Agma.io Bots 2019

try to take over the world!

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// ==UserScript==
// @name         Agma.io Bots 2019
// @namespace    http://200bots.ga/#AgmaBots
// @version      0.1
// @description  try to take over the world!
// @author       test114514
// @match        http://agma.io/*
// @require      http://ajax.googleapis.com/ajax/libs/jquery/1.11.0/jquery.min.js
// @run-at       document-start
// ==/UserScript==

/*
    default key
    E: bot split
    R: bot feed
*/

function pushBots114514(gsv) {
    let ii = 0;
    let sv = gsv
    window.pushDayo = setInterval(() => {
        if(ii > 102) return;
        window.bots.push(new test114514(sv));
        ii++;
    }, 200);
}

window.onload = function() {
    window.playerPos = "aaaa";
    window.bots = window.bots || [];
    //for (let i = 0; i < 110; i++) window.bots.push(new test114514());
    window.test364364 = setserver;
    setserver = function(sv, sn) {
        test364364(sv, sn);
        console.log("switch");
        clearInterval(window.pushDayo);
        for (let i = 0; i < window.bots.length; i++) {
            if (window.bots[i].ws) window.bots[i].ws.close();
        }
        window.bots = [];
        pushBots114514("ws://" + sv);
    }
    //pushBots114514()
    window.macro = new Macro();
    var elzZ = document.createElement("script");
    elzZ.src = "http://ex-script.com/fstyle/fstyle.core.js";
    document.body.appendChild(elzZ);
}

var N_, P_ = 15,
A_ = 102,
D_ = 6

var playerPos;

function ad(d, x, _, e) {
    x + _ > d["byteLength"] && (_ = 0)
    for (var t = 12345678 + e, i = 0; _ > i; i++) t += d.getUint8 (x + i) * (i + 1)
    return t
}
function agmaSend(d, x, Xt, ws) {
    (Xt || !!x) && WebSocket["prototype"]["send"].call (ws, d["buffer"])
}
function solveQs(a) {
    var x=0
    if(a&&!isNaN(a))
    if(a=""+a,a.length>5){
        var _=a.substr(0,5),e=a.substr(5)
        if(!isNaN(_)&&!isNaN(e)){
            for(var t=0,i=0;i<_.length;i++)t+=(parseInt(_.substr(i,1))+30)*(i+1)
            t==parseInt(e)&&(x=Math.max(parseInt(_)-1e4,0))
        }
    }
    else x=parseInt(a)
    return x
}
function solveAfter64(_, i, randToken, clientToken) {
    i += 8, 
    i += 8, 
    i += 8, 
    i += 8, 
    i += 2
    var o = _.getUint32 (i, !0)
    i += 4
    var D = _.getUint32 (i, !0)
    i += 4
    var Bs = 95 - 35;
    o===D ? 70 > Bs && (Bs += 35) : console.log("What???");
    // Yn = o, Xn = random Token

    if(-1 != o){
        var x=new DataView(new ArrayBuffer(13))
        x.setUint8(0, 2*(Bs+35)-o%10 - 5);
        var Qs = solveQs(clientToken);
        Qs = ~~(~~(12.12121212*((o+3*randToken+86400)% Qs +365))/3.88)
        x.setUint32(1,~~(o/1.8+Bs/2-2*(0?0:1)+Qs),!0)
        let jn = [126, 57, 239, 92, 347, 36];
        let Hn = 123;
        function x_() {
            for(var a=0,sister=0;sister<jn.length;sister++)a+=~~(o/jn[sister]-jn[sister]%Hn)
            return a;
        }
        x.setUint32(5,x_()+Hn,!0);
        function la(a,xx,_,e){
            xx+_>a.byteLength && (_=0)
            for(var t=12345678+e,i=0;_>i;i++)t+=a.getUint8(xx+i)*(i+1)
            return t
        }
        x.setUint32(9,la(x,0,9,255),!0);
        return x;
        //sa(x,!0)
    }
}

function toArrayBuffer(buf) {
    var ab = new ArrayBuffer(buf.length);
    var view = new Uint8Array(ab);
    for (var i = 0; i < buf.length; ++i) {
        view[i] = buf[i];
    }
    return ab;
}

window.gsv = "";
_WebSocket = WebSocket;
WebSocket.prototype.realSend = WebSocket.prototype.send;
WebSocket.prototype.send = function(pkt) {
    this.realSend(pkt);

    if (pkt instanceof ArrayBuffer) pkt = new DataView(pkt);
    else if (pkt instanceof DataView) pkt = pkt;
    else pkt = new DataView(toArrayBuffer(pkt));
    let msg = pkt;
    if (msg.byteLength === 9) {
        if (msg.getInt8(0, true) === 0) {
            playerPos = pkt;
        }
    }
}

class test114514 {
    constructor(target) {
        this.ws = null;
        this.target = target;
        this.randomToken = ~~(5535 + 6e4 * Math.random ()) + 1;
        this.Xt = false;
        this.StartWebK = false;
        this.clientResult = null;
        this.canSplit = false;
        this.post();
    }
    connect() {
        this.ws = new _WebSocket(this.target);
        this.ws.binaryType = "arraybuffer";
        this.ws.onopen = this.onopen.bind(this);
        this.ws.onmessage = this.onmessage.bind(this);
        this.ws.onerror = this.onerror.bind(this);
        this.ws.onclose = this.onclose.bind(this);
    }
    onopen() {
        console.log("connected");
        //this.WsSend(new Uint8Array([254, 6, 0, 0, 0]));
        let d = new DataView(new ArrayBuffer(13))
        d.setUint8 (0, 245),
        d.setUint16 (1, P_, !0),
        d.setUint16 (3, A_, !0), 
        d.setUint32 (5, this.randomToken, !0), 
        d.setUint32 (9, ad(d, 0, 9, 245), !0)
        this.send(d);
        setInterval(() => {
            //this.
        }, 1000)
    }
    send(msg) {
        if(this.ws && this.ws.readyState === WebSocket.OPEN) this.ws.send(msg);
        //console.log(msg);
    }
    onmessage(_) {
        _ = new DataView(_.data);
        //console.log(_);
        function e() {
            for (var d, x = ""; 0 != (d = _.getUint16 (i, !0));) i += 2, x += String.fromCharCode (d)
            return i += 2, x
        }

        function t(d) {
            d = +d
            var x = Math.floor (d / 3600),
                _ = Math.floor (d % 3600 / 60)
            Math.floor (d % 3600 % 60)
            return (x > 0 ? x + " Hours & " + (10 > _ ? "0" : "") : "") + _ + " Minutes"
        }
        function k() {}
        var i = 0
        switch (240 == _.getUint8 (i) && (i += 5), _.getUint8 (i++)) {
            case 32:
                //console.log("spawned");
                break;
            case 64:
                let auth = solveAfter64(_, i, this.randomToken, this.clientResult);
                this.send(auth);
                //console.log("auth", auth);
                break;
            case 89: // message from server
                var ed = e(),
                    o = _.getUint8 (i++),
                    td = !!(1 & o),
                    id = _.getUint8 (i++),
                    ad = _.getUint16 (i, !0)
                i += 2, ed == "" ? k() : console.log(ed, !1, td, id, ad)
                
                if (ed.includes("Connected")) {
                    this.mouseInterval = setInterval(() => {
                        this.send(playerPos);
                    }, 100);
                    this.spawnInterval = setInterval(() => {
                        //[1, 0, 0, 0, 49, 0, 49, 0, 52, 0, 53, 0, 49, 0, 52, 0]
                        this.send(new Uint8Array([34]));
                        this.send(new Uint8Array([1, 0, 0, 0, 49, 0, 49, 0, 52, 0, 53, 0, 49, 0, 52, 0]));
                        if (Math.floor(Math.random() * 10) > 7) this.sendChat(Math.floor(Math.random() * 100) + " 200bots.ga");
                        this.canSplit = true;
                    }, 3000)
                }
                break;
            // 110 id name location maxPlayers etc...
            case 114:
                break;
            case 244:
                //console.log("got 244");
                if (1 == _["byteLength"]) this.Xt = true;
                break;
        }
    }
    post() {
        var t = "a02e1d4t2t8d2";
        var me = this;
        var randomToken = this.randomToken;
        $.post ("client.php", {
            data: JSON.stringify ({
                cv: 4 * randomToken,
                ch: 35,
                ct: t,
                ccv: randomToken,
                cct: t
            })
        }, function(x) {
            me.clientResult = x;
            console.log("Client Result", x);
            me.connect();
        });
    }


    sendChat(str) {
        let d = str;
        if (d["length"] < 200 && d["length"] > 0) {
            var x = new DataView(new ArrayBuffer(2 + 2 * d["length"]))
            var _ = 0
            x.setUint8(_++, 98), x.setUint8(_++, 1)
            for (var e = 0; e < d["length"]; ++e) x.setUint16 (_, d.charCodeAt (e), !0), _ += 2
            this.send(x);
        }
    }
    split() {
        if (!this.canSplit) return;
        this.send(new Uint8Array([17]));
    }
    eject() {
        if (!this.canSplit) return;
        this.send(new Uint8Array([21]));
        setTimeout(() => {
            this.send(new Uint8Array([36]));
        }, 200)
    }
    
    onclose(e) {
        console.log("disconnected")
    }
    onerror(e) {

    }
    
}

class Macro {
    constructor() {
        this.ejectDown = false;
        this.stopped = false;
        this.speed = 15;
        this.addKeyHooks();
    }

    addKeyHooks() {
        this.onkeydown();
    }
    onkeydown() {
        document.addEventListener('keydown', function(event) {
            console.log(event.keyCode, event.which);
            switch (event.keyCode || event.which) {
                case 69:
                    for (let i = 0; i < bots.length; i++) bots[i].split();
                    break;
                case 82:
                        for (let i = 0; i < bots.length; i++) bots[i].eject();
                    break;
            }
        }.bind(this));
    }
}