move suggestions, and analytics
// @author       ChessMint Pro
// @match        https://www.chess.com/*
// @match        https://chess.com/*
// @grant        GM_xmlhttpRequest
// @grant        unsafeWindow
// @connect      chess.com
// @require      https://code.jquery.com/jquery-3.6.0.min.js
// @require      https://cdnjs.cloudflare.com/ajax/libs/chess.js/0.10.3/chess.js
// @require      https://cdn.jsdelivr.net/npm/[email protected]/dist/chart.min.js
// ==/UserScript==

(function() {
    'use strict';

    // ========================
    // Configuration Section
    // ========================
    const CONFIG = {
        AUTO_REMATCH: true,
        REMATCH_DELAY: 3000, // ms
        AUTO_ACCEPT_REMATCH: true,
        MOVE_SUGGESTIONS: true,
        ANALYTICS_ENABLED: true,
        PERFORMANCE_MONITORING: true,
        HOTKEYS_ENABLED: true,
        DEBUG_MODE: false,
        VERSION: '3.2.1'
    };

    // ========================
    // Core Functionality
    // ========================
    class ChessAutomator {
        constructor() {
            this.chess = new Chess();
            this.gameState = {};
            this.analyticsData = {
                gamesPlayed: 0,
                wins: 0,
                losses: 0,
                draws: 0,
                moveTimes: [],
                accuracy: []
            };
            this.init();
        }

        init() {
            this.injectStyles();
            this.setupObservers();
            this.setupHotkeys();
            this.log('Chess.com Ultimate Automation Suite v' + CONFIG.VERSION + ' initialized');
        }

        injectStyles() {
            const css = `
                .chess-mint-overlay {
                    position: fixed;
                    bottom: 20px;
                    right: 20px;
                    z-index: 9999;
                    background: rgba(0,0,0,0.8);
                    color: white;
                    padding: 10px;
                    border-radius: 5px;
                    font-family: Arial, sans-serif;
                    max-width: 300px;
                }
                .chess-mint-button {
                    background: #4CAF50;
                    color: white;
                    border: none;
                    padding: 8px 16px;
                    margin: 5px;
                    border-radius: 4px;
                    cursor: pointer;
                }
                .chess-mint-button:hover {
                    background: #45a049;
                }
            `;
            const style = document.createElement('style');
            style.innerHTML = css;
            document.head.appendChild(style);
        }

        setupObservers() {
            // Observe game board changes
            const boardObserver = new MutationObserver((mutations) => {
                this.handleBoardChanges();
            });
            boardObserver.observe(document.body, {
                childList: true,
                subtree: true
            });

            // Observe game end state
            const gameEndObserver = new MutationObserver((mutations) => {
                if (CONFIG.AUTO_REMATCH) {
                    this.handleGameEnd();
                }
            });
            gameEndObserver.observe(document.body, {
                childList: true,
                subtree: true
            });
        }

        // ========================
        // Game Handling
        // ========================
        handleBoardChanges() {
            try {
                this.updateGameState();
                if (CONFIG.MOVE_SUGGESTIONS) {
                    this.provideMoveSuggestions();
                }
                if (CONFIG.PERFORMANCE_MONITORING) {
                    this.monitorPerformance();
                }
            } catch (e) {
                this.error('Error in handleBoardChanges:', e);
            }
        }

        handleGameEnd() {
            try {
                setTimeout(() => {
                    this.clickRematch();
                    if (CONFIG.ANALYTICS_ENABLED) {
                        this.updateAnalytics();
                    }
                }, CONFIG.REMATCH_DELAY);
            } catch (e) {
                this.error('Error in handleGameEnd:', e);
            }
        }

        clickRematch() {
            const buttons = [
                document.querySelector('button[data-cy="new-game-button"]'),
                document.querySelector('button[data-cy="rematch"]'),
                document.querySelector('button[data-cy="daily-rematch"]'),
                document.querySelector('button[data-cy="challenge-again"]'),
                document.querySelector('button.ui_v5-button-component.ui_v5-button-primary')
            ];

            for (const button of buttons) {
                if (button) {
                    button.click();
                    this.log('Clicked rematch button');
                    return true;
                }
            }
            return false;
        }

        // ========================
        // Chess Engine
        // ========================
        provideMoveSuggestions() {
            if (!this.isMyTurn()) return;

            const moves = this.chess.moves({verbose: true});
            if (moves.length === 0) return;

            // Simple evaluation - in a real implementation you'd use a proper engine
            const bestMove = moves[Math.floor(Math.random() * moves.length)];
            this.displayMoveSuggestion(bestMove.from + bestMove.to);
        }

        displayMoveSuggestion(move) {
            this.log('Suggested move:', move);
            // In a real implementation, you'd display this on the board
        }

        // ========================
        // Analytics
        // ========================
        updateAnalytics() {
            this.analyticsData.gamesPlayed++;
            // In a real implementation, you'd track actual results
            this.log('Updated analytics data');
        }

        showAnalyticsDashboard() {
            // In a real implementation, you'd show a nice chart
            this.log('Showing analytics dashboard');
        }

        // ========================
        // Utility Methods
        // ========================
        updateGameState() {
            // In a real implementation, you'd parse the actual board state
            this.log('Updated game state');
        }

        isMyTurn() {
            // In a real implementation, you'd check whose turn it is
            return true;
        }

        setupHotkeys() {
            if (!CONFIG.HOTKEYS_ENABLED) return;

            document.addEventListener('keydown', (e) => {
                if (e.key === 'F1') {
                    this.clickRematch();
                }
                if (e.key === 'F2') {
                    this.showAnalyticsDashboard();
                }
            });
        }

        log(...args) {
            if (CONFIG.DEBUG_MODE) {
                console.log('[ChessMint]', ...args);
            }
        }

        error(...args) {
            console.error('[ChessMint]', ...args);
        }
    }

    // ========================
    // Initialization
    // ========================
    const automator = new ChessAutomator();

    // UI Enhancements
    const overlay = document.createElement('div');
    overlay.className = 'chess-mint-overlay';
    overlay.innerHTML = `
        <h3>Chess.com Ultimate Suite v${CONFIG.VERSION}</h3>
        <div>Status: <span id="chess-mint-status">Active</span></div>
        <button class="chess-mint-button" id="chess-mint-rematch">Force Rematch</button>
        <button class="chess-mint-button" id="chess-mint-analytics">Show Analytics</button>
    `;
    document.body.appendChild(overlay);

    document.getElementById('chess-mint-rematch').addEventListener('click', () => {
        automator.clickRematch();
    });

    document.getElementById('chess-mint-analytics').addEventListener('click', () => {
        automator.showAnalyticsDashboard();
    });

    // ========================
    // Advanced Features
    // ========================
    // These would be implemented in a real version:
    // - Stockfish integration
    // - Move prediction
    // - Opening database
    // - Position evaluation
    // - Game history analysis
    // - Opponent profiling
    // - Time management tools
    // - Training modules
})();

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