Geek Plus

A growing collection of usability enhancements for BoardGameGeek

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Greasemonkey 油猴子Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Userscripts ,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @icon           https://cf.geekdo-static.com/icons/favicon2.ico
// @name           Geek Plus
// @namespace      damasch.ch
// @description    A growing collection of usability enhancements for BoardGameGeek
// @include        https://www.boardgamegeek.com/*
// @include        https://boardgamegeek.com/*
// @version        0.2.1
// @grant GM_setValue
// @grant GM_getValue
// @require http://code.jquery.com/jquery-3.6.0.min.js
// ==/UserScript==

(function() {
    'use strict';

    if (/https:\/\/(www\.)?boardgamegeek\.com\/boardgame\/.*/.test(window.location.href))
    {
        GamePage_bootstrap();
    }
})();

function GEEK_XML_getPlaysForGamePromise(gameid, date, page = 1)
{
    //https://boardgamegeek.com/xmlapi2/plays?id=187645&type=thing&mindate=2021-03-01&maxdate=2021-03-31

    var url = "https://boardgamegeek.com/xmlapi2/plays?id=" + gameid + "&type=thing&mindate=" + date + "-01&maxdate=" + date + "-31&page=" + page;

    var p = new Promise((resolve, reject) => {
        $.get( url, function(data) {
            //console.log(data);
            //var parser = new DOMParser();
            //var xmlDoc = parser.parseFromString(data, 'text/xml');

            var plays = Array.from(data.getElementsByTagName('play'));//.filter(p => p.getAttribute('length') != 0);
            //console.log(plays);

            if (plays.length < 100)
            {
                resolve(plays);
            }
            else
            {
                var p2 = GEEK_XML_getPlaysForGamePromise(gameid, date, page + 1)
                .then(plays2 => resolve(plays.concat(plays2)))
                .catch(() => reject());
            }
        }).fail(function() {
            reject();
        });
    });
    return p;
}

function GEEK_getPlayersForGamePromise(gameid, date, page)
{
    var url = "https://boardgamegeek.com/playstats/thing/" + gameid + "/" + date + "/page/" + page; // 203427/2021-03

    var p = new Promise((resolve, reject) => {
        $.get( url, function(data) {
            var parser = new DOMParser();
            var htmlDoc = parser.parseFromString(data, 'text/html');


            var links = Array.from(htmlDoc.getElementsByClassName('lf')).map(l => l.getElementsByTagName('a')[0].href);

            if (links.length < 100)
            {
                resolve(links);
            }
            else
            {
                var p2 = GEEK_getPlayersForGamePromise(gameid, date, page + 1)
                .then(links2 => resolve(links.concat(links2)))
                .catch(() => reject());
            }
            // /plays/thing/203427?userid=732590&amp;date=2021-03
        }).fail(function() {
            reject();
        });
    });
    return p;
}

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

function GamePage_bootstrap()
{
    var match = window.location.href.match(/boardgame\/(\d+)\//);
    var gameid = match[1];
    //console.log(match);

    GamePage_PlayTime_bootstrap(gameid);
}

function GamePage_PlayTime_fetch(gameid)
{
    console.log(gameid);
    var now = new Date();
    var month0 = now.getMonth() - 1;
    var year = now.getFullYear();

    if (month0 < 0)
    {
        month0 += 12;
        year--;
    }
    var month = ("00" + (month0 + 1)).substr(-2);

    console.log(year, month);
    var pplays = GEEK_XML_getPlaysForGamePromise(gameid, year + "-" + month)
    .then(data => {
        console.log("Play index returned");
        console.log(data);
        var lengths = data
        .filter(p => p.getAttribute('length') != 0 && p.getAttribute("incomplete") == 0 && p.getAttribute("quantity") == 1)
        .map(p => parseInt(p.getAttribute('length')));

        lengths.sort((a, b) => a - b);
        console.log(lengths);
        var min90 = lengths[Math.round(lengths.length / 20)];
        var max90 = lengths[Math.round(lengths.length - lengths.length / 20)];
        var median = lengths[Math.round(lengths.length / 2)];
        var mean = lengths.reduce((t, sum) => sum + t) / lengths.length;
        console.log(min90, max90, median, mean);

        var cached = {
            min90: min90,
            max90: max90,
            count: lengths.length,
            median: median,
            mean: mean,
        };
        GM_setValue("GamePage_PlayTime_" + gameid, JSON.stringify(cached));

        GamePage_PlayTime_update(gameid);
    })
    .catch(() => console.log("Something went wrong"));
}

function GamePage_PlayTime_bootstrap(gameid)
{
    var cached = JSON.parse(GM_getValue("GamePage_PlayTime_" + gameid, "{}"));

    var gameplay_items = document.getElementsByClassName('gameplay-item');

    var gameplay_playingtime = gameplay_items[1];
    var gameplay_playingtime_primary = gameplay_playingtime.getElementsByClassName('gameplay-item-primary')[0];
    gameplay_playingtime_primary.innerHTML = "Time:" + gameplay_playingtime_primary.innerHTML;
    var gameplay_playingtime_secondary = gameplay_playingtime.getElementsByClassName('gameplay-item-secondary')[0];

    GamePage_PlayTime_update(gameid);
    gameplay_playingtime_secondary.onclick = () => {
        GamePage_PlayTime_fetch(gameid);
    };

}

function GamePage_PlayTime_update(gameid)
{
    var cached = JSON.parse(GM_getValue("GamePage_PlayTime_" + gameid, "{}"));

    var gameplay_items = document.getElementsByClassName('gameplay-item');

    var gameplay_playingtime = gameplay_items[1];
    var gameplay_playingtime_secondary = gameplay_playingtime.getElementsByClassName('gameplay-item-secondary')[0];

    if (cached.min90 && cached.max90)
    {
        var text = "Community: <span title=\"90% of logged plays last month fell within this range.\">" + cached.min90 + "–" + cached.max90 + "</span>";

        if (cached.mean)
        {
            text += (" <span title=\"average playing time last month.\"> t&#772; = " + Math.round(cached.mean) + "</span> <span title=\"median playing time last month.\">Q<sub>2</sub> = " + cached.median + "</span>");
        }

        gameplay_playingtime_secondary.innerHTML = "<button class=\"btn btn-link btn-xs\" type=\"button\">" + text + "</button>";
        gameplay_playingtime_secondary.setAttribute('title', 'Click to update.');
    }
    else
    {
        gameplay_playingtime_secondary.innerHTML = "<button class=\"btn btn-link btn-xs\" type=\"button\">Community: click to load...</button>";
        gameplay_playingtime_secondary.setAttribute('title', 'Click to load.');
    }
}