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Best Level Medium Free Cheat for 1v1.lol with advanced features
- // ==UserScript==
- // @license MIT
- // @name Nuked Ware V2.0
- // @namespace http://tampermonkey.net/
- // @version 2.0
- // @description Best Level Medium Free Cheat for 1v1.lol with advanced features
- // @author Nuked Rust
- // @match *://1v1.lol/*
- // @icon data:image/png;base64,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
- // @grant none
- // @run-at document-start
- // @antifeature ads
- // @supportURL https://nkeac.zya.me/nukedcheats/
- // ==/UserScript==
- // Aimbot configuration
- const searchSize = 75;
- const threshold = 3.8;
- const aimbotSpeed = 0.25;
- // Feature toggles
- let aimbotEnabled = false;
- let espEnabled = false;
- let wireframeEnabled = false;
- const WebGL = WebGL2RenderingContext.prototype;
- // Enable drawing buffer preservation (required for pixel reading in aimbot)
- HTMLCanvasElement.prototype.getContext = new Proxy(HTMLCanvasElement.prototype.getContext, {
- apply(target, thisArgs, args) {
- if (args[1]) {
- args[1].preserveDrawingBuffer = true;
- }
- return Reflect.apply(...arguments);
- }
- });
- // ESP and Aimbot: Modify shaders to implement wall hacks
- WebGL.shaderSource = new Proxy(WebGL.shaderSource, {
- apply(target, thisArgs, args) {
- if (args[1].indexOf('gl_Position') > -1) {
- args[1] = args[1].replace('void main', `
- out float vDepth;
- uniform bool enabled;
- uniform float threshold;
- void main
- `).replace(/return;/, `
- vDepth = gl_Position.z;
- if (enabled && vDepth > threshold) {
- gl_Position.z = 1.0;
- }
- `);
- } else if (args[1].indexOf('SV_Target0') > -1) {
- args[1] = args[1].replace('void main', `
- in float vDepth;
- uniform bool enabled;
- uniform float threshold;
- void main
- `).replace(/return;/, `
- if (enabled && vDepth > threshold) {
- SV_Target0 = vec4(1.0, 0.0, 0.0, 1.0);
- }
- `);
- }
- return Reflect.apply(...arguments);
- }
- });
- // Helper function for shader uniforms
- WebGL.getUniformLocation = new Proxy(WebGL.getUniformLocation, {
- apply(target, thisArgs, [program, name]) {
- const result = Reflect.apply(...arguments);
- if (result) {
- result.name = name;
- result.program = program;
- }
- return result;
- }
- });
- // Identify UI elements to prevent wireframe from affecting them
- WebGL.uniform4fv = new Proxy(WebGL.uniform4fv, {
- apply(target, thisArgs, args) {
- if (args[0].name === 'hlslcc_mtx4x4unity_ObjectToWorld') {
- args[0].program.isUIProgram = true;
- }
- return Reflect.apply(...arguments);
- }
- });
- // Aimbot variables
- let movementX = 0, movementY = 0;
- let count = 0;
- // Main game rendering proxy: implements ESP, Aimbot, and Wireframe
- WebGL.drawElements = new Proxy(WebGL.drawElements, {
- apply(target, thisArgs, args) {
- const program = thisArgs.getParameter(thisArgs.CURRENT_PROGRAM);
- if (!program.uniforms) {
- program.uniforms = {
- enabled: thisArgs.getUniformLocation(program, 'enabled'),
- threshold: thisArgs.getUniformLocation(program, 'threshold')
- };
- }
- const couldBePlayer = args[1] > 4000;
- // ESP and Aimbot: Enable shader modifications
- thisArgs.uniform1i(program.uniforms.enabled, (espEnabled || aimbotEnabled) && couldBePlayer);
- thisArgs.uniform1f(program.uniforms.threshold, threshold);
- // Wireframe: Change rendering mode to lines
- args[0] = wireframeEnabled && !program.isUIProgram && args[1] > 6 ? thisArgs.LINES : args[0];
- Reflect.apply(...arguments);
- // Aimbot: Detect and calculate aim adjustments
- if (aimbotEnabled && couldBePlayer) {
- const width = Math.min(searchSize, thisArgs.canvas.width);
- const height = Math.min(searchSize, thisArgs.canvas.height);
- const pixels = new Uint8Array(width * height * 4);
- const centerX = thisArgs.canvas.width / 2;
- const centerY = thisArgs.canvas.height / 2;
- const x = Math.floor(centerX - width / 2);
- const y = Math.floor(centerY - height / 2);
- thisArgs.readPixels(x, y, width, height, thisArgs.RGBA, thisArgs.UNSIGNED_BYTE, pixels);
- for (let i = 0; i < pixels.length; i += 4) {
- if (pixels[i] === 255 && pixels[i + 1] === 0 && pixels[i + 2] === 0 && pixels[i + 3] === 255) {
- const idx = i / 4;
- const dx = idx % width;
- const dy = (idx - dx) / width;
- movementX += (x + dx - centerX);
- movementY += -(y + dy - centerY);
- count++;
- }
- }
- }
- }
- });
- // Aimbot: Apply calculated aim adjustments
- window.requestAnimationFrame = new Proxy(window.requestAnimationFrame, {
- apply(target, thisArgs, args) {
- args[0] = new Proxy(args[0], {
- apply() {
- const isPlaying = document.querySelector('canvas').style.cursor === 'none';
- rangeEl.style.display = isPlaying && aimbotEnabled ? '' : 'none';
- if (count > 0 && isPlaying) {
- const f = aimbotSpeed / count;
- movementX *= f;
- movementY *= f;
- window.dispatchEvent(new MouseEvent('mousemove', { movementX, movementY }));
- rangeEl.classList.add('range-active');
- } else {
- rangeEl.classList.remove('range-active');
- }
- movementX = 0;
- movementY = 0;
- count = 0;
- return Reflect.apply(...arguments);
- }
- });
- return Reflect.apply(...arguments);
- }
- });
- const styles = `
- :root { --radius: 0; }
- @font-face {
- font-family: 'Russo One';
- font-style: normal;
- font-weight: 400;
- src: url(https://fonts.gstatic.com/s/russoone/v14/Z9XUDmZRWg6M1LvRYsHOz8mJ.woff2) format('woff2');
- unicode-range: U+0000-00FF, U+0131, U+0152-0153, U+02BB-02BC, U+02C6, U+02DA, U+02DC, U+0300-0301, U+0303-0304, U+0308-0309, U+0323, U+0329, U+2000-206F, U+2074, U+20AC, U+2122, U+2191, U+2193, U+2212, U+2215, U+FEFF, U+FFFD;
- }
- .dialog {
- position: absolute;
- left: 50%;
- top: 50%;
- padding: 20px;
- background: rgba(131, 100, 226, 0.9);
- color: #fff;
- transform: translate(-50%, -50%);
- text-align: center;
- z-index: 999999;
- font-family: 'Russo One', sans-serif;
- border-radius: 10px;
- box-shadow: 0 0 20px rgba(0, 0, 0, 0.3);
- }
- .dialog-header {
- padding: 10px;
- cursor: move;
- background: rgba(0, 0, 0, 0.2);
- border-radius: 10px 10px 0 0;
- }
- .close {
- position: absolute;
- right: 5px;
- top: 5px;
- width: 20px;
- height: 20px;
- opacity: 0.5;
- cursor: pointer;
- }
- .close:before, .close:after {
- content: ' ';
- position: absolute;
- left: 50%;
- top: 50%;
- width: 100%;
- height: 20%;
- transform: translate(-50%, -50%) rotate(-45deg);
- background: #fff;
- }
- .close:after {
- transform: translate(-50%, -50%) rotate(45deg);
- }
- .close:hover {
- opacity: 1;
- }
- .btn {
- cursor: pointer;
- padding: 0.7em;
- background: rgba(255, 255, 255, 0.1);
- border: 2px solid rgba(255, 255, 255, 0.2);
- margin: 10px;
- text-align: center;
- border-radius: 5px;
- transition: all 0.3s ease;
- }
- .btn:hover {
- background: rgba(255, 255, 255, 0.2);
- transform: scale(1.05);
- }
- .btn:active {
- transform: scale(0.95);
- }
- .msg {
- position: absolute;
- left: 10px;
- bottom: 10px;
- background: rgba(30, 41, 74, 0.8);
- color: #fff;
- font-family: 'Russo One', sans-serif;
- font-weight: bolder;
- padding: 15px;
- animation: msg 0.5s forwards, msg 0.5s reverse forwards 3s;
- z-index: 999999;
- pointer-events: none;
- border-radius: 5px;
- }
- @keyframes msg {
- from { transform: translate(-120%, 0); }
- to { transform: none; }
- }
- .range {
- position: absolute;
- left: 50%;
- top: 50%;
- width: ${searchSize}px;
- height: ${searchSize}px;
- max-width: 100%;
- max-height: 100%;
- border-radius: 50%;
- border: 1px solid white;
- transform: translate(-50%, -50%);
- }
- .range-active {
- border: 2px solid #45ff99;
- box-shadow: 0 0 50px 15px rgba(69, 255, 153, 0.5);
- }
- .toggle-btn {
- display: inline-block;
- margin: 5px;
- padding: 5px 10px;
- background: rgba(255, 255, 255, 0.1);
- border-radius: 15px;
- cursor: pointer;
- }
- .toggle-btn.active {
- background: rgba(0, 255, 0, 0.3);
- }
- `;
- const menuHTML = `
- <div class="dialog" id="cheatMenu">
- <div class="dialog-header">Nuked Ware 1v1.lol</div>
- <div class="close" onclick="this.parentNode.style.display='none';"></div>
- <div class="celemenu">
- <div class="toggle-btn" id="aimbotToggle">Aimbot: OFF</div>
- <div class="toggle-btn" id="espToggle">ESP: OFF</div>
- <div class="toggle-btn" id="wireframeToggle">Wireframe: ON</div>
- <br><br>
- <small>[H] to show/hide menu</small>
- <br><br>
- <div style="display: grid; grid-template-columns: 1fr 1fr; grid-gap: 5px;">
- <div class="btn" onclick="window.open('', '_blank')">Discord</div>
- <div class="btn" onclick="window.open('', '_blank')">Latest video</div>
- </div>
- </div>
- </div>
- <div class="msg" style="display: none;"></div>
- <div class="range" style="display: none;"></div>
- `;
- let isDragging = false;
- let dragOffsetX, dragOffsetY;
- function nukedDraggable(element) {
- const header = element.querySelector('.dialog-header');
- header.addEventListener('mousedown', (e) => {
- isDragging = true;
- dragOffsetX = e.clientX - element.offsetLeft;
- dragOffsetY = e.clientY - element.offsetTop;
- });
- document.addEventListener('mousemove', (e) => {
- if (isDragging) {
- element.style.left = (e.clientX - dragOffsetX) + 'px';
- element.style.top = (e.clientY - dragOffsetY) + 'px';
- }
- });
- document.addEventListener('mouseup', () => {
- isDragging = false;
- });
- }
- window.addEventListener('DOMContentLoaded', function () {
- document.body.insertAdjacentHTML('beforeend', menuHTML);
- const styleElement = document.createElement('style');
- styleElement.textContent = styles;
- document.head.appendChild(styleElement);
- const cheatMenu = document.getElementById('cheatMenu');
- nukedDraggable(cheatMenu);
- const msgEl = document.querySelector('.msg');
- const rangeEl = document.querySelector('.range');
- const aimbotToggle = document.getElementById('aimbotToggle');
- const espToggle = document.getElementById('espToggle');
- const wireframeToggle = document.getElementById('wireframeToggle');
- aimbotToggle.addEventListener('click', () => nukedFeature('Aimbot', aimbotToggle));
- espToggle.addEventListener('click', () => nukedFeature('ESP', espToggle));
- wireframeToggle.addEventListener('click', () => nukedFeature('Wireframe', wireframeToggle));
- // Initialize toggle states
- updateToggleState(wireframeToggle, wireframeEnabled);
- });
- function nukedFeature(feature, element) {
- switch (feature) {
- case 'Aimbot':
- aimbotEnabled = !aimbotEnabled;
- break;
- case 'ESP':
- espEnabled = !espEnabled;
- break;
- case 'Wireframe':
- wireframeEnabled = !wireframeEnabled;
- break;
- }
- updateToggleState(element, feature === 'Aimbot' ? aimbotEnabled : (feature === 'ESP' ? espEnabled : wireframeEnabled));
- nukedsMsg(feature, feature === 'Aimbot' ? aimbotEnabled : (feature === 'ESP' ? espEnabled : wireframeEnabled));
- }
- function updateToggleState(element, state) {
- element.textContent = `${element.textContent.split(':')[0]}: ${state ? 'ON' : 'OFF'}`;
- element.classList.toggle('active', state);
- }
- function nukedsMsg(name, bool) {
- const msgEl = document.querySelector('.msg');
- msgEl.innerText = name + ': ' + (bool ? 'ON' : 'OFF');
- msgEl.style.display = 'none';
- void msgEl.offsetWidth;
- msgEl.style.display = '';
- }
- window.addEventListener('keyup', function (event) {
- const key = event.key.toUpperCase();
- switch (key) {
- case 'M':
- nukedFeature('ESP', document.getElementById('espToggle'));
- break;
- case 'N':
- nukedFeature('Wireframe', document.getElementById('wireframeToggle'));
- break;
- case 'T':
- nukedFeature('Aimbot', document.getElementById('aimbotToggle'));
- break;
- case 'H':
- const cheatMenu = document.getElementById('cheatMenu');
- cheatMenu.style.display = cheatMenu.style.display === 'none' ? 'block' : 'none';
- break;
- }
- });
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