IdlePixel Custom Interactor

Sends, receives, and displays CUSTOM websocket frames

La data de 06-11-2023. Vezi ultima versiune.

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

Autor
Lux-Ferre
Rating-uri
0 0 0
Versiune
2.0.2
Creat
14-04-2023
Actualizat
06-11-2023
Size
10,2 KB
Licență
MIT
Se aplică pe

IdlePixel Custom Message Interactor

This is a development tool and has no use for players that aren't working with custom network messages.

Click the "Custom" link at the top of the page to open a panel for sending custom network messages.

Panel will pull your default recipient from your plugin config.

Made for use with IdlePixel+ and messages of the format:

CUSTOM=player~callbackId:plugin:command:payload

For example, having "luxbotdev" in the config, and typing "echo:Test message" into the prompt will send:

CUSTOM=luxbotdev~IPPX:interactor:echo:Test message

Will also log all custom messages received to console and panel pseudo-console.

Receiving this example message will output sender_name: interactor:echo:Test message to console.