Chess.com Bot Pro

Bot avançado para Chess.com com múltiplas funcionalidades

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Greasemonkey 油猴子Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Userscripts ,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         Chess.com Bot Pro
// @namespace    ChessBotPro
// @version      3.0.0
// @description  Bot avançado para Chess.com com múltiplas funcionalidades
// @author       Perplexity AI
// @match        https://www.chess.com/play/*
// @match        https://www.chess.com/game/*
// @match        https://www.chess.com/puzzles/*
// @require      https://cdnjs.cloudflare.com/ajax/libs/stockfish.js/9.0.0/stockfish.js
// @require      https://code.jquery.com/jquery-3.6.0.min.js
// @grant        GM_addStyle
// ==/UserScript==

(function() {
    'use strict';

    class ChessBot {
        constructor() {
            this.engine = null;
            this.isThinking = false;
            this.autoRun = false;
            this.trainingMode = false;
            this.delay = 1.0;
            this.depth = 15;
            this.moveHistory = [];
            this.currentBestMoves = [];
            this.currentEval = '--';
            this.init();
        }

        init() {
            this.initEngine();
            this.setupUI();
            this.setupEventListeners();
            this.mainLoop();
        }

        initEngine() {
            if (this.engine) this.engine.terminate();
            this.engine = new Worker(URL.createObjectURL(new Blob([GM_getResourceText('stockfish.js')], {type: 'application/javascript'})));
            
            this.engine.onmessage = (e) => {
                this.handleEngineMessage(e.data);
            };

            this.engine.postMessage('uci');
            this.engine.postMessage('setoption name Skill Level value 20');
            this.engine.postMessage('ucinewgame');
        }

        handleEngineMessage(data) {
            if (data.startsWith('info')) {
                this.parseEvaluation(data);
                this.parseBestMoves(data);
            }

            if (data.startsWith('bestmove')) {
                const move = data.split(' ')[1];
                this.processBestMove(move);
            }
        }

        parseEvaluation(data) {
            const evalMatch = data.match(/score (cp|mate) ([-\d]+)/);
            if (evalMatch) {
                const [_, type, value] = evalMatch;
                this.currentEval = type === 'cp' 
                    ? `${(value / 100).toFixed(1)} pawns` 
                    : `Mate in ${Math.abs(value)}`;
                this.updateUI();
            }
        }

        parseBestMoves(data) {
            const pvMatch = data.match(/pv (\S+)/);
            if (pvMatch) {
                this.currentBestMoves = pvMatch[1].split(' ').slice(0, 3);
                this.updateUI();
            }
        }

        processBestMove(move) {
            this.isThinking = false;
            this.addToHistory(move);
            this.highlightMove(move);
            
            if (this.autoRun && !this.trainingMode) {
                this.makeMove(move);
            }
        }

        async makeMove(move) {
            const [from, to] = this.splitMove(move);
            await this.simulateHumanClick(from);
            await new Promise(resolve => setTimeout(resolve, 500));
            await this.simulateHumanClick(to);
        }

        splitMove(move) {
            return [move.substring(0,2), move.substring(2,4)];
        }

        async simulateHumanClick(square) {
            const element = $(`div[data-square="${square}"]`);
            if (element.length) {
                element[0].dispatchEvent(new MouseEvent('mousedown', {
                    bubbles: true,
                    cancelable: true
                }));
            }
        }

        addToHistory(move) {
            this.moveHistory.push(move);
            if (this.moveHistory.length > 10) this.moveHistory.shift();
            this.updateUI();
        }

        highlightMove(move) {
            $('.chessbot-highlight').removeClass('chessbot-highlight');
            $(`div[data-square="${move.substring(0,2)}"], div[data-square="${move.substring(2,4)}"]`)
                .addClass('chessbot-highlight');
        }

        updateUI() {
            $('#chessbot-eval').text(`Avaliação: ${this.currentEval}`);
            $('#chessbot-topmoves').text(`Melhores lances: ${this.currentBestMoves.join(', ')}`);
            $('#chessbot-history').html(this.moveHistory.map(m => `<li>${m}</li>`).join(''));
        }

        setupUI() {
            GM_addStyle(`
                #chessbot-panel {
                    position: fixed;
                    top: 20px;
                    right: 20px;
                    background: #1a1a1a;
                    color: #fff;
                    padding: 15px;
                    border-radius: 10px;
                    z-index: 99999;
                    box-shadow: 0 4px 6px rgba(0,0,0,0.3);
                    min-width: 250px;
                }
                .chessbot-highlight {
                    background: rgba(255,255,0,0.3) !important;
                }
                #chessbot-history {
                    max-height: 150px;
                    overflow-y: auto;
                    margin: 10px 0;
                    padding: 0;
                    list-style: none;
                }
                .chessbot-btn {
                    background: #404040;
                    border: none;
                    color: #fff;
                    padding: 8px 15px;
                    margin: 5px;
                    border-radius: 5px;
                    cursor: pointer;
                    transition: 0.3s;
                }
                .chessbot-btn.active {
                    background: #4CAF50;
                }
            `);

            $('body').append(`
                <div id="chessbot-panel">
                    <h3 style="margin:0 0 10px 0">ChessBot Pro</h3>
                    <div id="chessbot-eval">Avaliação: --</div>
                    <div id="chessbot-topmoves">Melhores lances: --</div>
                    <ul id="chessbot-history"></ul>
                    <div>
                        <button class="chessbot-btn" id="chessbot-autorun">Autorun: OFF</button>
                        <button class="chessbot-btn" id="chessbot-train">Modo Treino: OFF</button>
                    </div>
                    <div>
                        <input type="number" id="chessbot-depth" value="15" min="1" max="25" style="width:60px;">
                        <button class="chessbot-btn" id="chessbot-setdepth">Set Depth</button>
                    </div>
                </div>
            `);
        }

        setupEventListeners() {
            $('#chessbot-autorun').click(() => this.toggleAutoRun());
            $('#chessbot-train').click(() => this.toggleTrainingMode());
            $('#chessbot-setdepth').click(() => this.setDepth());
            
            document.addEventListener('keydown', (e) => {
                if (e.key === 'a') this.toggleAutoRun();
                if (e.key === 't') this.toggleTrainingMode();
            });
        }

        toggleAutoRun() {
            this.autoRun = !this.autoRun;
            $('#chessbot-autorun')
                .text(`Autorun: ${this.autoRun ? 'ON' : 'OFF'}`)
                .toggleClass('active', this.autoRun);
        }

        toggleTrainingMode() {
            this.trainingMode = !this.trainingMode;
            $('#chessbot-train')
                .text(`Modo Treino: ${this.trainingMode ? 'ON' : 'OFF'}`)
                .toggleClass('active', this.trainingMode);
        }

        setDepth() {
            this.depth = Math.min(25, Math.max(1, parseInt($('#chessbot-depth').val())));
            $('#chessbot-depth').val(this.depth);
        }

        getFEN() {
            return $('chess-board')[0]?.game?.getFEN() || '';
        }

        mainLoop() {
            setInterval(() => {
                if (this.shouldAnalyze()) {
                    this.analyzePosition();
                }
            }, this.delay * 1000);
        }

        shouldAnalyze() {
            return !this.isThinking && 
                   this.autoRun && 
                   !this.isGameEnded() && 
                   this.isPlayerTurn();
        }

        isPlayerTurn() {
            const fen = this.getFEN();
            return fen.split(' ')[1] === (this.trainingMode ? 'w' : 'b');
        }

        isGameEnded() {
            return $('.game-over').length > 0;
        }

        analyzePosition() {
            this.isThinking = true;
            this.engine.postMessage(`position fen ${this.getFEN()}`);
            this.engine.postMessage(`go depth ${this.depth}`);
        }
    }

    // Inicialização
    window.addEventListener('load', () => new ChessBot());
})();