您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Enhanced Sploop.io client with legal mods including custom crosshair
当前为
// ==UserScript== // @name Sploop Lunar Client // @namespace http://tampermonkey.net/ // @version 4 // @description Enhanced Sploop.io client with legal mods including custom crosshair // @author hooder // @match https://sploop.io/* // @grant none // @require https://update.gf.qytechs.cn/scripts/130/10066/Portable%20MD5%20Function.js // ==/UserScript== (function() { 'use strict'; function addStyle(css) { const style = document.createElement('style'); style.textContent = css; document.head.appendChild(style); return style; } function makeDraggable(element) { let posX = 0, posY = 0, mouseX = 0, mouseY = 0; element.onmousedown = dragMouseDown; function dragMouseDown(e) { if (!isDragging) return; e.preventDefault(); mouseX = e.clientX; mouseY = e.clientY; document.onmouseup = closeDragElement; document.onmousemove = elementDrag; } function elementDrag(e) { e.preventDefault(); posX = mouseX - e.clientX; posY = mouseY - e.clientY; mouseX = e.clientX; mouseY = e.clientY; const newTop = element.offsetTop - posY; const newLeft = element.offsetLeft - posX; element.style.top = Math.max(0, Math.min(newTop, window.innerHeight - element.offsetHeight)) + "px"; element.style.left = Math.max(0, Math.min(newLeft, window.innerWidth - element.offsetWidth)) + "px"; } function closeDragElement() { document.onmouseup = null; document.onmousemove = null; } } let isDragging = false; let menuVisible = true; let currentTheme = 'purple'; let pulseSpeed = 1.5; let spinSpeed = 3.1; addStyle(` .lunar-menu { position: fixed; top: 50px; left: 50px; width: 480px; height: 500px; background: linear-gradient(135deg, #4b0082, #1a1a1a); border: 2px solid #9400d3; border-radius: 15px; color: white; font-family: Arial, sans-serif; z-index: 10000; padding: 15px; box-shadow: 0 0 20px rgba(0, 0, 0, 0.6); overflow-y: auto; display: flex; flex-direction: column; } .lunar-menu h2 { margin: 0 0 10px 0; text-align: center; color: #d8bfd8; cursor: move; font-size: 24px; } .tab-buttons { display: flex; justify-content: center; gap: 10px; margin-bottom: 15px; } .tab-button { background: #9400d3; border: none; padding: 8px 20px; color: white; cursor: pointer; border-radius: 8px; transition: all 0.3s; } .tab-button:hover { background: #d8bfd8; color: #1a1a1a; } .tab-content { display: none; flex-grow: 1; } .tab-content.active { display: block; } .mod-toggle { margin: 10px 0; display: flex; align-items: center; justify-content: space-between; padding: 5px 10px; background: rgba(255, 255, 255, 0.05); border-radius: 5px; } .move-mods-btn { background: #9400d3; border: none; padding: 10px 20px; color: white; cursor: pointer; border-radius: 8px; margin-top: 15px; width: 150px; align-self: center; transition: all 0.3s; } .move-mods-btn:hover { background: #d8bfd8; color: #1a1a1a; } .mod-ui { position: fixed; padding: 10px; color: white; z-index: 1000; display: none; border-radius: 5px; box-shadow: 0 0 10px rgba(0, 0, 0, 0.5); background: rgba(0, 0, 0, 0.8); } .keystrokes-ui, .pulse-effect-ui, .crosshair-ui { display: flex; flex-direction: column; gap: 8px; } .keystrokes-ui div { display: flex; justify-content: center; gap: 5px; } .keystroke-key { width: 40px; height: 40px; background: rgba(255, 255, 255, 0.1); border: 1px solid #fff; border-radius: 5px; display: flex; align-items: center; justify-content: center; transition: all 0.1s; } .keystroke-key.active { background: rgba(255, 255, 255, 0.8); color: #000; } .arraylist-container { width: auto; max-width: 200px; background: rgba(0, 0, 0, 0.7); border-radius: 5px; padding: 5px; } .arraylist-item { padding: 3px 8px; background: rgba(255, 255, 255, 0.1); margin: 2px 0; border-radius: 3px; transition: all 0.2s; } .arraylist-item:hover { background: rgba(255, 255, 255, 0.2); } .player-list { position: fixed; top: 10%; left: 10%; width: 300px; max-height: 80%; background: linear-gradient(135deg, #4b0082, #1a1a1a); border: 2px solid #9400d3; border-radius: 15px; padding: 15px; color: white; font-family: Arial, sans-serif; overflow-y: auto; z-index: 9999; display: none; box-shadow: 0 0 20px rgba(0, 0, 0, 0.6); } .player-list::-webkit-scrollbar { width: 8px; } .player-list::-webkit-scrollbar-thumb { background: #9400d3; border-radius: 4px; } .player-name { margin: 5px 0; font-size: 16px; opacity: 0; transition: opacity 0.5s; } .join-notification { position: fixed; left: 50%; transform: translateX(-50%); background: rgba(0, 0, 0, 0.7); color: white; padding: 8px 16px; border-radius: 8px; font-size: 14px; opacity: 0; transition: opacity 0.5s, top 0.3s; z-index: 10001; } .theme-buttons-container { position: fixed; top: 10%; left: 5%; display: none; flex-direction: column; gap: 10px; } .theme-button { width: 40px; height: 40px; border-radius: 50%; cursor: pointer; border: 2px solid #9400d3; transition: transform 0.3s; } .theme-button:hover { transform: scale(1.1); } .pink-button { background: linear-gradient(135deg, #FFC6D9, #FF9494); } .light-orange-button { background: linear-gradient(135deg, #FFD699, #FFB74D); } .skye-blue-button { background: linear-gradient(135deg, #A6DAFF, #77BDFE); } .green-button { background: linear-gradient(135deg, #7CCD7C, #3F7A3F); } .account-switcher { position: fixed; top: 50%; left: 50%; transform: translate(-50%, -50%); width: 850px; height: 550px; background: linear-gradient(135deg, #4b0082, #1a1a1a); border: 2px solid #9400d3; border-radius: 15px; color: white; font-family: Arial, sans-serif; z-index: 10002; padding: 15px; box-shadow: 0 0 20px rgba(0, 0, 0, 0.6); display: none; flex-direction: column; } .account-switcher h3 { margin: 0 0 10px 0; text-align: center; color: #d8bfd8; font-size: 20px; position: relative; } .account-list { overflow-y: auto; flex-grow: 1; margin-top: 10px; } .account-card { display: flex; align-items: center; justify-content: space-between; padding: 10px; margin: 5px 0; background: rgba(255, 255, 255, 0.05); border-radius: 5px; } .account-buttons { display: flex; gap: 10px; } .acc-btn { padding: 5px 15px; border: none; border-radius: 5px; color: white; cursor: pointer; transition: all 0.3s; } .acc-btn-switch { background: #9400d3; } .acc-btn-switch:hover { background: #d8bfd8; color: #1a1a1a; } .acc-btn-remove { background: #ff4040; } .acc-btn-remove:hover { background: #ff6666; } .add-acc-btn { background: #9400d3; margin-top: 10px; align-self: center; } .add-acc-btn:hover { background: #d8bfd8; color: #1a1a1a; } .close-btn { position: absolute; top: 5px; right: 5px; width: 20px; height: 20px; background: #ff4040; border-radius: 50%; display: flex; align-items: center; justify-content: center; cursor: pointer; transition: all 0.3s; } .close-btn:hover { background: #ff6666; } @keyframes screenPulse { 0% { transform: scale(1); } 50% { transform: scale(1.05); } 100% { transform: scale(1); } } @keyframes hitFade { 0% { opacity: 1; transform: rotate(45deg) scale(1); } 100% { opacity: 0; transform: rotate(45deg) scale(1.2); } } @keyframes swingFade { 0% { opacity: 1; transform: scale(1); } 100% { opacity: 0; transform: scale(2); } } .crosshair { position: fixed; z-index: 99999; pointer-events: none; display: none; transform: translate(-50%, -50%); will-change: transform; } .crosshair.dot { width: 12px; height: 12px; border-radius: 50%; } .crosshair.cross { width: 20px; height: 20px; } .crosshair.cross::before, .crosshair.cross::after { content: ''; position: absolute; background-color: currentColor; } .crosshair.cross::before { top: 50%; left: 0; width: 100%; height: 2px; transform: translateY(-50%); } .crosshair.cross::after { top: 0; left: 50%; width: 2px; height: 100%; transform: translateX(-50%); } .crosshair.spike { width: 48px; height: 48px; background-image: url("https://sploop.io/img/entity/hard_spike.png"); background-size: cover; background-repeat: no-repeat; background-position: center; } .crosshair.square { width: 14px; height: 14px; border: 2px solid; } .crosshair.triangle { width: 0; height: 0; border-left: 10px solid transparent; border-right: 10px solid transparent; border-bottom: 18px solid currentColor; } .crosshair.xcross { width: 20px; height: 20px; } .crosshair.xcross::before, .crosshair.xcross::after { content: ''; position: absolute; width: 2px; height: 100%; background-color: currentColor; left: 50%; top: 0; transform-origin: center; } .crosshair.xcross::before { transform: rotate(45deg); } .crosshair.xcross::after { transform: rotate(-45deg); } body.hide-cursor * { cursor: none !important; } .crosshair-select, .crosshair-color { margin-top: 10px; width: 100%; padding: 5px; background: #111; color: white; border: 1px solid #333; border-radius: 5px; } `); const themes = { purple: { background: `linear-gradient(135deg, #4b0082, #1a1a1a)`, border: `#9400d3`, button: `#9400d3` }, blue: { background: `linear-gradient(135deg, #00008b, #1a1a1a)`, border: `#00b7eb`, button: `#00b7eb` }, red: { background: `linear-gradient(135deg, #8b0000, #1a1a1a)`, border: `#ff4040`, button: `#ff4040` }, green: { background: `linear-gradient(135deg, #006400, #1a1a1a)`, border: `#00ff00`, button: `#00ff00` }, orange: { background: `linear-gradient(135deg, #ff4500, #1a1a1a)`, border: `#ffa500`, button: `#ffa500` }, cyan: { background: `linear-gradient(135deg, #008b8b, #1a1a1a)`, border: `#00ffff`, button: `#00ffff` }, pink: { background: `linear-gradient(135deg, #ff1493, #1a1a1a)`, border: `#ff69b4`, button: `#ff69b4` }, yellow: { background: `linear-gradient(135deg, #ffd700, #1a1a1a)`, border: `#ffff00`, button: `#ffff00` }, neon: { background: `linear-gradient(135deg, #00ffcc, #1a1a1a)`, border: `#39ff14`, button: `#39ff14` } }; function applyTheme(element, theme) { element.style.background = themes[theme].background; element.style.border = `2px solid ${themes[theme].border}`; if (element.className.includes('tab-button') || element.className.includes('move-mods-btn') || element.className.includes('acc-btn')) { element.style.background = themes[theme].button; } } const menu = document.createElement('div'); menu.className = 'lunar-menu'; menu.innerHTML = ` <h2>Sploop Lunar Client</h2> <div class="tab-buttons"> <button class="tab-button" data-tab="visual">Visual</button> <button class="tab-button" data-tab="utility">Utility</button> <button class="tab-button" data-tab="combat">Combat</button> <button class="tab-button" data-tab="players">Players</button> </div> <div id="visual-tab" class="tab-content"> <div class="mod-toggle"><input type="checkbox" id="menuThemeMod"> Menu Theme</div> <div class="mod-toggle"><input type="checkbox" id="arrayListMod"> ArrayList</div> <div class="mod-toggle"><input type="checkbox" id="zoomMod"> Zoom</div> <div class="mod-toggle"><input type="checkbox" id="nightVisionMod"> Night Vision</div> <div class="mod-toggle"><input type="checkbox" id="spinningSpikesMod"> Spike Spin Mod</div> <div class="mod-toggle"><input type="checkbox" id="pulseEffectMod"> Pulse Effect</div> </div> <div id="utility-tab" class="tab-content"> <div class="mod-toggle"><input type="checkbox" id="fpsMod"> FPS</div> <div class="mod-toggle"><input type="checkbox" id="cpsMod"> CPS</div> <div class="mod-toggle"><input type="checkbox" id="fpsBoosterMod"> FPS Booster</div> <div class="mod-toggle"><input type="checkbox" id="pingMod"> Ping</div> <div class="mod-toggle"><input type="checkbox" id="keystrokesMod"> Keystrokes</div> <div class="mod-toggle"><input type="checkbox" id="coordinatesMod"> Coordinates</div> <div class="mod-toggle"><input type="checkbox" id="timerMod"> Timer</div> </div> <div id="combat-tab" class="tab-content"> <div class="mod-toggle"><input type="checkbox" id="hitMarkersMod"> Hit Markers</div> <div class="mod-toggle"><input type="checkbox" id="rangeIndicatorMod"> Range Indicator</div> <div class="mod-toggle"><input type="checkbox" id="crosshairMod"> Custom Crosshair</div> <div class="mod-toggle"><input type="checkbox" id="swingAnimationMod"> Swing Animation</div> </div> <div id="players-tab" class="tab-content"> <p>Toggle участие List with ; key</p> <p>Made by blubby, edited by hooder</p> </div> <button class="move-mods-btn">Move Mods</button> `; document.body.appendChild(menu); makeDraggable(menu); applyTheme(menu, currentTheme); const tabButtons = menu.querySelectorAll('.tab-button'); const tabContents = menu.querySelectorAll('.tab-content'); tabButtons.forEach(button => { button.addEventListener('click', () => { tabContents.forEach(content => content.classList.remove('active')); menu.querySelector(`#${button.dataset.tab}-tab`).classList.add('active'); }); applyTheme(button, currentTheme); }); menu.querySelector('#visual-tab').classList.add('active'); const moveModsBtn = menu.querySelector('.move-mods-btn'); moveModsBtn.addEventListener('click', () => { isDragging = !isDragging; moveModsBtn.textContent = isDragging ? 'Stop Moving' : 'Move Mods'; }); applyTheme(moveModsBtn, currentTheme); document.addEventListener('keydown', (e) => { if (e.key === 'Shift' && e.location === KeyboardEvent.DOM_KEY_LOCATION_RIGHT) { menuVisible = !menuVisible; menu.style.display = menuVisible ? 'flex' : 'none'; } }); const playerList = document.createElement('div'); playerList.className = 'player-list'; document.body.appendChild(playerList); const playerNames = new Set(); function addPlayerName(name) { if (!playerNames.has(name)) { const playerNameElement = document.createElement('div'); playerNameElement.textContent = name; playerNameElement.className = 'player-name'; playerList.appendChild(playerNameElement); playerNames.add(name); setTimeout(() => playerNameElement.style.opacity = '1', 100); displayJoinNotification(name); } } function displayJoinNotification(name) { const notification = document.createElement('div'); notification.textContent = `${name} has joined the server!`; notification.className = 'join-notification'; document.body.appendChild(notification); const existingNotifications = document.querySelectorAll('.join-notification'); const topPosition = 20 + existingNotifications.length * 50; notification.style.top = `${topPosition}px`; setTimeout(() => notification.style.opacity = '1', 100); setTimeout(() => { notification.style.opacity = '0'; existingNotifications.forEach((n, i) => { n.style.transition = 'top 0.3s, opacity 0.5s'; n.style.top = `${20 + i * 50}px`; }); setTimeout(() => notification.remove(), 500); }, 3000); } WebSocket.prototype.realSend = WebSocket.prototype.send; WebSocket.prototype.send = function(data) { this.realSend(data); this.addEventListener('message', handleWebSocketMessages); }; function handleWebSocketMessages(event) { try { const messageData = JSON.parse(event.data); if (messageData[0] === 33) { playerList.innerHTML = ''; playerNames.clear(); const players = messageData[3]; if (players.length === 0) addPlayerName("Server Joined"); else players.forEach(player => addPlayerName(player[1])); } else if (messageData[0] === 32 || messageData[0] === 35) { addPlayerName(messageData[2]); } } catch (error) { console.error('Error parsing WebSocket message:', error); } } let displayToggled = false; document.addEventListener('keydown', (e) => { if (e.key === ';') { displayToggled = !displayToggled; playerList.style.display = displayToggled ? 'block' : 'none'; themeButtonsContainer.style.display = displayToggled ? 'flex' : 'none'; } }); const themeButtonsContainer = document.createElement('div'); themeButtonsContainer.className = 'theme-buttons-container'; const pinkButton = createThemeButton('pink-button', () => setTheme('#FFC6D9', '#FF9494', '#FF69B4')); const orangeButton = createThemeButton('light-orange-button', () => setTheme('#FFD699', '#FFB74D', '#FF9800')); const blueButton = createThemeButton('skye-blue-button', () => setTheme('#A6DAFF', '#77BDFE', '#4FC3F7')); const greenButton = createThemeButton('green-button', () => setTheme('#7CCD7C', '#3F7A3F', '#4CAF50')); themeButtonsContainer.append(pinkButton, orangeButton, blueButton, greenButton); document.body.appendChild(themeButtonsContainer); function createThemeButton(className, onClick) { const button = document.createElement('div'); button.className = `theme-button ${className}`; button.onclick = onClick; return button; } function setTheme(start, end, border) { playerList.style.background = `linear-gradient(135deg, ${start}, ${end})`; playerList.style.borderColor = border; playerList.querySelectorAll('.player-name').forEach(name => name.style.color = '#ffffff'); } const accountSwitcher = document.createElement('div'); accountSwitcher.className = 'account-switcher'; accountSwitcher.innerHTML = ` <h3>Account Switcher - Made by blubby, edited by hooder <div class="close-btn" id="close-account-switcher">X</div> </h3> <div class="account-list" id="account-list"></div> <button class="acc-btn add-acc-btn">Add Account</button> `; document.body.appendChild(accountSwitcher); applyTheme(accountSwitcher, currentTheme); const accountList = accountSwitcher.querySelector('#account-list'); const addAccBtn = accountSwitcher.querySelector('.add-acc-btn'); const closeBtn = accountSwitcher.querySelector('#close-account-switcher'); applyTheme(addAccBtn, currentTheme); closeBtn.addEventListener('click', () => { accountSwitcher.style.display = 'none'; }); const emailInput = document.getElementById('enter-mail'); const passInput = document.getElementById('enter-password'); const loginBtn = document.getElementById('login'); const logoutBtn = document.getElementById('logout'); let userpass = []; function createAccountCard(data) { const card = document.createElement('div'); card.className = 'account-card'; card.id = data.randomString; card.innerHTML = ` <span>${data.name} (Score: ${data.score})</span> <div class="account-buttons"> <button class="acc-btn acc-btn-switch">Switch</button> <button class="acc-btn acc-btn-remove">Remove</button> </div> `; const switchBtn = card.querySelector('.acc-btn-switch'); const removeBtn = card.querySelector('.acc-btn-remove'); applyTheme(switchBtn, currentTheme); applyTheme(removeBtn, currentTheme); switchBtn.addEventListener('click', () => { logoutBtn.click(); emailInput.value = data.email; passInput.value = data.password; loginBtn.click(); accountSwitcher.style.display = 'none'; }); removeBtn.addEventListener('click', () => { const storedData = JSON.parse(localStorage.getItem('cards') || '[]'); const index = storedData.findIndex(item => item.randomString === data.randomString); storedData.splice(index, 1); localStorage.setItem('cards', JSON.stringify(storedData)); card.remove(); }); return card; } function displayAccounts() { accountList.innerHTML = ''; const storedData = JSON.parse(localStorage.getItem('cards') || '[]'); storedData.forEach(data => accountList.appendChild(createAccountCard(data))); } addAccBtn.addEventListener('click', () => { const email = prompt('Enter email:'); const password = prompt('Enter password:'); if (email && password) { fetch(`https://account.sploop.io:443/login?mail=${email}&hash=${hex_md5(password)}`) .then(response => response.json()) .then(json => { const storedData = JSON.parse(localStorage.getItem('cards') || '[]'); const randomString = Math.random().toString(36).substring(2, 12); const newData = { name: json.nickname, email, password, score: json.score, randomString }; storedData.push(newData); localStorage.setItem('cards', JSON.stringify(storedData)); accountList.appendChild(createAccountCard(newData)); }) .catch(() => alert('Invalid Account')); } }); const switchBtn = document.createElement('div'); switchBtn.className = 'acc-btn acc-btn-switch'; switchBtn.textContent = 'Switch Accounts'; switchBtn.style.position = 'fixed'; switchBtn.style.top = '40px'; switchBtn.style.left = '50%'; switchBtn.style.transform = 'translateX(-50%)'; document.body.appendChild(switchBtn); applyTheme(switchBtn, currentTheme); switchBtn.addEventListener('click', () => { accountSwitcher.style.display = 'block'; displayAccounts(); }); const logo = document.createElement('div'); logo.style = ` position: fixed; top: 10px; left: 50%; transform: translateX(-50%); color: #d8bfd8; font-family: Arial, sans-serif; font-size: 20px; z-index: 1000; cursor: move; `; logo.textContent = 'Lunar Client'; document.body.appendChild(logo); makeDraggable(logo); // Spinning Spikes Mod with Adjustable Speed const spinningSpikesUI = document.createElement('div'); spinningSpikesUI.className = 'mod-ui'; spinningSpikesUI.style.top = '10px'; spinningSpikesUI.style.left = '150px'; spinningSpikesUI.innerHTML = ` <label>Spin Speed:</label> <input type="range" id="spinSpeedSlider" min="0.5" max="10" step="0.1" value="${spinSpeed}"> `; document.body.appendChild(spinningSpikesUI); makeDraggable(spinningSpikesUI); applyTheme(spinningSpikesUI, currentTheme); const spinSpeedSlider = spinningSpikesUI.querySelector('#spinSpeedSlider'); spinSpeedSlider.addEventListener('input', (e) => { spinSpeed = parseFloat(e.target.value); }); function initSpinningSpikes() { const gameCanvas = document.getElementById('game-canvas'); if (!gameCanvas) { console.log('Waiting for game canvas...'); setTimeout(initSpinningSpikes, 500); return; } const ctx2D = gameCanvas.getContext('2d'); const ctxWebGL = gameCanvas.getContext('webgl') || gameCanvas.getContext('experimental-webgl'); console.log('Canvas context - 2D:', !!ctx2D, 'WebGL:', !!ctxWebGL); if (!ctx2D && ctxWebGL) { console.log('WebGL detected; 2D spinning spikes mod may not work. Attempting overlay fallback.'); initOverlayFallback(gameCanvas); return; } if (!ctx2D) { console.log('No rendering context found; spikes mod cannot initialize.'); return; } console.log('Spinning Spikes initialized on canvas (2D):', gameCanvas.id); const spikeUrls = new Set([ "https://sploop.io/img/entity/spike.png?v=1923912", "https://sploop.io/img/entity/hard_spike.png?v=1923912", "https://sploop.io/img/entity/big_spike.png?v=1923912" ]); const spikeUpdate = (ctx, img, x, y, width, height, rotation) => { ctx.save(); ctx.translate(x + width / 2, y + height / 2); ctx.rotate(rotation); ogdraw.call(ctx, img, -width / 2, -height / 2, width, height); ctx.restore(); }; const ogdraw = CanvasRenderingContext2D.prototype.drawImage; CanvasRenderingContext2D.prototype.drawImage = function(img, ...args) { const isSpinningEnabled = document.getElementById('spinningSpikesMod')?.checked || false; if (this.canvas && this.canvas.id === "game-canvas" && img instanceof HTMLImageElement && spikeUrls.has(img.src) && isSpinningEnabled) { console.log('Spike detected:', img.src, 'Args:', args); let x, y, width, height; if (args.length === 2) { [x, y] = args; width = img.width; height = img.height; } else if (args.length === 4) { [x, y, width, height] = args; } else if (args.length === 8) { [, , , , x, y, width, height] = args; } else { console.log('Unsupported drawImage call:', args); return ogdraw.apply(this, [img, ...args]); } this.globalAlpha = 0; ogdraw.apply(this, [img, ...args]); this.globalAlpha = 1; const rotation = (performance.now() / 1000 * spinSpeed) % (2 * Math.PI); spikeUpdate(this, img, x, y, width, height, rotation); } else { return ogdraw.apply(this, [img, ...args]); } }; } function initOverlayFallback(canvas) { console.log('Overlay fallback not implemented yet; spikes will not spin.'); } setTimeout(() => { initSpinningSpikes(); console.log('Spike Spin Mod initialization attempted'); }, 4000); const pulseEffectUI = document.createElement('div'); pulseEffectUI.className = 'mod-ui pulse-effect-ui'; pulseEffectUI.style.top = '60px'; pulseEffectUI.style.left = '150px'; pulseEffectUI.innerHTML = ` <label>Pulse Speed (seconds): </label> <input type="range" id="pulseSpeedSlider" min="0.5" max="3" step="0.1" value="${pulseSpeed}"> `; document.body.appendChild(pulseEffectUI); makeDraggable(pulseEffectUI); applyTheme(pulseEffectUI, currentTheme); const pulseSpeedSlider = pulseEffectUI.querySelector('#pulseSpeedSlider'); pulseSpeedSlider.addEventListener('input', (e) => { pulseSpeed = parseFloat(e.target.value); updateCanvasEffects(); }); // Crosshair Mod const crosshairUI = document.createElement('div'); crosshairUI.className = 'mod-ui crosshair-ui'; crosshairUI.style.top = '460px'; crosshairUI.style.left = '10px'; crosshairUI.innerHTML = ` <label><input type="checkbox" id="toggleCrosshair"> Enable Crosshair</label> <select id="crosshairStyle" class="crosshair-select"> <option value="dot">Dot</option> <option value="cross">Cross</option> <option value="spike">Spike</option> <option value="square">Square</option> <option value="triangle">Triangle</option> <option value="xcross">X Cross</option> </select> <input type="color" id="crosshairColor" class="crosshair-color" value="#ff0000"> `; document.body.appendChild(crosshairUI); makeDraggable(crosshairUI); applyTheme(crosshairUI, currentTheme); let crosshair = document.createElement('div'); crosshair.className = 'crosshair dot'; document.body.appendChild(crosshair); const toggleCrosshair = crosshairUI.querySelector('#toggleCrosshair'); const crosshairStyleSelect = crosshairUI.querySelector('#crosshairStyle'); const crosshairColorPicker = crosshairUI.querySelector('#crosshairColor'); function throttle(fn, wait) { let lastCall = 0; return function (...args) { const now = performance.now(); if (now - lastCall >= wait) { lastCall = now; fn(...args); } }; } function debounce(fn, wait) { let timeout; return function (...args) { clearTimeout(timeout); timeout = setTimeout(() => fn(...args), wait); }; } function setCrosshairStyle(styleName) { const newCrosshair = document.createElement('div'); newCrosshair.className = 'crosshair ' + styleName; document.body.replaceChild(newCrosshair, crosshair); crosshair = newCrosshair; updateCrosshairColor(); if (toggleCrosshair.checked) { crosshair.style.display = 'block'; } } toggleCrosshair.addEventListener('change', () => { if (toggleCrosshair.checked) { crosshair.style.display = 'block'; document.body.classList.add('hide-cursor'); document.addEventListener('mousemove', throttledMoveCrosshair); } else { crosshair.style.display = 'none'; document.body.classList.remove('hide-cursor'); document.removeEventListener('mousemove', throttledMoveCrosshair); } }); crosshairStyleSelect.addEventListener('change', () => { setCrosshairStyle(crosshairStyleSelect.value); }); const debouncedUpdateColor = debounce(updateCrosshairColor, 100); crosshairColorPicker.addEventListener('input', debouncedUpdateColor); function updateCrosshairColor() { const color = crosshairColorPicker.value; crosshair.style.backgroundColor = ''; crosshair.style.borderColor = ''; crosshair.style.color = color; if (crosshair.classList.contains('dot')) { crosshair.style.backgroundColor = color; } else if (crosshair.classList.contains('cross') || crosshair.classList.contains('xcross')) { crosshair.style.background = 'transparent'; } else if (crosshair.classList.contains('square')) { crosshair.style.borderColor = color; crosshair.style.background = 'transparent'; } } const throttledMoveCrosshair = throttle((e) => { crosshair.style.transform = `translate(${e.clientX}px, ${e.clientY}px) translate(-50%, -50%)`; }, 16); function updateCanvasEffects() { const canvas = document.getElementById('game-canvas'); if (!canvas) return; const zoomLevel = document.getElementById('zoomLevel')?.value || 1; canvas.style.transform = `scale(${zoomLevel})`; canvas.style.transformOrigin = 'center center'; const isPulseEnabled = document.getElementById('pulseEffectMod')?.checked; canvas.style.animation = isPulseEnabled ? `screenPulse ${pulseSpeed}s infinite ease-in-out` : 'none'; const isFpsBoostEnabled = document.getElementById('fpsBoosterMod')?.checked; const isNightVisionEnabled = document.getElementById('nightVisionMod')?.checked; let filter = ''; if (isNightVisionEnabled) filter += ' brightness(1.5)'; canvas.style.filter = filter.trim(); } const fpsUI = document.createElement('div'); fpsUI.className = 'mod-ui'; fpsUI.style.top = '60px'; fpsUI.style.left = '10px'; document.body.appendChild(fpsUI); makeDraggable(fpsUI); applyTheme(fpsUI, currentTheme); let lastTime = performance.now(); function updateFPS() { const now = performance.now(); const fps = Math.round(1000 / (now - lastTime)); fpsUI.textContent = `FPS: ${fps}`; lastTime = now; requestAnimationFrame(updateFPS); } const cpsUI = document.createElement('div'); cpsUI.className = 'mod-ui'; cpsUI.style.top = '110px'; cpsUI.style.left = '10px'; document.body.appendChild(cpsUI); makeDraggable(cpsUI); applyTheme(cpsUI, currentTheme); let clickTimes = []; document.addEventListener('mousedown', () => clickTimes.push(Date.now())); setInterval(() => { const now = Date.now(); clickTimes = clickTimes.filter(time => now - time < 1000); cpsUI.textContent = `CPS: ${clickTimes.length}`; }, 500); const fpsBoosterUI = document.createElement('div'); fpsBoosterUI.className = 'mod-ui'; fpsBoosterUI.style.top = '160px'; fpsBoosterUI.style.left = '10px'; document.body.appendChild(fpsBoosterUI); makeDraggable(fpsBoosterUI); applyTheme(fpsBoosterUI, currentTheme); function toggleFPSBooster(on) { const canvas = document.getElementById('game-canvas'); if (on) { canvas.style.imageRendering = 'pixelated'; document.body.style.background = '#000'; fpsBoosterUI.textContent = 'FPS Booster: ON'; } else { canvas.style.imageRendering = 'auto'; document.body.style.background = '#1a1a1a'; fpsBoosterUI.textContent = 'FPS Booster: OFF'; } updateCanvasEffects(); } const pingUI = document.createElement('div'); pingUI.className = 'mod-ui'; pingUI.style.top = '210px'; pingUI.style.left = '10px'; document.body.appendChild(pingUI); makeDraggable(pingUI); applyTheme(pingUI, currentTheme); function updatePing() { const start = performance.now(); fetch('https://sploop.io/').then(() => { pingUI.textContent = `Ping: ${Math.round(performance.now() - start)}ms`; }).catch(() => pingUI.textContent = 'Ping: N/A'); } const keystrokesUI = document.createElement('div'); keystrokesUI.className = 'mod-ui keystrokes-ui'; keystrokesUI.style.top = '260px'; keystrokesUI.style.left = '10px'; keystrokesUI.innerHTML = ` <div><div class="keystroke-key" id="keyW">W</div></div> <div> <div class="keystroke-key" id="keyA">A</div> <div class="keystroke-key" id="keyS">S</div> <div class="keystroke-key" id="keyD">D</div> </div> <div><div class="keystroke-key" id="keySpace"> </div></div> <div> <div class="keystroke-key" id="keyLMB">LMB</div> <div class="keystroke-key" id="keyRMB">RMB</div> </div> `; document.body.appendChild(keystrokesUI); makeDraggable(keystrokesUI); applyTheme(keystrokesUI, currentTheme); const keyElements = { w: keystrokesUI.querySelector('#keyW'), a: keystrokesUI.querySelector('#keyA'), s: keystrokesUI.querySelector('#keyS'), d: keystrokesUI.querySelector('#keyD'), space: keystrokesUI.querySelector('#keySpace'), lmb: keystrokesUI.querySelector('#keyLMB'), rmb: keystrokesUI.querySelector('#keyRMB') }; document.addEventListener('keydown', (e) => { if (!keystrokesMod.checked) return; switch (e.key.toLowerCase()) { case 'w': keyElements.w.classList.add('active'); break; case 'a': keyElements.a.classList.add('active'); break; case 's': keyElements.s.classList.add('active'); break; case 'd': keyElements.d.classList.add('active'); break; case ' ': keyElements.space.classList.add('active'); break; } }); document.addEventListener('keyup', (e) => { if (!keystrokesMod.checked) return; switch (e.key.toLowerCase()) { case 'w': keyElements.w.classList.remove('active'); break; case 'a': keyElements.a.classList.remove('active'); break; case 's': keyElements.s.classList.remove('active'); break; case 'd': keyElements.d.classList.remove('active'); break; case ' ': keyElements.space.classList.remove('active'); break; } }); document.addEventListener('mousedown', (e) => { if (!keystrokesMod.checked) return; if (e.button === 0) keyElements.lmb.classList.add('active'); if (e.button === 2) keyElements.rmb.classList.add('active'); }); document.addEventListener('mouseup', (e) => { if (!keystrokesMod.checked) return; if (e.button === 0) keyElements.lmb.classList.remove('active'); if (e.button === 2) keyElements.rmb.classList.remove('active'); }); const menuThemeUI = document.createElement('div'); menuThemeUI.className = 'mod-ui'; menuThemeUI.style.top = '10px'; menuThemeUI.style.left = '150px'; menuThemeUI.innerHTML = ` <label>Menu Theme: </label> <select id="themeSelect"> <option value="purple">Purple</option> <option value="blue">Blue</option> <option value="red">Red</option> <option value="green">Green</option> <option value="orange">Orange</option> <option value="cyan">Cyan</option> <option value="pink">Pink</option> <option value="yellow">Yellow</option> <option value="neon">Neon</option> </select> `; document.body.appendChild(menuThemeUI); makeDraggable(menuThemeUI); applyTheme(menuThemeUI, currentTheme); const themeSelectMenu = menuThemeUI.querySelector('#themeSelect'); themeSelectMenu.addEventListener('change', (e) => { currentTheme = e.target.value; applyTheme(menu, currentTheme); tabButtons.forEach(btn => applyTheme(btn, currentTheme)); applyTheme(moveModsBtn, currentTheme); applyTheme(fpsUI, currentTheme); applyTheme(cpsUI, currentTheme); applyTheme(menuThemeUI, currentTheme); applyTheme(arrayListUI, currentTheme); applyTheme(hitMarkersUI, currentTheme); applyTheme(rangeIndicatorUI, currentTheme); applyTheme(crosshairUI, currentTheme); applyTheme(fpsBoosterUI, currentTheme); applyTheme(swingAnimationUI, currentTheme); applyTheme(pingUI, currentTheme); applyTheme(keystrokesUI, currentTheme); applyTheme(zoomUI, currentTheme); applyTheme(nightVisionUI, currentTheme); applyTheme(coordinatesUI, currentTheme); applyTheme(timerUI, currentTheme); applyTheme(playerList, currentTheme); applyTheme(accountSwitcher, currentTheme); applyTheme(addAccBtn, currentTheme); applyTheme(switchBtn, currentTheme); applyTheme(pulseEffectUI, currentTheme); applyTheme(spinningSpikesUI, currentTheme); accountList.querySelectorAll('.acc-btn').forEach(btn => applyTheme(btn, currentTheme)); }); const arrayListUI = document.createElement('div'); arrayListUI.className = 'mod-ui arraylist-container'; arrayListUI.style.top = '10px'; arrayListUI.style.right = '10px'; document.body.appendChild(arrayListUI); makeDraggable(arrayListUI); applyTheme(arrayListUI, currentTheme); function updateArrayList() { const activeMods = []; if (fpsMod.checked) activeMods.push('FPS'); if (cpsMod.checked) activeMods.push('CPS'); if (menuThemeMod.checked) activeMods.push('Menu Theme'); if (arrayListMod.checked) activeMods.push('ArrayList'); if (hitMarkersMod.checked) activeMods.push('Hit Markers'); if (rangeIndicatorMod.checked) activeMods.push('Range Indicator'); if (crosshairMod.checked) activeMods.push('Custom Crosshair'); if (fpsBoosterMod.checked) activeMods.push('FPS Booster'); if (swingAnimationMod.checked) activeMods.push('Swing Animation'); if (pingMod.checked) activeMods.push('Ping'); if (keystrokesMod.checked) activeMods.push('Keystrokes'); if (zoomMod.checked) activeMods.push('Zoom'); if (nightVisionMod.checked) activeMods.push('Night Vision'); if (coordinatesMod.checked) activeMods.push('Coordinates'); if (timerMod.checked) activeMods.push('Timer'); if (spinningSpikesMod.checked) activeMods.push('Spike Spin Mod'); if (pulseEffectMod.checked) activeMods.push('Pulse Effect'); activeMods.sort(); arrayListUI.innerHTML = activeMods.map(mod => `<div class="arraylist-item">${mod}</div>`).join(''); } const hitMarkersUI = document.createElement('div'); hitMarkersUI.className = 'mod-ui'; hitMarkersUI.style.top = '360px'; hitMarkersUI.style.left = '10px'; document.body.appendChild(hitMarkersUI); makeDraggable(hitMarkersUI); applyTheme(hitMarkersUI, currentTheme); document.addEventListener('mousedown', (e) => { if (!hitMarkersMod.checked || e.button !== 0) return; const marker = document.createElement('div'); marker.style = ` position: fixed; top: ${e.clientY - 5}px; left: ${e.clientX - 5}px; width: 10px; height: 10px; background: transparent; border: 2px solid #ff0000; border-radius: 0; transform: rotate(45deg); z-index: 1000; animation: hitFade 0.5s ease-out forwards; pointer-events: none; `; document.body.appendChild(marker); setTimeout(() => marker.remove(), 500); }); const rangeIndicatorUI = document.createElement('div'); rangeIndicatorUI.className = 'mod-ui'; rangeIndicatorUI.style.top = '410px'; rangeIndicatorUI.style.left = '10px'; rangeIndicatorUI.innerHTML = ` <label>Range: </label> <input type="range" id="rangeSize" min="50" max="200" value="100"> `; document.body.appendChild(rangeIndicatorUI); makeDraggable(rangeIndicatorUI); applyTheme(rangeIndicatorUI, currentTheme); const rangeCircle = document.createElement('div'); rangeCircle.style = ` position: fixed; border: 2px solid #ff0000; border-radius: 50%; z-index: 999; pointer-events: none; display: none; `; document.body.appendChild(rangeCircle); document.addEventListener('mousemove', (e) => { if (!rangeIndicatorMod.checked) return; const size = rangeIndicatorUI.querySelector('#rangeSize').value; rangeCircle.style.width = `${size}px`; rangeCircle.style.height = `${size}px`; rangeCircle.style.top = `${e.clientY - size / 2}px`; rangeCircle.style.left = `${e.clientX - size / 2}px`; rangeCircle.style.display = 'block'; }); const swingAnimationUI = document.createElement('div'); swingAnimationUI.className = 'mod-ui'; swingAnimationUI.style.top = '510px'; swingAnimationUI.style.left = '10px'; document.body.appendChild(swingAnimationUI); makeDraggable(swingAnimationUI); applyTheme(swingAnimationUI, currentTheme); document.addEventListener('mousedown', (e) => { if (!swingAnimationMod.checked || e.button !== 0) return; const swing = document.createElement('div'); swing.style = ` position: fixed; top: ${e.clientY - 30}px; left: ${e.clientX - 30}px; width: 60px; height: 60px; background: rgba(0, 0, 255, 0.3); border: none; border-radius: 50%; z-index: 1000; animation: swingFade 0.7s ease-out forwards; pointer-events: none; `; document.body.appendChild(swing); setTimeout(() => swing.remove(), 700); }); const zoomUI = document.createElement('div'); zoomUI.className = 'mod-ui'; zoomUI.style.top = '110px'; zoomUI.style.left = '150px'; zoomUI.innerHTML = ` <label>Zoom: </label> <input type="range" id="zoomLevel" min="0.5" max="2" step="0.1" value="1"> `; document.body.appendChild(zoomUI); makeDraggable(zoomUI); applyTheme(zoomUI, currentTheme); const zoomLevel = zoomUI.querySelector('#zoomLevel'); zoomLevel.addEventListener('input', () => updateCanvasEffects()); const nightVisionUI = document.createElement('div'); nightVisionUI.className = 'mod-ui'; nightVisionUI.style.top = '160px'; nightVisionUI.style.left = '150px'; nightVisionUI.textContent = 'Night Vision: OFF'; document.body.appendChild(nightVisionUI); makeDraggable(nightVisionUI); applyTheme(nightVisionUI, currentTheme); function toggleNightVision(on) { nightVisionUI.textContent = `Night Vision: ${on ? 'ON' : 'OFF'}`; updateCanvasEffects(); } let playerPos = { x: 0, y: 0 }; const coordinatesUI = document.createElement('div'); coordinatesUI.className = 'mod-ui'; coordinatesUI.style.top = '310px'; coordinatesUI.style.left = '10px'; coordinatesUI.textContent = 'X: 0, Y: 0'; document.body.appendChild(coordinatesUI); makeDraggable(coordinatesUI); applyTheme(coordinatesUI, currentTheme); function updateCoordinates() { if (!coordinatesMod.checked) return; coordinatesUI.textContent = `X: ${Math.round(playerPos.x)}, Y: ${Math.round(playerPos.y)}`; } setInterval(updateCoordinates, 100); const timerUI = document.createElement('div'); timerUI.className = 'mod-ui'; timerUI.style.top = '360px'; timerUI.style.left = '10px'; timerUI.textContent = 'Time: 00:00'; document.body.appendChild(timerUI); makeDraggable(timerUI); applyTheme(timerUI, currentTheme); let startTime = Date.now(); function updateTimer() { if (!timerMod.checked) return; const elapsed = Math.floor((Date.now() - startTime) / 1000); const minutes = String(Math.floor(elapsed / 60)).padStart(2, '0'); const seconds = String(elapsed % 60).padStart(2, '0'); timerUI.textContent = `Time: ${minutes}:${seconds}`; } setInterval(updateTimer, 1000); const fpsMod = menu.querySelector('#fpsMod'); const cpsMod = menu.querySelector('#cpsMod'); const menuThemeMod = menu.querySelector('#menuThemeMod'); const arrayListMod = menu.querySelector('#arrayListMod'); const hitMarkersMod = menu.querySelector('#hitMarkersMod'); const rangeIndicatorMod = menu.querySelector('#rangeIndicatorMod'); const crosshairMod = menu.querySelector('#crosshairMod'); const fpsBoosterMod = menu.querySelector('#fpsBoosterMod'); const swingAnimationMod = menu.querySelector('#swingAnimationMod'); const pingMod = menu.querySelector('#pingMod'); const keystrokesMod = menu.querySelector('#keystrokesMod'); const zoomMod = menu.querySelector('#zoomMod'); const nightVisionMod = menu.querySelector('#nightVisionMod'); const coordinatesMod = menu.querySelector('#coordinatesMod'); const timerMod = menu.querySelector('#timerMod'); const spinningSpikesMod = menu.querySelector('#spinningSpikesMod'); const pulseEffectMod = menu.querySelector('#pulseEffectMod'); const modUIs = { fps: fpsUI, cps: cpsUI, menuTheme: menuThemeUI, arrayList: arrayListUI, hitMarkers: hitMarkersUI, rangeIndicator: rangeIndicatorUI, crosshair: crosshairUI, fpsBooster: fpsBoosterUI, swingAnimation: swingAnimationUI, ping: pingUI, keystrokes: keystrokesUI, zoom: zoomUI, nightVision: nightVisionUI, coordinates: coordinatesUI, timer: timerUI, spinningSpikes: spinningSpikesUI, pulseEffect: pulseEffectUI }; function initializeModUIs() { Object.keys(modUIs).forEach(mod => { const checkbox = menu.querySelector(`#${mod}Mod`); modUIs[mod].style.display = checkbox.checked ? 'block' : 'none'; if (mod === 'rangeIndicator' && checkbox.checked) rangeCircle.style.display = 'block'; if (mod === 'crosshair' && checkbox.checked) toggleCrosshair.checked = true; if (mod === 'fps' && checkbox.checked) requestAnimationFrame(updateFPS); if (mod === 'ping' && checkbox.checked) setInterval(updatePing, 2000); if (mod === 'fpsBooster' && checkbox.checked) toggleFPSBooster(true); if (mod === 'nightVision' && checkbox.checked) toggleNightVision(true); if (mod === 'timer' && checkbox.checked) startTime = Date.now(); }); updateCanvasEffects(); updateArrayList(); } function forceCanvasRedraw() { const canvas = document.getElementById('game-canvas'); if (canvas) { console.log('Forcing canvas redraw'); canvas.style.opacity = '0.99'; requestAnimationFrame(() => { canvas.style.opacity = '1'; }); } } fpsMod.addEventListener('change', () => { modUIs.fps.style.display = fpsMod.checked ? 'block' : 'none'; if (fpsMod.checked) requestAnimationFrame(updateFPS); updateArrayList(); }); cpsMod.addEventListener('change', () => { modUIs.cps.style.display = cpsMod.checked ? 'block' : 'none'; updateArrayList(); }); menuThemeMod.addEventListener('change', () => { modUIs.menuTheme.style.display = menuThemeMod.checked ? 'block' : 'none'; updateArrayList(); }); arrayListMod.addEventListener('change', () => { modUIs.arrayList.style.display = arrayListMod.checked ? 'block' : 'none'; updateArrayList(); }); hitMarkersMod.addEventListener('change', () => { modUIs.hitMarkers.style.display = hitMarkersMod.checked ? 'block' : 'none'; updateArrayList(); }); rangeIndicatorMod.addEventListener('change', () => { modUIs.rangeIndicator.style.display = rangeIndicatorMod.checked ? 'block' : 'none'; rangeCircle.style.display = rangeIndicatorMod.checked ? 'block' : 'none'; updateArrayList(); }); crosshairMod.addEventListener('change', () => { modUIs.crosshair.style.display = crosshairMod.checked ? 'block' : 'none'; toggleCrosshair.checked = crosshairMod.checked; toggleCrosshair.dispatchEvent(new Event('change')); updateArrayList(); }); fpsBoosterMod.addEventListener('change', () => { modUIs.fpsBooster.style.display = fpsBoosterMod.checked ? 'block' : 'none'; toggleFPSBooster(fpsBoosterMod.checked); updateArrayList(); }); swingAnimationMod.addEventListener('change', () => { modUIs.swingAnimation.style.display = swingAnimationMod.checked ? 'block' : 'none'; updateArrayList(); }); pingMod.addEventListener('change', () => { modUIs.ping.style.display = pingMod.checked ? 'block' : 'none'; if (pingMod.checked) setInterval(updatePing, 2000); updateArrayList(); }); keystrokesMod.addEventListener('change', () => { modUIs.keystrokes.style.display = keystrokesMod.checked ? 'block' : 'none'; updateArrayList(); }); zoomMod.addEventListener('change', () => { modUIs.zoom.style.display = zoomMod.checked ? 'block' : 'none'; if (!zoomMod.checked) zoomLevel.value = 1; updateCanvasEffects(); updateArrayList(); }); nightVisionMod.addEventListener('change', () => { modUIs.nightVision.style.display = nightVisionMod.checked ? 'block' : 'none'; toggleNightVision(nightVisionMod.checked); updateArrayList(); }); coordinatesMod.addEventListener('change', () => { modUIs.coordinates.style.display = coordinatesMod.checked ? 'block' : 'none'; updateArrayList(); }); timerMod.addEventListener('change', () => { modUIs.timer.style.display = timerMod.checked ? 'block' : 'none'; if (timerMod.checked) startTime = Date.now(); updateArrayList(); }); spinningSpikesMod.addEventListener('change', () => { modUIs.spinningSpikes.style.display = spinningSpikesMod.checked ? 'block' : 'none'; updateArrayList(); forceCanvasRedraw(); }); pulseEffectMod.addEventListener('change', () => { modUIs.pulseEffect.style.display = pulseEffectMod.checked ? 'block' : 'none'; updateCanvasEffects(); updateArrayList(); }); initializeModUIs(); })();
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