您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Mod that adds "Agar.io Movement" for Gats.io
当前为
// ==UserScript== // @name Gats.io with "Agar.io Movement" // @namespace http://tampermonkey.net/ // @version 1.2 // @description Mod that adds "Agar.io Movement" for Gats.io // @author Taureon // @match https://gats.io/ // @match https://gats2.com/ // @grant none // @license Unlicense // ==/UserScript== (function main(){ //if the game hasn't loaded yet, wait until it is loaded //it is checked if the game has loaded by checking if the game tick function exists if (typeof a41 !== 'function') return setTimeout(main); //hooking into the main game loop let old_a41 = a41; a41 = () => { old_a41(); //sanity check if (c3 === null) return; //reset movement for (let inputId of [0, 1, 2, 3]) RF.list[0].send(a59("key-press", {inputId, state: 0})); //you can change this if you want the circle to be smaller or larger or something else let radius = 50, playerMe = RD.pool[c3], me = c2.getRelPos(playerMe), cursor = {x: j9[0] / j6, y: j9[1] / j5}, ctx = j58; //else "me" is one tick too forward me.x -= Math.round(playerMe.spdX / 2.5); me.y -= Math.round(playerMe.spdY / 2.5); //circle ctx.strokeStyle = '#444'; ctx.lineWidth = 2; ctx.beginPath(); ctx.moveTo(me.x + radius, me.y); ctx.arc(me.x, me.y, radius, 0, Math.PI * 2); ctx.stroke(); //lines in circle for (let i = Math.PI / 8; i < Math.PI * 2; i += Math.PI / 4) { ctx.lineWidth = 1; ctx.beginPath(); ctx.moveTo(me.x, me.y); ctx.lineTo(me.x + Math.sin(i) * radius, me.y + Math.cos(i) * radius); ctx.stroke(); } //line from player to cursor ctx.strokeStyle = '#000'; ctx.lineWidth = 1; ctx.beginPath(); ctx.moveTo(me.x, me.y); ctx.lineTo(cursor.x, cursor.y); ctx.stroke(); //calculate movement packets to send for (let inputId of [ [1], //'right', [1, 3],//'down right', [3], //'down', [3, 0],//'down left', [0], //'left', [2, 0],//'up left', [2], //'up', [2, 1] //'up right' ][ //SUPER COMPLICATED MAAAAAAAAAAAAAATH Math.round( ( Math.atan2(me.y - cursor.y, me.x - cursor.x) / Math.PI ) * 4 + 4) % 8 //send these movement packets ]) RF.list[0].send(a59("key-press", {inputId, state: 1})); }; })();
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