// ==UserScript==
// @name wsmud_funny
// @namespace suqing
// @version 0.1.3
// @author suqing
// @match http://game.wsmud.com/*
// @match http://www.wsmud.com/*
// @homepage https://gf.qytechs.cn/zh-CN/scripts/380709
// @description 适用于 PC 端,利用了界面的无用区域,可以方便查看信息,然而目前并没有什么实用价值。
// @run-at document-start
// @require http://code.jquery.com/jquery-3.3.1.slim.min.js
// @grant unsafeWindow
// @grant GM_addStyle
// @grant GM_setValue
// @grant GM_deleteValue
// @grant GM_getValue
// @grant GM_setClipboard
// ==/UserScript==
(function() {
'use strict';
if (!WebSocket) console.log("(Error) 无法获取 window.WebSocket!");
var suqing = {
name: GM_info.script.name,
version: GM_info.script.version,
webSocket: null,
onmessage_fn: null,
role: {},
skills: [],
getData: function() {
async function action() { // 模拟点击 获取数据
suqing.sendmessage("score"); // 属性 1
await sleep(200);
suqing.sendmessage("score2"); // 属性 2
await sleep(200);
$("[command=skills]").click(); // 点击技能
await sleep(200);
$("[command=showcombat]").click(); // 点击动作
$("[command=showtool]").click(); // 点击菜单
$(".dialog-close").click();
};
action();
function sleep(ms) {
return new Promise(resolve => setTimeout(resolve, ms));
};
},
refershRole: function() {
for (const key in suqing.role) $(`.role_${key}`).html(suqing.role[key]);
},
refershSKills: function() {
suqing.skills.sort(function(a, b) {
return a.level <= b.level;
});
$(".skill_table").html("");
for (var skill of suqing.skills) {
$(".skill_table").append(`<tr><td>${skill.name}</td><td>${skill.id}</td><td>${skill.level}</td></tr>`);
}
$(".skill_table").append(`<tr><td colspan="3">当前技能上限为<hic>${suqing.role["skill_limit"]}</hic>级</td></tr>`);
},
onmessage: function(message) {
var data = message.data;
// 1. 刚刚登录(不可用)
if (data.includes("重新连线。")) {
suqing.getData();
// 2. 打坐检测内力
} else if (data.includes("你的最大内力增加了") && data.includes("点。")) {
var n = parseInt(data.toString().replace(/[^0-9]/ig,"")),
max = parseInt(suqing.role.max_mp),
limit = parseInt(suqing.role.limit_mp);
var time = (limit - max) / (n * 6); // X分钟 => X小时X分钟
var timeString = time < 60 ? `${parseInt(t)}分钟` : `${parseInt(time / 60)}小时${parseInt(time % 60)}分钟`;
$(".role_dazuo_time").html(timeString);
suqing.getData();
// 9. data: 字符串 => 对象
} else if ((data.includes("{") && data.includes("}")) || (data.includes("[") && data.includes("]"))) {
data = new Function("return " + data + ";")();
// 9.1 type = state
if (data.type === "state") {
// 9.2 type = dialog
} else if (data.type === "dialog") {
// 9.2.1 dialog = score
if (data.dialog === "score") {
for (const key in data) suqing.role[key] = data[key];
suqing.refershRole();
// 9.2.2 dialog = skills
} else if (data.dialog === "skills") {
if (data.items) { // 所有技能数据
suqing.skills = data.items;
suqing.role["skill_limit"] = data.limit; // data.limit 等级上限
suqing.refershSKills();
} else if (data.id && data.level) { // 单个技能变动
for (var skill of suqing.skills) {
if (skill.id === data.id) {
skill.level = data.level;
suqing.refershSKills();
break;
}
}
}
// 9.2.3 dialog = pack
} else if (data.dialog === "pack") {
}
} else if (data.type === "msg") { // 9.3 type = msg
if (data.ch === "chat") { // 9.3.1 世界频道
var levels = ["<hic>闲聊</hic>", "<hic>闲聊</hic>", "<hic>闲聊</hic>", "<hiy>宗师</hiy>", "<hiz>武圣</hiz>", "<hio>武帝</hio>", "<hir>武神</hir>"];
$(".msg").append(
$(`<span cmd="look3 ${data.uid}"></span>`).click(function() {
suqing.sendmessage(`${$(this).attr("cmd")}`);
}).html(`<hic>【${levels[data.lv]}】${data.name}:${data.content}</hic>`)
).append("<br>");
} else if (data.ch === "rumor") { // 9.3.2 谣言
$(".msg").append(`<him>【谣言】${data.content}</him><br>`);
} else if (data.ch === "sys") { // 9.3.3 系统
$(".msg").append(`<hir>【系统】${data.content}</hir><br>`);
} else if (data.ch === "tm") { // 9.3.4 队伍
$(".msg").append(
$(`<span cmd="look3 ${data.uid}"></span>`).click(function() {
suqing.sendmessage(`${$(this).attr("cmd")}`);
}).html(`<hig>【队伍】${data.name}:${data.content}</hig>`)
).append("<br>");
} else if (data.ch === "es") { // 9.3.5 全区
$(".msg").append(
$(`<span></span>`).html(`<hio>【${data.server}】${data.name}:${data.content}</hio>`)
).append("<br>");
} else if (data.ch === "fam") { // 9.3.6 门派
$(".msg").append(
$(`<span cmd="look3 ${data.uid}"></span>`).click(function() {
suqing.sendmessage(`${$(this).attr("cmd")}`);
}).html(`<hiy>【${data.fam}】${data.name}:${data.content}</hiy>`)
).append("<br>");
} else if (data.ch === "pty") { // 9.3.7 帮派
$(".msg").append(
$(`<span cmd="look3 ${data.uid}"></span>`).click(function() {
suqing.sendmessage(`${$(this).attr("cmd")}`);
}).html(`<hiz>【帮派】${data.name}:${data.content}</hiz>`)
).append("<br>");
}
$(".channel").hide();
fn(); // 滚动效果
return;
function fn() {
var a = $(".msg")[0].scrollTop, b = $(".msg")[0].scrollHeight, h = $(".msg").height();
if (a < b - h) {
$(".msg")[0].scrollTop = a + 1;
setTimeout(fn, 1000/60);
}
};
}
}
// 0. console
console.log(data);
suqing.onmessage_fn.apply(this, arguments);
},
sendmessage: function(message) {
console.log("Sending Message: ", message);
if ($("#sendmessage").attr("cmd")) {
$("#sendmessage").attr("cmd", message);
} else {
$(".container").append($(`<span id="sendmessage" cmd="${message}"><span>`));
}
$("#sendmessage").click();
},
};
unsafeWindow.WebSocket = function(url) {
suqing.webSocket = new WebSocket(url);
}
unsafeWindow.WebSocket.prototype = {
get url() {
return suqing.webSocket.url;
},
get protocol() {
return suqing.webSocket.protocol;
},
get readyState() {
return suqing.webSocket.readyState;
},
get bufferedAmount() {
return suqing.webSocket.bufferedAmount;
},
get extensions() {
return suqing.webSocket.extensions;
},
get binaryType() {
return suqing.webSocket.binaryType;
},
set binaryType(type) {
suqing.webSocket.binaryType = type;
},
get onopen() {
return suqing.webSocket.onopen;
},
set onopen(fn) {
suqing.webSocket.onopen = fn;
},
get onclose() {
return suqing.webSocket.onclose;
},
set onclose(fn) {
suqing.webSocket.onclose = fn;
},
get onerror() {
return suqing.webSocket.onerror;
},
set onerror(fn) {
suqing.webSocket.onerror = fn;
},
close: function () {
suqing.webSocket.close();
},
get onmessage() {
return suqing.webSocket.onmessage;
},
// 截获接收到的数据
set onmessage(fn) {
suqing.onmessage_fn = fn;
suqing.webSocket.onmessage = suqing.onmessage;
},
// 截获发送出的数据
send: function (message) {
suqing.webSocket.send(message);
$(".console").append($(`<div><hig> >> ${message}</hig></div>`));
fn(); // 滚动效果
function fn() {
var a = $(".console")[0].scrollTop, b = $(".console")[0].scrollHeight, h = $(".console").height();
if (a < b - h) {
$(".console")[0].scrollTop = a + 1;
setTimeout(fn, 1000/60);
}
};
},
};
$(document).ready(function() {
addDiv();
addStyle();
});
function addDiv() {
$("body").append($(`<div class="left"></div>`));
$("body").append($(`<div class="msg"></div>`));
$("body").append($(`<div class="right"></div>`));
$("body").append($(`<div class="extra"></div>`));
$(".left").append(`
<table class="role">
<tr><td colspan="4">角色信息</td></tr>
<tr><td colspan="4" class="role_name">ROLE NAME</td></tr>
<tr><td>ID</td><td colspan="3" class="role_id"></td></tr>
<tr><td>性别</td><td class="role_gender"></td><td>境界</td><td class="role_level"></td></tr>
<tr><td>年龄</td><td colspan="3" class="role_age"></td></tr>
<tr><td>经验</td><td colspan="3"><hig class="role_exp"></hig></td></tr>
<tr><td>潜能</td><td colspan="3"><hig class="role_pot"></hig></td></tr>
<tr><td>气血</td><td colspan="3"><span class="role_hp"></span>/<span class="role_max_hp"></span></td></tr>
<tr><td>内力</td><td colspan="3"><span class="role_mp"></span>/<span class="role_max_mp"></span></td></tr>
<tr><td>内力上限</td><td colspan="3"><hic class="role_limit_mp"></hic></td></tr>
<tr><td>打坐计算</td><td colspan="3"><hir class="role_dazuo_time"></hir></td></tr>
<tr><td>臂力</td><td><hiy class="role_str"></hiy>+<span class="role_str_add"></span></td><td>根骨</td><td><hiy class="role_con"></hiy>+<span class="role_con_add"></span></td></tr>
<tr><td>身法</td><td><hiy class="role_dex"></hiy>+<span class="role_dex_add"></span></td><td>悟性</td><td><hiy class="role_int"></hiy>+<span class="role_int_add"></span></td></tr>
<tr><td>攻击</td><td class="role_gj"></td><td>终伤</td><td class="role_add_sh"></td></tr>
<tr><td>防御</td><td class="role_fy"></td><td>命中</td><td class="role_mz"></td></tr>
<tr><td>招架</td><td class="role_zj"></td><td>躲闪</td><td class="role_ds"></td></tr>
<tr><td>暴击</td><td class="role_bj"></td><td>攻速</td><td class="role_gjsd"></td></tr>
<tr><td>门派</td><td class="role_family"></td><td>功绩</td><td><hig class="role_gongji"></hig></td></tr>
<tr><td>忽视防御</td><td class="role_diff_fy"></td><td>伤害减免</td><td class="role_diff_sh"></td></tr>
<tr><td>暴击伤害</td><td class="role_add_bj"></td><td>暴击抵抗</td><td class="role_diff_bj"></td></tr>
<tr><td>增加忙乱</td><td class="role_busy"></td><td>忽视忙乱</td><td class="role_diff_busy"></td></tr>
<tr><td>释放速度</td><td class="role_releasetime"></td><td>冷却速度</td><td class="role_distime"></td></tr>
<tr><td>打坐效率</td><td class="role_dazuo_per"></td><td>内力减耗</td><td class="role_expend_mp"></td></tr>
<tr><td>练习效率</td><td class="role_lianxi_per"></td><td>学习效率</td><td class="role_study_per"></td></tr>
</table>
<div class="msg_title"><hiy>指令记录</hiy></div>
<div class="console"></div>
<div class="send"><input type="text" autocomplete="off" id="send_value"><button type="button" id="send_btn">发送</button></div>
`);
$("#send_btn").click(function() { // 发送按钮
var value = $("#send_value").val();
suqing.sendmessage(value);
$("#send_value").val("");
});
$("#send_value").keypress(function(key) { // 监控回车
if (key.which == 13) $("#send_btn").click();
});
$(".right").append(`
<table class="skill_title">
<tr><td colspan="3">技能列表</td></tr>
<tr>
<td>技能</td>
<td>代码</td>
<td>等级</td>
<tr>
</table>
<div class="skill_box"><table class="skill_table">
<tbody></tbody>
</table></div>
`);
}
function addStyle() {
GM_addStyle(`
body {
display: flex;
flex-flow: row no-wrap;
width: 100vw;
}
.signinfo {
display: none;
}
.login-content, .container {
flex: 0 0 28rem;
border: 0.05em solid #008000;
}
.container {
width: 28rem;
-webkit-user-select: none;
-moz-user-select: none;
-ms-user-select": none;
}
.left {
order: 1;
flex: 0 0 20rem;
display: flex;
flex-direction: column;
}
.msg {
order: -1;
flex: 0 0 20rem;
font-size: 0.8rem;
overflow: scroll;
}
.right {
order: 2;
flex: 0 0 20rem;
display: flex;
flex-direction: column;
}
.extra {
order: 100;
flex: 0 1 100rem;
}
.left table {
border-collapse: collapse;
table-layout: fixed;
width: 20.05rem;
}
.left td {
border: #008000 solid 0.05rem;
text-align: center;
overflow: hidden;
white-space: nowrap;
}
/* ROLE */
.role {
flex: 0 0 auto;
}
.role tr td:first-child, .role tr td:first-child+td+td {
width: 3.95rem;
}
.role tr td:first-child+td, .role tr td:first-child+td+td+td {
width: 5.95rem;
}
/* MESSAGE */
.msg_title {
flex: 0 0 auto;
text-align: center;
border: #008000 solid 0.05rem;
}
.console {
flex: 0 1 100rem;
width: 20rem;
overflow: scroll;
white-space: nowrap;
border-left: #008000 solid 0.05rem;
}
.send {
flex: 0 0 auto;
display: flex;
height: 2rem;
}
.send input {
flex: 1 0 auto;
}
.send button {
height: auto;
}
/* SKILL */
.right .skill_title {
flex: 0 0 auto;
}
.right .skill_box {
flex: 1 1 auto;
overflow: scroll;
}
.right table {
border-collapse: collapse;
table-layout: fixed;
width: 20rem;
}
.right td {
border: #008000 solid 0.05rem;
text-align: center;
overflow: hidden;
white-space: nowrap;
}
.skill_table tr td:first-child, .skill_title tr td:first-child {
width: 6rem;
}
.skill_table tr td:first-child+td, skill_title tr td:first-child+td {
width: 8rem;
}
.skill_table tr td:first-child+td+td, skill_title tr td:first-child+td+td {
width: 4rem;
}
`);
}
})();