您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Reroll to a good corruption!
// ==UserScript== // @name RECK // @namespace http://tampermonkey.net // @match https://melvoridle.com // @match https://melvoridle.com/* // @match https://www.melvoridle.com/* // @match https://test.melvoridle.com/* // @grant none // @version 1.02 // @author Gardens#3738 // @description Reroll to a good corruption! // ==/UserScript== window.reroll = function(equipmentSlot, rollsLeft = 20, lastMods = "default") { let cost = getRandomModifierCost(equipmentSlot); let element = document.getElementById("corruption-equipment-slot-" + equipmentSlot); // if modding possible if (rollsLeft > 0 && gp >= cost && equippedItems[equipmentSlot] > 0) { // let currentText; // get current mods if (lastMods == "default") lastMods = element.innerHTML; // reroll getEquipmentCorruption(equipmentSlot); let modHTML = element.innerHTML; console.log("modHTML") console.log(modHTML) console.log("lastMods") console.log(lastMods) console.log(); // if same mods or bad mods, reroll let goodMod = false; for (let child of element.children) { if (child.outerHTML.indexOf("success") != -1 && child.innerHTML.toLowerCase().indexOf("movement") == -1 && child.innerHTML.toLowerCase().indexOf("stamina") == -1 && child.innerHTML.toLowerCase().indexOf("teleportation") == -1 && child.innerHTML.toLowerCase().indexOf("update") == -1 && child.innerHTML.toLowerCase().indexOf("gang") == -1 && child.innerHTML.length > 0) { goodMod = true; } else {} } if (goodMod == false || modHTML == lastMods) { setTimeout(() => { reroll(equipmentSlot, rollsLeft - 1, modHTML) }, 50); } else return; } } window.enableCorruptionReroller = function(retries = 20) { if (document.getElementById("corruption-equipment-slot-0")) { for (let i = 0; i < 20; i++) { let element = document.getElementById("corruption-equipment-slot-" + i); if (element) { element.parentElement.parentElement.setAttribute("onclick", `reroll(${i})`) } } console.log("RECK enabled. Reroll away! - Gardens") } else { if (retries == 0) { "RECK: retries ran out. Maybe you're not in Chaos Mode?"; } else { setTimeout(() => enableCorruptionReroller(retries - 1), 1000); } } } enableCorruptionReroller();
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