Xbox CLoud Gaming优化整合

整合和修改现有脚本,感谢@TGSAN,@刘翠两位大佬,该脚本支持ios,pc,安卓,★★★注意!【Pc和安卓修改语言和开启震动在插件选项里开启】,优化项:ios语言中文繁体选择+免代理直连+safari免添加桌面+禁用低画质+隐藏滚动条+裸连网络中强制开启触屏控制+美化打开basic触控方式后的左上角basic悬浮按钮的样式。 【xbox云游戏交流群531602832】

目前为 2022-12-03 提交的版本。查看 最新版本

// ==UserScript==
// @name                 Xbox CLoud Gaming优化整合
// @name:zh-CN           Xbox CLoud Gaming优化整合
// @namespace            http://tampermonkey.net/xbox/nft
// @version              1.0.6
// @description:zh-cn    整合和修改现有脚本,感谢@TGSAN,@刘翠两位大佬,该脚本支持ios,pc,安卓,★★★注意!【Pc和安卓修改语言和开启震动在插件选项里开启】,优化项:ios语言中文繁体选择+免代理直连+safari免添加桌面+禁用低画质+隐藏滚动条+裸连网络中强制开启触屏控制+美化打开basic触控方式后的左上角basic悬浮按钮的样式。 【xbox云游戏交流群531602832】
// @author               奈非天
// @match                https://www.xbox.com/*/play*
// @run-at               document-start
// @grant                unsafeWindow
// @grant                GM_registerMenuCommand
// @grant                GM_unregisterMenuCommand
// @grant                GM_setValue
// @grant                GM_getValue
// @original-script      https://gf.qytechs.cn/zh-CN/scripts/455741-xbox-cloud-gaming%E4%BC%98%E5%8C%96%E6%95%B4%E5%90%88
// @description 整合和修改现有脚本,感谢@TGSAN,@刘翠两位大佬,该脚本支持ios,pc,安卓,★★★注意!【Pc和安卓修改语言和开启震动在插件选项里开启】,优化项:ios语言中文繁体选择+免代理直连+safari免添加桌面+禁用低画质+隐藏滚动条+裸连网络中强制开启触屏控制+美化打开basic触控方式后的左上角basic悬浮按钮的样式。 【xbox云游戏交流群531602832】
// ==/UserScript==


(function() {
    'use strict';
    // Your code here...

    const originFetch = fetch;
    var isSptGM=false;

    try{
        GM_getValue('abcdegf')
        isSptGM=true;
    }catch(e){
    }

    var  xcloud_game_language;
    var  canVibrating=0;

    //添加菜单
    if(isSptGM){

        //语言
        function set_language(){

            switch(xcloud_game_language)
            {
                case 1:
                    xcloud_game_language = 2;
                    break;
                case 2:
                    xcloud_game_language = 1;
                    break;
                default:
                    xcloud_game_language = 1;
            }

            GM_setValue("xcloud_game_language", xcloud_game_language);
            GM_unregisterMenuCommand(menuid_game_language);
            menuid_game_language = GM_registerMenuCommand(xcloud_game_language === 1 ? "默认语言:简体" : "默认语言:繁体", set_language, "l");
            alert("语言已设置为:"+(xcloud_game_language === 1 ? "【简体】" : "【繁体】"))

        }

        xcloud_game_language = GM_getValue("xcloud_game_language",1);
        var menuid_game_language = GM_registerMenuCommand(xcloud_game_language === 1 ? "当前语言:简体" : "当前语言:繁体", set_language, "l");
        
    }


    let windowCtx = self.window;
    if (self.unsafeWindow) {
        console.log("使用unsafeWindow模式");
        windowCtx = self.unsafeWindow;
    } else {
        console.log("使用原生模式");
    }

    function HookProperty(object, property, value)
    {
        Object.defineProperty(object, property, {
            value: value
        });
    }

    let fakeuad = {
        "brands": [
            {
                "brand": "Microsoft Edge",
                "version": "999"
            },
            {
                "brand": "Chromium",
                "version": "999"
            },
            {
                "brand": "Not=A?Brand",
                "version": "24"
            }
        ],
        "mobile": false,
        "platform": "Windows"
    };
    try{
        HookProperty(windowCtx.navigator, "userAgent", "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/999.0.0.0 Safari/537.36 Edg/999.0.0.0");
        HookProperty(windowCtx.navigator, "appVersion", "5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/999.0.0.0 Safari/537.36 Edg/999.0.0.0");
        HookProperty(windowCtx.navigator, "platform", "Win32");
        HookProperty(windowCtx.navigator, "appName", "Netscape");
        HookProperty(windowCtx.navigator, "appCodeName", "Mozilla");
        HookProperty(windowCtx.navigator, "product", "Gecko");
        HookProperty(windowCtx.navigator, "vendor", "Google Inc.");
        HookProperty(windowCtx.navigator, "vendorSub", "");
        HookProperty(windowCtx.navigator, "maxTouchPoints", undefined);
        HookProperty(windowCtx.navigator, "userAgentData", fakeuad);
        HookProperty(windowCtx.navigator, "connection", undefined);
        HookProperty(windowCtx.navigator, "standalone", true);


    }catch(e){}

    windowCtx.fetch = (...arg) => {
        //fetch = (...arg) => {
        // console.log('fetch arg', ...arg);

        let arg0 = arg[0];
        let url = "";
        let isRequest = false;

        switch (typeof arg0) {
            case "object":
                url = arg0.url;
                isRequest = true;
                break;
            case "string":
                url = arg0;
                break;
            default:
                break;
        }

        if (url.indexOf('xgpuweb.gssv-play-prod.xboxlive.com/v2/login/user') > -1){

            console.log('xff欺骗开始'+url)
            return new Promise((resolve, reject) => {
                if (isRequest && arg0.method == "POST") {
                    arg0.json().then(json => {                        
                        let body = JSON.stringify(json);
                        arg[0].headers.set('x-forwarded-for','168.126.63.1')

                        arg[0] = new Request(url, {
                            method: arg0.method,
                            headers: arg0.headers,
                            body: body,

                        });
                        originFetch(...arg).then(res => {
                            console.log('xff欺骗结束')
                            resolve(res);
                        }).catch(err => {
                            reject(err);
                        });
                    });

                } else {
                    console.error("[ERROR] Not a request.");
                    return originFetch(...arg);
                }
            });
        }else if (url.indexOf('/v5/sessions/cloud/play') > -1) {
            console.log('语言开始')
            document.documentElement.style.overflowY = "hidden"
            // Start Configuration
            return new Promise((resolve, reject) => {
                if (isRequest && arg0.method == "POST") {
                    arg0.json().then(json => {
                        let selectedLanguage='';
                        if(isSptGM){
                            selectedLanguage=xcloud_game_language===1?'zh-CN':"zh-TW"

                        }else{
                            var yuyan = confirm("确定是简体,取消是繁体");
                            if(yuyan){
                                selectedLanguage="zh-CN"

                            }else{
                                selectedLanguage="zh-TW"
                            }
                        }

                        json["settings"]["locale"] = selectedLanguage;

                        let body = JSON.stringify(json);
                        arg[0] = new Request(url, {
                            method: arg0.method,
                            headers: arg0.headers,
                            body: body,
                            mode: arg0.mode,
                            credentials: arg0.credentials,
                            cache: arg0.cache,
                            redirect: arg0.redirect,
                            referrer: arg0.referrer,
                            integrity: arg0.integrity
                        });
                        originFetch(...arg).then(res => {
                            console.log('语言结束')
                            resolve(res);

                            let cssChanged= setInterval(function(){
                                let basicBtn=$('.EditErgoMenu-module__basicControlsButtonColor___1sLIY');
                                if(basicBtn!=null){
                                    if(basicBtn.css('color')!='black'){
                                        $('.EditErgoMenu-module__basicControlsButtonColor___1sLIY').text('X')
                                        //$('.EditErgoMenu-module__basicControlsButtonColor___1sLIY').css('color',' black')
                                        $('.EditErgoMenu-module__basicControlsButtonColor___1sLIY').css('width',' 10px')
                                        $('.EditErgoMenu-module__basicControlsButtonColor___1sLIY').css('min-width',' 10px')
                                        $('.EditErgoMenu-module__basicControlsButtonColor___1sLIY').css('background-color','rgba(255,0,0,0)')
                                        $('.EditErgoMenu-module__basicControlsButtonColor___1sLIY').css('opacity','0.3')
                                    }
                                }
                            },2000)

                            }).catch(err => {
                            reject(err);
                        });
                    });
                } else {
                    console.error("[ERROR] Not a request.");
                    return originFetch(...arg);
                }
            });
        } else if (url.indexOf('/v2/login/user') > -1 && url.indexOf('xgpuweb.gssv-play-prod.xboxlive.com')<0) {
            console.log('允许修改区域开始')
            return new Promise((resolve, reject) => {
                originFetch(...arg).then(res => {
                    res.json().then(json => {
                        // console.error(json);
                        json["offeringSettings"]["allowRegionSelection"] = true;
                        let body = JSON.stringify(json);
                        let newRes = new Response(body, {
                            status: res.status,
                            statusText: res.statusText,
                            headers: res.headers
                        })
                        console.log('允许修改区域结束')
                        resolve(newRes);
                    }).catch(err => {
                        reject(err);
                    });
                }).catch(err => {
                    reject(err);
                });
            });
        }else if (url.indexOf('/v2/titles') > -1) { // /v2/titles or /v2/titles/mru
            // Enable CustomTouchOverlay
            console.log('修改触摸开始')
            return new Promise((resolve, reject) => {
                originFetch(...arg).then(res => {
                    res.json().then(json => {
                        // console.error(json);
                        try {

                            json["results"].forEach(result => {
                                if (result["details"]["supportedInputTypes"].includes("CustomTouchOverlay") === false) {
                                    result["details"]["supportedInputTypes"].push("CustomTouchOverlay");
                                    // console.log("[Xbox Cloud Gaming Global Touch Controll] Hook " + result["titleId"]);
                                }
                                if (result["details"]["supportedInputTypes"].includes("MKB") === false) {
                                    result["details"]["supportedInputTypes"].push("MKB");
                                    // console.log("[Xbox Cloud Gaming Global Touch Controll] Hook " + result["titleId"]);
                                }
                                if (result["details"]["supportedInputTypes"].includes("GenericTouch") === false) {
                                    result["details"]["supportedInputTypes"].push("GenericTouch");
                                    // console.log("[Xbox Cloud Gaming Global Touch Controll] Hook " + result["titleId"]);
                                }
                                if (result["details"]["supportedInputTypes"].includes("NativeTouch") === false) {
                                    result["details"]["supportedInputTypes"].push("NativeTouch");
                                    // console.log("[Xbox Cloud Gaming Global Touch Controll] Hook " + result["titleId"]);
                                }
                            });
                        } catch (err) {}
                        let body = JSON.stringify(json);
                        let newRes = new Response(body, {
                            status: res.status,
                            statusText: res.statusText,
                            headers: res.headers
                        })
                        resolve(newRes);

                        console.log('修改触摸结束')
                    }).catch(err => {
                        reject(err);
                    });
                }).catch(err => {
                    reject(err);
                });
            });
        }else  {
            return originFetch(...arg);
        }
    }



})();

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