GC Bilge Dice Tracker

Tracks your current Bilge Dice streak. Does not work across multiple devices.

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         GC Bilge Dice Tracker
// @namespace    https://greasyfork.org/en/users/1175371/
// @version      0.4
// @description  Tracks your current Bilge Dice streak. Does not work across multiple devices.
// @author       sanjix
// @match        https://www.grundos.cafe/games/bilgedice/*
// @icon         https://www.google.com/s2/favicons?sz=64&domain=grundos.cafe
// @grant        none
// ==/UserScript==

var streakCount = JSON.parse(localStorage.getItem('BilgeDiceStreakCounter')) || 0;
var log = JSON.parse(localStorage.getItem('BilgeDiceLog')) || [];

var game = document.querySelector('#bilge-dice-wrapper');
var counterValue = document.createElement('p');
var headerText = document.createElement('h4');

const WIN = 0;
const TIE = 1;
const LOSE = 2;

headerText.textContent = 'Current Streak:';
headerText.classList.add('bilgeTracker');
counterValue.textContent = streakCount;
counterValue.classList.add('bilgeTracker');
headerText.style.marginBottom = '5px';
counterValue.style.marginTop = '5px';


game.after(counterValue);
counterValue.before(headerText);

function updateCounter(gameState) {
    if (gameState == WIN) {
        streakCount += 1;
        log.push('win');
    } else {
        streakCount = 0;
        log = [];
    }
    // } else if (gameState == TIE) {
    //     if (log[log.length - 1] == 'tie') { // if this is the second consecutive tie, reset streak
    //         streakCount = 0;
    //         log = [];
    //     } else {
    //         log.push('tie'); // else add a tie to the log but do not alter streak
    //     }
    // }
    counterValue.textContent = streakCount;
    localStorage.setItem('BilgeDiceStreakCounter', JSON.stringify(streakCount));
    localStorage.setItem('BilgeDiceLog', JSON.stringify(log));
}


if (document.evaluate(
    "count(//div[@id='bilge-dice-wrapper']//p[contains(.,'You won!')]) > 0",
    document,
    null,
    XPathResult.BOOLEAN_TYPE,
    null
).booleanValue) {
    updateCounter(WIN);
} else if (document.evaluate(
    "count(//div[@id='bilge-dice-wrapper']//p[contains(.,'You tied.')]) > 0",
    document,
    null,
    XPathResult.BOOLEAN_TYPE,
    null
).booleanValue) {
    updateCounter(TIE);
} else if (document.evaluate(
    "count(//div[@id='bilge-dice-wrapper']//p[contains(., 'Oh no!')]) > 0",
    document,
    null,
    XPathResult.BOOLEAN_TYPE,
    null
).booleanValue) {
    updateCounter(LOSE);
} else if (document.evaluate(
    "count(//div[@id='bilge-dice-wrapper']//p[contains(., 'lose')]) > 0",
    document,
    null,
    XPathResult.BOOLEAN_TYPE,
    null
    ).booleanValue) {
    updateCounter(LOSE);
}

console.log(log);