// ==UserScript==
// @name Steam Community - Complete Your Set (Steam Forum Trading Helper)
// @icon https://store.steampowered.com/favicon.ico
// @namespace https://github.com/tkhquang
// @version 1.90
// @description Automatically detect missing cards from a card set, help you auto-fill Trading Thread input areas
// @author Quang Trinh
// @license MIT; https://raw.githubusercontent.com/tkhquang/userscripts/master/LICENSE
// @homepage https://gf.qytechs.cn/en/scripts/368518-steam-community-complete-your-set-steam-forum-trading-helper
// @match *://steamcommunity.com/*/*/gamecards/*
// @match *://steamcommunity.com/app/*/tradingforum/*
// @match *://steamcommunity.com/app/*/tradingforum
// @run-at document-idle
// @grant GM_getValue
// @grant GM_setValue
// @grant GM_deleteValue
// ==/UserScript==
/* global GM_getValue, GM_setValue, GM_deleteValue */
// ==Configuration==
const tradeTag = 2; //1 = #Number of Set in Title//2 = Card Name in Title
const tradeMode = 0; //0 = List both Owned and Unonwed Cards//1 = Only List Owned Cards, 2 = Only List Unowned Cards
const showQtyInTitle = false; //Show quantity in title?
const fullSetMode = 2; //0 = Cards Lister Mode//1 = Only check for game set that you have enough cards to make it full//2 = Complete your remainng set
const fullSetTarget = 0; //0 = Don't set a target number of Card Sets//Integer > 0 = Set a target number for Card Sets
const fullSetUnowned = true; //Check for sets that you're missing a whole full set? This has no effect if fullSetMode = 1
const fullSetStacked = false; //false = Will check for the nearest number of your card set, even if you have enough cards to have 2, 3 more set
const useLocalStorage = false; //Use HTML5 Local Storage instead, set this to true if you're using Greasemonkey
const useForcedFetch = false; //Use this if your Language is unsupported by the script by now, this is a workaround
const useForcedFetchBackup = true; //If no language is detected, it switches to Forced Fetch Mode automatically so that it won't throw an error
const steamID64 = ""; //Your steamID64, needed for fetch trade data directly from trade forum
const customSteamID = ""; //If you have set a custom ID for you Steam account, set this
const yourLanguage = ""; //Set this if the script has problems detecting your language, see the Langlist below
const customTitle = " [1:1]";
const customBody = "\n[1:1] Trading";
const haveListTitle = "[H] ";
const wantListTitle = "[W] ";
const haveListBody = "[H]\n";
const wantListBody = "[W]\n";
const foilTitle = "(Foil) ";
const foilBody = "(Foil Trading)\n";
const debugMode = false;
// ==Configuration==
// ==Codes==
//List of languages, if you can't find your Language below, please contact me.
const langList = {
"english" : /\s(\d+)\sof\s\d+,\sSeries\s\d+\s$/,
"bulgarian" : /\s(\d+)\sот\s\d+,\sсерия\s\d+\s$/,
"czech" : /\s(\d+)\sz\s\d+,\s\d+\.\ssérie\s$/,
"danish" : /\s(\d+)\saf\s\d+,\sserie\s\d+\s$/,
"dutch" : /\s(\d+)\svan\sde\s\d+,\sserie\s\d+\s$/,
"finnish" : /\s(\d+)\s\/\s\d+,\sSarja\s\d+\s$/,
"french" : /\s(\d+)\ssur\s\d+,\sséries\s\d+\s$/,
"german" : /\s(\d+)\svon\s\d+,\sSerie\s\d+\s$/,
"greek" : /\s(\d+)\sαπό\s\d+,\sΣειρά\s\d+\s$/,
"hungarian" : /\s(\d+)\s\/\s\d+,\s\d+\.\ssorozat\s$/,
"italian" : /\s(\d+)\sdi\s\d+,\sserie\s\d+\s$/,
"japanese" : /\s\d+\s枚中\s(\d+)枚,\sシリーズ\s\d+\s$/,
"koreana" : /\s\d+장\s중\s(\d+)번째,\s시리즈\s\d+\s$/,
"latam" : /\s(\d+)\sde\s\d+,\sserie\s\d+\s$/,
"norwegian" : /\s(\d+)\sav\s\d+,\sserie\s\d+\s$/,
"polish" : /\s(\d+)\sz\s\d+,\sseria\s\d+\s$/,
"portuguese" : /\s(\d+)\sde\s\d+,\s\d+ª\sSérie\s$/,
"brazilian" : /\s(\d+)\sde\s\d+,\ssérie\s\d+\s$/,
"romanian" : /\s(\d+)\sdin\s\d+,\sseria\s\d+\s$/,
"russian" : /\s(\d+)\sиз\s\d+,\sсерия\s\d+\s$/,
"schinese" : /\s\d+\s张中的第\s(\d+)\s张,系列\s\d+\s$/,
"spanish" : /\s(\d+)\sde\s\d+,\sserie\s\d+\s$/,
"swedish" : /\s(\d+)\sav\s\d+,\sserie\s\d+\s$/,
"tchinese" : /\s(\d+)\s\/\s\d+,第\s\d+\s套\s$/,
"thai" : /\s(\d+)\sจาก\s\d+\sในชุดที่\s\d+\s$/,
"turkish" : /\s(\d+)\/\d+,\sSeri\s\d+\s$/,
"ukrainian" : /\s(\d+)\sз\s\d+,\sсерія\s№\d+\s$/,
"vietnamese" : /\s(\d+)\strong\s\d+,\ssê-ri\s\d+\s$/
};
(function () {
"use strict";
const DisplayText = {
set (text, color) {
const cysDisplay = document.getElementById("cys_display");
cysDisplay.textContent = `(CYS) - ${text}`;
cysDisplay.style.color = color;
},
success (text) {
this.set(text, "green");
},
error (text) {
this.set(text, "red");
},
default (text) {
this.set(text, "yellow");
}
};
const Debugger = {
log: (target) => {
if (!debugMode) {
return;
}
console.log("(CYS)", target);
},
warn: (target) => {
if (!debugMode) {
return;
}
console.warn("(CYS)", target);
},
error: (target) => {
if (!debugMode) {
return;
}
console.error("(CYS)", target);
}
};
function getInfo(doc, lang) {
let ularrCards = [],
arrCards = [],
objCards = {},
total = 0,
qtyDiff = false,
cardCheck = true,
lowestQty = Infinity,
set;
function clean(str, replacements) {
replacements.forEach(function (value, key) {
str = str.replace(key, value);
});
return str;
}
function getOwnedCards() {
const ownedCards = doc.getElementsByClassName("owned"),
owned = [],
replaceOwned = new Map([
[/\s+/gm, " "],
[langList[lang], "=.=$1"],
[/^\s\((\d+)\)\s/, "$1=.="]
]);
Array.from(ownedCards).forEach(function (card) {
owned.push(clean(card.textContent, replaceOwned).split("=.="));
});
Debugger.log({ owned });
return owned;
}
function getUnownedCards() {
const unownedCards = doc.getElementsByClassName("unowned"),
unowned = [],
replaceUnowned = new Map([
[/\s+/gm, " "],
[langList[lang], "=.=$1"],
[/^\s/, "0=.="]
]);
Array.from(unownedCards).forEach(function (card) {
unowned.push(clean(card.textContent, replaceUnowned).split("=.="));
});
Debugger.log({ unowned });
return unowned;
}
function sortArr(arr, index) {
let sort = Object.keys(new Int8Array(arr.length + 1)).map(Number).slice(1);
let result = [];
sort.forEach(function (key) {
let found = false;
arr = arr.filter(function (item) {
if (!found && Number(item[index]) === key) {
result.push(item);
found = true;
return false;
} else {
return true;
}
});
});
return result;
}
ularrCards = getOwnedCards().concat(getUnownedCards());
arrCards = sortArr(ularrCards, 2);
Debugger.log({ arrCards });
set = (arrCards.length > 0) ? arrCards.length : 0;
arrCards.forEach(function (card) {
let curQty = Number(card[0]);
if (arrCards[0][0] !== card[0]) {
qtyDiff = true;
}
if (curQty < lowestQty) {
lowestQty = curQty;
}
if (!(/\d+/).test(card[0]) || !(/\d+/).test(card[2])) {
cardCheck = false;
}
total += curQty;
objCards[`card${card[2]}`] = {
"order": Number(card[2]),
"name": card[1],
"quantity": curQty
};
});
Debugger.log({ objCards });
return {
objCards,
total,
set,
qtyDiff,
lowestQty,
cardCheck
};
}
function calcTrade(info, numSet, tradeNeed, CYSstorage, foil) {
if (!tradeNeed) {
return;
}
let CYStext = [],
haveListTextTitle = (foil) ? `${foilTitle}${haveListTitle}` : haveListTitle,
wantListTextTitle = wantListTitle,
haveListText = (foil) ? `${foilBody}${haveListBody}` : haveListBody,
wantListText = wantListBody;
Object.keys(info.objCards).map((e) => info.objCards[e]).forEach(function (v) {
let tag = (tradeTag === 2) ? v.name : v.order;
if (v.quantity > numSet && tradeMode !== 2) {
haveListTextTitle += (showQtyInTitle) ? `${tag} (x${(v.quantity-numSet)}), ` : `${tag}, `;
haveListText += `Card ${v.order} - ${v.name} - (x${(v.quantity-numSet)})` +
"\n";
}
if ((v.quantity < numSet || (fullSetMode === 0 && v.quantity === numSet)) && tradeMode !== 1) {
wantListTextTitle += (showQtyInTitle) ? `${tag} (x${(numSet-v.quantity)}), ` : `${tag}, `;
wantListText += `Card ${v.order} - ${v.name} - (x${(numSet-v.quantity)})` +
"\n";
}
});
haveListTextTitle = haveListTextTitle.replace(/(?:,|,\s+)$/, " ");
wantListTextTitle = wantListTextTitle.replace(/(?:,|,\s+)$/, "");
Debugger.log({
haveListTextTitle,
wantListTextTitle,
haveListText,
wantListText
});
if (CYSstorage === "fetch") {
(function (reply, topic, btn) {
if (btn.length > 0) {
btn[0].click();
}
reply[0].value = "";
if (topic.length > 0) {
topic[0].value = "";
}
reply[0].value = `${haveListText}` +
"\n" +
`${wantListText}${customBody}`;
if (topic.length > 0) {
topic[0].value = `${haveListTextTitle}${wantListTextTitle}${customTitle}`;
}
}(document.getElementsByClassName("forumtopic_reply_textarea"),
document.getElementsByClassName("forum_topic_input"),
document.getElementsByClassName("responsive_OnClickDismissMenu")));
return;
}
CYStext = JSON.stringify([
`${haveListText}` +
"\n" +
`${wantListText}`,
`${haveListTextTitle}${wantListTextTitle}`,
window.location.pathname.split("/")[4],
Date.now()
]);
Debugger.log({ CYStext: JSON.parse(CYStext) });
CYSstorage.storageSet(CYStext);
const AugmentedSteam = document.querySelectorAll("a.es_visit_tforum[href^=\"https://steamcommunity.com\"]");
if (!AugmentedSteam.length) {
const a = document.createElement("a");
a.className = "btn_grey_grey btn_medium";
a.href = `https://steamcommunity.com/app/${window.location.pathname.split("/")[4]}/tradingforum/`;
a.innerHTML = "<span>Visit Trade Forum</span>";
a.style.backgroundColor = "rgba(255, 0, 0, 0.3)";
document.getElementsByClassName("gamecards_inventorylink")[0].appendChild(a);
return;
}
AugmentedSteam[0].style.backgroundColor = "rgba(255, 0, 0, 0.3)";
}
function readInfo(cardInfo, calcTrade, CYSstorage, foil) {
const info = cardInfo;
Debugger.log({ info });
if (!info.cardCheck) {
alert("(CYS) Something is wrong, please try setting your Language in the script settings manually\n" +
"Or try enabling useForcedFetch");
}
// Raw number of total sets
const setDiff = info.total / info.set;
// Lowest number of card sets based on the quantity of total cards
const lowestNumset = Math.floor(setDiff);
// User has the exact number of cards to make card sets full
const isFullSet = Number.isInteger(setDiff);
let numSet, tradeNeed = false;
// Returns the numbers of cards user needs to complete the sets
function remainCards(a) {
return (Math.abs(info.total - (info.set * a)));
}
if (fullSetTarget !== 0) {
numSet = fullSetTarget;
tradeNeed = Boolean(lowestNumset < numSet || (lowestNumset === numSet && info.qtyDiff));
Debugger.log(`Target Set :${fullSetTarget}`);
if (!tradeNeed) {
const message = "Script stopped since you've reached this target already";
Debugger.log(message);
DisplayText.success(message);
} else {
const message = `You need ${remainCards(numSet)} more card(s) to get ${numSet} full set(s)`;
Debugger.warn(message);
DisplayText.default(message);
}
} else { // No custom target set was defined
let remainSet;
switch (fullSetMode) {
// Card lister mode
case 0:
numSet = 0;
tradeNeed = true;
Debugger.warn("Card lister mode");
DisplayText.default("Card lister mode");
break;
// Only check for game set that you have enough cards to make it full
case 1:
if (lowestNumset === 0) { // Don't have enough cards
const message = "You don't have enough cards for a full set";
Debugger.log(message);
DisplayText.default(message);
} else if (isFullSet && info.qtyDiff) { // Have exact numbers, but need trading
numSet = lowestNumset;
tradeNeed = true;
const message = `Your cards are enough to get ${numSet} full set(s)`;
Debugger.log(message);
DisplayText.success(message);
} else if (info.qtyDiff && lowestNumset > 1) {
// fullSetStacked = false; Will check for the nearest number of your card set, even if you have enough cards to have 2, 3 more set
numSet = (fullSetStacked) ? lowestNumset : info.lowestQty + 1;
tradeNeed = true;
const remains = Object.values(info.objCards).filter(function (card) {
return card.quantity === info.lowestQty;
}).length;
const message = (fullSetStacked) ? `Your cards are enough to get ${numSet} full set(s)` : `You need to trade ${remains} card(s) for the next full set - ${lowestNumset} sets in total`;
Debugger.log(message);
DisplayText.success(message);
} else {
const message = "You don't have enough cards for a full set";
Debugger.log(message);
DisplayText.default(message);
}
break;
// Complete your remainng set
case 2:
remainSet = Boolean(!isFullSet || (isFullSet && info.qtyDiff));
if (remainSet) {
numSet = (fullSetStacked) ? lowestNumset + 1 : info.lowestQty + 1;
tradeNeed = true;
const message = (isFullSet)
? `You have enough cards to get ${lowestNumset} full set(s)`
: (setDiff === 1)
? `You need ${remainCards(numSet)} more card(s) to get ${numSet} full set(s)`
: (setDiff > 1)
? `You have enough cards to get ${lowestNumset} full set(s) | You need ${remainCards(lowestNumset + 1)} more card(s) to get the next full set`
: `You need ${remainCards(numSet)} more card(s) to get ${numSet} full set(s)`;
Debugger.log(message);
if (isFullSet || setDiff > 1) {
DisplayText.success(message);
} else {
DisplayText.default(message);
}
} else {
if (fullSetUnowned) {
numSet = Math.floor(setDiff + 1);
tradeNeed = true;
if (remainCards(numSet) !== info.set && info.qtyDiff) {
const message = `You need ${remainCards(numSet)} more card(s) to get ${numSet} full set(s)`;
Debugger.log(message);
DisplayText.default(message);
} else {
const message = (info.qtyDiff) ? "You have enough cards to get a full set" : "You need a whole full set";
Debugger.log(message);
if (info.qtyDiff) {
DisplayText.success(message);
} else {
DisplayText.default(message);
}
}
} else {
numSet = lowestNumset;
const message = "You need a whole full set - " +
"Script stopped according to your configurations (fullSetUnowned = false)";
Debugger.warn(message);
DisplayText.default(message);
}
}
break;
}
}
calcTrade(info, numSet, tradeNeed, CYSstorage, foil);
}
function inTrade(CYSstorage, disBtn) {
if (disBtn.length === 0) {
return;
}
disBtn[0].click();
document.getElementsByClassName("forumtopic_reply_textarea")[0].value = CYSstorage.storageItem(0) + customBody;
document.getElementsByClassName("forum_topic_input")[0].value = CYSstorage.storageItem(1) + customTitle;
setTimeout(function () {
CYSstorage.storageClear();
}, 1000);
}
function getStorage(mode) {
let storageItem, storageInv, storageClear, storageSet;
if (!mode) {
storageInv = function () {
return Boolean(typeof GM_getValue("CYS-STORAGE") !== "undefined" && GM_getValue("CYS-STORAGE").length > 0);
};
storageItem = function (index) {
return JSON.parse(GM_getValue("CYS-STORAGE"))[index];
};
storageClear = function () {
GM_deleteValue("CYS-STORAGE");
Debugger.log("GM Storage Cleared");
};
storageSet = function (content) {
GM_setValue("CYS-STORAGE", content);
Debugger.log("Done storing trade info in GM Storage");
};
} else {
storageInv = function () {
return Boolean(window.localStorage.cardTrade !== undefined && window.localStorage.cardTrade.length > 0);
};
storageItem = function (index) {
return JSON.parse(localStorage.cardTrade)[index];
};
storageClear = function () {
window.localStorage.removeItem("cardTrade");
Debugger.log("Local Storage Cleared");
};
storageSet = function (content) {
window.localStorage.cardTrade = content;
Debugger.log("Done storing trade info in Local Storage");
};
}
return {
storageInv,
storageItem,
storageClear,
storageSet
};
}
function passiveFetch(lang, appID, CYSstorage, foil) {
const checkURL1 = "https://steamcommunity.com/profiles/";
const checkURL2 = "https://steamcommunity.com/id/";
const steamID = (function () {
const pattn = [/steamRememberLogin=(\d{17})/, /\/steamcommunity.com\/(?:id|profiles)\/([\w-_]+)\//];
let tempID = null,
userAva = document.getElementsByClassName("user_avatar");
if (/^\d{17}$/.test(steamID64)) {
tempID = steamID64;
} else if (/^[\w-_]+$/.test(customSteamID)) {
tempID = customSteamID;
} else if (document.cookie.match(pattn[0])) {
tempID = document.cookie.match(pattn[0])[1];
} else if (userAva.length > 0) {
if (userAva[0].href.match(pattn[1])) {
tempID = userAva[0].href.match(pattn[1])[1];
}
}
return tempID;
}());
if (steamID === null) {
alert("(CYS) SteamID not set, failed to get it from cookies\n" +
"Cannot perform fetching your cards data\nPlease try setting your steamID manually");
return;
}
Debugger.log(`Your SteamID = ${steamID}`);
const URL = (/^7656119[0-9]{10}$/.test(steamID)) ? `${checkURL1}${steamID}` : `${checkURL2}${steamID}`;
let resURL;
fetch(`${URL}/gamecards/${appID}/${ (foil) ? `?border=1&l=${lang}` : `?l=${lang}`}`, {
method: "GET",
mode: "same-origin"
}).then(function (response) {
resURL = response.url;
Debugger.log(`Getting data from ${resURL}...`);
return response.text();
})
.then(function (text) {
if (!resURL.match(`/gamecards/${appID}`) && resURL.match("/?goto=")) {
alert("(CYS) Something might not be right\nPlease try again or doing it manually " +
"if your trade data is not right");
}
const gameCardPage = document.createElement("div");
gameCardPage.innerHTML = text;
readInfo(getInfo(gameCardPage, lang), calcTrade, CYSstorage, foil);
})
.catch(function (error) {
alert("(CYS) Something went wrong, cannot fetch data, please try doing it manually");
Debugger.warn("Cannot fetch data, please try doing it manually", error);
});
}
function fetchButton(lang, appID, CYSstorage) {
const rightbox = document.getElementsByClassName("rightbox");
const tradeofBtn = document.getElementsByClassName("forum_topic_tradeoffer_button_ctn");
const inForum = Boolean(/\/(?:tradingforum|tradingforum\/)$/.test(window.location.href));
if (!inForum && tradeofBtn.length === 0) {
return;
}
const container = (inForum) ? rightbox[0] : tradeofBtn[0];
const content = document.createElement("div");
content.className = "content";
const a = document.createElement("a");
a.className = "btn_darkblue_white_innerfade btn_medium";
a.innerHTML = "<span>Fetch Info</span>";
content.appendChild(a);
const checkbox = document.createElement("input");
checkbox.type = "checkbox";
checkbox.name = "cysfoil";
checkbox.id = "foil-checkbox";
content.appendChild(checkbox);
const label = document.createElement("Label");
label.setAttribute("for", checkbox.id);
label.innerHTML = "Foil";
content.appendChild(label);
if (inForum) {
const rule = document.createElement("div");
rule.className = "rule";
container.insertBefore(content, container.insertBefore(rule, container.firstChild));
} else {
container.style.display = "inline-flex";
content.style.marginLeft = "2px";
container.insertBefore(content, container.lastChild);
}
a.onclick = function () {
passiveFetch(lang, appID, CYSstorage, checkbox.checked);
};
}
function getUserLang(testEl) {
if (testEl.length === 0) {
return false;
}
let tempLang = null;
const msgLang = "Couldn't detect you current language using cookies\n" +
"Or your language setting in the script not right\n" +
"Please set your Language in the script settings then try again";
const cookieLang = document.cookie.match(/Steam_Language=(\w+)/);
if (yourLanguage.length > 0) {
tempLang = yourLanguage;
} else {
tempLang = (cookieLang) ? cookieLang[1] : null;
}
if (tempLang !== null && Object.keys(langList).indexOf(tempLang) > -1) {
Debugger.log(`Your current language: ${tempLang}`);
} else {
tempLang = null;
}
if (useForcedFetch) {
tempLang = "fetch";
}
if (!tempLang) {
if (!useForcedFetchBackup) {
alert("(CYS) Forced Fetch disable\n" + msgLang);
return false;
}
tempLang = "fetch";
Debugger.warn(msgLang);
}
return tempLang;
}
function configCheck(condi, value) {
return condi.some(function (config) {
return config === value;
});
}
function initialize() {
let useStorage = useLocalStorage,
CYSstorage = {},
userLang;
const numChecks = [
!(Number.isInteger(fullSetTarget) && fullSetTarget >= 0),
[1, 2].indexOf(tradeTag) === -1,
[0, 1, 2].indexOf(tradeMode) === -1,
[0, 1, 2].indexOf(fullSetMode) === -1,
typeof useLocalStorage !== "boolean",
typeof showQtyInTitle !== "boolean",
typeof fullSetUnowned !== "boolean",
typeof fullSetStacked !== "boolean",
typeof useForcedFetch !== "boolean",
typeof useForcedFetchBackup !== "boolean",
typeof debugMode !== "boolean"
],
GMChecks = [
typeof GM_setValue !== "undefined",
typeof GM_getValue !== "undefined",
typeof GM_deleteValue !== "undefined"
];
if (configCheck(numChecks, true)) {
alert("(CYS) - Invalid Config Settings\nPlease Check Again!");
return;
}
if (!useStorage && configCheck(GMChecks, false)) {
useStorage = true;
Debugger.warn("GM functions are not defined - Switch to use HTML5 Local Storage instead");
}
CYSstorage = getStorage(useStorage);
if (/\/gamecards\//.test(window.location.pathname)) {
const displayText = document.createElement("div");
const badgeDetail = document.getElementsByClassName("badge_detail_tasks")[0];
displayText.id = "cys_display";
displayText.textContent = "(CYS) initialize...";
displayText.style.textAlign = "center";
displayText.style.color = "yellow";
displayText.style.paddingBottom = "24px";
badgeDetail.insertBefore(displayText, document.getElementsByClassName("gamecards_inventorylink")[0]);
userLang = getUserLang(document.getElementsByClassName("gamecards_inventorylink"));
if (!userLang) {
return;
}
if (CYSstorage.storageInv()) {
CYSstorage.storageClear();
}
const badgeType = Boolean(/border=1/.test(window.location.href));
if (userLang === "fetch") {
Debugger.log("Forced Fetch Mode is ON");
userLang = "english";
Debugger.log(`Your current language: ${userLang}`);
passiveFetch(userLang, window.location.pathname.split("/")[4], CYSstorage, badgeType);
} else {
readInfo(getInfo(document, userLang), calcTrade, CYSstorage, badgeType);
}
}
if (/\/tradingforum/.test(window.location.pathname)) {
userLang = getUserLang(document.getElementsByClassName("user_avatar"));
if (!userLang) {
return;
}
if (userLang === "fetch") {
userLang = "english";
Debugger.log("Forced Fetch Mode is ON");
Debugger.log(`Your current language: ${userLang}`);
}
fetchButton(userLang, window.location.pathname.split("/")[2], "fetch");
if (!CYSstorage.storageInv()) {
Debugger.log("No Stored Trade Info In Storage");
return;
}
if ((new RegExp(CYSstorage.storageItem(2))).test(window.location.pathname)) {
const storedTime = Date.now() - CYSstorage.storageItem(3);
Debugger.log(`Time: ${storedTime}ms`);
if (storedTime > 21600000) {
if (window.confirm("It's been more than 6 hours since you checked your cards\n" +
"You can go back to your GameCard Page or do an info Fetch,\n" +
"since your stored trade info might be outdated\n" +
"Hit OK will take you go back to your GameCard Page")) {
window.open(`https://steamcommunity.com/my/gamecards/${CYSstorage.storageItem(2)}`, "_blank");
return;
}
}
setTimeout(function () {
inTrade(CYSstorage, document.getElementsByClassName("responsive_OnClickDismissMenu"));
}, 1000);
}
}
}
initialize();
}());