您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
try to take over the world!
// ==UserScript== // @name !ULTIMATE MOD PACK by 8_no! (2024 updated!) // @namespace http://tampermonkey.net/ // @version 100004.7 // @description try to take over the world! // @author 8_no // @match https://diep.io/* // @icon https://www.google.com/s2/favicons?sz=64&domain=diep.io // @grant none // @license MIT // ==/UserScript== let mode = 'none'; let active = true; let mouseInteraction = true; let uiEnabled = false; let alwShoot=false; let alwUpg = true; let real_mouse = {x: 0, y: 0}; let canvas_mouse = {x: 0, y: 0}; let isFrozen = false; //Mouse & Keys const RAW_MAPPING = [ "KeyA", "KeyB", "KeyC", "KeyD", "KeyE", "KeyF", "KeyG", "KeyH", "KeyI", "KeyJ", "KeyK", "KeyL", "KeyM", "KeyN", "KeyO", "KeyP", "KeyQ", "KeyR", "KeyS", "KeyT", "KeyU", "KeyV", "KeyW", "KeyX", "KeyY", "KeyZ", "ArrowUp", "ArrowLeft", "ArrowDown", "ArrowRight", "Tab", "Enter", "NumpadEnter", "ShiftLeft", "ShiftRight", "Space", "Numpad0", "Numpad1", "Numpad2", "Numpad3", "Numpad4", "Numpad5", "Numpad6", "Numpad7", "Numpad8", "Numpad9", "Digit0", "Digit1", "Digit2", "Digit3", "Digit4", "Digit5", "Digit6", "Digit7", "Digit8", "Digit9", "F2", "End", "Home", "Semicolon", "Comma", "NumpadComma", "Period", "Backslash", ]; function key_down(keyString) { const index = RAW_MAPPING.indexOf(keyString); if (index === -1) { console.error(`Invalid key string: ${keyString}`); return; } const result = index + 1; // Add 1 to the index as per your requirement input.onKeyDown(result); } function key_up(keyString) { const index = RAW_MAPPING.indexOf(keyString); if (index === -1) { console.error(`Invalid key string: ${keyString}`); return; } const result = index + 1; // Add 1 to the index as per your requirement input.onKeyUp(result); } document.addEventListener('mousemove', function(event) { real_mouse.x = event.clientX; real_mouse.y = event.clientY; canvas_mouse.x = (canvas.width / 4 - event.clientX) + canvas.width / 2; canvas_mouse.y = (canvas.height / 4 - event.clientY) + canvas.height / 2; if (isFrozen) { event.stopImmediatePropagation(); console.log("Mousemove event blocked."); } }); // Example: Freeze and unfreeze function freezeMouseMove() { isFrozen = true; //console.log("Mousemove events are frozen."); } function unfreezeMouseMove() { isFrozen = false; //console.log("Mousemove events are active."); } function click_at(x, y){ input.onTouchStart(-1, x, y); setTimeout(() => { input.onTouchEnd(-1, x, y); }, 150); } function mouse_move(x, y) { input.onTouchMove(-1, x, y); } //extras //tank finder var tanky = ""; CanvasRenderingContext2D.prototype.fillText = new Proxy(CanvasRenderingContext2D.prototype.fillText, { apply(fillRect, ctx, [text, x, y, ...blah]) { if (text.startsWith('Lvl ')){ tanky = text} fillRect.call(ctx, text, x, y, ...blah); } }); //scaling (experimenting) // let fov = 1057803469; // let scalingFactor = fov * windowScaling(); // function windowScaling() { // const canvas = document.getElementById('canvas'); // const a = canvas.height / 1080; // const b = canvas.width / 1920; // return b < a ? a : b; // } // var DiepUnits = canvas.width / scalingFactor; //Name color changer by Shlong (modified by me) CanvasRenderingContext2D.prototype.fillText = new Proxy(CanvasRenderingContext2D.prototype.fillText, { apply(reference, _this, args) { //this part changes the name color of other players. First color code is set by the server and the second is chosen by you. if (_this.fillStyle == "#ffff90") { _this.fillStyle = "#FF0000"; } //same thing here but the color of every text (white), that can be modified. // if (_this.fillStyle == "#ffffff") { // _this.fillStyle = "#B2CAFF"; // } //I disabled this part tho. Just remove the // in the previous 3 lines to make it work. return reference.apply(_this, args); } }); CanvasRenderingContext2D.prototype.strokeText = new Proxy(CanvasRenderingContext2D.prototype.strokeText, { apply(reference, _this, args) { //this part changes the stroke color of other players. First color code is set by the server and the second is chosen by you if (_this.strokeStyle == "#555555") { _this.strokeStyle = "#A40101"; } return reference.apply(_this, args); } }); // //Timer for Anni var AnniTimer = document.createElement('div'); AnniTimer.style.position = 'absolute'; AnniTimer.innerHTML = 'Anni 3 reload Cooldown'; AnniTimer.style.fontSize = '7px'; AnniTimer.style.fontWeight = 'bold'; AnniTimer.style.padding = '8px'; AnniTimer.style.backgroundColor = 'black'; AnniTimer.style.border = 'solid 2px green'; AnniTimer.style.color = 'green'; AnniTimer.style.zIndex = '9999'; AnniTimer.style.borderRadius = '10%'; AnniTimer.style.top = '60%'; AnniTimer.style.left = '47.5%'; document.body.appendChild(AnniTimer); AnniTimer.style.display = 'none'; var cooldown = false; var cooldownTime = 1700; //3 reload //var cooldownTime = 2300; 0 reload var cooldownTimer; AnniTimer.onclick = function() { if (!cooldown) { if(tanky.includes('Destroyer') || tanky.includes('Annihilator') || tanky.includes('Hybrid')) { cooldown = true; AnniTimer.style.border = 'solid 2px red'; AnniTimer.style.color = 'red'; AnniTimer.style.display = 'block'; cooldownTimer = setTimeout(function() { cooldown = false; AnniTimer.style.border = 'solid 2px green'; AnniTimer.style.color = 'green'; AnniTimer.style.display = 'none'; }, cooldownTime); } } }; document.onclick = function() { AnniTimer.click(); }; //simplify diep.io (by ABC) const crx = CanvasRenderingContext2D.prototype; crx.fillText = new Proxy(crx.fillText, { apply: function(f, _this, args) { const text = args[0]; if (args[0] === "Machine Gun") { args[0] = "Destroyer?"; } if (args[0] === "Flank Guard") { args[0] = "Fighter?"; } if (args[0] === "Sniper") { args[0] = "OL?"; } if (args[0] === "Twin") { args[0] = "Octo?"; } if (args[0] === "Scoreboard") { args[0] = "Noobs:"; } if (args[0] === "diep.io") { args[0] = " "; } if (args[0] === "Upgrades") { args[0] = " "; } f.apply(_this, args); } }); crx.strokeText = new Proxy(crx.strokeText, { apply: function(f, _this, args) { const text = args[0]; if (args[0] === "Machine Gun") { args[0] = "Destroyer?"; } if (args[0] === "Flank Guard") { args[0] = "Fighter?"; } if (args[0] === "Sniper") { args[0] = "OL?"; } if (args[0] === "Twin") { args[0] = "Octo?"; } if (args[0] === "Scoreboard") { args[0] = "Noobs:"; } if (args[0] === "diep.io") { args[0] = " "; } if (args[0] === "Upgrades") { args[0] = " "; } f.apply(_this, args); } }); //Auto Upgrade by 8_no (demo version: Hunter Upgrades) function upgrading() { if (alwUpg) { if(tanky.includes('Tank')) { input.execute('game_stats_build 56565656565656'); } if(tanky.includes('Sniper')) { input.execute('game_stats_build 565656565656564444444888888877233'); } if(tanky.includes('Twin')) { input.execute('game_stats_build 565656565656567777777444448888888'); } if(tanky.includes('Flank Guard')) { input.execute('game_stats_build 565656565656567777777888888842323'); } if(tanky.includes('Machine Gun')) { input.execute('game_stats_build 565656565656564444444888888877733'); } } }; setInterval(upgrading, 100); // //Autofire+ /* OLD VERSION function shoot() { if (alwShoot) { key_down("Space"); }else{ key_up("Space"); }; }; */ let shootId = null; function shoot() { if (alwShoot) { key_down("Space"); } else { key_up("Space"); clearInterval(shootId); // Stop the loop shootId = null; // Reset shootId } } function startShootLoop() { if (shootId === null) { shootId = setInterval(shoot, 0); } } // Call startShootLoop() to start the loop initially startShootLoop(); setInterval(shoot, 0); //Freeze Mouse with X document.addEventListener('keydown', function(e) { console.log(e.keyCode); if (e.keyCode === 88) { isFrozen = !isFrozen; } }); //ui changer document.onmousemove = function(e) { if(active) { if(uiEnabled) { if (e.clientX > 350 && e.clientX < 2220) { input.execute("ren_scoreboard true") input.execute("ren_upgrades true") input.execute("ren_stats true") } else { input.execute("ren_scoreboard false") input.execute("ren_upgrades false") input.execute("ren_stats false") } if (e.clientY < 1000) { input.execute("ren_ui true") } else { input.execute("ren_ui false") } } } }; // function M1() { if(mode == 'long 50/50') { key_down("ShiftLeft"); setTimeout(() => { key_up("ShiftLeft"); }, 25000); } } function M3() { if(mode == 'infinite 70/30') { key_down("ShiftLeft"); setTimeout(() => { key_up("ShiftLeft"); }, 7000); } } function M4() { if(mode == 'infinity') { key_down("ShiftLeft"); if(!mode == 'infinity') { key_up("ShiftLeft"); } } } function M5() { if(mode == 'necromancer') { key_down("ShiftLeft"); setTimeout(() => { key_up("ShiftLeft"); }, 20000); } } function Reset() { key_down("ShiftLeft"); key_up("ShiftLeft"); } setInterval(M1, 50000) setInterval(M3, 10000) setInterval(M4, 100) setInterval(M5, 50000) //button watch modes var button = document.createElement('button'); button.innerHTML = 'Modes'; button.style.position = 'absolute'; button.style.top = '95%'; button.style.left = '45px'; button.style.transform = 'translateX(-50%)'; button.style.backgroundColor = 'black'; button.style.color = 'white'; button.style.padding = '15px'; button.style.border = 'none'; button.style.borderRadius = '5px'; button.style.fontSize = '9px'; button.style.fontWeight = 'bold'; button.style.cursor = 'pointer'; button.style.zIndex = '9999'; button.onclick = function() { if (button.style.backgroundColor == 'black') { button.style.backgroundColor = 'maroon'; button.style.color = 'lightpink'; mode = 'long 50/50'; button.innerHTML = mode; } else { if(button.style.backgroundColor == 'maroon'){ button.style.backgroundColor = 'orangered'; button.style.color = 'white'; mode = 'infinite 70/30'; button.innerHTML = mode; } else { if(button.style.backgroundColor == 'orangered'){ button.style.backgroundColor = 'goldenrod'; button.style.color = 'yellow'; mode = 'infinity'; button.innerHTML = mode; } else { if(button.style.backgroundColor == 'goldenrod'){ button.style.backgroundColor = 'darkgreen'; button.style.color = 'lime'; mode = 'necromancer'; button.innerHTML = mode; } else { if(button.style.backgroundColor == 'darkgreen'){ button.style.backgroundColor = 'black'; button.style.color = 'white'; mode = 'none'; Reset(); button.innerHTML = 'Modes'; } } } } } }; document.body.appendChild(button); //Button2 var button2 = document.createElement('button'); button2.innerHTML = 'New Tab'; button2.style.position = 'absolute'; button2.style.top = '95%'; button2.style.left = '115px'; button2.style.transform = 'translateX(-50%)'; button2.style.backgroundColor = 'gray'; button2.style.color = 'white'; button2.style.padding = '10px'; button2.style.border = 'none'; button2.style.borderRadius = '5px'; button2.style.fontSize = '7px'; button2.style.fontWeight = 'bold'; button2.style.cursor = 'pointer'; button2.style.zIndex = '9999'; button2.onclick = function() { var url = window.location.href; window.open(url); } document.body.appendChild(button2); //Button3 var button3 = document.createElement('button'); button3.innerHTML = 'Interact with UI? no'; button3.style.position = 'absolute'; button3.style.top = '95%'; button3.style.left = '195px'; button3.style.transform = 'translateX(-50%)'; button3.style.backgroundColor = 'darkred'; button3.style.color = 'white'; button3.style.padding = '10px'; button3.style.border = 'none'; button3.style.borderRadius = '5px'; button3.style.fontSize = '7px'; button3.style.fontWeight = 'bold'; button3.style.cursor = 'pointer'; button3.style.zIndex = '9999'; button3.onclick = function() { if (button3.style.backgroundColor == 'darkgreen') { button3.style.backgroundColor = 'darkred'; button3.innerHTML = 'Interact with UI? no'; uiEnabled = false; input.execute("ren_ui true") input.execute("ren_scoreboard true") input.execute("ren_upgrades true") input.execute("ren_stats true") } else { button3.style.backgroundColor = 'darkgreen'; button3.innerHTML = 'Interact with UI? yes'; uiEnabled = true; } } document.body.appendChild(button3); //Button4 var button4 = document.createElement('button'); button4.innerHTML = 'Always Shoot? no'; button4.style.position = 'absolute'; button4.style.top = '95%'; button4.style.left = '295px'; button4.style.transform = 'translateX(-50%)'; button4.style.backgroundColor = 'darkred'; button4.style.color = 'white'; button4.style.padding = '10px'; button4.style.border = 'none'; button4.style.borderRadius = '5px'; button4.style.fontSize = '7px'; button4.style.fontWeight = 'bold'; button4.style.cursor = 'pointer'; button4.style.zIndex = '9999'; button4.onclick = function() { if (button4.style.backgroundColor == 'darkgreen') { button4.style.backgroundColor = 'darkred'; button4.innerHTML = 'Always Shoot? no'; alwShoot = false; } else { button4.style.backgroundColor = 'darkgreen'; button4.innerHTML = 'Always Shoot? yes'; alwShoot = true; } } document.body.appendChild(button4); //Button5 var button5 = document.createElement('button'); button5.innerHTML = 'Auto Build? yes'; button5.style.position = 'absolute'; button5.style.top = '95%'; button5.style.left = '385px'; button5.style.transform = 'translateX(-50%)'; button5.style.backgroundColor = 'darkgreen'; button5.style.color = 'white'; button5.style.padding = '10px'; button5.style.border = 'none'; button5.style.borderRadius = '5px'; button5.style.fontSize = '7px'; button5.style.fontWeight = 'bold'; button5.style.cursor = 'pointer'; button5.style.zIndex = '9999'; button5.onclick = function() { if (button5.style.backgroundColor == 'darkgreen') { button5.style.backgroundColor = 'darkred'; button5.innerHTML = 'Auto Build? no'; alwUpg = false; } else { button5.style.backgroundColor = 'darkgreen'; button5.innerHTML = 'Autobuild? yes'; alwUpg = true; } } document.body.appendChild(button5); //Button6 var button6 = document.createElement('button'); button6.innerHTML = 'Auto Respawn?'; button6.style.position = 'absolute'; button6.style.top = '95%'; button6.style.left = '475px'; button6.style.transform = 'translateX(-50%)'; button6.style.backgroundColor = 'black'; button6.style.color = 'white'; button6.style.padding = '10px'; button6.style.border = 'none'; button6.style.borderRadius = '5px'; button6.style.fontSize = '7px'; button6.style.fontWeight = 'bold'; button6.style.cursor = 'pointer'; button6.style.zIndex = '9999'; button6.onclick = function() { if (button6.style.backgroundColor == 'gray') { button6.style.backgroundColor = 'black'; button6.innerHTML = 'Auto Respawn'; document.body.removeChild(bread3); document.body.removeChild(bread4); document.body.removeChild(bread5); document.body.removeChild(bread6); document.body.removeChild(bread7); } else { if (button6.style.backgroundColor == 'black') { button6.style.backgroundColor = 'gray'; button6.innerHTML = 'Auto Respawn'; document.body.appendChild(bread3); document.body.appendChild(bread4); document.body.appendChild(bread5); document.body.appendChild(bread6); document.body.appendChild(bread7); } } } document.body.appendChild(button6); const ctx = canvas.getContext("2d"); setTimeout(() => { let gui = () => { ctx.fillStyle = "white"; ctx.lineWidth = 8; ctx.font = 1.5 + "em Ubuntu"; ctx.strokeStyle = "Darkred"; ctx.strokeText(`x: ${real_mouse.x} y: ${real_mouse.y}`,canvas.width/20 + 10, 30); ctx.fillText(`x: ${real_mouse.x} y: ${real_mouse.y}`,canvas.width/20 + 10, 30); ctx.fillStyle = "white"; ctx.lineWidth = 6; ctx.font = 1.5 + "em Ubuntu"; ctx.strokeStyle = "Darkred"; ctx.strokeText(`[X]Freeze Mouse: ${isFrozen}`,canvas.width/20 + 10, 60); ctx.fillText(`[X]Freeze Mouse: ${isFrozen}`,canvas.width/20 + 10, 60); window.requestAnimationFrame(gui); } gui(); setTimeout(() => { gui(); },5000); }, 1000); // var RandName = false; var RandSymbol = false; var RandNum = false; var Randletters= false; var RandMixed = false; var tankName; const names = ['TrollKillerNL', '2115', 'Hitman', 'kacpi69', 'TINAAAAAA', 'Tom', 'Ivan', 'Тащер', 'Team=bad', 'charogne2', 'Jogi', 'Mardo', 'КУНЫЧ', 'hehe', 'ñ', '119wwwwwww', 'AAAAAA!', 'bigsex', 'MW', 'Duck', 'ItLoaded...', '[a]TOXIC', 'PutinCriminal', 'Aura666', 'FRANCE', 'Dominator', 'nigers', 'ChildPunchers', 'xyss', 'Empire', 'THY TC', 'xahnchua', 'ZooB', 'lolypol', '8====D', 'rusni_PiZda', 'team?', 'SmashyTanky', 'UkraineWins', 'LegoNinjago', 'Diep.io', 'TankUpgrades+', 'rbest', 'pacman', '[F-22]', 'Zoom', 'Bird', 'Monsterkill2231', '!*&@(*$!$(*&#', '&*%(@)*$@(%@&$', '𝕭itch♥︎'] // autorespawn by 8_no var symbols = '!@#$%^&*()/\-+'; var word = ''; var interval = setInterval(function() { word = ''; for (var i = 0; i < 16; i++) { word += symbols[Math.floor(Math.random() * symbols.length)]; } }, 100); // var numbers = '1234567890'; var word1 = ''; var interval1 = setInterval(function() { word1 = ''; for (var i = 0; i < 16; i++) { word1 += numbers[Math.floor(Math.random() * numbers.length)]; } }, 100); // var letters = 'abcdefghijklmnopqrstuvwxyz'; var word2 = ''; var interval2 = setInterval(function() { word2 = ''; for (var i = 0; i < 16; i++) { word2 += letters[Math.floor(Math.random() * letters.length)]; } }, 100); // var mixed = '!@#$%^&*()/\-+1234567890abcdefghijklmnopqrstuvwxyz'; var word3 = ''; var interval3 = setInterval(function() { word3 = ''; for (var i = 0; i < 16; i++) { word3 += mixed[Math.floor(Math.random() * mixed.length)]; } }, 100); // //changed the logic to bypass anticheat let ingamescreen = document.getElementById("in-game-screen"); function s2() { if(ingamescreen.classList.contains("screen") && ingamescreen.classList.contains("active")){ return; }else{ if (RandName){ tankName = names[Math.floor(Math.random() * names.length)]; input.execute("game_spawn " + tankName); } if(RandSymbol) { input.try_spawn(word); } if(RandNum) { input.try_spawn(word1); } if(Randletters) { input.try_spawn(word2); } if(RandMixed) { input.try_spawn(word3); } } } setInterval(s2, 1000); //button var bread3 = document.createElement('button'); bread3.innerHTML = 'Use Random Names? -'; bread3.style.position = 'absolute'; bread3.style.top = '50%'; bread3.style.left = '10%'; bread3.style.transform = 'translateX(-50%)'; bread3.style.backgroundColor = 'darkred'; bread3.style.color = 'white'; bread3.style.padding = '10px'; bread3.style.border = 'none'; bread3.style.borderRadius = '5px'; bread3.style.fontSize = '7px'; bread3.style.fontWeight = 'bold'; bread3.style.cursor = 'pointer'; bread3.style.zIndex = '9999'; bread3.onclick = function() { if (bread3.style.backgroundColor == 'darkgreen') { bread3.style.backgroundColor = 'darkred'; bread3.innerHTML = 'Use random Names? -'; RandName = false; } else { bread3.style.backgroundColor = 'darkgreen'; bread3.innerHTML = 'Use Random Names? +'; RandName = true; } } var bread4 = document.createElement('button'); bread4.innerHTML = 'Use Random Symbols? -'; bread4.style.position = 'absolute'; bread4.style.top = '50%'; bread4.style.left = '90%'; bread4.style.transform = 'translateX(-50%)'; bread4.style.backgroundColor = 'darkred'; bread4.style.color = 'white'; bread4.style.padding = '10px'; bread4.style.border = 'none'; bread4.style.borderRadius = '5px'; bread4.style.fontSize = '7px'; bread4.style.fontWeight = 'bold'; bread4.style.cursor = 'pointer'; bread4.style.zIndex = '9999'; bread4.onclick = function() { if (bread4.style.backgroundColor == 'darkgreen') { bread4.style.backgroundColor = 'darkred'; bread4.innerHTML = 'Use random Symbols? -'; RandSymbol = false; } else { bread4.style.backgroundColor = 'darkgreen'; bread4.innerHTML = 'Use Random Symbols? +'; RandSymbol = true; } } var bread5 = document.createElement('button'); bread5.innerHTML = 'Use Random Numbers? -'; bread5.style.position = 'absolute'; bread5.style.top = '40%'; bread5.style.left = '90%'; bread5.style.transform = 'translateX(-50%)'; bread5.style.backgroundColor = 'darkred'; bread5.style.color = 'white'; bread5.style.padding = '10px'; bread5.style.border = 'none'; bread5.style.borderRadius = '5px'; bread5.style.fontSize = '7px'; bread5.style.fontWeight = 'bold'; bread5.style.cursor = 'pointer'; bread5.style.zIndex = '9999'; bread5.onclick = function() { if (bread5.style.backgroundColor == 'darkgreen') { bread5.style.backgroundColor = 'darkred'; bread5.innerHTML = 'Use random Numbers? -'; RandNum = false; } else { bread5.style.backgroundColor = 'darkgreen'; bread5.innerHTML = 'Use Random Numbers? +'; RandNum = true; } } var bread6 = document.createElement('button'); bread6.innerHTML = 'Use Random letters? -'; bread6.style.position = 'absolute'; bread6.style.top = '60%'; bread6.style.left = '90%'; bread6.style.transform = 'translateX(-50%)'; bread6.style.backgroundColor = 'darkred'; bread6.style.color = 'white'; bread6.style.padding = '10px'; bread6.style.border = 'none'; bread6.style.borderRadius = '5px'; bread6.style.fontSize = '7px'; bread6.style.fontWeight = 'bold'; bread6.style.cursor = 'pointer'; bread6.style.zIndex = '9999'; bread6.onclick = function() { if (bread6.style.backgroundColor == 'darkgreen') { bread6.style.backgroundColor = 'darkred'; bread6.innerHTML = 'Use random letters? -'; Randletters = false; } else { bread6.style.backgroundColor = 'darkgreen'; bread6.innerHTML = 'Use Random letters? +'; Randletters = true; } } var bread7 = document.createElement('button'); bread7.innerHTML = 'Mixed? -'; bread7.style.position = 'absolute'; bread7.style.top = '70%'; bread7.style.left = '90%'; bread7.style.transform = 'translateX(-50%)'; bread7.style.backgroundColor = 'darkred'; bread7.style.color = 'white'; bread7.style.padding = '10px'; bread7.style.border = 'none'; bread7.style.borderRadius = '5px'; bread7.style.fontSize = '7px'; bread7.style.fontWeight = 'bold'; bread7.style.cursor = 'pointer'; bread7.style.zIndex = '9999'; bread7.onclick = function() { if (bread7.style.backgroundColor == 'darkgreen') { bread7.style.backgroundColor = 'darkred'; bread7.innerHTML = 'Mixed? -'; RandMixed = false; } else { bread7.style.backgroundColor = 'darkgreen'; bread7.innerHTML = 'Mixed? +'; RandMixed = true; } } //Canvas upgrades var monstrik = false; var height = window.innerHeight; var width = window.innerWidth; var canvasmode = 'Select Tank'; var canvasupgradesactive = false; function new_Tank_mode(canvas_md, tank1, tank2, tank3){ if(canvasmode===canvas_md){ setTimeout(() => { if(tanky.includes(tank1.name)){ mouse_move(tank1.x, tank1.y); click_at(tank1.x, tank1.y); } }, 500); setTimeout(() => { if(tanky.includes(tank2.name)){ mouse_move(tank2.x, tank2.y); click_at(tank2.x, tank2.y); } }, 1000); setTImeout(() => { if(tanky.includes(tank3.name)){ mouse_move(tank3.x, tank3.y); click_at(tank3.x, tank3.y); } }, 1500); } } function CanvasUpgrading() { if(canvasupgradesactive){ new_Tank_mode('Overlord', {name: 'Tank', x: 200, y: 100}, {name: 'Sniper', x: 200, y: 100}, {name: 'Overseer', x: 100, y: 100}); new_Tank_mode('Anni', {name: 'Tank', x: 100, y:200}, {name: 'Machine Gun', x: 100, y: 100}, {name: 'Destroyer', x: 200, y: 100}); new_Tank_mode('Fighter', {name: 'Tank', x: 200, y: 200}, {name: 'Flank Guard', x: 100, y: 100}, {name: 'Tri-Angle', x: 200, y: 100}); new_Tank_mode('Octo', {name: 'Tank', x: 100, y: 100}, {name: 'Twin', x: 200, y: 100}, {name: 'Quad Tank', x: 100, y: 100}); } } setInterval(CanvasUpgrading, 2000); var newbutton = document.createElement('button'); newbutton.innerHTML = 'Canvas Upgrades? no'; newbutton.style.position = 'absolute'; newbutton.style.top = '95%'; newbutton.style.left = '570px'; newbutton.style.transform = 'translateX(-50%)'; newbutton.style.backgroundColor = 'darkred'; newbutton.style.color = 'white'; newbutton.style.padding = '10px'; newbutton.style.border = 'none'; newbutton.style.borderRadius = '5px'; newbutton.style.fontSize = '7px'; newbutton.style.fontWeight = 'bold'; newbutton.style.cursor = 'pointer'; newbutton.style.zIndex = '9999'; newbutton.onclick = function() { if (newbutton.style.backgroundColor == 'darkgreen') { newbutton.style.backgroundColor = 'darkred'; newbutton.innerHTML = 'Canvas Upgrades? no'; document.body.removeChild(newbutton2); document.body.removeChild(newbutton3); document.body.removeChild(newbutton4); } else { if (newbutton.style.backgroundColor == 'darkred') { newbutton.style.backgroundColor = 'darkgreen'; newbutton.innerHTML = 'Canvas Upgrades? yes'; document.body.appendChild(newbutton2); document.body.appendChild(newbutton3); document.body.appendChild(newbutton4); } } } document.body.appendChild(newbutton); var newbutton2 = document.createElement('button'); newbutton2.innerHTML = 'Fix Coordinates'; newbutton2.style.position = 'absolute'; newbutton2.style.top = '85%'; newbutton2.style.left = '570px'; newbutton2.style.transform = 'translateX(-50%)'; newbutton2.style.backgroundColor = 'black'; newbutton2.style.color = 'white'; newbutton2.style.padding = '10px'; newbutton2.style.border = 'none'; newbutton2.style.borderRadius = '5px'; newbutton2.style.fontSize = '7px'; newbutton2.style.fontWeight = 'bold'; newbutton2.style.cursor = 'pointer'; newbutton2.style.zIndex = '9999'; newbutton2.onclick = function() { monstrik = confirm("Warning the window will be closed and reopened, Continue?"); if(monstrik){ if (height != 1240 || width != 1974) { var link = window.location.href; window.close(); window.open(link, '_blank', 'height=1240,width=1974'); } } } var newbutton3 = document.createElement('button'); newbutton3.innerHTML = 'Activate? no'; newbutton3.style.position = 'absolute'; newbutton3.style.top = '75%'; newbutton3.style.left = '570px'; newbutton3.style.transform = 'translateX(-50%)'; newbutton3.style.backgroundColor = 'darkred'; newbutton3.style.color = 'white'; newbutton3.style.padding = '10px'; newbutton3.style.border = 'none'; newbutton3.style.borderRadius = '5px'; newbutton3.style.fontSize = '7px'; newbutton3.style.fontWeight = 'bold'; newbutton3.style.cursor = 'pointer'; newbutton3.style.zIndex = '9999'; newbutton3.onclick = function() { if (newbutton3.style.backgroundColor == 'darkgreen') { newbutton3.style.backgroundColor = 'darkred'; newbutton3.innerHTML = 'Activate? no'; canvasupgradesactive = false; } else { if (newbutton3.style.backgroundColor == 'darkred') { newbutton3.style.backgroundColor = 'darkgreen'; newbutton3.innerHTML = 'Activate? yes'; canvasupgradesactive = true; } } } var newbutton4 = document.createElement('button'); newbutton4.innerHTML = 'Select Tank'; newbutton4.style.position = 'absolute'; newbutton4.style.top = '65%'; newbutton4.style.left = '570px'; newbutton4.style.transform = 'translateX(-50%)'; newbutton4.style.backgroundColor = 'black'; newbutton4.style.color = 'white'; newbutton4.style.padding = '10px'; newbutton4.style.border = 'none'; newbutton4.style.borderRadius = '5px'; newbutton4.style.fontSize = '7px'; newbutton4.style.fontWeight = 'bold'; newbutton4.style.cursor = 'pointer'; newbutton4.style.zIndex = '9999'; newbutton4.onclick = function() { if (newbutton4.style.backgroundColor == 'black') { newbutton4.style.backgroundColor = 'maroon'; newbutton4.style.color = 'lightpink'; canvasmode = 'Overlord'; newbutton4.innerHTML = canvasmode; } else { if(newbutton4.style.backgroundColor == 'maroon'){ newbutton4.style.backgroundColor = 'orangered'; newbutton4.style.color = 'white'; canvasmode = 'Anni'; newbutton4.innerHTML = canvasmode; } else { if(newbutton4.style.backgroundColor == 'orangered'){ newbutton4.style.backgroundColor = 'goldenrod'; newbutton4.style.color = 'yellow'; canvasmode = 'Fighter'; newbutton4.innerHTML = canvasmode; } else { if(newbutton4.style.backgroundColor == 'goldenrod'){ newbutton4.style.backgroundColor = 'darkgreen'; newbutton4.style.color = 'lime'; canvasmode = 'Octo'; newbutton4.innerHTML = canvasmode; } else { if(newbutton4.style.backgroundColor == 'darkgreen'){ newbutton4.style.backgroundColor = 'black'; newbutton4.style.color = 'white'; canvasmode = 'Select Tank' newbutton4.innerHTML = canvasmode; } } } } } } //tutorial var tutorialbutton = document.createElement('button'); tutorialbutton.innerHTML = '?'; tutorialbutton.style.position = 'absolute'; tutorialbutton.style.top = '90%'; tutorialbutton.style.left = '50px'; tutorialbutton.style.transform = 'translateX(-50%)'; tutorialbutton.style.backgroundColor = 'purple'; tutorialbutton.style.color = 'white'; tutorialbutton.style.padding = '10px'; tutorialbutton.style.border = 'none'; tutorialbutton.style.borderRadius = '5px'; tutorialbutton.style.fontSize = '7px'; tutorialbutton.style.fontWeight = 'bold'; tutorialbutton.style.cursor = 'pointer'; tutorialbutton.style.zIndex = '9999'; tutorialbutton.onclick = function() { if (tutorialbutton.style.backgroundColor == 'gray') { tutorialbutton.style.backgroundColor = 'purple'; tutorialbutton.innerHTML = '?'; document.body.removeChild(square); document.body.removeChild(tutorialtext); } else { if (tutorialbutton.style.backgroundColor == 'purple') { tutorialbutton.style.backgroundColor = 'gray'; tutorialbutton.innerHTML = '?'; document.body.appendChild(square); document.body.appendChild(tutorialtext); } } } document.body.appendChild(tutorialbutton); var square = document.createElement('div'); square.style.position = 'absolute'; square.style.top = '0px'; square.style.left = '0px'; square.style.width = '100%'; square.style.height = '100%'; square.style.backgroundColor = 'black'; square.style.opacity = 0.85; var tutorialtext = document.createElement('div'); tutorialtext.innerHTML = 'Hello User! You clicked this button if you have some questions about the script and I will try answering them right now!<br><br>So lets start with the main functions: <br><br>1. Modes:<br>Used to repel Drones from base and farm from destroying shapes without leaving the base. <br>Once you click it the Drone Repel Mode switches. For example long 50/50 will send your drones 50 seconds out and 50 seconds back. To turn off all modes just switch until it says: (Modes) again.<br><br>2. New Tab<br>When clicked, copies current link, opens new Tab and pastes the copied link.<br><br>3. Interact with UI?<br>when active certain elements will dissapear from screen once your mouse is at their position.<br><br>4. Always Shoot?<br>When active presses Space infinitly<br><br>5.Auto Build?<br>When active, detects your current tank and automatically finds the best build for it (Works only for 4 tanks right now)<br>At lvl 15 you can notice that tanks like Twin or Sniper are renamed to Octo? and OL? = Overlord?. The tank name with ? at the end is the tank that will get the build in the end.<br><br>6. Autorespawn?<br>when clicked Multiple modes will apear on screen.<br>Use random Names: uses the names from const = names[].<br>Use random letters/numbers/symbols: well it uses random letters/numbers/symbols. Mixed: combines previous 3 modes into 1.<br><br>7. Canvas Upgrades:<br>When clicked 3 new buttons will appear: Select Tank, Activate? and Fix Coordinates.<br>First you have to click on Select Tank until you found the tank you want to upgrade to. Then click activate to turn the entire thing on.<br>If you are in the game, at least lvl 15, selected some tank and nothing is happening trying doing this:<br>1)Do not move the mouse for a while. 2)Check if Activate is green. And the final step is not recommended to use, but will fix the issue to 100%.<br>Press Fix Coordinates Button. This will close your window and reopen it in a size that will match the needed coordinates for your mouse.<br>If everything done correctly the tank you chose should be upgraded every 2 seconds.<br><br>8. Bot<br>MoveMouse?: My customisable version of Autospin<br>Change Spin Speed: you can change the duration of 1 full spin, changing the spinning speed<br>Flip Fire: I remade my own flipfire script, the only mode I have right now is gunnertrapper (the timings are not correct yet) <br><br><br>Other Modes not mentioned yet:<br><br>Freeze Mouse:<br>When you press X it freezes/unfreezes your mouse.<br><br>Mouse Coordinates:<br>these are shown at the top of your screen.<br><br>Anni Cooldown:<br>Select Anni/Destroyer/Hybrid and just click somewhere at screen.<br>If you have 3 reload build it will show a red/black button while the cooldown is active. During the cooldown you can not shoot.'; tutorialtext.style.position = 'absolute'; tutorialtext.style.zIndex = "100"; tutorialtext.style.color = 'orange'; tutorialtext.style.top = '5%'; tutorialtext.style.left = '5%'; //Bot spin var MouseBot = false; var KeysBot = false; var SpinSpeed = 5000; var intervalId; function BotBy8no(){ if(MouseBot){ setTimeout(() => { mouse_move(canvas.width/2 - 215, canvas.height/2 - 21); }, SpinSpeed/16*1); setTimeout(() => { mouse_move(canvas.width/2 - 125, canvas.height/2 - 275); }, SpinSpeed/16*2); setTimeout(() => { mouse_move(canvas.width/2, canvas.height/2 - 300); }, SpinSpeed/16*3); setTimeout(() => { mouse_move(canvas.width/2 + 125, canvas.height/2 - 275); }, SpinSpeed/16*4); setTimeout(() => { mouse_move(canvas.width/2 + 215, canvas.height/2 - 215); }, SpinSpeed/16*5); setTimeout(() => { mouse_move(canvas.width/2 + 275, canvas.height/2 - 125); }, SpinSpeed/16*6); setTimeout(() => { mouse_move(canvas.width/2 + 300, canvas.height/2); }, SpinSpeed/16*7); setTimeout(() => { mouse_move(canvas.width/2 + 275, canvas.height/2 + 125); }, SpinSpeed/16*8); setTimeout(() => { mouse_move(canvas.width/2 + 215, canvas.height/2 + 215); }, SpinSpeed/16*9); setTimeout(() => { mouse_move(canvas.width/2 + 125, canvas.height/2 + 275); }, SpinSpeed/16*10); setTimeout(() => { mouse_move(canvas.width/2, canvas.height/2 + 300); }, SpinSpeed/16*11); setTimeout(() => { mouse_move(canvas.width/2 - 125, canvas.height/2 + 275); }, SpinSpeed/16*12); setTimeout(() => { mouse_move(canvas.width/2 - 215, canvas.height/2 + 215); }, SpinSpeed/16*13); setTimeout(() => { mouse_move(canvas.width/2 - 275, canvas.height/2 + 125) }, SpinSpeed/16*14); setTimeout(() => { mouse_move(canvas.width/2 - 315, canvas.height/2); }, SpinSpeed/16*15); setTimeout(() => { mouse_move(canvas.width/2 - 275, canvas.height/2 - 125); }, SpinSpeed/16*16); startBotBy8no(); } } function startBotBy8no() { intervalId = setTimeout(BotBy8no, SpinSpeed); } function stopBotBy8no() { clearTimeout(intervalId); } //flipfire var intervalId2; var FlipFire = false; function FlipFireBot() { if (FlipFire) { setTimeout(() => { key_down("Space"); setTimeout(() => { freezeMouseMove(); setTimeout(() => { mouse_move(canvas_mouse.x*2, canvas_mouse.y*2) setTimeout(() => { unfreezeMouseMove(); setTimeout(() => { freezeMouseMove(); setTimeout(() => { mouse_move(real_mouse.x*2, real_mouse.y*2) setTimeout(() => { unfreezeMouseMove(); setTimeout(() => { key_up("Space"); FlipFireBot(); }, 300); }, 110); }, 60); }, 50); }, 40); }, 20); },); }); } } function startFlipFire() { intervalId2 = setTimeout(FlipFireBot, 350); } function stopFlipFire() { alwShoot = false; clearTimeout(intervalId2); } var MyBot = document.createElement('button'); MyBot.innerHTML = 'Bot'; MyBot.style.position = 'absolute'; MyBot.style.top = '95%'; MyBot.style.left = '645px'; MyBot.style.transform = 'translateX(-50%)'; MyBot.style.backgroundColor = 'darkred'; MyBot.style.color = 'white'; MyBot.style.padding = '10px'; MyBot.style.border = 'none'; MyBot.style.borderRadius = '5px'; MyBot.style.fontSize = '7px'; MyBot.style.fontWeight = 'bold'; MyBot.style.cursor = 'pointer'; MyBot.style.zIndex = '9999'; MyBot.onclick = function() { if (MyBot.style.backgroundColor == 'darkgreen') { MyBot.style.backgroundColor = 'darkred'; document.body.removeChild(MyBot2); document.body.removeChild(MyBot4); document.body.removeChild(MyBot5); } else { if (MyBot.style.backgroundColor == 'darkred') { MyBot.style.backgroundColor = 'darkgreen'; document.body.appendChild(MyBot2); document.body.appendChild(MyBot4); document.body.appendChild(MyBot5); } } } document.body.appendChild(MyBot); var MyBot2 = document.createElement('button'); MyBot2.innerHTML = 'MoveMouse? no'; MyBot2.style.position = 'absolute'; MyBot2.style.top = '90%'; MyBot2.style.left = '655px'; MyBot2.style.transform = 'translateX(-50%)'; MyBot2.style.backgroundColor = 'darkred'; MyBot2.style.color = 'white'; MyBot2.style.padding = '10px'; MyBot2.style.border = 'none'; MyBot2.style.borderRadius = '5px'; MyBot2.style.fontSize = '7px'; MyBot2.style.fontWeight = 'bold'; MyBot2.style.cursor = 'pointer'; MyBot2.style.zIndex = '9999'; MyBot2.onclick = function() { if (MyBot2.style.backgroundColor == 'darkgreen') { MyBot2.style.backgroundColor = 'darkred'; MyBot2.innerHTML = 'MoveMouse? no'; unfreezeMouseMove(); MouseBot = false; } else { if (MyBot2.style.backgroundColor == 'darkred') { MyBot2.style.backgroundColor = 'darkgreen'; MyBot2.innerHTML = 'MoveMouse? yes'; freezeMouseMove(); MouseBot = true; startBotBy8no(); // Start the bot when MoveMouse? yes is clicked } } } var MyBot4 = document.createElement('button'); MyBot4.innerHTML = 'Change Spin Speed'; MyBot4.style.position = 'absolute'; MyBot4.style.top = '70%'; MyBot4.style.left = '655px'; MyBot4.style.transform = 'translateX(-50%)'; MyBot4.style.backgroundColor = 'black'; MyBot4.style.color = 'white'; MyBot4.style.padding = '10px'; MyBot4.style.border = 'none'; MyBot4.style.borderRadius = '5px'; MyBot4.style.fontSize = '7px'; MyBot4.style.fontWeight = 'bold'; MyBot4.style.cursor = 'pointer'; MyBot4.style.zIndex = '9999'; MyBot4.onclick = function() { var person = prompt('Please enter the duration of the MoveMouse', SpinSpeed); if (person !== null) { var newSpinSpeed = parseInt(person); if (!isNaN(newSpinSpeed)) { SpinSpeed = newSpinSpeed; stopBotBy8no(); // Stop the current bot startBotBy8no(); // Start the bot with the new SpinSpeed } } } var MyBot5 = document.createElement('button'); MyBot5.innerHTML = 'flipfire (GunnerTrapper)'; MyBot5.style.position = 'absolute'; MyBot5.style.top = '85%'; MyBot5.style.left = '655px'; MyBot5.style.transform = 'translateX(-50%)'; MyBot5.style.backgroundColor = 'darkred'; MyBot5.style.color = 'white'; MyBot5.style.padding = '10px'; MyBot5.style.border = 'none'; MyBot5.style.borderRadius = '5px'; MyBot5.style.fontSize = '7px'; MyBot5.style.fontWeight = 'bold'; MyBot5.style.cursor = 'pointer'; MyBot5.style.zIndex = '9999'; MyBot5.onclick = function() { if (MyBot5.style.backgroundColor == 'darkgreen') { MyBot5.style.backgroundColor = 'darkred'; FlipFire=false; stopFlipFire(); } else { if (MyBot5.style.backgroundColor == 'darkred') { MyBot5.style.backgroundColor = 'darkgreen'; FlipFire=true; if(alwShoot){ button4.click(); } startFlipFire(); } } } //Base afk //10 seconds to corner //2 seconds out of corner //4 seconds 1 side // var Corner = 'Red Out'; // var inBase = false; // var Team = 'none'; // function CornerCheck() { // if(Team == 'Red'){ // if(Corner == 'Red Out'){ // key_down(83); key_down(68); // setTimeout(() => { // key_up(83); key_up(68); // key_down(87); key_down(65); // }, 10000); // setTimeout(() => { // key_up(87); key_up(65); // }, 12000); // Corner = 'Red In'; // } // } // if(Team == 'Blue'){ // if(Corner == 'Blue Out'){ // key_down(87); key_down(65); // setTimeout(() => { // key_up(87); key_up(65); // key_down(83); key_down(68); // }, 10000); // setTimeout(() => { // key_up(83); key_up(68); // }, 12000); // Corner = 'Blue In'; // } // } // } // setInterval(CornerCheck, 12000); // function BaseLoop() { // if(Corner == 'Red In') { // key_down(87); // setTimeout(() => { // key_up(68); // key_down(87); // }, 4000); // setTimeout(() => { // key_up(87); // key_down(65); // }, 8000); // setTimeout(() => { // key_up(65); // key_down(83); // }, 12000); // setTimeout(() => { // key_up(83); // key_down(68); // }, 16000); // } // } // setInterval(BaseLoop, 16000); //Alternative // function B0tBy8no(){ // } // setInterval(B0tBy8no, 1000); // var MyBot3 = document.createElement('button'); // MyBot3.innerHTML = 'KeyMove? no'; // MyBot3.style.position = 'absolute'; // MyBot3.style.top = '80%'; // MyBot3.style.left = '655px'; // MyBot3.style.transform = 'translateX(-50%)'; // MyBot3.style.backgroundColor = 'darkred'; // MyBot3.style.color = 'white'; // MyBot3.style.padding = '10px'; // MyBot3.style.border = 'none'; // MyBot3.style.borderRadius = '5px'; // MyBot3.style.fontSize = '7px'; // MyBot3.style.fontWeight = 'bold'; // MyBot3.style.cursor = 'pointer'; // MyBot3.style.zIndex = '9999'; // MyBot3.onclick = function() { // if (MyBot3.style.backgroundColor == 'darkgreen') { // MyBot3.style.backgroundColor = 'darkred'; // MyBot3.innerHTML = 'KeyMove? no'; // } else { // if (MyBot3.style.backgroundColor == 'darkred') { // MyBot3.style.backgroundColor = 'darkgreen'; // MyBot3.innerHTML = 'KeyMove? yes'; // Team = 'Red'; // } // } // }
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