Moomoo.io - AntiKickSystem

It shields you from the kick system by performing a kind of dash to prevent you from getting kicked.

目前为 2023-10-09 提交的版本。查看 最新版本

作者
Seryσ
评分
0 0 0
版本
1
创建于
2023-10-08
更新于
2023-10-09
大小
3.0 KB
许可证
MIT
适用于

It shields you from the kick system by performing a kind of dash to prevent you from getting kicked. It offers protection when:

You're trying to call numerous place functions (whether you're healing rapidly or placing items quickly).

It also safeguards against excessive clicks per second, as long as they stay under 40; the anti-kick system operates smoothly in this range.

At around 50 cps, it provides protection without excessive dashing.

However, between 70 and 100 cps, it becomes less effective because the dashes are so strong that it hampers your ability to place items accurately.

Beyond that, for instance, above 200 cps, the game experiences very strong dashes, making it difficult to play effectively.

As far as I know, the anti-kick system can handle high cps, even up to 34,000. But it's important to note that playing with such high cps doesn't make much sense, as the game will freeze over time due to the cps overload.

If you're thinking about ways to kick someone using this system, it's unlikely, given the combination of high-speed place macros and 20,000 cps running simultaneously on the page.

However, please be aware that this script won't protect you if you accidentally double-click on an item to select it; unfortunately, it doesn't cover that scenario.

Also, keep in mind that some other scripts may interfere with this one. It's one of the few scripts that isn't compatible with others. For instance, in my recommendations on the main GreasyFork page, it's not compatible with "key rebinder," "reload timer," and "weapon variant progress." As far as I know, these are the only scripts I share that are not compatible with the anti-kick system.

Enjoy.

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