GazelleGames pet leveling info

Adds pet leveling info to your own profile page

您需要先安装一个扩展,例如 篡改猴Greasemonkey暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴Userscripts ,之后才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。

您需要先安装用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name        GazelleGames pet leveling info
// @namespace   v3rrrr82xk1c96vvo1c6
// @match       https://gazellegames.net/user.php?id=*
// @grant       GM.getValue
// @grant       GM.setValue
// @grant       GM.deleteValue
// @version     1.3.4
// @description Adds pet leveling info to your own profile page
// @author      lunboks
// @run-at      document-start
// @inject-into content
// @license     MIT
// ==/UserScript==

(async function () {
	"use strict";


	const theirUserID = new URLSearchParams(location.search).get("id");
	const ownUserID = await GM.getValue("you").then((yourID) => {
		// Own ID is cached
		if (yourID) {
			return yourID;
		}

		// Not cached, get it from page once it's loaded
		return new Promise((resolve) => {
			window.addEventListener("DOMContentLoaded", () => {
				yourID = new URLSearchParams(document.body.querySelector("#nav_userinfo a.username").search).get("id");
				GM.setValue("you", yourID);
				resolve(yourID);
			});
		});
	});


	// Only runs on your own user page
	if (theirUserID !== ownUserID) {
		return;
	}


	let apiKey = await GM.getValue("apiKey");

	if (!apiKey) {
		if (!(apiKey = prompt("Please enter an API key with the 'Items' permission to use this script.")?.trim())) {
			return;
		}
		GM.setValue("apiKey", apiKey);
	}


	const endpoint = "https://gazellegames.net/api.php?request=items&type=users_equipped&include_info=true";
	const options = {
		method: "GET",
		mode: "same-origin",
		credentials: "omit",
		redirect: "error",
		referrerPolicy: "no-referrer",
		headers: {
			"X-API-Key": apiKey
		}
	};


	const equipment = await (await fetch(endpoint, options)).json();

	if (equipment.status !== "success") {
		if (equipment.status === 401) {
			GM.deleteValue("apiKey");
		}
		return;
	}


	function toInt(value) {
		return (typeof value === "number") ? value : parseInt(value, 10);
	}


	// Hardcoded IDs of XP-gaining pets.
	// We display these even if they have 0 XP, which we otherwise
	// cannot distinguish from non-leveling pets.
	const levelingPetIDs = new Set(["2509","2510","2511","2512","2513","2514","2515","2521","2522","2523","2524","2525","2529","2583","2927","2928","2929","2933","3215","3216","3237","3322","3323","3324","3369","3370","3371","3373"]);

	const pets = [];

	for (const equip of equipment.response) {
		const type = equip.item.equipType;

		if (type && String(type) === "18" && (levelingPetIDs.has(equip.itemid) || equip.experience > 0)) {
			pets.push({
				name: equip.item.name,
				xp: toInt(equip.experience),
				lv: toInt(equip.level),
				id: String(equip.itemid),
				slot: toInt(equip.slotid)
			});
		}
	}

	if (!pets.length) return;


	// Sort by slot ID for consistent ordering.
	pets.sort((first, second) => first.slot - second.slot);


	// Build our HTML structure.
	// CSS classes copied from the "Personal" box
	const box = document.createElement("div");
	const innerBox = document.createElement("div");
	const list = document.createElement("ul");
	const heading = document.createElement("div");

	box.className = "box_personal_history";
	innerBox.className = "box";
	heading.className = "head colhead_dark";
	list.className = "stats nobullet";
	list.style.lineHeight = "1.5";

	heading.append("Pet Leveling");
	innerBox.append(heading, list);
	box.append(innerBox);


	function totalXP(lv) {
		return Math.ceil((lv * lv * 625) / 9);
	}


	function xpToTimeString(xp) {
		const days = Math.floor(xp / 24);
		const hours = xp % 24;
		let timeString = "";

		if (days) {
			const s = (days === 1) ? "" : "s";
			timeString = `${days} day${s}`;
		}
		if (hours) {
			if (timeString) {
				timeString += " ";
			}
			const s = (hours === 1) ? "" : "s";
			timeString += `${hours} hour${s}`;
		} else if (!timeString) {
			timeString = "0 hours"; // ???
		}

		return timeString;
	}


	const listItems = [];

	pets.forEach((pet, index) => {
		const liItem = document.createElement("li");
		const liLevelInput = document.createElement("li");
		const liTimeOutput = document.createElement("li");
		const shopLink = document.createElement("a");

		// Spacing between pets
		if (index > 0) {
			liItem.style.marginTop = "0.6em";
		}

		// Indent the level/time lines
		liLevelInput.style.paddingLeft = "10px";
		liTimeOutput.style.paddingLeft = "10px";


		shopLink.style.fontWeight = "bold";
		shopLink.href = `/shop.php?ItemID=${pet.id}`;
		shopLink.referrerPolicy = "no-referrer";
		shopLink.title = "Shop for this pet";


		const nextLevel = pet.lv + 1;

		const targetLevelInput = document.createElement("input");
		targetLevelInput.type = "number";
		targetLevelInput.required = true;
		targetLevelInput.inputmode = "numeric";
		targetLevelInput.style.width = "3em";
		targetLevelInput.min = nextLevel;
		targetLevelInput.max = Math.max(999, nextLevel);
		targetLevelInput.value = nextLevel;

		const displayTimeDifference = (toLevel) => {
			const missingXP = totalXP(toLevel) - pet.xp;
			liTimeOutput.textContent = xpToTimeString(missingXP);
		};


		// Display initial info
		displayTimeDifference(nextLevel);

		// When the user types anything, update if it's valid.
		targetLevelInput.addEventListener("input", function () {
			if (this.checkValidity()) {
				displayTimeDifference(parseInt(this.value, 10));
			}
		});

		// When the user commits a new value, complain if it's invalid.
		// No idea why setTimeout is needed tbh
		targetLevelInput.addEventListener("change", function () {
			setTimeout(() => {
				if (!this.reportValidity()) {
					liTimeOutput.textContent = "";
				}
			});
		});


		shopLink.append(pet.name);
		liItem.append(shopLink);
		liLevelInput.append(`Level ${pet.lv} → `, targetLevelInput);


		listItems.push(liItem, liLevelInput, liTimeOutput);
	});


	list.append(...listItems);


	// Try to insert our UI
	function insert() {
		document.getElementsByName("user_info")[0]?.after(box);
		return box.isConnected;

	}

	if (!insert()) {
		window.addEventListener("DOMContentLoaded", insert);
	}
})();