EZTHEME

Easily make a shell shockers theme!

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Greasemonkey 油猴子Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Userscripts ,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         EZTHEME
// @namespace    http://tampermonkey.net/
// @version      0.1
// @description  Easily make a shell shockers theme!
// @author       Jayvan
// @match        https://shellshock.io/
// @icon         https://cdn.discordapp.com/attachments/811268272418062359/901263906515857458/unknown.png
// @grant        none
// ==/UserScript==

let stylesheet = document.createElement('link');
stylesheet.rel = 'stylesheet';
stylesheet.href = 'https://shellthemes.jayvan229.repl.co/ezthemedefault.css';
document.head.appendChild(stylesheet);

let ssbg = document.getElementById('ss_background');
var menu = document.createElement("div");
menu.id = "menu";
menu.style.border = "2px solid black";
menu.style.background = "rgba(34, 34, 34, 0.9)";
menu.style.width = "300px";
menu.style.height = "500px";
menu.style.zIndex = "2147483647";
menu.style.position = "absolute";
menu.innerHTML = "<h1>EZTHEME by Jayvan</h1><p>Enter hex codes into the below text feilds to make an EZ THEME!</p><p>Titles with '*' next to them can be images! In order to add an image, simply copy the url of the image (must start with http)</p>";
ssbg.appendChild(menu);
let menucss =`#menu h3, #menu h1 { color: white !important; } #menu { overflow:scroll; float: right; text-align: center; margin: 10px 10px 10px 1px; color: white; } #menu h1 { color: white; } input::placeholder {color:black;} input { border: 1px solid black; margin: 2px;} .menuButton { border-radius: 5px; font-family: Georgia; color: #ffffff; font-size: 10px; background: #828282; padding: 2px 5px 2px 5px; border: solid #000000 1px; text-decoration: none; }`;
document.head.insertAdjacentHTML("beforeend", `<style>${menucss}</style>`)

let key = "ShiftRight";
var menuHidden = false;
document.addEventListener('keydown', function(event) {
  if (event.code == key) {
      function hideMenu() {
          menu.style.display = "none";
          menuHidden = true;
          console.log('Menu Hidden');
      }
      function showMenu() {
          menu.style.display = "initial";
          menuHidden = false;
          console.log('Menu Shown');
      }
      if(menuHidden) {
          showMenu()
      } else {
          hideMenu()
      }
  }
});
var hometitle = document.createElement('h3');
hometitle.innerHTML = "Home Screen";
menu.appendChild(hometitle);

var backgroundtitle = document.createElement('p');
backgroundtitle.innerHTML = "Background (*)";
menu.appendChild(backgroundtitle);
var input = document.createElement('input');
input.placeholder = "Background";
menu.appendChild(input);

var h4 = document.createElement('p');
h4.innerHTML = "Generic Header";
menu.appendChild(h4);
var generictitle = document.createElement('input');
generictitle.placeholder = "Text Colour";
menu.appendChild(generictitle);

var playgametitle = document.createElement('p');
playgametitle.innerHTML = "Menus (*)";
menu.appendChild(playgametitle);
var playgame = document.createElement('input');
playgame.placeholder = "Background";
menu.appendChild(playgame);
var playgameb = document.createElement('input');
playgameb.placeholder = "Border";
menu.appendChild(playgameb);

var news = document.createElement('p');
news.innerHTML = "News Item";
menu.appendChild(news);
var newsodd = document.createElement('input');
newsodd.placeholder = "Background (Odd)";
menu.appendChild(newsodd);
var newseven = document.createElement('input');
newseven.placeholder = "Background (Even)";
menu.appendChild(newseven);
var newshover = document.createElement('input');
newshover.placeholder = "Background (Hover)";
menu.appendChild(newshover);

var inputs = document.createElement('p');
inputs.innerHTML = "Inputs";
menu.appendChild(inputs);
var ssinputsbg = document.createElement('input');
ssinputsbg.placeholder = "Background";
menu.appendChild(ssinputsbg);
var ssinputsborder = document.createElement('input');
ssinputsborder.placeholder = "Border";
menu.appendChild(ssinputsborder);
var ssinputstext = document.createElement('input');
ssinputstext.placeholder = "Text Colour";
menu.appendChild(ssinputstext);

var buttons1 = document.createElement('p');
buttons1.innerHTML = "Buttons Group 1";
menu.appendChild(buttons1);
var ssbuttons1bg = document.createElement('input');
ssbuttons1bg.placeholder = "Background";
menu.appendChild(ssbuttons1bg);
var ssbuttons1border = document.createElement('input');
ssbuttons1border.placeholder = "Border";
menu.appendChild(ssbuttons1border);
var ssbuttons1text = document.createElement('input');
ssbuttons1text.placeholder = "Text Colour";
menu.appendChild(ssbuttons1text);

var buttons2 = document.createElement('p');
buttons2.innerHTML = "Buttons Group 2";
menu.appendChild(buttons2);
var ssbuttons2bg = document.createElement('input');
ssbuttons2bg.placeholder = "Background";
menu.appendChild(ssbuttons2bg);
var ssbuttons2border = document.createElement('input');
ssbuttons2border.placeholder = "Border";
menu.appendChild(ssbuttons2border);
var ssbuttons2text = document.createElement('input');
ssbuttons2text.placeholder = "Text Colour";
menu.appendChild(ssbuttons2text);

var stats = document.createElement('p');
stats.innerHTML = "Stat Item";
menu.appendChild(stats);
var statsbg = document.createElement('input');
statsbg.placeholder = "Background";
menu.appendChild(statsbg);
var statstext = document.createElement('input');
statstext.placeholder = "Text Colour";
menu.appendChild(statstext);

var weapons = document.createElement('p');
weapons.innerHTML = "Weapon Select";
menu.appendChild(weapons);
var wsbg = document.createElement('input');
wsbg.placeholder = "Background";
menu.appendChild(wsbg);
var wsborder = document.createElement('input');
wsborder.placeholder = "Border";
menu.appendChild(wsborder);

var eggcount = document.createElement('p');
eggcount.innerHTML = "Egg Count";
menu.appendChild(eggcount);
var eggcountbg = document.createElement('input');
eggcountbg.placeholder = "Background";
menu.appendChild(eggcountbg);
var eggcounttext = document.createElement('input');
eggcounttext.placeholder = "Text Colour";
menu.appendChild(eggcounttext);

var shoptitle = document.createElement('h3');
shoptitle.innerHTML = "Shop";
menu.appendChild(shoptitle);

var equip = document.createElement('p');
equip.innerHTML = "Equip";
menu.appendChild(equip);
var equipbg = document.createElement('input');
equipbg.placeholder = "Background";
menu.appendChild(equipbg);
var equipborder = document.createElement('input');
equipborder.placeholder = "Border";
menu.appendChild(equipborder);

var store = document.createElement('p');
store.innerHTML = "Store";
menu.appendChild(store);
var storebg = document.createElement('input');
storebg.placeholder = "Background";
menu.appendChild(storebg);
var storeborder = document.createElement('input');
storeborder.placeholder = "Border";
menu.appendChild(storeborder);

var gametitle = document.createElement('h3');
gametitle.innerHTML = "Game";
menu.appendChild(gametitle);

var gamebox1 = document.createElement('p');
gamebox1.innerHTML = "Game Menu Outer Box (*)";
menu.appendChild(gamebox1);
var gamebox1bg = document.createElement('input');
gamebox1bg.placeholder = "Background";
menu.appendChild(gamebox1bg);
var gamebox1border = document.createElement('input');
gamebox1border.placeholder = "Border";
menu.appendChild(gamebox1border);

var gamebox2 = document.createElement('p');
gamebox2.innerHTML = "Game Menu Inner Box";
menu.appendChild(gamebox2);
var gamebox2bg = document.createElement('input');
gamebox2bg.placeholder = "Background";
menu.appendChild(gamebox2bg);

var gamebox3 = document.createElement('p');
gamebox3.innerHTML = "Game Menu Weapon & Title Container";
menu.appendChild(gamebox3);
var gamebox3bg = document.createElement('input');
gamebox3bg.placeholder = "Background";
menu.appendChild(gamebox3bg);

var other = document.createElement('h3');
other.innerHTML = "Other";
menu.appendChild(other);

var scope = document.createElement('p');
scope.innerHTML = "Scope (*) (Must be image)";
menu.appendChild(scope);
var scopemask = document.createElement('input');
scopemask.value = "../img/scope.png";
menu.appendChild(scopemask);

var cross = document.createElement('p');
cross.innerHTML = "Crosshair (Choose Simple or Complex)";
menu.appendChild(cross);

let crosshairOption = "undecided";
function crosshairSimple() {
    crosshairOption = "simple";
}
function crosshairComplex() {
    crosshairOption = "complex";
}

let br = document.createElement("br");
let cbutton1 = document.createElement('button');
cbutton1.classList.add("menuButton");
cbutton1.innerHTML = "Simple";
menu.appendChild(cbutton1);
let cbutton2 = document.createElement('button');
cbutton2.classList.add("menuButton");
cbutton2.innerHTML = "Complex";
menu.appendChild(cbutton2);
cbutton1.onclick = crosshairSimple;
cbutton2.onclick = crosshairComplex;

var crosshairfill = document.createElement('input');
crosshairfill.placeholder = "Crosshair Fill";
menu.appendChild(crosshairfill);
var crosshairborder = document.createElement('input');
crosshairborder.placeholder = "Crosshair Border";
menu.appendChild(crosshairborder);
var crosshairfillegg = document.createElement('input');
crosshairfillegg.placeholder = "Crosshair Fill 10x Killstreak";
menu.appendChild(crosshairfillegg);

let colour = document.createElement('h3');
colour.innerHTML = "Colour";
menu.appendChild(colour);

let title0 = document.createElement('p');
title0.innerHTML = "Crosshair 0 (Bottom)";
menu.appendChild(title0);
let c0 = document.createElement('input');
c0.placeholder = "Background";
menu.appendChild(c0);
let title1 = document.createElement('p');
title1.innerHTML = "Crosshair 1 (Left)";
menu.appendChild(title1);
let c1 = document.createElement('input');
c1.placeholder = "Background";
menu.appendChild(c1);
let title2 = document.createElement('p');
title2.innerHTML = "Crosshair 2 (Top)";
menu.appendChild(title2);
let c2 = document.createElement('input');
c2.placeholder = "Background";
menu.appendChild(c2);
let title3 = document.createElement('p');
title3.innerHTML = "Crosshair 3 (Right)";
menu.appendChild(title3);
let c3 = document.createElement('input');
c3.placeholder = "Background (Right)";
menu.appendChild(c3);

let size = document.createElement('h3');
size.innerHTML = "Size";
menu.appendChild(size);

let heighttb = document.createElement('p');
heighttb.innerHTML = "Height (Top & Bottom) Default 0.8";
menu.appendChild(heighttb);
let height1 = document.createElement('input');
height1.placeholder = "Height (plain number, ie '0.6')";
menu.appendChild(height1);
let heightlr = document.createElement('p');
heightlr.innerHTML = "Height (Left & Right) Default 0.8";
menu.appendChild(heightlr);
let height2 = document.createElement('input');
height2.placeholder = "Height (plain number, ie '0.6')";
menu.appendChild(height2);
let widthtb = document.createElement('p');
widthtb.innerHTML = "Width (Top & Bottom) Default 0.3";
menu.appendChild(widthtb);
let width1 = document.createElement('input');
width1.placeholder = "Width (plain number, ie '0.6')";
menu.appendChild(width1);
let widthlr = document.createElement('p');
widthlr.innerHTML = "Width (Left & Right) Default 0.8";
menu.appendChild(widthlr);
let width2 = document.createElement('input');
width2.placeholder = "Width (plain number, ie '0.6')";
menu.appendChild(width2);

let otherc = document.createElement('h3');
otherc.innerHTML = "Other";
menu.appendChild(otherc);

let otherO = document.createElement('p');
otherO.innerHTML = "Opacity (Between 0-1) Default 0.7";
menu.appendChild(otherO);
let co = document.createElement('input');
co.placeholder = "Opacity";
menu.appendChild(co);

let other1 = document.createElement('p');
other1.innerHTML = "Border (Enter Colour)";
menu.appendChild(other1);
let border = document.createElement('input');
border.placeholder = "Border";
menu.appendChild(border);

let credits = `// ==UserScript==
// @name         My Theme
// @namespace    http://tampermonkey.net/
// @version      0.1
// @description  My theme, made with EZTHEME
// @author       You
// @match        https://shellshock.io/
// @icon         https://cdn.discordapp.com/attachments/811268272418062359/901263906515857458/unknown.png
// @grant        none
// ==/UserScript==

let stylesheet = document.createElement('link');
stylesheet.rel = 'stylesheet';
stylesheet.href = 'https://shellthemes.jayvan229.repl.co/ezthemedefault.css';
document.head.appendChild(stylesheet);

let css = `;
let backtick = "`";
let preurl = `url('`, posturl = `')`;
let insertcss = 'document.head.insertAdjacentHTML("beforeend", `<style>${css}</style>`)';
let insertcrosshaircss = 'document.head.insertAdjacentHTML("beforeend", `<style>${crosshaircss}</style>`)';
let precrosshair = 'let crosshaircss = ';
var copytitle = document.createElement('p');
copytitle.innerHTML = "Tampermonkey Script";
menu.appendChild(copytitle);
var copyscript = document.createElement('textarea');
copyscript.style.height = "150px";
copyscript.style.width = "250px";
menu.appendChild(copyscript);
setInterval(function() {
    let ss_background1;
    let play_game1;
    let play_game2 = playgameb.value;
    let ss_inputbg = ssinputsbg.value;
    let ss_inputborder = ssinputsborder.value;
    let ss_inputtext = ssinputstext.value;
    let ss_btn1bg = ssbuttons1bg.value;
    let ss_btn1border = ssbuttons1border.value;
    let ss_btn1text = ssbuttons1text.value;
    let ss_btn2bg = ssbuttons2bg.value;
    let ss_btn2border = ssbuttons2border.value;
    let ss_btn2text = ssbuttons2text.value;
    let ss_statsbg = statsbg.value;
    let ss_statstext = statstext.value;
    let ss_newsodd;
    let ss_newseven;
    let ss_newshover = newshover.value;
    let ss_wsbg = wsbg.value;
    let ss_wsborder = wsborder.value;
    let ss_generictitle = generictitle.value;
    let ss_eggcounttext = eggcounttext.value;
    let ss_eggcountbg;
    let ss_equipbg = equipbg.value;
    let ss_equipborder = equipborder.value;
    let ss_storebg = storebg.value;
    let ss_storeborder = storeborder.value;
    let ss_gamebox1bg;
    let ss_gamebox1border = gamebox1border.value;
    let ss_gamebox2bg = gamebox2bg.value;
    let ss_gamebox3bg = gamebox3bg.value;
    let ss_scope = scopemask.value;
    let ss_crosshairfill = crosshairfill.value;
    let ss_crosshairborder = crosshairborder.value;
    let ss_crosshairfillegg = crosshairfillegg.value;
    let ss_c0 = c0.value, ss_c1 = c1.value, ss_c2 = c2.value, ss_c3 = c3.value, ss_height1 = height1.value, ss_height2 = height2.value, ss_width1 = width1.value;
    let ss_width2 = width2.value;
    let halfwidth1 = +ss_width1 / 2;
    let halfwidth2 = +ss_width2 / 2;
    let ss_opacity = co.value;
    let ss_border = border.value;
    if (playgame.value.includes('http')) {
        //Img
        play_game1 = `${preurl}${playgame.value}${posturl}`;
    } else {
        play_game1 = playgame.value;
    }
    if (eggcountbg.value.includes('http')) {
        ss_eggcountbg = `${preurl}${eggcountbg.value}${posturl}`;
    } else {
        ss_eggcountbg = eggcountbg.value;
    }
    if (newsodd.value.includes('http')) {
        //Img
        ss_newsodd = `${preurl}${newsodd.value}${posturl}`;
    } else {
        ss_newsodd = newsodd.value;
    }
    if (newseven.value.includes('http')) {
        //Img
        ss_newseven = `${preurl}${newseven.value}${posturl}`;
    } else {
        ss_newseven = newseven.value;
    }
    if (input.value.includes('http')) {
        //Img
        ss_background1 = `${preurl}${input.value}${posturl}`;
    } else {
        ss_background1 = input.value;
    }
    if (gamebox1bg.value.includes('http')) {
        //Img
        ss_gamebox1bg = `${preurl}${gamebox1bg.value}${posturl}`;
    } else {
        ss_gamebox1bg = gamebox1bg.value;
    }
    if (crosshairOption === "undecided") {
        crosshairfill.classList.add("ez_hidden");
        crosshairborder.classList.add("ez_hidden");
        crosshairfillegg.classList.add("ez_hidden");
        colour.classList.add("ez_hidden");
        title0.classList.add("ez_hidden");
        c0.classList.add("ez_hidden");
        title1.classList.add("ez_hidden");
        c1.classList.add("ez_hidden");
        title2.classList.add("ez_hidden");
        c2.classList.add("ez_hidden");
        title3.classList.add("ez_hidden");
        c3.classList.add("ez_hidden");
        size.classList.add("ez_hidden");
        heighttb.classList.add("ez_hidden");
        height1.classList.add("ez_hidden");
        heightlr.classList.add("ez_hidden");
        height2.classList.add("ez_hidden");
        widthtb.classList.add("ez_hidden");
        width1.classList.add("ez_hidden");
        widthlr.classList.add("ez_hidden");
        width2.classList.add("ez_hidden");
        otherc.classList.add("ez_hidden");
        co.classList.add("ez_hidden");
        otherO.classList.add("ez_hidden");
        other1.classList.add("ez_hidden");
        border.classList.add("ez_hidden");
    } else if (crosshairOption === "simple") {
        crosshairfill.classList.remove("ez_hidden");
        crosshairborder.classList.remove("ez_hidden");
        crosshairfillegg.classList.remove("ez_hidden");
        colour.classList.add("ez_hidden");
        title0.classList.add("ez_hidden");
        c0.classList.add("ez_hidden");
        title1.classList.add("ez_hidden");
        c1.classList.add("ez_hidden");
        title2.classList.add("ez_hidden");
        c2.classList.add("ez_hidden");
        title3.classList.add("ez_hidden");
        c3.classList.add("ez_hidden");
        size.classList.add("ez_hidden");
        heighttb.classList.add("ez_hidden");
        height1.classList.add("ez_hidden");
        heightlr.classList.add("ez_hidden");
        height2.classList.add("ez_hidden");
        widthtb.classList.add("ez_hidden");
        width1.classList.add("ez_hidden");
        widthlr.classList.add("ez_hidden");
        width2.classList.add("ez_hidden");
        otherc.classList.add("ez_hidden");
        co.classList.add("ez_hidden");
        otherO.classList.add("ez_hidden");
        other1.classList.add("ez_hidden");
        border.classList.add("ez_hidden");
    } else if (crosshairOption === "complex") {
        crosshairfill.classList.add("ez_hidden");
        crosshairborder.classList.add("ez_hidden");
        crosshairfillegg.classList.add("ez_hidden");
        colour.classList.remove("ez_hidden");
        title0.classList.remove("ez_hidden");
        c0.classList.remove("ez_hidden");
        title1.classList.remove("ez_hidden");
        c1.classList.remove("ez_hidden");
        title2.classList.remove("ez_hidden");
        c2.classList.remove("ez_hidden");
        title3.classList.remove("ez_hidden");
        c3.classList.remove("ez_hidden");
        size.classList.remove("ez_hidden");
        heighttb.classList.remove("ez_hidden");
        height1.classList.remove("ez_hidden");
        heightlr.classList.remove("ez_hidden");
        height2.classList.remove("ez_hidden");
        widthtb.classList.remove("ez_hidden");
        width1.classList.remove("ez_hidden");
        widthlr.classList.remove("ez_hidden");
        width2.classList.remove("ez_hidden");
        otherc.classList.remove("ez_hidden");
        co.classList.remove("ez_hidden");
        other1.classList.remove("ez_hidden");
        border.classList.remove("ez_hidden");
    } else {
        //Error
    }
    let css = `#ss_background, #gameDescription, .load_screen, #progress-container { background: ${ss_background1} !important; position: absolute !important; background-size: cover !important; background-repeat: no-repeat !important; background-position: center !important; width: 100% !important; height: 100% !important; } div.media-tabs-content.front_panel.roundme_sm { background: ${play_game1}!important; background-size: cover !important;} #equip_sidebox { border: var(--ss-space-sm) solid ${play_game2}} .front_panel, #equip_sidebox { background: ${play_game1}; background-size: cover !important;} .front_panel { border: var(--ss-space-sm) solid ${play_game2}; } .ss_field, .ss_select { background: ${ss_inputbg}; border: 1px solid ${ss_inputborder}; color: ${ss_inputtext};} .btn_blue, .btn_green, .ss_bigtab, .ss_bigtab.selected, .button_blue { background: ${ss_btn1bg} !important; border: 0.2em solid ${ss_btn1border} !important; color: ${ss_btn1text} !important; } .btn_yolk, .btn_red, .btn_blue1 { background: ${ss_btn2bg} !important; border: 0.2em solid ${ss_btn2border} !important; color: ${ss_btn2text} !important; } .morestuff { background-color: ${ss_btn2bg} !important; border: 0.2em solid ${ss_btn2border} !important; } .ss_bigtab:hover { color: ${ss_btn1text} !important; } #stat_item { background: ${ss_statsbg}; } #stat_item h4, .stat_stat { color: ${ss_statstext}; } .news_item:nth-child(odd), .stream_item:nth-child(odd) { background: ${ss_newsodd}; } .news_item:nth-child(even), .stream_item:nth-child(even) { background: ${ss_newseven}; } .stream_item:hover, .news_item.clickme:hover { background: ${ss_newshover} !important; } #weapon_select:nth-child(1n+0) .weapon_img { background: ${ss_wsbg}!important; border: 3px solid ${ss_wsborder}!important; } #popupTipDay #weapon_select:nth-child(1n+0) .weapon_img { background: ${ss_wsbg}!important; border: 3px solid ${ss_wsborder}!important; } h3, h1, h2, h4, h5, h6, .front_panel h3, #equip.equipped_slots h3, #item_grid h3 { color: ${ss_generictitle} !important; } label, .label { color: ${ss_generictitle} !important; } .egg_count { color: ${ss_eggcounttext}; } .account_eggs { background: ${ss_eggcountbg}; } #equip_equippedslots .equip_item, #equip_itemtype .selected, #equip_equippedslots .equip_item:hover { background: ${ss_equipbg}; background-color: ${ss_equipbg}; border: 0.33em solid ${ss_equipborder}; } #equip_grid .store_item, #equip_grid .highlight, #equip_grid .store_item:hover { background: ${ss_storebg}; border: 0.33em solid ${ss_storeborder}; color: ${ss_storeborder}; } .popup_lg, .popup_sm { background: ${ss_gamebox1bg}; border: 0.33em solid ${ss_gamebox1border}; } .box_blue2 { background-color: ${ss_gamebox2bg}; } .pause-bg { background: ${ss_gamebox3bg} !important; } #maskmiddle { background: url('${ss_scope}') center center no-repeat !important; background-size: contain !important; width: 100vh !important; height: 100vh !important; } #createPrivateGame .roundme_sm, #settingsPopup .roundme_sm, #pickServerPopup .roundme_sm, #adBlockerVideo .roundme_sm { background: ${ss_gamebox2bg} !important }`
    document.head.insertAdjacentHTML("beforeend", `<style>${css}</style>`)
    let crosshaircss;
    if (crosshairOption === "simple") {
        crosshaircss = `.crosshair.normal { background: ${ss_crosshairfill}; } .crosshair { border: 0.05em solid ${ss_crosshairborder}; } .crosshair.powerfull { background: ${ss_crosshairfillegg}; }`;
    }
    if (crosshairOption === "complex") {
        crosshaircss = `.crosshair { opacity: ${ss_opacity}; border: solid 0.05em ${ss_border}; } .crosshair.normal:nth-child(even) { left: calc(50% - ${halfwidth2}em); width: ${ss_width2}em; } .crosshair.normal:nth-child(odd) { left: calc(50% - ${halfwidth1}em); width: ${ss_width1}em; } .crosshair:nth-child(odd) { height: ${ss_height1}em !important; } .crosshair:nth-child(even) { height: ${ss_height2}em !important; } #crosshair0 { background: ${ss_c0}; } #crosshair1 { background: ${ss_c1}; } #crosshair2 { background: ${ss_c2}; } #crosshair3 { background: ${ss_c3}; }`;
    }
    document.head.insertAdjacentHTML("beforeend", `<style>${crosshaircss}</style>`)
    copyscript.value = `${credits}${backtick}${css}${backtick}
    ${insertcss}
    ${precrosshair}${backtick}${crosshaircss}${backtick}
    ${insertcrosshaircss}`;
}, 1000);