Adds an healthbar, energybar, links and other QOL to BiteFight
这些是代码更新过的版本。 显示所有版本
Fixed a the premium shop rotating gem appearing during event
preventing an issue where the script could crash at the start (happening on firefox, but i had no issue on brave before)Also, putting the script in 1.0.0i've put pretty much everything i wanted for nowI might add stuff later, but the script is already pretty well refined
Updated potions buttons texts
When there's multiple game events at the same time, they're all moved now, instead of only the first one.Attempt to fix the rare cases when the script wouldn't load properly.
Added the forums to exclusions
Fixed an issue where energy pot would be used instead of health pot
Fixed issue when user has premium statusAdded energy potion timer
fixed job text height in some cases
fixed a bug where the script would stop if player died during a grotto fight
Added a setting to hide the charsima level up button
The overview button is now redirecting to attributes, only in case we're not already on the profile page
Various bugfixesTaking a potion is now hidden too (when player is going to be redirected anyway)
when auto redirecting after a grotto fight, keep the page hidden, so it's not showing for a split second for nothing
Fixed the "page jump" effect when a new page is loaded
Added setting to hide the buddies button
fixed the graveyard blood overlay
Added setting for job highlight
Added setting for showing max health and energy
Added multiples options to the setting tab
Energy now regen in real time too
Improved many query to be more robust and optimizedReworked the potion systemadded graveyard timer
Updated CSS so the currencies and player level are perfectly aligned
The timer for potion and church will now update instantly after getting it (previously had to wait 1sec the time it refreshes by itself)Fixed the css for disabled button in grotto (bug from the real game)Removed the health and energy digital display from the status bar
Improved the look of health and energy bars.Moved the cooldown of potion and church to the left menu.
In grotto, the stats are now tracked even if the regular button is clickedMany upgrades for grotto UI and stat management
The potion timer now redirect to the lower health potion if level < 75
Fixed the parsing of XP in grotto, that was failing when we was dropping a fragment.Added winrate to grotto stats.The condition to know if it's ok to fight in grotte is now dynamically calculated depending on highest damage (+10%) we took on that difficulty
The stats are now saved in a different variable per server, so you can play different servers at the same time.
Translated all menu items to english, so all items are the same for non english worlds.Made the voodoo shop less flashy
Added average XP statRounded bars corners
Clicking on overview will now open the attribute tab by defaultAdded gold and damage average texts in the grotto, calculated from the last 20 fights.Also added a self explicit button in grotto, you need to push this one for the gold and damage to be calculated
Changed "Grotte" to "Grotto"
Added a setting to automatically redirect the user back to the grotte after a fight
Upgraded the system to hide premium items, now it should always be hidden, except when you open the shop from the city, because i can't easily edit the url on the city map. But even if you do, any click you do after that will hide the premium items by default.
Added several linksPotion and church cooldown are now clickable, and auto scroll to the potionMoved the event box to the bottom of the pageNo more auto scroll when upgrading attributesThe shop will now select non premium items by default (still need to click on filter)
Added links on the side to grotte and graveyard, and also fixed the robbery link not being red as it should
Updated outline color of the bars
Updated the health regen logic to be more precise, now instead of incrementing on everyloop, we calculate the regen since the page were loaded, so we don't have discrepancy anymore
Fixed health value showing without separator for 0.2s after loading a pageFixed church timer not getting updated after using it
Added cooldown timer for potion and churchRelocated health and energy bars to make space for the timers
The health bar is now regenering in realtime
Fixed an issue with the decimal when the health was under 1000Removed unused code and optimized some code
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