GC Bilge Dice Tracker

Tracks your current Bilge Dice streak. Does not work across multiple devices.

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         GC Bilge Dice Tracker
// @namespace    https://greasyfork.org/en/users/1175371/
// @version      0.4
// @description  Tracks your current Bilge Dice streak. Does not work across multiple devices.
// @author       sanjix
// @match        https://www.grundos.cafe/games/bilgedice/*
// @icon         https://www.google.com/s2/favicons?sz=64&domain=grundos.cafe
// @grant        none
// ==/UserScript==

var streakCount = JSON.parse(localStorage.getItem('BilgeDiceStreakCounter')) || 0;
var log = JSON.parse(localStorage.getItem('BilgeDiceLog')) || [];

var game = document.querySelector('#bilge-dice-wrapper');
var counterValue = document.createElement('p');
var headerText = document.createElement('h4');

const WIN = 0;
const TIE = 1;
const LOSE = 2;

headerText.textContent = 'Current Streak:';
headerText.classList.add('bilgeTracker');
counterValue.textContent = streakCount;
counterValue.classList.add('bilgeTracker');
headerText.style.marginBottom = '5px';
counterValue.style.marginTop = '5px';


game.after(counterValue);
counterValue.before(headerText);

function updateCounter(gameState) {
    if (gameState == WIN) {
        streakCount += 1;
        log.push('win');
    } else {
        streakCount = 0;
        log = [];
    }
    // } else if (gameState == TIE) {
    //     if (log[log.length - 1] == 'tie') { // if this is the second consecutive tie, reset streak
    //         streakCount = 0;
    //         log = [];
    //     } else {
    //         log.push('tie'); // else add a tie to the log but do not alter streak
    //     }
    // }
    counterValue.textContent = streakCount;
    localStorage.setItem('BilgeDiceStreakCounter', JSON.stringify(streakCount));
    localStorage.setItem('BilgeDiceLog', JSON.stringify(log));
}


if (document.evaluate(
    "count(//div[@id='bilge-dice-wrapper']//p[contains(.,'You won!')]) > 0",
    document,
    null,
    XPathResult.BOOLEAN_TYPE,
    null
).booleanValue) {
    updateCounter(WIN);
} else if (document.evaluate(
    "count(//div[@id='bilge-dice-wrapper']//p[contains(.,'You tied.')]) > 0",
    document,
    null,
    XPathResult.BOOLEAN_TYPE,
    null
).booleanValue) {
    updateCounter(TIE);
} else if (document.evaluate(
    "count(//div[@id='bilge-dice-wrapper']//p[contains(., 'Oh no!')]) > 0",
    document,
    null,
    XPathResult.BOOLEAN_TYPE,
    null
).booleanValue) {
    updateCounter(LOSE);
} else if (document.evaluate(
    "count(//div[@id='bilge-dice-wrapper']//p[contains(., 'lose')]) > 0",
    document,
    null,
    XPathResult.BOOLEAN_TYPE,
    null
    ).booleanValue) {
    updateCounter(LOSE);
}

console.log(log);