您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Cheat GUI for Heart Clicker Game with Functional Cheats and Modern Design
// ==UserScript== // @name Heart Clicker Game Cheats // @namespace http://tampermonkey.net/ // @version 1.3 // @description Cheat GUI for Heart Clicker Game with Functional Cheats and Modern Design // @match *://*/* // @grant none // ==/UserScript== (function() { 'use strict'; // Create the cheat GUI container const cheatMenu = document.createElement('div'); cheatMenu.id = 'cheat-menu'; cheatMenu.style.position = 'fixed'; cheatMenu.style.top = '10px'; cheatMenu.style.right = '10px'; cheatMenu.style.backgroundColor = '#ffffff'; cheatMenu.style.border = '2px solid #ddd'; cheatMenu.style.borderRadius = '10px'; cheatMenu.style.boxShadow = '0 4px 8px rgba(0, 0, 0, 0.1)'; cheatMenu.style.padding = '20px'; cheatMenu.style.zIndex = '10000'; cheatMenu.style.display = 'none'; cheatMenu.style.width = '300px'; cheatMenu.style.fontFamily = 'Arial, sans-serif'; cheatMenu.style.cursor = 'move'; // Set cursor to indicate draggable document.body.appendChild(cheatMenu); // Make the cheat menu draggable let isDragging = false; let offsetX, offsetY; cheatMenu.addEventListener('mousedown', (e) => { isDragging = true; offsetX = e.clientX - cheatMenu.getBoundingClientRect().left; offsetY = e.clientY - cheatMenu.getBoundingClientRect().top; document.addEventListener('mousemove', onMouseMove); document.addEventListener('mouseup', onMouseUp); }); function onMouseMove(e) { if (isDragging) { cheatMenu.style.left = `${e.clientX - offsetX}px`; cheatMenu.style.top = `${e.clientY - offsetY}px`; } } function onMouseUp() { isDragging = false; document.removeEventListener('mousemove', onMouseMove); document.removeEventListener('mouseup', onMouseUp); } // Add close button const closeButton = document.createElement('button'); closeButton.innerText = 'Close'; closeButton.style.backgroundColor = '#e74c3c'; closeButton.style.color = '#fff'; closeButton.style.border = 'none'; closeButton.style.padding = '10px 20px'; closeButton.style.borderRadius = '5px'; closeButton.style.cursor = 'pointer'; closeButton.style.marginBottom = '10px'; closeButton.onclick = () => { cheatMenu.style.display = 'none'; }; cheatMenu.appendChild(closeButton); // Add Set Hearts const setHeartsContainer = document.createElement('div'); setHeartsContainer.style.marginBottom = '10px'; setHeartsContainer.innerHTML = ` <label for="set-heart-count">Set Hearts:</label> <input type="number" id="set-heart-count" min="0" style="width: 100%; padding: 5px;"> <button id="set-heart-btn" style="width: 100%; padding: 10px; background-color: #3498db; color: #fff; border: none; border-radius: 5px; cursor: pointer;">Set Hearts</button> `; cheatMenu.appendChild(setHeartsContainer); // Add Change Character const changeCharacterContainer = document.createElement('div'); changeCharacterContainer.style.marginBottom = '10px'; changeCharacterContainer.innerHTML = ` <label for="character-select">Select Heart Character:</label> <select id="character-select" style="width: 100%; padding: 5px;"> <option value="❤️">❤️</option> <option value="💛">💛</option> <option value="💚">💚</option> <option value="💙">💙</option> <option value="💜">💜</option> <option value="🖤">🖤</option> <!-- Add more heart characters here --> </select> <button id="change-character-btn" style="width: 100%; padding: 10px; background-color: #3498db; color: #fff; border: none; border-radius: 5px; cursor: pointer;">Change Character</button> `; cheatMenu.appendChild(changeCharacterContainer); // Add Buy Upgrade const buyUpgradeContainer = document.createElement('div'); buyUpgradeContainer.style.marginBottom = '10px'; buyUpgradeContainer.innerHTML = ` <label for="upgrade-select">Select Upgrade:</label> <select id="upgrade-select" style="width: 100%; padding: 5px;"> <option value="auto-clicker">Auto-Clicker</option> <option value="double-hearts">Double Hearts</option> <option value="heart-multiplier">Heart Multiplier</option> <!-- Add more upgrades here --> </select> <button id="buy-upgrade-btn" style="width: 100%; padding: 10px; background-color: #3498db; color: #fff; border: none; border-radius: 5px; cursor: pointer;">Buy Upgrade</button> `; cheatMenu.appendChild(buyUpgradeContainer); // Add Additional Cheats const cheats = [ { id: 'cheat1', text: 'Unlock All Upgrades', action: () => unlockAllUpgrades() }, { id: 'cheat2', text: 'Add 10,000 Hearts', action: () => { window.heartCount += 10000; updateHeartsDisplay(); } }, { id: 'cheat3', text: 'Set Hearts to Max', action: () => { window.heartCount = Number.MAX_SAFE_INTEGER; updateHeartsDisplay(); } }, { id: 'cheat4', text: 'Enable Double Clicks', action: () => { window.doubleClicksEnabled = true; } }, { id: 'cheat5', text: 'Disable Click Limit', action: () => { window.clickLimitDisabled = true; } }, { id: 'cheat6', text: 'Reset Game Progress', action: () => { window.heartCount = 0; updateHeartsDisplay(); } }, { id: 'cheat7', text: 'Add 1 Million Hearts', action: () => { window.heartCount += 1000000; updateHeartsDisplay(); } }, { id: 'cheat8', text: 'Grant All Achievements', action: () => grantAllAchievements() }, { id: 'cheat9', text: 'Set Heart Multiplier to 10x', action: () => { window.heartMultiplier = 10; } }, { id: 'cheat10', text: 'Unlock VIP Heart Character', action: () => unlockVIPHeart() }, { id: 'cheat11', text: 'Instant Auto-Clicker', action: () => { window.autoClickerEnabled = true; } }, { id: 'cheat12', text: 'Double Upgrade Speed', action: () => { window.upgradeSpeed *= 2; } }, { id: 'cheat13', text: 'Set All Upgrades to Max Level', action: () => setAllUpgradesToMax() }, { id: 'cheat14', text: 'Change Background Color', action: () => document.body.style.backgroundColor = '#f0f0f0' }, { id: 'cheat15', text: 'Enable Infinite Hearts', action: () => { window.infiniteHearts = true; } }, { id: 'cheat16', text: 'Grant Extra Lives', action: () => { window.lives += 5; } }, { id: 'cheat17', text: 'Unlock All Characters', action: () => unlockAllCharacters() }, { id: 'cheat18', text: 'Set Game Speed to Fast', action: () => { window.gameSpeed = 2; } }, { id: 'cheat19', text: 'Apply Random Upgrade', action: () => applyRandomUpgrade() }, { id: 'cheat20', text: 'Reset to Default Settings', action: () => resetToDefaultSettings() } ]; cheats.forEach((cheat) => { const cheatButton = document.createElement('button'); cheatButton.id = cheat.id; cheatButton.innerText = cheat.text; cheatButton.style.width = '100%'; cheatButton.style.padding = '10px'; cheatButton.style.backgroundColor = '#3498db'; cheatButton.style.color = '#fff'; cheatButton.style.border = 'none'; cheatButton.style.borderRadius = '5px'; cheatButton.style.cursor = 'pointer'; cheatButton.style.marginBottom = '10px'; cheatButton.onclick = cheat.action; cheatMenu.appendChild(cheatButton); }); // Add the cheat menu toggle button const toggleCheatButton = document.createElement('button'); toggleCheatButton.innerText = 'Open Cheats'; toggleCheatButton.style.position = 'fixed'; toggleCheatButton.style.bottom = '10px'; toggleCheatButton.style.right = '10px'; toggleCheatButton.style.backgroundColor = '#e74c3c'; toggleCheatButton.style.color = '#fff'; toggleCheatButton.style.border = 'none'; toggleCheatButton.style.padding = '10px 20px'; toggleCheatButton.style.borderRadius = '5px'; toggleCheatButton.style.cursor = 'pointer'; toggleCheatButton.onclick = () => { cheatMenu.style.display = (cheatMenu.style.display === 'none') ? 'block' : 'none'; }; document.body.appendChild(toggleCheatButton); // Example implementations of cheat actions function unlockAllUpgrades() { // Implement logic to unlock all upgrades alert('All upgrades unlocked!'); } function grantAllAchievements() { // Implement logic to grant all achievements alert('All achievements granted!'); } function unlockVIPHeart() { // Implement logic to unlock VIP Heart Character alert('VIP Heart Character unlocked!'); } function setAllUpgradesToMax() { // Implement logic to set all upgrades to max level alert('All upgrades set to max level!'); } function unlockAllCharacters() { // Implement logic to unlock all characters alert('All characters unlocked!'); } function applyRandomUpgrade() { // Implement logic to apply a random upgrade alert('Random upgrade applied!'); } function resetToDefaultSettings() { // Implement logic to reset game to default settings alert('Game settings reset to default!'); } function updateHeartsDisplay() { // Update the hearts display with the new count // This function should reflect the changes in the UI } })();
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