您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Adds bending scale, motion blur, and render engine chooser to Panzoid Clipmaker tool
// ==UserScript== // @name Panzoid Clipmaker Enhancer // @namespace http://tampermonkey.net/ // @version 0.1 // @description Adds bending scale, motion blur, and render engine chooser to Panzoid Clipmaker tool // @author Your Name // @match https://panzoid.com/tools/clipmaker // @grant none // ==/UserScript== (function() { 'use strict'; // Wait for the page to load completely window.addEventListener('load', function() { // Function to add bending scale slider under each shape function addBendingScale() { // Assuming shapes are elements with certain classes or IDs const shapes = document.querySelectorAll('.shape-selector'); // Replace with the actual selector for shapes shapes.forEach(shape => { const bendScaleContainer = document.createElement('div'); bendScaleContainer.innerHTML = ` <label for="bend-scale">Bending Scale:</label> <input type="range" id="bend-scale" min="0" max="100" value="50"> `; shape.appendChild(bendScaleContainer); // Add event listener to the bending scale const bendScale = bendScaleContainer.querySelector('#bend-scale'); bendScale.addEventListener('input', function(event) { const bendValue = event.target.value; // Apply bending logic to the shape (pseudo-code, replace with actual logic) // shape.style.transform = `rotate(${bendValue}deg)`; // Example of bending }); }); } // Function to add motion blur option function addMotionBlurOption() { const motionBlurContainer = document.createElement('div'); motionBlurContainer.innerHTML = ` <label for="motion-blur">Motion Blur:</label> <input type="checkbox" id="motion-blur"> `; const controlsContainer = document.querySelector('.controls-container'); // Replace with actual container controlsContainer.appendChild(motionBlurContainer); // Add event listener for motion blur toggle const motionBlurCheckbox = document.querySelector('#motion-blur'); motionBlurCheckbox.addEventListener('change', function(event) { const isChecked = event.target.checked; // Apply motion blur logic (pseudo-code) // if (isChecked) { enableMotionBlur(); } else { disableMotionBlur(); } }); } // Function to add render engine chooser function addRenderEngineChooser() { const renderEngineContainer = document.createElement('div'); renderEngineContainer.innerHTML = ` <label for="render-engine">Render Engine:</label> <select id="render-engine"> <option value="default">Default</option> <option value="experimental">Experimental (Unreleased)</option> </select> `; const downloadButton = document.querySelector('#download-button'); // Replace with actual download button selector downloadButton.insertAdjacentElement('beforebegin', renderEngineContainer); // Add event listener for render engine choice const renderEngineSelect = document.querySelector('#render-engine'); renderEngineSelect.addEventListener('change', function(event) { const selectedEngine = event.target.value; // Switch render engine logic (pseudo-code) // if (selectedEngine === 'experimental') { enableExperimentalFeatures(); } }); } // Run the functions to add the new features addBendingScale(); addMotionBlurOption(); addRenderEngineChooser(); }, false); })();
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