Steam Store - Game Owned Checker

Check every web page for game, dlc and package links to the steam store and mark if it's owned, unowned, ignored (not interested) or wishlisted.

目前为 2017-05-05 提交的版本。查看 最新版本

// ==UserScript==
// @name         Steam Store - Game Owned Checker
// @icon         http://store.steampowered.com/favicon.ico
// @namespace    Royalgamer06
// @author       Royalgamer06
// @contributor  Black3ird
// @version      1.4.6
// @description  Check every web page for game, dlc and package links to the steam store and mark if it's owned, unowned, ignored (not interested) or wishlisted.
// @include      /^https?\:\/\/.+/
// @exclude      /^https?\:\/\/(.+\.steampowered|steamcommunity)\.com.*/
// @grant        GM_xmlhttpRequest
// @grant        GM_openInTab
// @grant        GM_info
// @grant        GM_getValue
// @grant        GM_setValue
// @run-at       document-start
// @connect      store.steampowered.com
// @require      https://ajax.googleapis.com/ajax/libs/jquery/3.1.1/jquery.min.js
// @supportURL   https://www.steamgifts.com/discussion/y9vVm/
// @uploadURL    https://gf.qytechs.cn/scripts/26273-steam-store-game-owned-checker/code/Steam%20Store%20-%20Game%20Owned%20Checker.user.js
// ==/UserScript==

// ==Configuration==
const prefix = false;            // Prefix (true) instead of suffix (false) position icon.
const wantIgnores = true;        // Wether (true) or not (false) you want to display an extra icon for ignored (not interested) apps.
const ignoredIcon = "🛇"; // HTML entity code for '?' (default).
const ignoredColor = "grey";     // Color of the icon for ignored (not interested) apps.
const wishlistIcon = "❤"; // HTML entity code for '❤' (default).
const wishlistColor = "hotpink"; // Color of the icon for wishlisted apps.
const ownedIcon = "✔";    // HTML entity code for '✔' (default).
const ownedColor = "green";      // Color of the icon for owned apps and subs.
const unownedIcon = "✖";  // HTML entity code for '✖' (default).
const unownedColor = "red";      // Color of the icon for unowned apps and subs.
const refreshInterval = 0;       // Number of minutes to wait to refesh cached data. 0 = always stay up-to-date.
// ==/Configuration==

// ==Code==
this.$ = this.jQuery = jQuery.noConflict(true);
$.expr[':'].regex = function(elem, index, match) {
    var matchParams = match[3].split(','),
        validLabels = /^(data|css):/,
        attr = {
            method: matchParams[0].match(validLabels) ? matchParams[0].split(':')[0] : 'attr',
            property: matchParams.shift().replace(validLabels,'')
        },
        regexFlags = 'ig',
        regex = new RegExp(matchParams.join('').replace(/^\s+|\s+$/g,''), regexFlags);
    return regex.test(jQuery(elem)[attr.method](attr.property));
};
var cachedJson = GM_getValue("goc_data", null);
var lastCached = GM_getValue("goc_last", 0);
if (Date.now() - lastCached >= refreshInterval * 60000) {
    var v = parseInt(GM_getValue("goc_v", "1")) + 1;
    GM_setValue("goc_v", v);
    GM_xmlhttpRequest({
        method: "GET",
        url: "http://store.steampowered.com/dynamicstore/userdata/?v=" + v,
        ignoreCache: true,
        onload: function(response) {
            init(response.responseText);
        }
    });
} else {
    init(cachedJson);
}

function init(jsonText) {
    var json = JSON.parse(jsonText);
    var ignoredApps = json.rgIgnoredApps;
    var ownedApps = json.rgOwnedApps;
    var ownedPackages = json.rgOwnedPackages;
    var wishlist = json.rgWishlist;
    if (ownedApps.length === 0 && ownedPackages.length && ignoredApps.length === 0 && wishlist.length === 0 && cachedJson === null && !GM_info.isIncognito) {
        if (confirm("Userscript '" +
                    GM_info.script.name +
                    "' did not work properly: Could not get user data and no cached data was available.\nPlease make sure you are logged in to the Steam Store and dynamic store userdata is loaded.\n" +
                    "Login first, then keep refreshing the dynamic store userdata page untill the data is loaded.\nDo you want to attempt to fix this now?")) {
            GM_openInTab("http://store.steampowered.com/dynamicstore/userdata/", false);
            GM_openInTab("http://store.steampowered.com/login/", false);
        }
    } else {
        if (ownedApps.length === 0 && ownedPackages.length === 0 && ignoredApps.length === 0 && wishlist.length === 0) {
            var parsedCachedJson = JSON.parse(cachedJson);
            ignoredApps = parsedCachedJson.rgIgnoredApps;
            ownedApps = parsedCachedJson.rgOwnedApps;
            ownedPackages = parsedCachedJson.rgOwnedPackages;
            wishlist = parsedCachedJson.rgWishlist;
        } else {
            lastCached = Date.now();
            GM_setValue("goc_last", lastCached);
            GM_setValue("goc_data", jsonText);
        }
        var lcs = (new Date(lastCached)).toLocaleString();
        var appSelector = ":regex(href, ^(https?:)?\/\/(store\.steampowered\.com|steamcommunity\.com|steamdb\.info)\/(agecheck\/)?app\/[0-9]+)";
        var subSelector = ":regex(href, ^(https?:)?\/\/(store\.steampowered\.com|steamdb\.info)\/sub\/[0-9]+)";
        $(document).on("DOMSubtreeModified", appSelector, function() {
            doApp(this, wishlist, ownedApps, ignoredApps, lcs);
        }).on("DOMSubtreeModified", subSelector, function() {
            doSub(this, wishlist, ownedPackages, lcs);
        }).ready(function() {
            $(appSelector).each(function() {
                doApp(this, wishlist, ownedApps, ignoredApps, lcs);
            });
            $(subSelector).each(function() {
                doSub(this, wishlist, ownedPackages, lcs);
            });
        });
    }
}

function doApp(elem, wishlist, ownedApps, ignoredApps, lcs) {
    if (!$(elem).hasClass("goc")) {
        $(elem).addClass("goc");
        setTimeout(function() {
            var appID = parseInt(elem.href.split("app/")[1].split("/")[0].split("?")[0].split("#")[0]);
            var html;
            if ($.inArray(appID, ownedApps) > -1) { //if owned
                html = "<span style='color: " + ownedColor + "; cursor: help;' title='Game or DLC owned on Steam\nLast cached: " + lcs + "'> " + ownedIcon + "</span>"; //✔
            } else { //else not owned
                if ($.inArray(appID, wishlist) > -1) { //if wishlisted
                    html = "<span style='color: " + wishlistColor + "; cursor: help;' title='Game or DLC wishlisted on Steam\nLast cached: " + lcs + "'> " + wishlistIcon + "</span>"; //❤
                } else { //else not wishlisted
                    html = "<span style='color: " + unownedColor + "; cursor: help;' title='Game or DLC not owned on Steam\nLast cached: " + lcs + "'> " + unownedIcon + "</span>"; //✖
                }
            }
            if ($.inArray(appID, ignoredApps) > -1 && wantIgnores) { //if ignored and enabled
                html += "<span style='color: " + ignoredColor + "; cursor: help;' title='Game or DLC ignored on Steam\nLast cached: " + lcs + "'> " + ignoredIcon + "</span>"; //?
            }
            $(elem).html(prefix ?
                         html + $(elem).html() :
                         $(elem).html() + html);
        }, 0);
    }
}

function doSub(elem, wishlist, ownedPackages, lcs) {
    if (!$(elem).hasClass("goc")) {
        $(elem).addClass("goc");
        setTimeout(function() {
            var subID = parseInt(elem.href.split("sub/")[1].split("/")[0].split("?")[0].split("#")[0]);
            var html;
            if ($.inArray(subID, ownedPackages) > -1) { //if owned
                html = "<span style='color: " + ownedColor + "; cursor: help;' title='Package owned on Steam\nLast cached: " + lcs + "'> " + ownedIcon + "</span>"; //✔
            } else { //else not owned
                html = "<span style='color: " + unownedColor + "; cursor: help;' title='Package not owned on Steam\nLast cached: " + lcs + "'> " + unownedIcon + "</span>"; //✖
            }
            $(elem).html(prefix ?
                         html + $(elem).html() :
                         $(elem).html() + html);
        }, 0);
    }
}
// ==/Code==

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