Kittens Game Data output

enter something useful

Versión del día 3/6/2015. Echa un vistazo a la versión más reciente.

Tendrás que instalar una extensión para tu navegador como Tampermonkey, Greasemonkey o Violentmonkey si quieres utilizar este script.

You will need to install an extension such as Tampermonkey to install this script.

Tendrás que instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Userscripts para instalar este script.

Tendrás que instalar una extensión como Tampermonkey antes de poder instalar este script.

Necesitarás instalar una extensión para administrar scripts de usuario si quieres instalar este script.

(Ya tengo un administrador de scripts de usuario, déjame instalarlo)

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

(Ya tengo un administrador de estilos de usuario, déjame instalarlo)

// ==UserScript==
// @name         Kittens Game Data output
// @namespace    https://greasyfork.org/en/scripts/10234-kittens-game-data-output
// @version      0.1.1
// @description  enter something useful
// @author       You
// @match        http://bloodrizer.ru/games/kittens/
// @grant        none
// ==/UserScript==

function initiate_script() {
    var data_out = document.createElement('div');
    data_out.id = 'data_container';
    data_out.style.width = '100%';
    data_out.style.height = '150px';
    data_out.style.bottom = '0px';
    data_out.style.position = 'absolute';
    data_out.innerHTML = '<div style="float: left; width: 340px;"><table id="food_table" table-layout: fixed;></table></div><div style="float: left; width: 340px;"> <table id="food_table_season" table-layout: fixed;></table></div>';
    document.body.appendChild(data_out);
    
    document.getElementById('data_container').style.display = '';
    document.getElementById('game').style.marginBottom = '200px';
    document.getElementById('footerLinks').style.marginBottom = '150px';
    document.body.style.backgroundPosition = 'center bottom 30px';
}

if (!document.getElementById('data_container')) {
  initiate_script();
}

function calculate_food_data(weather_ratio_val, seconds) {
    var total_value = '';
    var total = 0;
    var subtotal = 0;
    
    total += gamePage.getEffect("catnip" + "PerTickBase")*5
    total *= 1+weather_ratio_val;
    
    var resMapProduction = gamePage.village.getResProduction();
    subtotal = resMapProduction['catnip']*5 || 0;
    subtotal *= 1+(gamePage.workshop.getEffect('catnip' + "Ratio"))
    
    total += subtotal;
    
    total *= 1+(gamePage.bld.getEffect('catnip' + "Ratio"))
    
    total *= (1 + gamePage.spaaaaaace.getEffect('catnip' + "Ratio"))
    
    total *= (1 + gamePage.religion.getEffect('catnip' + "Ratio"))
    
    var paragonRatio = gamePage.resPool.get("paragon").value * 0.01;
    paragonRatio = gamePage.bld.getHyperbolicEffect(paragonRatio, 2);
    
    total *= 1+paragonRatio
    
    if (gamePage.religion.getRU("solarRevolution").researched){
        total *= 1+(gamePage.religion.getProductionBonus() / 100)
	}
    
    var resMapConsumption = gamePage.village.getResConsumption();
    var resConsumption = resMapConsumption['catnip'] || 0;
    resConsumption = resConsumption * (1 + gamePage.bld.getEffect('catnip' + "DemandRatio", true));
    resConsumption *= 5;
    
    total += resConsumption;
    
    total *= seconds;
    
    if(total>1000){
        total = total / 1000;
        total = total.toFixed(1);
        total_value += total;
        total_value += ' k';
    }else{
        total = total.toFixed(2);
        total_value += total;
    }
    
    return total_value;
}

function generate_food_table(seconds, label) {
    var contents = '';
    //Define the table colomn widths
    contents += '<col width="100">';
    contents += '<col width="60">';
    contents += '<col width="60">';
    contents += '<col width="60">';
    contents += '<col width="60">';
    //The top of the table, describing what it is showing. Leave once cell blank at the start
    contents += '<tr>';
    contents += '<td style="text-align:center">'
    contents += ' '
    contents += '</td>';
    contents += '<td style="text-align:center" colspan="4">'
    contents += label
    contents += '</td>';
    contents += '</tr>';
    //Second level of the top of the table, describing what it is showing. Leave once cell blank at the start
    contents += '<tr>';
    contents += '<td style="text-align:center">'
    contents += ' '
    contents += '</td>';
    contents += '<td style="text-align:center">'
    contents += 'Winter'
    contents += '</td> <td style="text-align:center">'
    contents += 'Spring'
    contents += '</td> <td style="text-align:center">'
    contents += 'Summer'
    contents += '</td> <td style="text-align:center">'
    contents += 'Fall'
    contents += '</td>';
    contents += '</tr>';
    //Data for a good season
    contents += '<tr>';
    contents += '<td style="text-align:center">'
    contents += 'Good season'
    contents += '</td>';
    contents += '<td style="text-align:center">'
    contents += calculate_food_data(-0.60, seconds)
    contents += '</td> <td style="text-align:center">'
    contents += calculate_food_data(0.65, seconds)
    contents += '</td> <td style="text-align:center">'
    contents += calculate_food_data(0.15, seconds)
    contents += '</td> <td style="text-align:center">'
    contents += calculate_food_data(0.15, seconds)
    contents += '</td>';
    contents += '</tr>';
    //Data for an average season
    contents += '<tr>';
    contents += '<td style="text-align:center">'
    contents += 'Normal season'
    contents += '</td>';
    contents += '<td style="text-align:center">'
    contents += calculate_food_data(-0.75, seconds)
    contents += '</td> <td style="text-align:center">'
    contents += calculate_food_data(0.50, seconds)
    contents += '</td> <td style="text-align:center">'
    contents += calculate_food_data(0.0, seconds)
    contents += '</td> <td style="text-align:center">'
    contents += calculate_food_data(0.0, seconds)
    contents += '</td>';
    contents += '</tr>';
    //Data for a bad season
    contents += '<tr>';
    contents += '<td style="text-align:center">'
    contents += 'Bad season'
    contents += '</td>';
    contents += '<td style="text-align:center">'
    contents += calculate_food_data(-0.90, seconds)
    contents += '</td> <td style="text-align:center">'
    contents += calculate_food_data(0.35, seconds)
    contents += '</td> <td style="text-align:center">'
    contents += calculate_food_data(-0.15, seconds)
    contents += '</td> <td style="text-align:center">'
    contents += calculate_food_data(-0.15, seconds)
    contents += '</td>';
    contents += '</tr>';
    return contents
}

function output_data() {
    document.getElementById('food_table').innerHTML = generate_food_table(1, 'Food during seasons (/s)');
    document.getElementById('food_table_season').innerHTML = generate_food_table(200, 'Food during seasons (/season)');
}

setInterval(output_data, 200);