您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
lets you hide games from the list
// ==UserScript== // @name Geforce Experience - Game hider // @namespace http://tampermonkey.net/ // @version 0.1 // @description lets you hide games from the list // @author Shuunen // @match https://www.nvidia.fr/geforce/geforce-experience/games/ // @grant none // ==/UserScript== $(document).ready(function() { console.log('geforce experience hider (geh) : init'); function log(thing) { console.log('geh :', thing); } var gamesToHide = []; if(localStorage.gahGamesToHide) { gamesToHide = localStorage.gahGamesToHide.split(','); } log(gamesToHide.length + ' games will be hidden'); var hideItStyle = 'color: orangered; border-width: 3px; display: inline-block; box-sizing: content-box; border-radius: 50%; margin-left: 10px; cursor: pointer; height: 10px; width: 10px; border-style: dashed;'; // Returns a function, that, as long as it continues to be invoked, will not // be triggered. The function will be called after it stops being called for // N milliseconds. If `immediate` is passed, trigger the function on the // leading edge, instead of the trailing. function debounce(func, wait, immediate) { var timeout; return function() { var context = this; var args = arguments; var later = function() { timeout = null; if (!immediate) func.apply(context, args); }; var callNow = immediate && !timeout; clearTimeout(timeout); timeout = setTimeout(later, wait); if (callNow) func.apply(context, args); }; } function hide() { log('hidding...'); $('.gameName:visible').each(function(index,game){ // clean game tile var title = game.textContent.trim().replace(/\./g, '').replace(/[^a-zA-Z0-9\s]+/g, ''); // game.textContent = title if (gamesToHide.includes(title)) { $(game).hide('slow'); } else { game.innerHTML = '<a href="https://www.google.fr/search?q=' + title + '" target="_blank">' + title + '</a>'; var hideIt = $('<span style="'+hideItStyle+'"></span>'); hideIt.click(function(event){ var gameToHide = event.currentTarget.previousElementSibling.textContent; log('user choosed to hide "' + gameToHide + '"'); gamesToHide.push(gameToHide); log('this list has been saved in LS, put it in your script if you want to save it forever'); console.log(gamesToHide); localStorage.gahGamesToHide = gamesToHide; hide(); }); $(game).append(hideIt); } }); } // prepare a debounced function var hideDebounced = debounce(hide, 1000); // activate when window is scrolled // window.onscroll = hideDebounced; // activate when select is changed $('#gameTypes').change(hideDebounced); // start by default hideDebounced(); });
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