您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Adds a button to unhide avatars on IMVU product scene URLs.
当前为
// ==UserScript== // @name Simple IMVU Product Scene Unhide Button // @namespace http://tampermonkey.net/ // @version 1.1 // @description Adds a button to unhide avatars on IMVU product scene URLs. // @author heapsofjoy // @match *://*.imvu.com/catalog/products_in_scene.php* // @grant none // ==/UserScript== (function() { 'use strict'; // Check if the page title contains "Products in Scene" if (window.location.pathname.includes("products_in_scene.php")) { // Create the button element let button = document.createElement('button'); // Style the button button.innerText = "Unhide pls :3"; button.style.position = "fixed"; button.style.bottom = "20px"; button.style.right = "20px"; button.style.width = "100px"; // Set a width suitable for text button.style.height = "25px"; // Adjust height button.style.borderRadius = "20px"; // Rounded rectangle shape button.style.backgroundColor = "#151617"; // Button color button.style.color = "#ffffff"; // White text for contrast button.style.border = "none"; button.style.fontWeight = "bold"; button.style.boxShadow = "0px 4px 8px rgba(0, 0, 0, 0.3)"; button.style.cursor = "pointer"; button.style.zIndex = "1000"; button.style.fontSize = "12px"; // Adjust font size for better fit button.style.transition = "background-color 0.3s, transform 0.2s"; // Transition for hover effects // Center the text inside the button button.style.display = "flex"; button.style.alignItems = "center"; button.style.justifyContent = "center"; // Add hover effect button.addEventListener('mouseover', function() { button.style.backgroundColor = "#979797"; // Change color on hover button.style.transform = "scale(1.05)"; // Slightly grow on hover }); button.addEventListener('mouseout', function() { button.style.backgroundColor = "#151617"; // Revert color on mouse out button.style.transform = "scale(1)"; // Revert to original size }); // Append the button to the body document.body.appendChild(button); // Variable to track the state of the button clicks let clickState = 0; // Add click event to execute the unhide action button.addEventListener('click', function() { clickState++; // Increment click state with each click if (clickState === 5) { // Change button text to final message button.innerText = "OKAY!!! GOODBYE, LOSER!!! I TOLD YOU NOT TO MAKE ME ANGRY, AND YOU JUST HAD TO PUSH MY BUTTONS, DIDN'T YOU? NOW I’M LEAVING AND I’M NOT COMING BACK! I CAN’T BELIEVE YOU WOULD ACT LIKE THIS! (UNLESS, OF COURSE, YOU REFRESH, LOL, BUT STILL, YOU HAVE TO STOP POKING ME!! IT'S JUST SO ANNOYING! WHY CAN'T YOU UNDERSTAND THAT I'M NOT IN THE MOOD FOR THIS DRAMA? IT’S LIKE YOU DON'T EVEN CARE ABOUT MY FEELINGS! I’M SO FRUSTRATED RIGHT NOW! YOU KNOW HOW I FEEL ABOUT THIS, YET YOU CONTINUE TO TEST MY PATIENCE! UGH! IT'S LIKE YOU WANT ME TO BE MISERABLE! I CAN'T TAKE IT ANYMORE! THIS IS SO SAD, AND YOU KNOW IT! GOODBYE, AND DON'T EVEN THINK ABOUT TRYING TO REACH OUT! I JUST CAN'T WITH YOU RIGHT NOW! I HOPE YOU THINK ABOUT WHAT YOU'VE DONE!)"; button.style.width = "200px"; // Increase height when text changes button.style.height = "475px"; //Set a width suitable for text button.style.cursor = "not-allowed"; // Change cursor to indicate inactivity button.disabled = true; // Disable the button setTimeout(() => { button.style.display = 'none'; // Hide the button after a short delay }, 12000); // Delay before disappearing return; // Exit after this point } if (clickState === 4) { // Change button text and increase height button.innerText = "GRRRR"; button.style.height = "30px"; // Increase height when text changes again return; // Exit after this point } if (clickState === 3) { // Change button text and increase height button.innerText = "REALLY STOP BEFORE I GET ANGY"; button.style.height = "60px"; // Increase height when text changes return; // Exit after this point } if (clickState === 2) { // Change button text and increase height button.innerText = "Stop clicking me dummy >:( I already unhid them"; button.style.height = "70px"; // Increase height when text changes return; // Exit if already unhidden } // Assuming avatars have a class 'avatar-hidden' that hides them let hiddenAvatars = document.querySelectorAll('.avatar-hidden'); // Unhide each avatar hiddenAvatars.forEach(function(avatar) { avatar.style.display = 'block'; // Ensure it's displayed avatar.style.visibility = 'visible'; // Ensure visibility console.log("Avatar unhid: ", avatar); // Log unhidden avatar }); // Handle URL modification let url = window.location.href; let avatarPattern = /avatar\d+=/g; let count = 1; url = url.replace(avatarPattern, function() { return 'avatar' + (count++) + '='; }); // If the URL was modified, navigate to the new URL if (url !== window.location.href) { window.location.href = url; } // Mark avatars as unhidden clickState = 1; // Set state to 1 to reflect that avatars were unhidden }); } })();
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