Server Filler

easy best script

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Greasemonkey 油猴子Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Userscripts ,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         Server Filler
// @namespace    http://tampermonkey.net/
// @version      0.1
// @description  easy best script
// @author       Demon Slayer :)
// @match        http://zombs.io/
// @icon         https://www.google.com/s2/favicons?sz=64&domain=zombs.io
// @license MIT
// @grant        none
// ==/UserScript==

document.getElementsByClassName("hud-intro-guide")[0].innerHTML = `
<h3 style='text-align:center;'>< Filling /></h3>
<br>
<button class="btn btn-blue" style='width: 220px' onclick="window.sendAltServer();">Send Alt to Current Server.</button>
<br><br>
<hr />
<br>
<input class='btn servercodei' type='text' placeholder='Server Code' style='width: 220px'>
<br><br>
<button class="btn btn-blue" style='width: 220px' onclick="window.sendAltSpecificServer();">Send Alt to that Server</button>
<br>
`;

window.sendAltServer = () => {
    let selected = document.getElementsByClassName("hud-intro-server")[0].value;
    let server = game.options.servers[selected];
    let hostname = server.hostname;
    let url = `ws://${hostname}:80/`;
    game.network.connectionOptions = {
        hostname: hostname
    };
    game.network.connected = true;
    const loadLbPacket = () => {
        for (let i = 0; i < 30; i++) ws.send(new Uint8Array([3, 17, 123, 34, 117, 112, 34, 58, 49, 44, 34, 100, 111, 119, 110, 34, 58, 48, 125]));
        ws.send(new Uint8Array([7, 0]));
        ws.send(new Uint8Array([9,6,0,0,0,126,8,0,0,108,27,0,0,146,23,0,0,82,23,0,0,8,91,11,0,8,91,11,0,0,0,0,0,32,78,0,0,76,79,0,0,172,38,0,0,120,155,0,0,166,39,0,0,140,35,0,0,36,44,0,0,213,37,0,0,100,0,0,0,120,55,0,0,0,0,0,0,0,0,0,0,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,134,6,0,0]));
    };
    let ws = new WebSocket(url);
    ws.binaryType = "arraybuffer";
    ws.onopen = (data) => {
        ws.network = new game.networkType();
        ws.network.sendPacket = (e, t) => {
            ws.send(ws.network.codec.encode(e, t));
        };
        ws.onRpc = (data) => {
            if (data.name === "SetPartyList") {
                return;
            };
            if (data.name === "Leaderboard") {
                if(data.response.length > 1) { window.appSsrs({ population: ws.pop, leaderboard: data.response, parties: ws.parties }); return; };
                loadLbPacket();
                return;
            };
        };
        ws.onmessage = msg => {
            let data = ws.network.codec.decode(msg.data);
            switch (data.opcode) {
                case 5:
                    ws.network.sendPacket(4, {
                        displayName: `Bruh Moment Fill`,
                        extra: data.extra
                    });
                    break;
                case 4:
		    ws.network.sendPacket(6, {});
                    ws.network.sendPacket(3, {
                        left: 1,
                        up: 1
                    });
                    break;
                case 9:
                    ws.onRpc(data);
                    break;
            };
        };
    };
};

window.sendAltSpecificServer = () => {
    let selected = document.getElementsByClassName("servercodei")[0].value;
    if (selected.length < 1) return;
    let server = game.options.servers[selected];
    let hostname = server.hostname;
    let url = `ws://${hostname}:80/`;
    game.network.connectionOptions = {
        hostname: hostname
    };
    game.network.connected = true;
    let ws = new WebSocket(url);
    ws.binaryType = "arraybuffer";
    ws.onopen = (data) => {
        ws.network = new game.networkType();
        ws.network.sendPacket = (e, t) => {
            ws.send(ws.network.codec.encode(e, t));
        };
        ws.onRpc = (data) => {
            if (data.name === "SetPartyList") {
                return;
            };
            if (data.name === "Leaderboard") {
                return;
            };
        };
        ws.onmessage = msg => {
            let data = ws.network.codec.decode(msg.data);
            switch (data.opcode) {
                case 5:
                    ws.network.sendPacket(4, {
                        displayName: `BILLIONS`,
                        extra: data.extra
                    });
                    break;
                case 4:
		    ws.network.sendPacket(6, {});
                    ws.network.sendPacket(3, {
                        left: 1,
                        up: 1
                    });
                    ws.pop = data.players - 1;
                    break;
                case 9:
                    ws.onRpc(data);
                    break;
            };
        };
    };
};

window.appSsrs = res => {
game.network.connected = false;
    console.log(res);

    let ssrs = document.getElementById("ssrs");
    ssrs.style.overflow = "scroll";
    ssrs.style.height = "175px";
    ssrs.innerHTML = `
    <p>Population: ${res.population}</p>
    <h1>Leaderboard</h1>
    <hr />
    <div>
    ${res.leaderboard.map(lb => {
        return `
        <p>Rank: #${lb.rank + 1},
        Nickname: ${lb.name},
        Wave: ${lb.wave.toLocaleString("en")},
        Score: ${lb.score}</p>
        `;
    }).join("<hr />")}
    </div>
    <hr />
    <h1>Parties</h1>
    ${res.parties.map(p => {
        return `
        <p>Name: ${p.partyName},
        ID: ${p.partyId},
        Members: ${p.memberCount},
        Public: ${p.isOpen}</p>
        `;
    }).join("<hr />")}
    <div>
    </div>
    `;
};

// ==UserScript==
// @name         OP Zombs.io Chat Blocker Pro X v2
// @namespace    -
// @version      0.1
// @description  The Best Chat Blocker Ever
// @author       Super OP Chat Blocker
// @match        zombs.io
// @icon         data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==
// @grant        none
// ==/UserScript==
 
let blockedNames = [];
 
window.blockPlayer = name => {
    game.ui.components.PopupOverlay.showConfirmation(`Are you sure you want to block ${name}?`, 3500, () => {
        blockedNames.push(name);
        for(let msg of Array.from(document.getElementsByClassName("hud-chat-message"))) {
            if(msg.childNodes[2].innerText === name) {
                let bl = msg.childNodes[0];
                bl.innerHTML = "Unblock";
                bl.style.color = "red";
                bl.onclick = () => {
                    window.unblockPlayer(name);
                };
            };
        };
    }, () => {});
};
 
window.unblockPlayer = name => {
    blockedNames.splice(blockedNames.indexOf(name), 1);
    for(let msg of Array.from(document.getElementsByClassName("hud-chat-message"))) {
        if(msg.childNodes[2].innerText === name) {
            let bl = msg.childNodes[0];
            bl.innerHTML = "Block";
            bl.style.color = "red";
            bl.onclick = () => {
                window.blockPlayer(name);
            };
        };
    };
};
 
const getClock = () => {
    var date = new Date();
    var d = date.getDate();
    var d1 = date.getDay();
    var h = date.getHours();
    var m = date.getMinutes();
    var s = date.getSeconds()
    var session = "PM";
 
    if(h == 2){
        h = 12;
    };
 
    if(h < 13) {
        session = "AM"
    };
    if(h > 12){
        session = "PM";
        h -= 12;
    };
 
    h = (h < 10) ? "0" + h : h;
    m = (m < 10) ? "0" + m : m;
    s = (s < 10) ? "0" + s : s;
    return `${h}:${m} ${session}`;
}
 
Game.currentGame.network.emitter.removeListener("PACKET_RPC", Game.currentGame.network.emitter._events.PACKET_RPC[1]);
let onMessageReceived = (msg => {
    let a = Game.currentGame.ui.getComponent("Chat"),
        b = msg.displayName.replace(/<(?:.|\n)*?>/gm, ''),
        c = msg.message.replace(/<(?:.|\n)*?>/gm, '')
    if(blockedNames.includes(b) || window.chatDisabled) { return; };
    let d = a.ui.createElement(`<div class="hud-chat-message"><a href="javascript:void(0);" onclick="window.blockPlayer(\`${b}\`)" style="color: red;">Block</a> <strong>${b}</strong> <small> at ${getClock()}</small>: ${c}</div>`);
    a.messagesElem.appendChild(d);
    a.messagesElem.scrollTop = a.messagesElem.scrollHeight;
})
Game.currentGame.network.addRpcHandler("ReceiveChatMessage", onMessageReceived);