Automation of actions for the game Hero Wars
To give more details about the bug:
The script works OK until you reach a raid that is lost. Then you fight the battle and, if you lose it in automatic or manual mode, the "Fix it" option only runs for a very short time and then give "battle processing error". Could it be that the nexter software is now detecting that your software is running hundreds of battles in a very short period of time?
I can confirm that this error occurs. In my case, I do not run hundreds of battles via the script's "TOE" function. I use the game's inbuilt "Raid All" button, and when it stops after losing a battle, I manually choose that battle again with "Auto", "5x speed" and "Fix it" enabled. In my case, after losing the battle, the fix it counter reached 2 attempts and then abruptly stopped with a "Battle Processing" error.
My guess is that the script runs the battles until a win is achieved, but due to some changes on the server side, the result is rejected by the game.
A new bug in ToE, fix it won't work. Thank you as always for your efforts ,my friend!
Improvements for combat in ToE will most likely no longer work. Yesterday, a game update was released with fixes for some errors, including fixes for the ToE.
Improvements for combat in ToE will most likely no longer work. Yesterday, a game update was released with fixes for some errors, including fixes for the ToE.
Everything is correct
Improvements for combat in ToE will most likely no longer work. Yesterday, a game update was released with fixes for some errors, including fixes for the ToE.
Everything is correct
Thank you so much for your response! Just as some feedback — with another plugin, it still works automatically, but much slower, as it keeps repeating the attacks until you win all the fights. Would it maybe be possible to add something like this as well?
Improvements for combat in ToE will most likely no longer work. Yesterday, a game update was released with fixes for some errors, including fixes for the ToE.
That is sad to hear. The "Fix it" function in the TOE was one of the biggest timesavers in the game. Our only hope is that a workaround is somehow discovered in the future and is easy to implement.
Maybe the "Fix it" functionality can be deactivated for ToE now then? So we don't get flagged for attempting to cheat in ToE... I imagine it still works for adventures, so it's still useful to leave it active
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A new bug in ToE, fix it won't work. Thank you as always for your efforts ,my friend!