Select Easy Slayer Task

A selector listing all easy slayer tasks is added to the slayer task window. Allows you to choose a desired task.

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Greasemonkey 油猴子Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Userscripts ,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name            Select Easy Slayer Task
// @version         1.0.5
// @license         MIT
// @description     A selector listing all easy slayer tasks is added to the slayer task window. Allows you to choose a desired task.
// @author          Tristan-Autin
// @match           https://*.melvoridle.com/*
// @exclude         https://wiki.melvoridle.com*
// @namespace       https://greasyfork.org/en/users/929271
// ==/UserScript==

function EasySlayerTaskChoice() {
  // Monster IDs of Easy Slayer tasks.
  const MONSTER_IDS = [
    37, 111, 5, 35, 38, 67, 36, 81, 71, 4, 28, 82, 0, 59, 68, 75, 8, 14, 1, 9,
    70, 3, 72, 6, 12, 60, 13, 29, 10, 18, 24, 76, 20, 62, 69,
  ];
  const MONSTER_SLAYER_IDS = [18, 20];
  let ACTUAL_MONSTER_ID;

  let slayerText = document.getElementById("combat-slayer-task-name");
  let autoReload = false;

  let easySlayerTaskContainer = document.createElement("div");
  easySlayerTaskContainer.classList.add(...["mt-3", "mb-3", "w-100"]);

  let select = document.createElement("button");
  let optionsContainer = document.createElement("div");
  select.classList.add(...["btn", "btn-secondary", "dropdown-toggle", "w-100"]);
  select.setAttribute("data-toggle", "dropdown");
  select.innerHTML = "Choose your task";
  optionsContainer.classList.add(
    ...["dropdown-menu", "font-size-sm", "overflow-y-auto"]
  );
  optionsContainer.setAttribute(
    "style",
    "max-height: 60vh;z-index: 9999; min-width: 20rem;"
  );
  let reloadBtn = document.createElement("button");
  reloadBtn.classList.add(
    ...["btn", "btn-secondary", "w-100", "mt-3", "d-none"]
  );

  let enableReload = document.createElement("button");
  enableReload.classList.add(
    ...["btn", "btn-secondary", "mt-3", "w-100", "d-none", "btn-danger"]
  );
  enableReload.innerHTML = "Enable auto reload : false";
  enableReload.addEventListener("click", () => setEnableAutoReload());

  reloadBtn.innerHTML = "Reload";
  reloadBtn.addEventListener("click", () => setNewEasyTask(ACTUAL_MONSTER_ID));

  easySlayerTaskContainer.append(
    select,
    optionsContainer,
    reloadBtn,
    enableReload
  );

  combatManager.slayerTask.extendContainer.appendChild(easySlayerTaskContainer);

  for (let i = 0; i < MONSTER_IDS.length; i++) {
    let MONSTER_NAME = getMonsterName(MONSTER_IDS[i]);
    getButton(MONSTER_IDS[i], MONSTER_NAME);
  }

  function getButton(monsterId, monsterName) {
    let option = document.createElement("div");
    option.classList.add(
      ...["dropdown-item", "bank-defaultItemTab-0", "pointer-enabled", "d-flex"]
    );
    option.addEventListener("click", () => setNewEasyTask(monsterId));
    optionsContainer.appendChild(option);

    let img = document.createElement("img");
    img.setAttribute(
      "src",
      `https://cdn.melvor.net/core/v018/${MONSTERS[monsterId].media}`
    );
    img.classList.add(...["skill-icon-xs"]);
    option.appendChild(img);

    let p = document.createElement("p");
    p.innerHTML = monsterName;
    p.classList.add(...["mb-0", "ml-3", "align-self-center"]);
    option.appendChild(p);
    return option;
  }

  function setEnableAutoReload() {
    autoReload = !autoReload;
    if (autoReload) {
      enableReload.classList.remove("btn-danger");
      enableReload.classList.add(...["btn-success"]);
      enableReload.innerHTML = "Enable auto reload : true";
    } else {
      enableReload.classList.remove("btn-success");
      enableReload.classList.add(...["btn-danger"]);
      enableReload.innerHTML = "Enable auto reload : false";
    }
  }

  slayerText.addEventListener(
    "DOMNodeInserted",
    function (event) {
      if (autoReload) {
        var numberOfTask = slayerText.innerHTML
          .replace(/^\D+/g, "")
          .slice(0, 2);
        if (numberOfTask < 5) {
          setNewEasyTask(ACTUAL_MONSTER_ID);
        }
      }
    },
    false
  );

  function setNewEasyTask(id) {
    ACTUAL_MONSTER_ID = id;
    const slayerShopItem = 5;
    const bankItems = bank;
    const isSlayerShopItemInBank = bankItems.some(
      (item) => item.id === slayerShopItem
    );
    if (
      id == MONSTER_SLAYER_IDS[0] ||
      (id == MONSTER_SLAYER_IDS[1] && isSlayerShopItemInBank != true)
    ) {
      notifyPlayer(
        CONSTANTS.skill.Slayer,
        "You can't fight this monster",
        "danger"
      );
      return;
    } else if (combatManager.slayerTask.monster.id == id) {
      combatManager.slayerTask.selectTask(0, false, false);
      while (combatManager.slayerTask.monster.id != id) {
        combatManager.slayerTask.selectTask(0, false, false);
        reloadBtn.classList.remove("d-none");
        enableReload.classList.remove("d-none");
      }
    }

    while (combatManager.slayerTask.monster.id != id) {
      combatManager.slayerTask.selectTask(0, false, false);
      reloadBtn.classList.remove("d-none");
      enableReload.classList.remove("d-none");
    }
  }
}

// Injecting the script when possible
(() => {
  function loadScript() {
    // Load script after the actual Melvor game has loaded
    if (typeof isLoaded !== typeof undefined && isLoaded) {
      clearInterval(scriptLoader);

      const scriptElem = document.createElement("script");
      scriptElem.textContent = `try {(${EasySlayerTaskChoice})();} catch (e) {console.log(e);}`;
      document.body.appendChild(scriptElem).parentNode.removeChild(scriptElem);
    }
  }

  const scriptLoader = setInterval(loadScript, 5000);
})();