Server List v2

Splix Server List has been updated with a server selector and now allows a single player to join a team server.

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Greasemonkey 油猴子Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Userscripts ,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         Server List v2
// @namespace    http://tampermonkey.net/
// @version      0.2
// @description  Splix Server List has been updated with a server selector and now allows a single player to join a team server.
// @author       The Retired Splixer
// @match        https://splix.io/*
// @license GPLv3
// @grant        none
// ==/UserScript==

(function() {
    'use strict';

    const selNotCreated = ()=>{ return (document.forms[0].childElementCount == 8) };
    function sortServers() {
        window.servers.sort((a,b) => {
            if ( a.loc < b.loc ) return -1;
            if ( a.loc > b.loc ) return 1;
            return 0;
        });
    }
    function renderServerList(gameMode, flag, selectedValue) {
        let mode;
        (gameMode == 'Normal') ? (mode = servers[0].gamemodes[0].gm.startsWith('d') ? 0 : 1) : (mode = servers[0].gamemodes[0].gm.startsWith('t') ? 0 : 1);
        let selectedServerInnerHtml='<option value="" hidden disabled selected>'+(gameMode.startsWith("N")?('Select a server&ensp;(Current: auto)</option><option value="">auto') : 'Possible Servers: ') + '</option>';
        window.servers.forEach((srv,indx)=>{
            let serverDown = false;
            if(typeof(srv.gamemodes[mode].versions[0].lobbies[0]) == 'undefined') serverDown = true;

            if(serverDown) { selectedServerInnerHtml += '<option value="undefined"'+(window.selectedGamemode.startsWith("N")?"":" disabled")+'word-spacing: 30px;>'+'~DOWN~'+'&emsp;('+srv.loc+')</option>';}
            else {selectedServerInnerHtml += '<option value="'+ srv.gamemodes[mode].versions[0].lobbies[0].hash + '"'+(window.selectedGamemode.startsWith("N")?"":" disabled")+'word-spacing: 30px;>'+srv.gamemodes[mode].versions[0].lobbies[0].hash+'&emsp;('+srv.loc+')</option>'; }

            if(indx+1 == window.servers.length){
                window.serverSel.innerHTML=selectedServerInnerHtml;
                if(flag&&[...window.serverSel.options].some(e=>e.value==window.location.hash.slice(1)))window.serverSel.value=window.location.hash.slice(1);
                if(selectedValue == 0) window.serverSel.selectedIndex = 0;
            }
        });
    }
    function createServerSelect(gameMode, flag, selectedValue) {
        setTimeout(()=>{document.getElementById('joinButton').disabled = false;},1000);
        if(selNotCreated()) {
            window.serverSel = document.createElement("SELECT");
            Object.assign(window.serverSel.style, {
                width: '226px',
                background: 'url(/img/arrowD.svg) right center no-repeat #3bad48',
                color: '#fff',
                backgroundSize: '30px',
                fontSize: '14px'
            });
            window.serverSel.onchange = function(){
                if(window.serverSel.value == "") {
                    window.history.replaceState(null,null,' ');
                }else{ window.location.hash = window.serverSel.value; }
            };
            window.serverSel.className="fancyBox inputFancy";
            document.getElementById('joinButton').insertAdjacentElement("afterend", window.serverSel);
            document.getElementById('joinButton').insertAdjacentElement("afterend", document.createElement("BR"));
            sortServers();
            renderServerList(gameMode, flag, selectedValue);
        }
        else {
            while(serverSel.options.length > 0){ serverSel.remove(0); }
            renderServerList(gameMode, flag, selectedValue);
        }
    }
    const selUpd = ()=>{
        if(window.serverSel == null) return;
        var selectedValue = window.serverSel.selectedIndex;
        window.serverSel.outerHTML="";
        setTimeout(async ()=>{
        while(!serversRequestDone) await new window.Promise(r => window.setTimeout(r,1));
        createServerSelect(window.selectedGamemode, true, selectedValue);
        },100);
    };
    /* Server List print in console(Old-code)  */
    var locCountries = {
		"nyc": "USA",
		"sfo": "USA",
		"tor": "Canada",
		"ams": "Netherlands",
		"fra": "Germany",
		"sgp": "Singapore",
		"blr": "India"
	}

    function printServerList(DATA) {
		console.log("%c" + "Location".padEnd(20, " ") + "%c" + "Normal".padEnd(10, " ") + "%c" + "Team".padEnd(10, " "),
			"color:black; font-weight: bold; background: #FFFFFF; font-size: 130%; font-weight: bold;",
			"color: #0086BF;background: #FFFFFF; font-size: 130%; font-weight: bold;",
			"color: #B152B1;background: #FFFFFF;font-size: 130%; font-weight: bold;");
        for (var l = 0; l < DATA.locations.length; l++) {
			var singleServerName = "Unknown";
			var teamServerName = "Unknown";
			if (DATA.locations[l].loc in locCountries) {
				let locString = DATA.locations[l].loc + " (" + locCountries[DATA.locations[l].loc] + ")";
			}
			else {
				let locString = DATA.locations[l].loc + "";
			}
			locString = locString.padEnd(20, " ");
			try {
				for (var gm = 0; gm < DATA.locations[l].gamemodes.length; gm++) {
					for (var ver = 0; ver < DATA.locations[l].gamemodes[gm].versions.length; ver++) {
						for (var lob = 0; lob < DATA.locations[l].gamemodes[gm].versions[ver].lobbies.length; lob++) {
							if (DATA.locations[l].gamemodes[gm].gm == "default") {
								singleServerName = DATA.locations[l].gamemodes[gm].versions[ver].lobbies[lob].hash;
							}
							else {
								teamServerName = DATA.locations[l].gamemodes[gm].versions[ver].lobbies[lob].hash;
							}
						}
					}
				}
				console.log("%c" + locString + "%c" + singleServerName.padEnd(10, " ") + "%c" + teamServerName.padEnd(10, " "),
					"color:black; font-weight: bold; background: #FFFFFF; font-size: 130%;",
					"color: #0086BF;background: #FFFFFF; font-size: 130%;",
					"color: #B152B1;background: #FFFFFF;font-size: 130%;");
			}
			catch (err) {
				console.log("%c" + locString+ "%c" + "Error",
					"color:black; font-weight: bold; background: #FFFFFF; font-size: 130%;",
					"color: #FF4F4F;background: #FFFFFF;font-size: 130%;");
			}
    	}
	}

	function parse(obj) {
		var DATA = JSON.parse(obj);
		printServerList(DATA);
	}
	var request = new XMLHttpRequest();
	request.open('GET', '/json/servers.2.json');
	request.onloadend = function() {
		parse(request.responseText);
	}
	request.send();

    (async ()=>{
        while(!serversRequestDone) await new window.Promise(r=>window.setTimeout(r,1));
        createServerSelect(window.selectedGamemode, false, 0);
    })();
    window.addEventListener("hashchange", function() {
        if(window.serverSel!=null && window.selectedGamemode.startsWith("N") && "#"+window.serverSel.value != window.location.hash) selUpd();
    },false);
    document.querySelector('#gamemodeSelect').addEventListener("change", (e) => createServerSelect(e.target.value, false, 0));
    // Your code here...
})();