您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
thingies for diamond hunt mobile
// ==UserScript== // @name diamond spaceship // @namespace FileFace // @version 13.69 // @description thingies for diamond hunt mobile // @author shtos // @match *.diamondhunt.app/ // @grant none // ==/UserScript== /*jshint multistr: true */ /*jslint es5: true */ (function() { 'use strict'; //------------------------------------------------------------------------------- // array of items to show, EDIT THIS WITH YOUR WEAPONS // AFTER YOU ADD THINGS YOU LIKE COPY THIS BECAUSE IT'S GONNA RESET WHEN NEW UPDATE COMES var weaponsArray = ["superPoisonTrident","enchantedSkeletonSword","enchantedSuperBow","arrows","iceArrows","fireArrows","superPoisonArrows","offhandIronDagger","knightsShield","lightbulb","lizardskinCape"] // array of items to show, EDIT THIS WITH YOUR WEAPONS //------------------------------------------------------------------------------- // arrays and stuff var zones = ["fields","forests","caves","volcano","northernFields","hauntedMansion","desert","ocean","jungle","dungeonEntrance","dungeon","dungeonCoffin","castle","cemetery","factory","hauntedWoods","deepOcean","bloodMoon"]; var energyCost = ["50","250","1,000","5,000","8,000","20,000","50,000","120,000","200,000","500,000","1,000,000","0","3,000,000","7,000,000","10,000,000","14,000,000","20,000,000","0"] var zonesLevel = ["1","10","30","50","75","110","160","200","250","300","400","480","530","600","700","800","1000","1250"] var equipmentImages = ["exploringSkill","rustySword","arrows","bearFurMask","knightsCape","boneAmulet","boneRing","skeletonShield"] //var weaponsSorting = $('#item-section-exploring-2').find('[id*="Mask"],[id*="Body"],[id*="Legs"],[id*="Helmet"],[id*="Gloves"],[id*="Hood"],[id*="Top"],[id*="Bottom"],[id*="Cape"],[id*="Tank"],[id*="Feed"],[id*="Shield"],[id*="offhand"],[id*="Ring"],[id*="Amulet"],[id*="bulb"]').css('display','none') //var armourSorting = $('#item-section-exploring-2').find('[id*="Mask"],[id*="Body"],[id*="Legs"],[id*="Helmet"],[id*="Gloves"],[id*="Hood"],[id*="Top"],[id*="Bottom"]').css('display','none') //var equipmentStuff = Array.from($('#item-section-exploring-2').find('div:not([id*="Tab"]):not([style*="display: "])')) // pogchamp function pogchamp(){ lumberjackNotifClick() timeMachineButtonInExploringTab() totalOilUsed() zonesDropList() customItemsInCombat() //dpsMeter() equipmentSorting() } // checking if logged in const func = () => { if(window.username){ console.log('69') pogchamp(); }else{ console.log('login please') setTimeout(func,1000) } } func(); // comma function function numberWithCommas(x) { var parts = x.toString().split("."); parts[0] = parts[0].replace(/\B(?=(\d{3})+(?!\d))/g, ","); return parts.join("."); } // lumberjack click notification function lumberjackNotifClick(){ var treeNotificationOnclick = document.getElementById('notification-treeNotification') let newOnclickAttribute = document.createAttribute("onclick"); newOnclickAttribute.value = "clicksItem('lumberjack');navigateAndLoadImages('woodcutting','item-section-woodcutting-1');" treeNotificationOnclick.setAttributeNode(newOnclickAttribute) } // time machine button function timeMachineButtonInExploringTab(){ if (window.isHardcore == 0){ var exploringTab = document.getElementById("main-button-quests-tr"); var timeMachineButton = document.createElement("td"); timeMachineButton.id = "time-machine-explore"; timeMachineButton.style.width = "40px"; timeMachineButton.style.textAlign = "center"; timeMachineButton.style.borderLeft = "1px solid silver" timeMachineButton.style.cursor ="pointer" timeMachineButton.innerHTML = '<img src="images/timeMachine.png" height="30" width="30">' let newOnclickAttribute = document.createAttribute("onclick"); newOnclickAttribute.value = "if (bloodCrystals > 4){sendBytes('OPERATE_TIME_MACHINE=5');}else{alert('git gud')}" timeMachineButton.setAttributeNode(newOnclickAttribute) $(timeMachineButton).insertBefore(document.getElementById('combat-resetPotion-button')) } } // total oil consumed function totalOilUsed(){ var totalOilUsedSpan = document.createElement("span"); var oilBr = document.createElement("br"); $(oilBr).insertAfter(document.getElementById('oil-out-label')); $(totalOilUsedSpan).insertAfter(oilBr); setInterval(()=>{ var totalOilUsed = ((window.crushersXpTotal/0.2)+(window.giantDrillsXpTotal/0.25)+(window.roadHeadersXpTotal/0.13)+(window.excavatorsXpTotal/0.1)+(window.drillsXpTotal/0.1)+(window.giantExcavatorsXpTotal/0.1)) totalOilUsedSpan.id = "totalOilUsed"; totalOilUsedSpan.innerHTML = '<b>Total oil used: </b>'+numberWithCommas(totalOilUsed.toFixed(0)); totalOilUsedSpan.style.fontSize = '13px' },5000); } // zones droplist function zonesDropList(){ //main div var zoneListDiv = document.createElement('div') zoneListDiv.id = 'zoneListDiv' zoneListDiv.className = 'main-button' $(zoneListDiv).insertBefore(document.getElementById('xp-display-in-exploring')) var zoneListTable = document.createElement('tbody') zoneListTable.id = 'zoneListTable' document.getElementById("zoneListDiv").appendChild(zoneListTable) document.getElementById('zoneListTable').insertRow() let numberX = 0 var zoneListRow = document.getElementById('zoneListTable').childNodes[numberX] for (let i = 0; i < zones.length; i++) { if (zoneListRow.childNodes[2] != null){ document.getElementById("zoneListTable").insertRow() numberX+=1 zoneListRow = document.getElementById('zoneListTable').childNodes[numberX] } let option = document.createElement("button"); let zonesThing = zones[i] let levelThing = zonesLevel[i] let energyThing = energyCost[i].replaceAll(',','') if (window.totalDonations >= 32){energyThing *= 0.8} option.id = 'zonesListOption'+i let text = zones[i].charAt(0).toUpperCase() + zones[i].slice(1) option.innerHTML = text.replace(/([A-Z])/g, ' $1').trim() option.style.width = '156px' option.style.height = '21' option.style.backgroundColor = '#485761' option.style.color = '#FFFFFF' option.style.fontFamily = 'Courier New' option.style.fontWeight = 'bold' option.style.border = '1px solid #A9A9A9' option.style.borderRadius = '4px' if (numberX == 0){ option.style.marginTop = '4px' option.style.marginBottom = '4px' }else{ option.style.marginBottom = '4px' } if (i==0 || i==3 || i==6 || i==9 || i==12 || i==15 || i==18){ option.style.marginLeft = '8px' } if (zones[i] != 'bloodMoon'){ let mapCheck = zones[i-1] let newOnclickAttribute = document.createAttribute("onclick"); if (i==0){ newOnclickAttribute.value = "buyFromShop('"+zonesThing+"',['images/exploringSkill.png','images/steak.png'],['Level "+levelThing+"', "+ energyThing+"],["+levelThing+" <= "+getLevel(exploringXp)+", "+energyThing+" <= "+energy+"],'EXPLORE','Explore')" }else{ newOnclickAttribute.value = "if(eval("+mapCheck+"Map)>0){buyFromShop('"+zonesThing+"',['images/exploringSkill.png','images/steak.png'],['Level "+levelThing+"', "+ energyThing+"],["+levelThing+" <= "+getLevel(exploringXp)+", "+energyThing+" <= "+energy+"],'EXPLORE','Explore')}else{alert('Get a map from previous zone first')}" } option.setAttributeNode(newOnclickAttribute) }else{ option.style.backgroundColor = '#780f0f' let newOnclickAttribute = document.createAttribute("onclick"); newOnclickAttribute.value = "clicksBloodMoonExploring()" option.setAttributeNode(newOnclickAttribute) } zoneListRow.appendChild(option) } } //items in combat function customItemsInCombat(){ let potionsTable = $('#tab-combat [width*=100]').children().eq(0).children().eq(2) let potionsRow = document.createElement('tr') potionsRow.id = 'weaponsTable' potionsRow.align = 'center' potionsRow.style.borderBottom = '1px solid silver' $(potionsRow).insertBefore(potionsTable) let weaponsTable = document.createElement('tbody') weaponsTable.style.textAlign = 'center' potionsRow.appendChild(weaponsTable) document.getElementById('weaponsTable').childNodes[0].insertRow() let numberX = 0 let weaponsRow = document.getElementById('weaponsTable').childNodes[0].childNodes[0] for (let i=0;i<=weaponsArray.length-1;i++){ if (weaponsRow.childNodes[5] != null){ document.getElementById("weaponsTable").firstChild.insertRow() numberX+=1 weaponsRow = document.getElementById('weaponsTable').childNodes[0].childNodes[numberX] } let weaponsTd = document.createElement("td"); weaponsRow.appendChild(weaponsTd) let button = document.createElement("img"); button.id = weaponsArray[i]+'Id'; button.className = 'img-small potion-in-combat-td not-draggable' let weaponOnclick = weaponsArray[i]; let newOnclickAttribute = document.createAttribute("onclick"); newOnclickAttribute.value = "clicksItem('"+weaponOnclick+"')" button.setAttributeNode(newOnclickAttribute) if (weaponsArray[i].includes("enchanted",0)){ button.src = 'images/'+weaponsArray[i]+'.gif'} else{ button.src = 'images/'+weaponsArray[i]+'.png' } weaponsTd.appendChild(button) } // highlights what you have equiped setInterval(()=>{ for (let i=0;i<=weaponsArray.length-1;i++){ let check = weaponsArray[i] if (equipedArrows == check || weapon == check || shield == check || cape == check){document.getElementById(check+'Id').style.border = '2px solid #7FFF00'} else{document.getElementById(check+'Id').style.border = '1px solid #A9A9A9'} } },100); $('#tab-combat [width*=100]').children().eq(0).children().eq(1).children().eq(0).css('border-bottom','') $('#tab-combat [width*=100]').children().eq(0).children().eq(3).children().children().width('100%') $('#tab-combat [width*=100]').children().eq(0).children().eq(3).children().children().css('border-top','1px solid grey') } //dps meter function dpsMeter(){ //dps meter parent eleement var heroStatElement = document.getElementById('hero-defence').parentElement.children[5] var dpsMeter = document.createElement('span') dpsMeter.id = 'DPSMeter' $(dpsMeter).insertAfter(heroStatElement) //image for dpsmeter var dpsMeterImage = document.createElement("img") dpsMeterImage.src = "images/attack.png" dpsMeterImage.className = "img-small" dpsMeterImage.id = "dpsMeterImg" dpsMeter.appendChild(dpsMeterImage) //text for dpsmeter var dpsMeterText = document.createElement("span") dpsMeterText.id = 'dpsMeterText' dpsMeterText.style.paddingRight = '10px' dpsMeterText.style.paddingLeft = '2px' dpsMeter.appendChild(dpsMeterText) //dps meter var damageDone = 0 var fightTimer = 0 var dps = 0 var xD = 0 var hpCheck = 0 var damageLastHit = 0 setInterval(()=>{ if (window.monsterName != 'none' && window.monsterName != 'dungeonCoffin'){ if(hpCheck>0){ damageLastHit = hpCheck - window.monsterHp } damageDone += damageLastHit if(xD!=damageDone){xD += damageDone} if(fightTimer>0){ dps = Math.floor(damageDone/fightTimer) } dpsMeterText.innerHTML = dps.toFixed(0) +' DpS' hpCheck = window.monsterHp fightTimer += 1 console.log('hpCheck '+hpCheck+' damage '+damageLastHit+' damagedone '+ damageDone+ ' fightTimer '+fightTimer+' dps '+dps+' all damage '+xD) }else{ if(dps>0){ console.log('Last fight took '+fightTimer+' seconds. DpS done in last fight: '+dps) } damageLastHit = 0 hpCheck = 0 dps = 0 damageDone = 0 fightTimer = 0 xD=0 } },1000) } //inventory sort function equipmentSorting(){ //creating buttons var equipmentTab = document.getElementById('item-section-exploring-2'); var sortingDiv = document.createElement('div') sortingDiv.id = 'equipmentSorting' sortingDiv.className = 'main-button' sortingDiv.style.borderSpacing = '5px' sortingDiv.style.align = 'center' //sortingDiv.style.paddingTop = '3px' $(sortingDiv).insertBefore(equipmentTab) var sortingTable = document.createElement('tbody') $(sortingDiv).append(sortingTable) var sortingRow = document.createElement('tr') $(sortingTable).append(sortingRow) for (let i=0;i<equipmentImages.length;i++){ let button = document.createElement("td") button.id = 'sortingButton'+i button.style.width = "50px" button.style.height = "50px" button.style.border = '1px solid #A9A9A9' button.style.borderRadius = '10px' button.style.cursor = 'pointer' button.style.backgroundColor = '#1a1a1a' $(sortingRow).append(button) let imageTest = document.getElementById('sortingButton'+i) let image = document.createElement("img") image.style.height = '50px' image.style.width = '50px' image.style.filter = "grayscale(100%)" image.src = 'images/'+equipmentImages[i]+'.png' $(imageTest).append(image) } // making buttons work // show all button let buttonClick0 = document.getElementById('sortingButton0') let newOnclickAttribute0 = document.createAttribute("onclick"); newOnclickAttribute0.value = "for(let i=0;i<array_item_section_exploring_2.length;i++){let test = array_item_section_exploring_2[i];if ($('#item-img-'+test).attr('src') != 'images/empty100_100.png'){if (eval(test)>0){$('#item-box-'+test).css('display','');$('#item-box-amount-'+test).css('display','');$('#item-img-'+test).css('display','');}}}" buttonClick0.setAttributeNode(newOnclickAttribute0) // show weapons let buttonClick1 = document.getElementById('sortingButton1') let newOnclickAttribute1 = document.createAttribute("onclick"); newOnclickAttribute1.value = "$('#sortingButton0').click();$('#item-box-arrows').nextAll().andSelf().css('display', 'none');" buttonClick1.setAttributeNode(newOnclickAttribute1) // show arrows let buttonClick2 = document.getElementById('sortingButton2') let newOnclickAttribute2 = document.createAttribute("onclick"); newOnclickAttribute2.value = "$('#sortingButton0').click(); $('#item-section-exploring-2').find('[id*=item-box]:not([id*=Tab]):not([id*=amount]):not([id*=rrows])').css('display','none')" buttonClick2.setAttributeNode(newOnclickAttribute2) // show armours let buttonClick3 = document.getElementById('sortingButton3') let newOnclickAttribute3 = document.createAttribute("onclick"); newOnclickAttribute3.value = "$('#sortingButton0').click(); $('#item-section-exploring-2').find('[id*=item-box]:not([id*=Tab]):not([id*=Mask]):not([id*=Body]):not([id*=Legs]):not([id*=Helmet]):not([id*=Gloves]):not([id*=Hood]):not([id*=Top]):not([id*=Bottom])').css('display','none')" buttonClick3.setAttributeNode(newOnclickAttribute3) // show capes let buttonClick4 = document.getElementById('sortingButton4') let newOnclickAttribute4 = document.createAttribute("onclick"); newOnclickAttribute4.value = "$('#sortingButton0').click();$('#item-section-exploring-2').find('[id*=item-box]:not([id*=Tab]):not([id*=Cape]):not([id*=bulb]):not([id*=Tank])').css('display','none')" buttonClick4.setAttributeNode(newOnclickAttribute4) // show amulets let buttonClick5 = document.getElementById('sortingButton5') let newOnclickAttribute5 = document.createAttribute("onclick"); newOnclickAttribute5.value = "$('#sortingButton0').click();$('#item-section-exploring-2').find('[id*=item-box]:not([id*=Tab]):not([id*=Amulet])').css('display','none')" buttonClick5.setAttributeNode(newOnclickAttribute5) // show rings let buttonClick6 = document.getElementById('sortingButton6') let newOnclickAttribute6 = document.createAttribute("onclick"); newOnclickAttribute6.value = "$('#sortingButton0').click();$('#item-section-exploring-2').find('[id*=item-box]:not([id*=Tab]):not([id*=Ring])').css('display','none')" buttonClick6.setAttributeNode(newOnclickAttribute6) // show offhands let buttonClick7 = document.getElementById('sortingButton7') let newOnclickAttribute7 = document.createAttribute("onclick"); newOnclickAttribute7.value = "$('#sortingButton0').click();$('#item-section-exploring-2').find('[id*=item-box]:not([id*=Tab]):not([id*=offhand]):not([id*=Feed]):not([id*=Shield])').css('display','none')" buttonClick7.setAttributeNode(newOnclickAttribute7) } })();
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