您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Makes editor a bit better
当前为
// ==UserScript== // @name bonk editor // @version e1.3_t1.2 // @description Makes editor a bit better // @author Apx // @match https://bonk.io/gameframe-release.html // @match https://bonkisback.io/gameframe-release.html // @run-at document-end // @namespace https://gf.qytechs.cn/users/1272759 // @grant none // ==/UserScript== const scriptName = "editer"; const guiSettings = { noWindow: true, settingsContent: null, bonkLIBVersion: "1.1.3", modVersion: "e1.3_t1.2", } window.bonkEditor = { rangeView: 100 * 1024, isCrashed: false, crashTime: 1000, crashTimeEnabled: true, visibilityStateChanged: false, degree: 1, waitTime: -1, } function injector(src){ let newSrc = src; let CSS = document.createElement('style'); CSS.innerHTML = ` #mapeditor_colorpicker_transparency_slider{ margin-left: 0px; background-color: transparent; margin-top: -2px; } #mapeditor_colorpicker_alphalabel{ color:#ffffff; } `; document.getElementsByTagName('head')[0].appendChild(CSS); let label = document.createElement('span'); document.getElementById('mapeditor_colorpicker').insertBefore(label, document.getElementById("mapeditor_colorpicker_existingcontainer")); label.outerHTML = `<span id="mapeditor_colorpicker_alphalabel">Alpha (0)</span>`; let slider = document.createElement('input'); document.getElementById('mapeditor_colorpicker').insertBefore(slider, document.getElementById("mapeditor_colorpicker_existingcontainer")); slider.outerHTML = `<input type="range" class="compactSlider compactSlider_classic" min="0" max="1" value="0.5" step="0.01" id="mapeditor_colorpicker_transparency_slider">`; function patch (src, newsrc) { newSrc = newSrc.replace(src, newsrc); }; function log(regex){ console.log(typeof(regex) == "string"?regex:(Array.isArray(regex)?regex:newSrc.match(regex))); }; // bonk alpha (only v49 support) let r1 = newSrc.match(/E80\[5]\[E80\[9]\[116]] <= 0xffffff/); let r2 = newSrc.match(/this\[m\$J\[1571]]\[m\$J\[430]]\(I80\[m\$J\[116]]\);/); let r3 = newSrc.match(/x6Z\[840]\[x6Z\[8]\[430]]\(x6Z\[519]\[x6Z\[8]\[116]]\);/); // editor let r4 = newSrc.match(/T_U\[8]\[T_U\[6]\[1017]]/g); let r5 = newSrc.match(/\(1,T_U\[89]\)\(a2T\(T_U\[14],T_U\[77],T_U\[47]\)\);/); let r6 = newSrc.match(/function\(x6s\){var H\$J=\[arguments];H\$J\[1]=M\$QCc;R3M\[9]\[H\$J\[1]\[116]]=H\$J\[0]\[0];N_A\(true\);k7V\.t8H\(\);R3M\[31]\[H\$J\[1]\[461]]\[H\$J\[1]\[1025]]=t\$e\[61]\[H\$J\[1]\[1029]]\(H\$J\[0]\[0]\);}/); let r7 = newSrc.match(/var J22=\[arguments];/); let r8 = newSrc.match(/\(1,T_U\[89]\)\(T_U\[71]\);/); // editor const widthRoundingRegex = newSrc.match(/[a-zA-Z0-9\$_]{3}\[[0-9]{1,3}]]\[[a-zA-Z0-9\$_]{3}\[[0-9]{1,3}]\[[0-9]{1,3}]]=Math\[[a-zA-Z0-9\$_]{3}\[[0-9]{1,3}]\[[0-9]{1,3}]]\([a-zA-Z0-9\$_]{3}\[[0-9]{2,3}]\);[a-zA-Z0-9\$_]{3}\(true\)/)[0]; const rectPosRegex = newSrc.match(/[a-zA-Z0-9\$_]{3}\[[0-9]{1,3}]\[[a-zA-Z0-9\$_]{3}\[[0-9]{1,3}]\[[0-9]{1,3}]]\[[0-1]]=Math\[[a-zA-Z0-9\$_]{3}\[[0-9]{1,3}]\[[0-9]{1,3}]]\([a-zA-Z0-9\$_\[\]]+\);/g).map((x) => {return x.split("=")}); const platZindex = newSrc.match(/function [a-zA-Z0-9\$_]{3}\(\){[a-zA-Z0-9-+=_ \$;\(\)[\]{}\.,!]*?}}[a-zA-Z0-9\$_]{3}\(\);[a-zA-Z0-9\$_]{3}\(true\);}/g)[0]; const arrayBufferRegex = newSrc.match(/(?<=new ArrayBuffer\()k7V\.Q5\$\(100,1024\)/)[0]; const spawnId = newSrc.match(/[a-zA-Z0-9\$_]{3}\[[0-9]{1,3}](?=--;}else {(?!if))/)[0]; patch(r5, `(1,T_U[89])(a2T(T_U[14],T_U[77],T_U[47]),document.getElementById("mapeditor_colorpicker_transparency_slider").value);`); patch(r6, `function(x6s,alph){var H$J=[arguments];H$J[1]=M$QCc;R3M[9][H$J[1][116]]=H$J[0][0]+(alph==1?0:(Math.round((alph*100+1))*0x1000000));let textValue = alph;if(alph==1){textValue = "Opaque";}else if(alph==0){textValue = "Invisible";}document.getElementById("mapeditor_colorpicker_alphalabel").textContent = \`Transparency (\${textValue})\`;N_A(true);k7V.t8H();R3M[31][H$J[1][461]][H$J[1][1025]]=t$e[61][H$J[1][1029]](H$J[0][0]);}`); patch(r7, r7+`document.getElementById("mapeditor_colorpicker_transparency_slider").value = ((J22[0][0] >> 24 & 255)-1)/100<0?1:((J22[0][0] >> 24 & 255)-1)/100;`); patch(r8, `(1,T_U[89])(T_U[71],document.getElementById("mapeditor_colorpicker_transparency_slider").value);`); patch(r4, `document.getElementById("mapeditor_colorpicker_transparency_slider").onchange = function () {h1N(false)};document.getElementById("mapeditor_colorpicker_transparency_slider").oninput = function () {h1N(false)};`+r4); patch(r1, r1+`ff`); patch(r2, `let alpha = ((I80[m$J[116]] >> 24 & 255)-1)/100;this[m$J[1571]][m$J[430]](parseInt(t$e[61].numToHex(I80[m$J[116]]).substring(1),16),(alpha<0?1:Math.min(alpha,1)));`); patch(r3, `let alpha = ((x6Z[519][x6Z[8][116]] >> 24 & 255)-1)/100;x6Z[840][x6Z[8][430]](parseInt(t$e[61].numToHex(x6Z[519][x6Z[8][116]]).substring(1),16),(alpha<0?1:Math.min(alpha,1)));`); // move up / down spawns const vars = platZindex.match(/(?<![\.a-zA-Z])(?:[a-zA-Z0-9\$_]{3})(?=[\[=]{1})(?:\[[0-9]{1,3}])?/g); const modifiedPlatZindex = platZindex .replace(/}}(?!else)/, ` } } } else{ if(this==${vars[10]}){ if(${vars[4]}.spawns[${spawnId}-1]!=undefined){ ${vars[15]}=${vars[4]}.spawns[${spawnId}-1]; ${vars[4]}.spawns[${spawnId}-1]=${vars[0]}[100]; ${vars[4]}.spawns[${spawnId}]=${vars[15]}; ${spawnId}--; } } else if(this==${vars[33]}){ if(${vars[4]}.spawns[${spawnId}+1]!=undefined){ ${vars[38]}=${vars[4]}.spawns[${spawnId}+1]; ${vars[4]}.spawns[${spawnId}+1]=${vars[0]}[100]; ${vars[4]}.spawns[${spawnId}]=${vars[38]}; ${spawnId}++; } } }`) .replace(/if\(.*?\){.*?}/, "") .replace(/;if\(.*?\){.*?}/, `;${vars[0]}[100]=${vars[4]}.spawns[${spawnId}];if(${vars[3]} == -1 && ${vars[4]}.spawns.indexOf(${vars[0]}[100]) == -1){return;}if(${vars[3]}!=-1){`); patch(platZindex,modifiedPlatZindex); // disable width rounding to integers patch(widthRoundingRegex.split(";")[0] + ";", `${widthRoundingRegex.split("=")[0]}=${widthRoundingRegex.split("=")[1].split(";")[0].match(/.{7}(?=\))/)};`); // disable rectangle position rounding to integers for(let i = 0; i < 4; i++) patch(rectPosRegex[i].join("="), `${rectPosRegex[i][0]}=${rectPosRegex[i][1].match(/.{6}(?=\))/)};`); // replace the minimum number of width, height and radius with MIN_VALUE (values lower than 1e-100 are not recommended) const precission = newSrc.match(/function [a-zA-Z0-9\$_]{3}\([a-zA-Z0-9\$_]{3}\){[a-zA-Z0-9\$_\[\]= ]+;[a-zA-Z0-9\$_\[\]=]+;[a-zA-Z0-9\$_\[\]=]+\*=10000;[a-zA-Z0-9\$_\[\]=]+\([a-zA-Z0-9\$_\[\]=]+\);[a-zA-Z0-9\$_\[\]=]+\/=10000;return [a-zA-Z0-9\$_\[\]=]+;}/)[0]; patch(`min:1,`, `min:0.0001,`); patch(precission ,`function ${precission.split(" ")[1].substring(0,3)}(arg_){return arg_;}`); // make range view changeable patch(arrayBufferRegex ,`window.bonkEditor.rangeView`); // anti-crash type 1 const anticrash1 = newSrc.match(/(?<=null)\){var [a-zA-Z0-9\$_]{3}=[a-zA-Z0-9\$_]{3}\..*?;/g); for(let i = 1; i < anticrash1.length; i++) { patch(anticrash1[i], `&&this.shapes[${anticrash1[i].split("=")[1].replace(";","")}]!=undefined${anticrash1[i]}`); } // anti-crash type 2 const anticrash2 = newSrc.match(/(?<=0xccbbaa;)if\(this...../); patch(anticrash2,`if(this.capFill==null){return;}${anticrash2}`); // 0fps fix const gameExit = newSrc.match(/\(\);[a-zA-Z0-9\$_]{3}\[[0-9]{1,3}]=false;}else {.*?}/); const frame = newSrc.match(/requestAnimationFrame\([a-zA-Z0-9\$_]{1,3}\);(?=})/); const frameDispatch = newSrc.match(/[a-zA-Z0-9\$_]{1,3}\(\){}(;window.*?;(?=func))?function [a-zA-Z0-9\$_]{1,3}\(\){.*?;.*?;.*?(?=;)/)[0].split(";").reverse()[0]; const visibilityChange = newSrc.match(/}\);}document.*?{/); patch(visibilityChange, visibilityChange + `window.bonkEditor.visibilityStateChanged = true;`); patch(frame, ` if(!window.bonkEditor.isCrashed){ if(window.bonkEditor.waitTime == -1) window.bonkEditor.waitTime = Date.now(); if(Date.now() - window.bonkEditor.waitTime > window.bonkEditor.crashTime && !window.bonkEditor.visibilityStateChanged){ window.bonkEditor.isCrashed = true; throw new Error("The game crashed after reaching limit of waiting time (" + (Date.now() - window.bonkEditor.waitTime) + "ms)"); } window.bonkEditor.visibilityStateChanged = false; if(window.bonkEditor.crashTimeEnabled) window.bonkEditor.waitTime = Date.now(); }` + frame); patch(frameDispatch, `try{${frameDispatch}}catch(e){window.bonkEditor.isCrashed = true;throw e;}`); patch(gameExit, gameExit + `if(window.bonkEditor.isCrashed){window.bonkEditor.isCrashed = false;window.bonkEditor.waitTime = Date.now();${frame}}`); // menu const menuRegex = newSrc.match(/== 13\){...\(\);}}/)[0]; patch(menuRegex, menuRegex + "window.bonkEditor.menu = this;"); // anti lobby kick const ws = window.WebSocket.prototype.send; window.WebSocket.prototype.send = function(args){ if(this.url.includes("socket.io/?EIO=3&transport=websocket&sid=") && typeof(args) == "string" && args.length > 250000){ window.bonkEditor.menu.showStatusMessage("* Protected from being kicked out of the room.","#b53030",false); return; } ws.call(this,args); } if(src === newSrc) throw "Injection failed!"; console.log(`${scriptName} injector run`); return newSrc; } if(!window.bonkCodeInjectors) window.bonkCodeInjectors = []; window.bonkCodeInjectors.push(bonkCode => { try { return injector(bonkCode); } catch (error) { alert(`Whoops! ${scriptName} was unable to load.`); throw error; } }); if (window.bonkHUD) { let storage = localStorage.getItem("bonkEditor"); if(storage != null){ storage = JSON.parse(storage); } else storage = {}; const label = (target, ...elements) => { let div = document.createElement("div"); div.margin = "5px"; target.appendChild(div); for(let element in elements) { if(typeof(elements[element]) == "string"){ let labelElement = document.createElement("label"); labelElement.classList.add("bonkhud-settings-label"); labelElement.textContent = elements[element]; labelElement.style.padding = "0 5px"; labelElement.style.display = "inline-block"; div.appendChild(labelElement); } else div.appendChild(elements[element]); div.lastChild.style.verticalAlign = "middle"; } } // functions const notAppliedText = target => { if(target.lastChild.className == "bonkeditor_not_applied_text") return; let span = document.createElement("span"); span.className = "bonkeditor_not_applied_text"; span.textContent = "* not applied"; span.style["margin-left"] = "5px"; span.style.color = "#000000aa"; span.style.verticalAlign = "middle"; target.appendChild(span); } const checkbox = value => { let checkbox = document.createElement("input"); checkbox.type = "checkbox"; checkbox.checked = value; checkbox.style["vertical-align"] = "middle"; return checkbox; } const inputText = value => { let text = document.createElement("input"); text.style.width = "40px"; text.style.height = "19px"; text.style["vertical-align"] = "middle"; text.value = value; return text; } let settings = window.bonkHUD.generateSection(); guiSettings.settingsContent = settings; const ind = window.bonkHUD.createMod("bonk editor & transparency", guiSettings); // section let rangeView = inputText(storage.rangeView/(1024**storage.degree) || window.bonkEditor.rangeView/(1024**window.bonkEditor.degree)); rangeView.oninput = (event) => { event.target.value = event.target.value.replaceAll(/[^0-9]+/g, ''); event.target.value = String(Math.min(Math.max(parseInt(event.target.value) || 0, 0), 1024)); notAppliedText(event.target.parentNode); } let unit = document.createElement("select"); let units = ["KB","MB"]; units.forEach((text,key) => { unit.appendChild(new Option(text, key, false, (storage.degree || window.bonkEditor.degree) == key + 1)); }); unit.onchange = (event) => { window.bonkEditor.degree = parseInt(event.target.value); notAppliedText(event.target.parentNode); } let crashTime = inputText(storage.crashTime || window.bonkEditor.crashTime); crashTime.oninput = (event) => { event.target.value = event.target.value.replaceAll(/[^0-9]+/g, ''); event.target.value = String(Math.max(parseInt(event.target.value) || 0, 0)); notAppliedText(event.target.parentNode); } let crashTimeEnabled = checkbox(storage.crashTimeEnabled || window.bonkEditor.crashTimeEnabled); crashTimeEnabled.onchange = event => { notAppliedText(event.target.parentNode); }; // apply button let applyButton = window.bonkHUD.generateButton("Apply"); applyButton.style.display = "inline-block"; applyButton.style.padding = "0 5px"; applyButton.onclick = () => { window.bonkEditor.rangeView = parseInt(rangeView.value) * (1024 ** (parseInt(unit.selectedIndex) + 1)); window.bonkEditor.degree = (parseInt(unit.selectedIndex) + 1); window.bonkEditor.crashTime = parseInt(crashTime.value); window.bonkEditor.crashTimeEnabled = crashTimeEnabled.checked; [...settings.getElementsByClassName("bonkeditor_not_applied_text")].forEach(x => x.parentNode.removeChild(x)); localStorage.setItem("bonkEditor", JSON.stringify(window.bonkEditor)); } // apply button let clearStorageButton = window.bonkHUD.generateButton("Clear Storage"); clearStorageButton.style.display = "inline-block"; clearStorageButton.style.padding = "0 5px"; clearStorageButton.onclick = () => { localStorage.removeItem("bonkEditor"); } label(settings, "Array buffer range view", rangeView, unit); label(settings, "Stop the game if the time between frames reaches", crashTime, "milliseconds", crashTimeEnabled); label(settings, applyButton); label(settings, clearStorageButton); window.bonkHUD.updateStyleSettings(); }
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